46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/**
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* @file llmousehandler.h
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* @brief LLMouseHandler class definition
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*
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* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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#ifndef LL_MOUSEHANDLER_H
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#define LL_MOUSEHANDLER_H
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#include "llstring.h"
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// Abstract interface.
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// Intended for use via multiple inheritance.
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// A class may have as many interfaces as it likes, but never needs to inherit one more than once.
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class LLMouseHandler
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{
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public:
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LLMouseHandler() {}
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virtual ~LLMouseHandler() {}
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virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleHover(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) = 0;
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virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleRightMouseUp(S32 x, S32 y, MASK mask) = 0;
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virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect* sticky_rect_screen) = 0;
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virtual const LLString& getName() const = 0;
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virtual void onMouseCaptureLost() = 0;
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// Hack to support LLFocusMgr
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virtual BOOL isView() = 0;
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virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const = 0;
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virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const = 0;
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virtual BOOL hasMouseCapture() = 0;
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};
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#endif
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