phoenix-firestorm/indra/newview/llviewerattachmenu.cpp

140 lines
4.6 KiB
C++

/**
* @file llviewerattachmenu.cpp
* @brief "Attach to" / "Attach to HUD" submenus.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerattachmenu.h"
// project includes
#include "llagent.h"
#include "llinventorybridge.h" // for rez_attachment()
#include "llinventorymodel.h"
#include "llviewerinventory.h"
#include "llviewermenu.h" // for gMenuHolder
#include "llvoavatarself.h"
// linden libraries
#include "llmenugl.h"
#include "lltrans.h"
// static
void LLViewerAttachMenu::populateMenus(const std::string& attach_to_menu_name, const std::string& attach_to_hud_menu_name)
{
// *TODO: share this code with other similar menus
// (inventory panel context menu, in-world object menu).
if (attach_to_menu_name.empty() || attach_to_hud_menu_name.empty() || !isAgentAvatarValid()) return;
LLContextMenu* attach_menu = gMenuHolder->getChild<LLContextMenu>(attach_to_menu_name);
LLContextMenu* attach_hud_menu = gMenuHolder->getChild<LLContextMenu>(attach_to_hud_menu_name);
if (!attach_menu || attach_menu->getChildCount() != 0 ||
!attach_hud_menu || attach_hud_menu->getChildCount() != 0)
{
return;
}
// Populate "Attach to..." / "Attach to HUD..." submenus.
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
LLMenuItemCallGL::Params p;
std::string submenu_name = attachment->getName();
std::string translated_submenu_name;
if (LLTrans::findString(translated_submenu_name, submenu_name))
{
p.name = (" ") + translated_submenu_name + " ";
}
else
{
p.name = submenu_name;
}
LLSD cbparams;
cbparams["index"] = curiter->first;
cbparams["label"] = p.name;
p.on_click.function_name = "Object.Attach";
p.on_click.parameter = LLSD(attachment->getName());
p.on_enable.function_name = "Attachment.Label";
p.on_enable.parameter = cbparams;
LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(p);
LLView* parent_menu = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
parent_menu->addChild(item);
}
}
// static
void LLViewerAttachMenu::attachObjects(const uuid_vec_t& items, const std::string& joint_name)
{
LLViewerJointAttachment* attachmentp = NULL;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
if (attachment->getName() == joint_name)
{
attachmentp = attachment;
break;
}
}
if (attachmentp == NULL)
{
return;
}
for (uuid_vec_t::const_iterator it = items.begin(); it != items.end(); ++it)
{
const LLUUID &id = *it;
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getLinkedItem(id);
if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
{
rez_attachment(item, attachmentp);
}
else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
copy_inventory_item(gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
}
}