phoenix-firestorm/indra/llprimitive
AndreyL ProductEngine f64a10ca8f Merge downstream code, version 3.8.5 2015-09-30 01:21:04 +03:00
..
tests
CMakeLists.txt
legacy_object_types.h
lldaeloader.cpp MAINT-5532 related crash fix and some log improvements 2015-08-26 21:00:57 +03:00
lldaeloader.h MAINT-5114 FIXED [Project-Importer] LOD files following new naming cannot be uploaded on their own. 2015-04-16 17:58:50 +03:00
lllslconstants.h
llmaterial.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
llmaterial.h
llmaterialid.cpp
llmaterialid.h
llmaterialtable.cpp
llmaterialtable.h
llmediaentry.cpp
llmediaentry.h
llmodel.cpp Merge viewer-release, become version 3.7.29 2015-04-28 13:36:35 +03:00
llmodel.h
llmodelloader.cpp Linux build fix 2015-05-05 17:38:01 +03:00
llmodelloader.h MAINT-4915 FIXED [loader mods] Incorrect error description in case of VERTEX_NUMBER_OVERFLOW 2015-02-23 15:04:32 +02:00
llprimitive.cpp MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or selected 2015-07-17 17:36:33 +03:00
llprimitive.h MAINT-5364 FIXED Object with invalid sculpt topology type cannot be seen or selected 2015-07-17 17:36:33 +03:00
llprimlinkinfo.h
llprimtexturelist.cpp MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specular maps still randomly revert to previous settings when building. 2015-05-19 19:28:03 +04:00
llprimtexturelist.h MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specular maps still randomly revert to previous settings when building. 2015-05-19 19:28:03 +04:00
lltextureanim.cpp
lltextureanim.h
lltextureentry.cpp MAINT-3548 - FIXED-R2 Horizontal & vertical offset values for normal & specular maps still randomly revert to previous settings when building. 2015-05-19 19:28:03 +04:00
lltextureentry.h Merge downstream code, version 3.8.5 2015-09-30 01:21:04 +03:00
lltree_common.h
lltreeparams.cpp
lltreeparams.h
llvolumemessage.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
llvolumemessage.h
material_codes.cpp
material_codes.h
object_flags.h