205 lines
5.8 KiB
C++
205 lines
5.8 KiB
C++
/**
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* @file llplacesinventorybridge.cpp
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* @brief Implementation of the Inventory-Folder-View-Bridge classes for Places Panel.
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llmenugl.h"
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#include "llplacesinventorybridge.h"
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#include "llfloaterinventory.h" // for LLInventoryPanel
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#include "llfolderview.h" // for FIRST_SELECTED_ITEM
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#include "llinventorypanel.h"
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static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list");
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bool is_landmarks_panel(const LLInventoryPanel* inv_panel)
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{
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if (NULL == inv_panel)
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return false;
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return inv_panel->getName() == LANDMARKS_INVENTORY_LIST_NAME;
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}
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void fill_items_with_menu_items(std::vector<std::string>& items, LLMenuGL& menu)
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{
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LLView::child_list_const_iter_t itor;
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for (itor = menu.beginChild(); itor != menu.endChild(); ++itor)
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{
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std::string name = (*itor)->getName();
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items.push_back(name);
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}
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}
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// virtual
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void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
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{
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std::vector<std::string> items;
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std::vector<std::string> disabled_items;
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if(isItemInTrash())
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{
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items.push_back(std::string("Purge Item"));
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if (!isItemRemovable())
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{
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disabled_items.push_back(std::string("Purge Item"));
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}
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items.push_back(std::string("Restore Item"));
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}
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else
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{
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fill_items_with_menu_items(items, menu);
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// Disabled items are processed via LLLandmarksPanel::isActionEnabled()
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// they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
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}
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hide_context_entries(menu, items, disabled_items);
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}
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void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
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{
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{
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std::vector<std::string> items;
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std::vector<std::string> disabled_items;
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LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
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bool is_open = false;
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if (inv_panel)
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{
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LLFolderViewFolder* folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID));
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is_open = (NULL != folder) && folder->isOpen();
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}
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// collect all items' names
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fill_items_with_menu_items(items, menu);
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// remove expand or collapse menu item depend on folder state
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std::string collapse_expand_item_to_hide(is_open ? "expand" : "collapse");
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std::vector<std::string>::iterator it = std::find(items.begin(), items.end(), collapse_expand_item_to_hide);
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if (it != items.end()) items.erase(it);
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// Disabled items are processed via LLLandmarksPanel::isActionEnabled()
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// they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
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// repeat parent functionality
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sSelf = getHandle(); // necessary for "New Folder" functionality
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hide_context_entries(menu, items, disabled_items);
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}
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}
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//virtual
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void LLPlacesFolderBridge::performAction(LLInventoryModel* model, std::string action)
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{
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if ("expand" == action)
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{
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LLFolderViewFolder* act_folder = getFolder();
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act_folder->toggleOpen();
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}
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else if ("collapse" == action)
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{
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LLFolderViewFolder* act_folder = getFolder();
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act_folder->toggleOpen();
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}
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else
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{
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LLFolderBridge::performAction(model, action);
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}
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}
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LLFolderViewFolder* LLPlacesFolderBridge::getFolder()
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{
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LLFolderViewFolder* folder = NULL;
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LLInventoryPanel* inv_panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
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if (inv_panel)
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{
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folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getRootFolder()->getItemByID(mUUID));
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}
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return folder;
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}
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// virtual
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LLInvFVBridge* LLPlacesInventoryBridgeBuilder::createBridge(
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LLAssetType::EType asset_type,
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LLAssetType::EType actual_asset_type,
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LLInventoryType::EType inv_type,
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LLInventoryPanel* inventory,
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LLFolderView* root,
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const LLUUID& uuid,
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U32 flags/* = 0x00*/) const
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{
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LLInvFVBridge* new_listener = NULL;
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switch(asset_type)
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{
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case LLAssetType::AT_LANDMARK:
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if(!(inv_type == LLInventoryType::IT_LANDMARK))
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{
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llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << llendl;
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}
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new_listener = new LLPlacesLandmarkBridge(inv_type, inventory, root, uuid, flags);
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break;
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case LLAssetType::AT_CATEGORY:
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if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
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{
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// *TODO: Create a link folder handler instead if it is necessary
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new_listener = LLInventoryFVBridgeBuilder::createBridge(
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asset_type,
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actual_asset_type,
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inv_type,
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inventory,
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root,
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uuid,
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flags);
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break;
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}
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new_listener = new LLPlacesFolderBridge(inv_type, inventory, root, uuid);
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break;
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default:
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new_listener = LLInventoryFVBridgeBuilder::createBridge(
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asset_type,
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actual_asset_type,
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inv_type,
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inventory,
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root,
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uuid,
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flags);
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}
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return new_listener;
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}
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// EOF
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