266 lines
9.2 KiB
C++
266 lines
9.2 KiB
C++
/**
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* @file llviewernetwork.h
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* @author James Cook
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* @brief Networking constants and globals for viewer.
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLVIEWERNETWORK_H
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#define LL_LLVIEWERNETWORK_H
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const std::string SECOND_LIFE_MAIN_LABEL = "Second Life";
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const std::string SECOND_LIFE_BETA_LABEL = "Second Life Beta";
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// @TODO this really should be private, but is used in llslurl
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#if defined(OPENSIM) && defined(SINGLEGRID)
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const std::string MAINGRID = SINGLEGRID_URI;
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#else
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const std::string MAINGRID = "util.agni.lindenlab.com";
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#endif
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// <FS:AW optional opensim support>
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#ifdef OPENSIM
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#include "fsgridhandler.h"
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#else
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// </FS:AW optional opensim support>
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/// Exception thrown when a grid is not valid
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class LLInvalidGridName
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{
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public:
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LLInvalidGridName(std::string grid) : mGrid(grid)
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{
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}
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std::string name() { return mGrid; }
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protected:
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std::string mGrid;
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};
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/**
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* @brief A singleton class to manage the grids available to the viewer.
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*
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* This class maintains several properties for each known grid, and provides
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* interfaces for obtaining each of these properties given a specified
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* grid. Grids are specified by either of two identifiers, each of which
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* must be unique among all known grids:
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* - grid name : DNS name for the grid
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* - grid id : a short form (conventionally a single word)
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*
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* This class maintains the currently selected grid, and provides short
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* form accessors for each of the properties of the selected grid.
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**/
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class LLGridManager : public LLSingleton<LLGridManager>
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{
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/// Instantiate the grid manager, load default grids, selects the default grid
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LLSINGLETON(LLGridManager);
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~LLGridManager();
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public:
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/* ================================================================
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* @name Initialization and Configuration
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* @{
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*/
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/// add grids from an external grids file
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void initialize(const std::string& grid_file);
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//@}
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/* ================================================================
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* @name Grid Identifiers
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* @{
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* The id is a short form (typically one word) grid name,
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* It should be used in URL path elements or parameters
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*
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* Each grid also has a "label", intented to be a user friendly
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* descriptive form (it is used in the login panel grid menu, for example).
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*/
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/// Return the name of a grid, given either its name or its id
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std::string getGrid( const std::string &grid );
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/// Get the id (short form selector) for a given grid
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std::string getGridId(const std::string& grid);
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/// Get the id (short form selector) for the selected grid
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std::string getGridId() { return getGridId(mGrid); }
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/// Get the user-friendly long form descriptor for a given grid
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std::string getGridLabel(const std::string& grid);
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/// Get the user-friendly long form descriptor for the selected grid
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std::string getGridLabel() { return getGridLabel(mGrid); }
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/// Retrieve a map of grid-name -> label
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std::map<std::string, std::string> getKnownGrids();
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//@}
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/* ================================================================
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* @name Login related properties
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* @{
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*/
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/**
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* Get the login uris for the specified grid.
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* The login uri for a grid is the target of the authentication request.
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* A grid may have multple login uris, so they are returned as a vector.
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*/
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void getLoginURIs(const std::string& grid, std::vector<std::string>& uris);
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/// Get the login uris for the selected grid
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void getLoginURIs(std::vector<std::string>& uris);
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/// Get the URI for webdev help functions for the specified grid
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std::string getHelperURI(const std::string& grid);
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/// Get the URI for webdev help functions for the selected grid
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std::string getHelperURI() { return getHelperURI(mGrid); }
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/// Get the url of the splash page to be displayed prior to login
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std::string getLoginPage(const std::string& grid_name);
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/// Get the URI for the login splash page for the selected grid
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std::string getLoginPage();
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/// Get the id to be used as a short name in url path components or parameters
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std::string getGridLoginID();
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/// Get an array of the login types supported by the grid
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void getLoginIdentifierTypes(LLSD& idTypes);
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/**< the types are "agent" and "avatar";
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* one means single-name (someone Resident) accounts and other first/last name accounts
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* I am not sure which is which
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*/
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//@}
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/* ================================================================
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* @name Update Related Properties
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* @{
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*/
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/// Get the update service URL base (host and path) for the selected grid
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std::string getUpdateServiceURL();
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//@}
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/* ================================================================
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* @name URL Construction Properties
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* @{
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*/
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/// Return the slurl prefix (everything up to but not including the region) for a given grid
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std::string getSLURLBase(const std::string& grid);
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/// Return the slurl prefix (everything up to but not including the region) for the selected grid
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std::string getSLURLBase() { return getSLURLBase(mGrid); }
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/// Return the application URL prefix for the given grid
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std::string getAppSLURLBase(const std::string& grid);
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/// Return the application URL prefix for the selected grid
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std::string getAppSLURLBase() { return getAppSLURLBase(mGrid); }
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/// Return the url of the resident profile web site for the given grid
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std::string getWebProfileURL(const std::string& grid);
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/// Return the url of the resident profile web site for the selected grid
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std::string getWebProfileURL() { return getWebProfileURL(mGrid); }
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//@}
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/* ================================================================
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* @name Selecting the current grid
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* @{
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* At initialization, the current grid is set by the first of:
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* -# The value supplied by the --grid command line option (setting CmdLineGridChoice);
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* Note that a default for this may be set at build time.
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* -# The grid used most recently (setting CurrentGrid)
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* -# The main grid (Agni)
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*/
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/// Select a given grid as the current grid.
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void setGridChoice(const std::string& grid);
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/// Returns the name of the currently selected grid
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std::string getGrid() const { return mGrid; }
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//@}
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/// Is the given grid one of the hard-coded default grids (Agni or Aditi)
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bool isSystemGrid(const std::string& grid);
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/// Is the selected grid one of the hard-coded default grids (Agni or Aditi)
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bool isSystemGrid() { return isSystemGrid(mGrid); }
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//<FS:AW compatibility with opensim api>
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/// Is the selected grid Second Life Main grid?
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bool isInSLMain() { return isInProductionGrid(); }
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/**
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* the purpose of not just taking isInProductionGrid() is to
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* create merge conflicts so that changes that need special casing
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* don't slip in without attention.
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*/
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/// Is the selected grid a Second Life beta grid?
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bool isInSLBeta() { return (isSystemGrid() && !isInProductionGrid()); }
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bool isInSecondLife() { return (isInSLMain() || isInSLBeta()); } // <FS:CR>
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private:
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//</FS:AW compatibility with opensim api>
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/// Is the selected grid a production grid?
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bool isInProductionGrid();
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/**
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* yes, that's not a very helpful description.
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* I don't really know why that is different from isSystemGrid()
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* In practice, the implementation is that it
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* @returns true if the login uri for the grid is the uri for MAINGRID
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*/
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private:
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/// Add a grid to the list of grids
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bool addGrid(LLSD& grid_info);
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///< @returns true if successfully added
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void updateIsInProductionGrid();
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// helper function for adding the hard coded grids
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void addSystemGrid(const std::string& label,
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const std::string& name,
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const std::string& login,
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const std::string& helper,
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const std::string& login_page,
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const std::string& update_url_base,
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const std::string& web_profile_url,
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const std::string& login_id = "");
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std::string mGrid;
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std::string mGridFile;
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LLSD mGridList;
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bool mIsInProductionGrid;
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};
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#endif // OPENSIM // <FS:AW optional opensim support>
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const S32 MAC_ADDRESS_BYTES = 6;
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#endif
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