353 lines
12 KiB
C++
353 lines
12 KiB
C++
/**
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* @file lltinygltfhelper.cpp
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*
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* $LicenseInfo:firstyear=2022&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2022, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lltinygltfhelper.h"
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#include "llimage.h"
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#include "llviewertexture.h"
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#include "llviewertexturelist.h"
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static void strip_alpha_channel(LLPointer<LLImageRaw>& img)
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{
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if (img->getComponents() == 4)
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{
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LLImageRaw* tmp = new LLImageRaw(img->getWidth(), img->getHeight(), 3);
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tmp->copyUnscaled4onto3(img);
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img = tmp;
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}
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}
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// copy red channel from src_img to dst_img
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// PRECONDITIONS:
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// dst_img must be 3 component
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// src_img and dst_image must have the same dimensions
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static void copy_red_channel(const LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst_img)
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{
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llassert(src_img->getWidth() == dst_img->getWidth() && src_img->getHeight() == dst_img->getHeight());
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llassert(dst_img->getComponents() == 3);
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U32 pixel_count = dst_img->getWidth() * dst_img->getHeight();
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const U8* src = src_img->getData();
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U8* dst = dst_img->getData();
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S8 src_components = src_img->getComponents();
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for (U32 i = 0; i < pixel_count; ++i)
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{
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dst[i * 3] = src[i * src_components];
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}
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}
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void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material,
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LLPointer<LLImageRaw>& base_color_img,
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LLPointer<LLImageRaw>& normal_img,
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LLPointer<LLImageRaw>& mr_img,
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LLPointer<LLImageRaw>& emissive_img,
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LLPointer<LLImageRaw>& occlusion_img,
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LLPointer<LLViewerFetchedTexture>& base_color_tex,
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LLPointer<LLViewerFetchedTexture>& normal_tex,
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LLPointer<LLViewerFetchedTexture>& mr_tex,
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LLPointer<LLViewerFetchedTexture>& emissive_tex)
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{
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if (base_color_img)
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{
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base_color_tex = LLViewerTextureManager::getFetchedTexture(base_color_img, FTType::FTT_LOCAL_FILE, true);
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}
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if (normal_img)
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{
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strip_alpha_channel(normal_img);
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normal_tex = LLViewerTextureManager::getFetchedTexture(normal_img, FTType::FTT_LOCAL_FILE, true);
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}
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if (mr_img)
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{
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strip_alpha_channel(mr_img);
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if (occlusion_img)
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{
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if (material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
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{
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// occlusion is a distinct texture from pbrMetallicRoughness
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// pack into mr red channel
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int occlusion_idx = material.occlusionTexture.index;
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int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
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if (occlusion_idx != mr_idx)
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{
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LLImageDataLock lockIn(occlusion_img);
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LLImageDataLock lockOut(mr_img);
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//scale occlusion image to match resolution of mr image
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occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
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copy_red_channel(occlusion_img, mr_img);
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}
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}
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}
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else if (material.occlusionTexture.index == -1)
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{
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// no occlusion, make sure red channel of ORM is all 255
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occlusion_img = new LLImageRaw(mr_img->getWidth(), mr_img->getHeight(), 3);
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occlusion_img->clear(255, 255, 255);
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copy_red_channel(occlusion_img, mr_img);
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}
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}
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else if (occlusion_img)
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{
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LLImageDataSharedLock lock(occlusion_img);
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//no mr but occlusion exists, make a white mr_img and copy occlusion red channel over
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mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3);
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mr_img->clear(255, 255, 255);
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copy_red_channel(occlusion_img, mr_img);
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}
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if (mr_img)
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{
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mr_tex = LLViewerTextureManager::getFetchedTexture(mr_img, FTType::FTT_LOCAL_FILE, true);
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}
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if (emissive_img)
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{
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strip_alpha_channel(emissive_img);
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emissive_tex = LLViewerTextureManager::getFetchedTexture(emissive_img, FTType::FTT_LOCAL_FILE, true);
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}
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}
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LLColor4 LLTinyGLTFHelper::getColor(const std::vector<double>& in)
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{
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LLColor4 out;
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for (S32 i = 0; i < llmin((S32)in.size(), 4); ++i)
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{
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out.mV[i] = in[i];
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}
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return out;
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}
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const tinygltf::Image * LLTinyGLTFHelper::getImageFromTextureIndex(const tinygltf::Model & model, S32 texture_index)
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{
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if (texture_index >= 0)
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{
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S32 source_idx = model.textures[texture_index].source;
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if (source_idx >= 0)
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{
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return &(model.images[source_idx]);
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}
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}
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return nullptr;
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}
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LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name, bool flip)
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{
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const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
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LLImageRaw* rawImage = nullptr;
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if (image != nullptr &&
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image->bits == 8 &&
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!image->image.empty() &&
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image->component <= 4)
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{
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name = image->name;
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rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
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if (flip)
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{
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rawImage->verticalFlip();
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}
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rawImage->optimizeAwayAlpha();
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}
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return rawImage;
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}
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LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, bool flip)
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{
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const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index);
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LLImageRaw* rawImage = nullptr;
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if (image != nullptr &&
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image->bits == 8 &&
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!image->image.empty() &&
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image->component <= 4)
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{
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rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
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if (flip)
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{
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rawImage->verticalFlip();
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}
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rawImage->optimizeAwayAlpha();
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}
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return rawImage;
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}
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bool LLTinyGLTFHelper::loadModel(const std::string& filename, tinygltf::Model& model_in)
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{
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std::string exten = gDirUtilp->getExtension(filename);
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if (exten == "gltf" || exten == "glb")
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{
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tinygltf::TinyGLTF loader;
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std::string error_msg;
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std::string warn_msg;
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std::string filename_lc = filename;
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LLStringUtil::toLower(filename_lc);
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// Load a tinygltf model fom a file. Assumes that the input filename has already been
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// been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
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bool decode_successful = false;
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if (std::string::npos == filename_lc.rfind(".gltf"))
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{ // file is binary
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decode_successful = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename);
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}
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else
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{ // file is ascii
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decode_successful = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename);
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}
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if (!decode_successful)
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{
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LL_WARNS("GLTF") << "Cannot load, error: Failed to decode" << error_msg
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<< ", warning:" << warn_msg
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<< " file: " << filename
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<< LL_ENDL;
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return false;
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}
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if (model_in.materials.empty())
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{
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// materials are missing
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LL_WARNS("GLTF") << "Cannot load. File has no materials " << filename << LL_ENDL;
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return false;
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}
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return true;
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}
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return false;
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}
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bool LLTinyGLTFHelper::getMaterialFromModel(
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const std::string& filename,
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const tinygltf::Model& model_in,
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S32 mat_index,
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LLFetchedGLTFMaterial* material,
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std::string& material_name,
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bool flip)
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{
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llassert(material);
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if (model_in.materials.size() <= mat_index)
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{
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// materials are missing
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LL_WARNS("GLTF") << "Cannot load Material, Material " << mat_index << " is missing, " << filename << LL_ENDL;
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return false;
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}
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material->setFromModel(model_in, mat_index);
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std::string folder = gDirUtilp->getDirName(filename);
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tinygltf::Material material_in = model_in.materials[mat_index];
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material_name = material_in.name;
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// get base color texture
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LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, flip);
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// get normal map
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LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, flip);
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// get metallic-roughness texture
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LLPointer<LLImageRaw> mr_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index, flip);
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// get emissive texture
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LLPointer<LLImageRaw> emissive_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.emissiveTexture.index, flip);
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// get occlusion map if needed
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LLPointer<LLImageRaw> occlusion_img;
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if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
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{
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occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, flip);
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}
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LLPointer<LLViewerFetchedTexture> base_color_tex;
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LLPointer<LLViewerFetchedTexture> normal_tex;
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LLPointer<LLViewerFetchedTexture> mr_tex;
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LLPointer<LLViewerFetchedTexture> emissive_tex;
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// todo: pass it into local bitmaps?
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LLTinyGLTFHelper::initFetchedTextures(material_in,
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base_img, normal_img, mr_img, emissive_img, occlusion_img,
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base_color_tex, normal_tex, mr_tex, emissive_tex);
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if (base_color_tex)
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{
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base_color_tex->addTextureStats(64.f * 64.f, true);
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] = base_color_tex->getID();
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material->mBaseColorTexture = base_color_tex;
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}
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else
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{
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] = LLUUID::null;
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material->mBaseColorTexture = nullptr;
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}
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if (normal_tex)
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{
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normal_tex->addTextureStats(64.f * 64.f, true);
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] = normal_tex->getID();
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material->mNormalTexture = normal_tex;
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}
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else
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{
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] = LLUUID::null;
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material->mNormalTexture = nullptr;
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}
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if (mr_tex)
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{
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mr_tex->addTextureStats(64.f * 64.f, true);
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] = mr_tex->getID();
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material->mMetallicRoughnessTexture = mr_tex;
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}
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else
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{
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] = LLUUID::null;
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material->mMetallicRoughnessTexture = nullptr;
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}
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if (emissive_tex)
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{
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emissive_tex->addTextureStats(64.f * 64.f, true);
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] = emissive_tex->getID();
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material->mEmissiveTexture = emissive_tex;
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}
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else
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{
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material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] = LLUUID::null;
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material->mEmissiveTexture = nullptr;
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}
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return true;
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}
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