71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
/**
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* @file fsfloaterpartialinventory.cpp
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* @brief Displays the inventory underneath a particular starting folder
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*
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* $LicenseInfo:firstyear=2022&license=viewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (c) 2022 Ansariel Hiller @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "fsfloaterpartialinventory.h"
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#include "llfiltereditor.h"
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#include "llinventorypanel.h"
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//=========================================================================
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//=========================================================================
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FSFloaterPartialInventory::FSFloaterPartialInventory(const LLSD& key) : LLFloater(key)
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{
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mRootFolderId = key["start_folder_id"].asUUID();
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}
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FSFloaterPartialInventory::~FSFloaterPartialInventory()
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{
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}
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BOOL FSFloaterPartialInventory::postBuild()
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{
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LLInventoryPanel::Params params;
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params.start_folder.id(mRootFolderId);
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params.follows.flags(FOLLOWS_ALL);
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params.layout("topleft");
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params.name("inv_panel");
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mInventoryList = LLUICtrlFactory::create<LLInventoryPanel>(params);
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auto wrapper_panel = getChild<LLPanel>("pnl_inv_wrap");
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wrapper_panel->addChild(mInventoryList);
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mInventoryList->reshape(wrapper_panel->getRect().getWidth(), wrapper_panel->getRect().getHeight());
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mInventoryList->setOrigin(0, 0);
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mFilterEdit = getChild<LLFilterEditor>("flt_search");
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mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ mInventoryList->setFilterSubString(param.asString()); });
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return TRUE;
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}
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void FSFloaterPartialInventory::onOpen(const LLSD& key)
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{
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LLStringUtil::format_map_t args;
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args["FOLDERNAME"] = key["start_folder_name"].asString();
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setTitle(getString("title", args));
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}
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