233 lines
6.4 KiB
C++
233 lines
6.4 KiB
C++
/**
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* @file fsjointpose.cpp
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* @brief Container for the pose of a joint.
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*
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* $LicenseInfo:firstyear=2024&license=viewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (c) 2024 Angeldark Raymaker @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include <deque>
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#include <boost/algorithm/string.hpp>
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#include "fsposingmotion.h"
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#include "llcharacter.h"
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constexpr size_t MaximumUndoQueueLength = 20;
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/// <summary>
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/// The constant time interval, in seconds, specifying whether an 'undo' value should be added.
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/// </summary>
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constexpr std::chrono::duration<double> UndoUpdateInterval = std::chrono::duration<double>(0.3);
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FSJointPose::FSJointPose(LLJoint* joint, U32 usage, bool isCollisionVolume)
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{
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mJointState = new LLJointState;
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mJointState->setJoint(joint);
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mJointState->setUsage(usage);
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mJointName = joint->getName();
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mIsCollisionVolume = isCollisionVolume;
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mRotation = FSJointRotation(joint->getRotation());
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mBeginningPosition = joint->getPosition();
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mBeginningScale = joint->getScale();
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}
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void FSJointPose::setPositionDelta(const LLVector3& pos)
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{
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addToUndo(mPositionDelta, &mUndonePositionIndex, &mLastSetPositionDeltas, &mTimeLastUpdatedPosition);
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mPositionDelta.set(pos);
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}
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void FSJointPose::setRotationDelta(const LLQuaternion& rot)
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{
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addToUndo(mRotation, &mUndoneRotationIndex, &mLastSetRotationDeltas, &mTimeLastUpdatedRotation);
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mRotation = FSJointRotation(mRotation.baseRotation, rot);
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}
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void FSJointPose::setScaleDelta(LLVector3 scale)
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{
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addToUndo(mScaleDelta, &mUndoneScaleIndex, &mLastSetScaleDeltas, &mTimeLastUpdatedScale);
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mScaleDelta.set(scale);
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}
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void FSJointPose::undoLastPositionChange()
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{
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mPositionDelta.set(undoLastChange(mPositionDelta, &mUndonePositionIndex, &mLastSetPositionDeltas));
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}
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void FSJointPose::undoLastRotationChange()
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{
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mRotation.set(undoLastChange(mRotation, &mUndoneRotationIndex, &mLastSetRotationDeltas));
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}
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void FSJointPose::undoLastScaleChange() { mScaleDelta.set(undoLastChange(mScaleDelta, &mUndoneScaleIndex, &mLastSetScaleDeltas)); }
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void FSJointPose::redoLastPositionChange()
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{
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mPositionDelta.set(redoLastChange(mPositionDelta, &mUndonePositionIndex, &mLastSetPositionDeltas));
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}
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void FSJointPose::redoLastRotationChange()
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{
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mRotation.set(redoLastChange(mRotation, &mUndoneRotationIndex, &mLastSetRotationDeltas));
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}
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void FSJointPose::redoLastScaleChange() { mScaleDelta.set(redoLastChange(mScaleDelta, &mUndoneScaleIndex, &mLastSetScaleDeltas)); }
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template <typename T>
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inline void FSJointPose::addToUndo(T delta, size_t* undoIndex, std::deque<T>* dequeue,
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std::chrono::system_clock::time_point* timeLastUpdated)
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{
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auto timeIntervalSinceLastChange = std::chrono::system_clock::now() - *timeLastUpdated;
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*timeLastUpdated = std::chrono::system_clock::now();
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if (timeIntervalSinceLastChange < UndoUpdateInterval)
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return;
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if (*undoIndex > 0)
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{
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for (size_t i = 0; i < *undoIndex; i++)
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dequeue->pop_front();
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*undoIndex = 0;
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}
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dequeue->push_front(delta);
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while (dequeue->size() > MaximumUndoQueueLength)
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dequeue->pop_back();
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}
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template <typename T> T FSJointPose::undoLastChange(T thingToSet, size_t* undoIndex, std::deque<T>* dequeue)
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{
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if (dequeue->empty())
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return thingToSet;
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if (*undoIndex == 0)
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dequeue->push_front(thingToSet);
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*undoIndex += 1;
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*undoIndex = llclamp(*undoIndex, 0, dequeue->size() - 1);
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return dequeue->at(*undoIndex);
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}
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template <typename T> T FSJointPose::redoLastChange(T thingToSet, size_t* undoIndex, std::deque<T>* dequeue)
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{
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if (dequeue->empty())
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return thingToSet;
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if (*undoIndex == 0)
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return thingToSet;
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*undoIndex -= 1;
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*undoIndex = llclamp(*undoIndex, 0, dequeue->size() - 1);
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T result = dequeue->at(*undoIndex);
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if (*undoIndex == 0)
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dequeue->pop_front();
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return result;
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}
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void FSJointPose::recaptureJoint()
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{
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if (mIsCollisionVolume)
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return;
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LLJoint* joint = mJointState->getJoint();
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if (!joint)
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return;
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addToUndo(mRotation, &mUndoneRotationIndex, &mLastSetRotationDeltas, &mTimeLastUpdatedRotation);
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mRotation = FSJointRotation(joint->getRotation());
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}
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void FSJointPose::swapRotationWith(FSJointPose* oppositeJoint)
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{
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if (!oppositeJoint)
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return;
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if (mIsCollisionVolume)
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return;
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LLJoint* joint = mJointState->getJoint();
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if (!joint)
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return;
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auto tempRot = FSJointRotation(mRotation);
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mRotation = FSJointRotation(oppositeJoint->mRotation);
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oppositeJoint->mRotation = tempRot;
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}
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void FSJointPose::revertJointScale()
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{
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LLJoint* joint = mJointState->getJoint();
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if (!joint)
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return;
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joint->setScale(mBeginningScale);
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}
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void FSJointPose::revertJointPosition()
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{
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LLJoint* joint = mJointState->getJoint();
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if (!joint)
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return;
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joint->setPosition(mBeginningPosition);
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}
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void FSJointPose::revertCollisionVolume()
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{
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if (!mIsCollisionVolume)
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return;
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LLJoint* joint = mJointState->getJoint();
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if (!joint)
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return;
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joint->setRotation(mRotation.baseRotation);
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joint->setPosition(mBeginningPosition);
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joint->setScale(mBeginningScale);
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}
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void FSJointPose::reflectRotation()
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{
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if (mIsCollisionVolume)
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return;
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mRotation.reflectRotation();
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}
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void FSJointPose::zeroBaseRotation()
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{
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if (mIsCollisionVolume)
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return;
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mRotation.baseRotation = LLQuaternion::DEFAULT;
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}
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bool FSJointPose::isBaseRotationZero() const
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{
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if (mIsCollisionVolume)
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return true;
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return mRotation.baseRotation == LLQuaternion::DEFAULT;
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}
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