phoenix-firestorm/indra/newview/app_settings/shaders/class3/deferred
Dave Parks 7d42681501 SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
..
fullbrightShinyF.glsl SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled. 2022-09-22 17:27:18 -05:00
materialF.glsl SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
multiPointLightF.glsl SL-18190 Reduce banding (stay in linear space as much as possible, increase precision of reflection probes). Faster radiance and irradiance map generation. 2022-09-20 19:09:26 -05:00
multiPointLightV.glsl SL-17764: PBR: Add light shaders to class 3 deferred 2022-07-14 18:12:19 -07:00
multiSpotLightF.glsl SL-18190 Reduce banding (stay in linear space as much as possible, increase precision of reflection probes). Faster radiance and irradiance map generation. 2022-09-20 19:09:26 -05:00
pointLightF.glsl SL-18190 Reduce banding (stay in linear space as much as possible, increase precision of reflection probes). Faster radiance and irradiance map generation. 2022-09-20 19:09:26 -05:00
pointLightV.glsl SL-17764: PBR: Add light shaders to class 3 deferred 2022-07-14 18:12:19 -07:00
reflectionProbeF.glsl SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
softenLightF.glsl SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore SSAO to release version. 2022-09-30 10:57:01 -05:00
spotLightF.glsl SL-18190 Reduce banding (stay in linear space as much as possible, increase precision of reflection probes). Faster radiance and irradiance map generation. 2022-09-20 19:09:26 -05:00