phoenix-firestorm/indra/newview/app_settings/shaders/class2/windlight
Dave Parks 7d42681501 SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
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atmosphericsF.glsl SL-18190 End of linear space odyssey -- just eat the conversions in atmosphericsFuncsF for sunlight and additive, but leave linear ambient in tact. 2022-09-29 18:56:21 -05:00
atmosphericsFuncs.glsl SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
atmosphericsHelpersF.glsl
atmosphericsHelpersV.glsl
atmosphericsV.glsl Fix for bad fullbright shiny shininess values and inconsistency between materialF and fullbrightShinyF 2020-03-24 11:22:01 -05:00
atmosphericsVarsF.glsl SL-13449, fix link errors for class1 soften shaders 2020-06-16 18:22:35 -06:00
atmosphericsVarsV.glsl
atmosphericsVarsWaterF.glsl
atmosphericsVarsWaterV.glsl
cloudsF.glsl SL-14732: Merge Sovereign Engineer's cloud patch: Fix writing outside outside of the bound fbo in forward render class2 cloud shader 2021-01-29 14:32:37 -08:00
cloudsV.glsl SL-14707: Merge Sovereign Engineer's fix for clouds: Clouds are unusually dim in EEP 2021-01-22 16:31:50 -08:00
gammaF.glsl SL-18190 Remove some (likely) superfluous color space conversions 2022-09-28 00:15:34 -05:00
skyF.glsl
skyV.glsl SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach -- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders. 2022-09-27 23:32:02 -05:00
transportF.glsl SL-18190 Remove some (likely) superfluous color space conversions 2022-09-28 00:15:34 -05:00