799 lines
20 KiB
C++
799 lines
20 KiB
C++
/**
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* @file llchatbar.cpp
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* @brief LLChatBar class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2007, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlife.com/developers/opensource/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlife.com/developers/opensource/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llchatbar.h"
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#include "imageids.h"
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#include "llfontgl.h"
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#include "llrect.h"
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#include "llerror.h"
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#include "llparcel.h"
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#include "llstring.h"
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#include "message.h"
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#include "llfocusmgr.h"
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#include "llagent.h"
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#include "llbutton.h"
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#include "llcombobox.h"
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#include "llviewercontrol.h"
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#include "llfloaterchat.h"
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#include "llgesturemgr.h"
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#include "llkeyboard.h"
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#include "lllineeditor.h"
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#include "llstatusbar.h"
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#include "lltextbox.h"
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#include "lluiconstants.h"
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#include "llviewergesture.h" // for triggering gestures
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#include "llviewermenu.h" // for deleting object with DEL key
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llframetimer.h"
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#include "llresmgr.h"
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#include "llworld.h"
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#include "llinventorymodel.h"
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#include "llmultigesture.h"
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#include "llui.h"
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#include "llviewermenu.h"
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#include "llvieweruictrlfactory.h"
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//
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// Globals
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//
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const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds
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LLChatBar *gChatBar = NULL;
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// legacy calllback glue
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void toggleChatHistory(void* user_data);
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class LLChatBarGestureObserver : public LLGestureManagerObserver
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{
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public:
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LLChatBarGestureObserver(LLChatBar* chat_barp) : mChatBar(chat_barp){}
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virtual ~LLChatBarGestureObserver() {}
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virtual void changed() { mChatBar->refreshGestures(); }
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private:
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LLChatBar* mChatBar;
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};
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//
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// Functions
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//
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//inline constructor
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// for chat bars embedded in floaters, etc
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LLChatBar::LLChatBar(const std::string& name)
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: LLPanel(name, LLRect(), BORDER_NO),
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mInputEditor(NULL),
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mGestureLabelTimer(),
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mLastSpecialChatChannel(0),
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mIsBuilt(FALSE),
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mDynamicLayout(FALSE),
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mGestureCombo(NULL),
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mObserver(NULL)
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{
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}
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LLChatBar::LLChatBar(const std::string& name, const LLRect& rect)
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: LLPanel(name, rect, BORDER_NO),
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mInputEditor(NULL),
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mGestureLabelTimer(),
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mLastSpecialChatChannel(0),
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mIsBuilt(FALSE),
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mDynamicLayout(TRUE),
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mGestureCombo(NULL),
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mObserver(NULL)
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{
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setIsChrome(TRUE);
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gUICtrlFactory->buildPanel(this,"panel_chat_bar.xml");
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mIsFocusRoot = TRUE;
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setRect(rect); // override xml rect
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setBackgroundOpaque(TRUE);
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setBackgroundVisible(TRUE);
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// Start visible if we left the app while chatting.
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setVisible( gSavedSettings.getBOOL("ChatVisible") );
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// Apply custom layout.
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layout();
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#if !LL_RELEASE_FOR_DOWNLOAD
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childDisplayNotFound();
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#endif
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}
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LLChatBar::~LLChatBar()
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{
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delete mObserver;
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mObserver = NULL;
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// LLView destructor cleans up children
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}
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BOOL LLChatBar::postBuild()
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{
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childSetAction("History", toggleChatHistory, this);
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childSetAction("Say", onClickSay, this);
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childSetAction("Shout", onClickShout, this);
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// attempt to bind to an existing combo box named gesture
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setGestureCombo(LLUICtrlFactory::getComboBoxByName(this, "Gesture"));
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LLButton * sayp = static_cast<LLButton*>(getChildByName("Say", TRUE));
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if(sayp)
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{
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setDefaultBtn(sayp);
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}
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mInputEditor = LLUICtrlFactory::getLineEditorByName(this, "Chat Editor");
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if (mInputEditor)
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{
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mInputEditor->setCallbackUserData(this);
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mInputEditor->setKeystrokeCallback(&onInputEditorKeystroke);
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mInputEditor->setFocusLostCallback(&onInputEditorFocusLost);
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mInputEditor->setFocusReceivedCallback( &onInputEditorGainFocus );
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mInputEditor->setCommitOnFocusLost( FALSE );
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mInputEditor->setRevertOnEsc( FALSE );
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mInputEditor->setIgnoreTab(TRUE);
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mInputEditor->setPassDelete(TRUE);
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mInputEditor->setMaxTextLength(1023);
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mInputEditor->setEnableLineHistory(TRUE);
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}
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mIsBuilt = TRUE;
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return TRUE;
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}
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//-----------------------------------------------------------------------
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// Overrides
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//-----------------------------------------------------------------------
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// virtual
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void LLChatBar::reshape(S32 width, S32 height, BOOL called_from_parent)
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{
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LLPanel::reshape(width, height, called_from_parent);
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if (mIsBuilt)
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{
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layout();
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}
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}
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// virtual
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BOOL LLChatBar::handleKeyHere( KEY key, MASK mask, BOOL called_from_parent )
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{
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BOOL handled = FALSE;
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if( getVisible() && getEnabled() && !called_from_parent)
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{
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// ALT-RETURN is reserved for windowed/fullscreen toggle
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if( KEY_RETURN == key )
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{
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//if (childGetValue("Chat Editor").asString().empty())
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//{
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// // no text, just close chat bar
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// stopChat();
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// return TRUE;
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//}
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if (mask == MASK_CONTROL)
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{
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// shout
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sendChat(CHAT_TYPE_SHOUT);
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handled = TRUE;
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}
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else if (mask == MASK_NONE)
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{
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// say
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sendChat( CHAT_TYPE_NORMAL );
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handled = TRUE;
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}
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}
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// only do this in main chatbar
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else if ( KEY_ESCAPE == key && gChatBar == this)
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{
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stopChat();
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handled = TRUE;
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}
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}
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return handled;
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}
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void LLChatBar::layout()
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{
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if (!mDynamicLayout) return;
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S32 rect_width = mRect.getWidth();
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S32 count = 9; // number of elements in LLToolBar
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S32 pad = 4;
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LLRect gesture_rect;
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S32 gesture_width = 0;
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if (childGetRect("Gesture", gesture_rect))
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{
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gesture_width = gesture_rect.getWidth();
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}
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F32 segment_width = (F32)(rect_width - (pad + gesture_width)) / (F32)count;
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S32 btn_width = lltrunc(segment_width-pad);
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S32 x = 0;
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S32 y = 1;
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LLRect r;
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x = llround(0 * segment_width);
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r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
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childSetRect("History", r);
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x = llround(1 * segment_width);
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// Hack this one up so it looks nice.
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if (mInputEditor)
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{
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r.setOriginAndSize(x, y+2, llfloor(6*segment_width-pad), 18);
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mInputEditor->reshape(r.getWidth(), r.getHeight(), TRUE);
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mInputEditor->setRect(r);
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}
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x = llround(7 * segment_width);
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r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
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childSetRect("Say", r);
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x = llround(8 * segment_width);
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r.setOriginAndSize(x, y, btn_width, BTN_HEIGHT);
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childSetRect("Shout", r);
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x = rect_width - (pad + gesture_width);
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r.setOriginAndSize(x, y, gesture_width, BTN_HEIGHT);
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childSetRect("Gesture", r);
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}
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void LLChatBar::refresh()
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{
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//BOOL chat_mode = gSavedSettings.getBOOL("ChatVisible");
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//// Grab focus when no one else has it, and we're in chat mode.
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//if (!gFocusMgr.getKeyboardFocus()
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// && chat_mode)
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//{
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// childSetFocus("Chat Editor", TRUE);
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//}
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// Only show this view when user wants to be chatting
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//setVisible(chat_mode);
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// hide in mouselook, but keep previous visibility state
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//BOOL mouselook = gAgent.cameraMouselook();
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// call superclass setVisible so that we don't overwrite the saved setting
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if (mDynamicLayout)
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{
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LLPanel::setVisible(gSavedSettings.getBOOL("ChatVisible"));
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}
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// HACK: Leave the name of the gesture in place for a few seconds.
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const F32 SHOW_GESTURE_NAME_TIME = 2.f;
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if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
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{
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LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
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if (gestures) gestures->selectFirstItem();
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mGestureLabelTimer.stop();
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}
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if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
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{
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gAgent.stopTyping();
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}
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childSetValue("History", LLFloaterChat::instanceVisible(LLSD()));
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childSetEnabled("Say", mInputEditor->getText().size() > 0);
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childSetEnabled("Shout", mInputEditor->getText().size() > 0);
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}
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void LLChatBar::refreshGestures()
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{
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LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
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if (mGestureCombo && gestures)
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{
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//store current selection so we can maintain it
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LLString cur_gesture = mGestureCombo->getValue().asString();
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gestures->selectFirstItem();
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LLString label = mGestureCombo->getValue().asString();;
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// clear
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gestures->clearRows();
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// collect list of unique gestures
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std::map <std::string, BOOL> unique;
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LLGestureManager::item_map_t::iterator it;
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for (it = gGestureManager.mActive.begin(); it != gGestureManager.mActive.end(); ++it)
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{
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LLMultiGesture* gesture = (*it).second;
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if (gesture)
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{
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if (!gesture->mTrigger.empty())
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{
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unique[gesture->mTrigger] = TRUE;
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}
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}
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}
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// ad unique gestures
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std::map <std::string, BOOL>::iterator it2;
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for (it2 = unique.begin(); it2 != unique.end(); ++it2)
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{
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gestures->addSimpleElement((*it2).first);
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}
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gestures->sortByColumn(0, TRUE);
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// Insert label after sorting
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gestures->addSimpleElement(label, ADD_TOP);
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if (!cur_gesture.empty())
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{
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gestures->selectByValue(LLSD(cur_gesture));
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}
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else
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{
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gestures->selectFirstItem();
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}
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}
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}
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// Move the cursor to the correct input field.
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void LLChatBar::setKeyboardFocus(BOOL focus)
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{
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if (focus)
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{
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if (mInputEditor)
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{
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mInputEditor->setFocus(TRUE);
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mInputEditor->selectAll();
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}
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}
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else if (gFocusMgr.childHasKeyboardFocus(this))
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{
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if (mInputEditor)
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{
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mInputEditor->deselect();
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}
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setFocus(FALSE);
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}
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}
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// Ignore arrow keys in chat bar
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void LLChatBar::setIgnoreArrowKeys(BOOL b)
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{
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if (mInputEditor)
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{
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mInputEditor->setIgnoreArrowKeys(b);
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}
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}
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BOOL LLChatBar::inputEditorHasFocus()
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{
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return mInputEditor && mInputEditor->hasFocus();
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}
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LLString LLChatBar::getCurrentChat()
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{
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return mInputEditor ? mInputEditor->getText() : LLString::null;
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}
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void LLChatBar::setGestureCombo(LLComboBox* combo)
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{
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mGestureCombo = combo;
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if (mGestureCombo)
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{
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mGestureCombo->setCommitCallback(onCommitGesture);
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mGestureCombo->setCallbackUserData(this);
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// now register observer since we have a place to put the results
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mObserver = new LLChatBarGestureObserver(this);
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gGestureManager.addObserver(mObserver);
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// refresh list from current active gestures
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refreshGestures();
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}
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}
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//-----------------------------------------------------------------------
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// Internal functions
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//-----------------------------------------------------------------------
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// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
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// Otherwise returns input and channel 0.
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LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
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{
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if (mesg[0] == '/'
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&& mesg[1] == '/')
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{
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// This is a "repeat channel send"
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*channel = mLastSpecialChatChannel;
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return mesg.substr(2, mesg.length() - 2);
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}
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else if (mesg[0] == '/'
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&& mesg[1]
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&& LLStringOps::isDigit(mesg[1]))
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{
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// This a special "/20" speak on a channel
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S32 pos = 0;
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// Copy the channel number into a string
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llwchar channel_string[64];
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llwchar c;
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do
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{
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c = mesg[pos+1];
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channel_string[pos] = c;
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pos++;
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}
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while(c && pos < 64 && LLStringOps::isDigit(c));
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// Move the pointer forward to the first non-whitespace char
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// Check isspace before looping, so we can handle "/33foo"
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// as well as "/33 foo"
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while(c && iswspace(c))
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{
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c = mesg[pos+1];
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pos++;
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}
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mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), NULL, 10);
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*channel = mLastSpecialChatChannel;
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return mesg.substr(pos, mesg.length() - pos);
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}
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else
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{
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// This is normal chat.
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*channel = 0;
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return mesg;
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}
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}
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void LLChatBar::sendChat( EChatType type )
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{
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LLWString text;
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if (mInputEditor) text = mInputEditor->getWText();
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LLWString::trim(text);
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if (!text.empty())
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{
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// store sent line in history, duplicates will get filtered
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if (mInputEditor) mInputEditor->updateHistory();
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// Check if this is destined for another channel
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S32 channel = 0;
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stripChannelNumber(text, &channel);
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std::string utf8text = wstring_to_utf8str(text);
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// Try to trigger a gesture, if not chat to a script.
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std::string utf8_revised_text;
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if (0 == channel)
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{
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// discard returned "found" boolean
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gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
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}
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else
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{
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utf8_revised_text = utf8text;
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}
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utf8_revised_text = utf8str_trim(utf8_revised_text);
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if (!utf8_revised_text.empty())
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{
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// Chat with animation
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sendChatFromViewer(utf8_revised_text, type, TRUE);
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}
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}
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childSetValue("Chat Editor", LLString::null);
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gAgent.stopTyping();
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// If the user wants to stop chatting on hitting return, lose focus
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// and go out of chat mode.
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if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
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{
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stopChat();
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}
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}
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//-----------------------------------------------------------------------
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// Static functions
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//-----------------------------------------------------------------------
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// static
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void LLChatBar::startChat(void* userdata)
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{
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const char* line = (const char*)userdata;
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gChatBar->setVisible(TRUE);
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gChatBar->setKeyboardFocus(TRUE);
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gSavedSettings.setBOOL("ChatVisible", TRUE);
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if (line && gChatBar->mInputEditor)
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{
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std::string line_string(line);
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gChatBar->mInputEditor->setText(line_string);
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}
|
|
// always move cursor to end so users don't obliterate chat when accidentally hitting WASD
|
|
gChatBar->mInputEditor->setCursorToEnd();
|
|
}
|
|
|
|
|
|
// Exit "chat mode" and do the appropriate focus changes
|
|
// static
|
|
void LLChatBar::stopChat()
|
|
{
|
|
// In simple UI mode, we never release focus from the chat bar
|
|
gChatBar->setKeyboardFocus(FALSE);
|
|
|
|
// If we typed a movement key and pressed return during the
|
|
// same frame, the keyboard handlers will see the key as having
|
|
// gone down this frame and try to move the avatar.
|
|
gKeyboard->resetKeys();
|
|
gKeyboard->resetMaskKeys();
|
|
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
|
|
// hide chat bar so it doesn't grab focus back
|
|
gChatBar->setVisible(FALSE);
|
|
}
|
|
|
|
void LLChatBar::setVisible(BOOL visible)
|
|
{
|
|
gSavedSettings.setBOOL("ChatVisible", visible);
|
|
LLPanel::setVisible(visible);
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onInputEditorKeystroke( LLLineEditor* caller, void* userdata )
|
|
{
|
|
LLChatBar* self = (LLChatBar *)userdata;
|
|
|
|
LLWString raw_text;
|
|
if (self->mInputEditor) raw_text = self->mInputEditor->getWText();
|
|
|
|
// Can't trim the end, because that will cause autocompletion
|
|
// to eat trailing spaces that might be part of a gesture.
|
|
LLWString::trimHead(raw_text);
|
|
|
|
S32 length = raw_text.length();
|
|
|
|
if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
|
|
{
|
|
gAgent.startTyping();
|
|
}
|
|
else
|
|
{
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
/* Doesn't work -- can't tell the difference between a backspace
|
|
that killed the selection vs. backspace at the end of line.
|
|
if (length > 1
|
|
&& text[0] == '/'
|
|
&& key == KEY_BACKSPACE)
|
|
{
|
|
// the selection will already be deleted, but we need to trim
|
|
// off the character before
|
|
LLString new_text = raw_text.substr(0, length-1);
|
|
self->mInputEditor->setText( new_text );
|
|
self->mInputEditor->setCursorToEnd();
|
|
length = length - 1;
|
|
}
|
|
*/
|
|
|
|
KEY key = gKeyboard->currentKey();
|
|
|
|
// Ignore "special" keys, like backspace, arrows, etc.
|
|
if (length > 1
|
|
&& raw_text[0] == '/'
|
|
&& key < KEY_SPECIAL)
|
|
{
|
|
// we're starting a gesture, attempt to autocomplete
|
|
|
|
std::string utf8_trigger = wstring_to_utf8str(raw_text);
|
|
std::string utf8_out_str(utf8_trigger);
|
|
|
|
if (gGestureManager.matchPrefix(utf8_trigger, &utf8_out_str))
|
|
{
|
|
if (self->mInputEditor)
|
|
{
|
|
self->mInputEditor->setText(utf8_out_str);
|
|
S32 outlength = self->mInputEditor->getLength(); // in characters
|
|
|
|
// Select to end of line, starting from the character
|
|
// after the last one the user typed.
|
|
self->mInputEditor->setSelection(length, outlength);
|
|
}
|
|
}
|
|
|
|
//llinfos << "GESTUREDEBUG " << trigger
|
|
// << " len " << length
|
|
// << " outlen " << out_str.getLength()
|
|
// << llendl;
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onInputEditorFocusLost( LLUICtrl* caller, void* userdata)
|
|
{
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onInputEditorGainFocus( LLUICtrl* caller, void* userdata )
|
|
{
|
|
LLFloaterChat::setHistoryCursorAndScrollToEnd();
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onClickSay( void* userdata )
|
|
{
|
|
LLChatBar* self = (LLChatBar*) userdata;
|
|
self->sendChat( CHAT_TYPE_NORMAL );
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onClickShout( void* userdata )
|
|
{
|
|
LLChatBar *self = (LLChatBar *)userdata;
|
|
self->sendChat( CHAT_TYPE_SHOUT );
|
|
}
|
|
|
|
void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
|
|
{
|
|
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
|
|
}
|
|
|
|
void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
// Look for "/20 foo" channel chats.
|
|
S32 channel = 0;
|
|
LLWString out_text = stripChannelNumber(wtext, &channel);
|
|
std::string utf8_out_text = wstring_to_utf8str(out_text);
|
|
std::string utf8_text = wstring_to_utf8str(wtext);
|
|
|
|
utf8_text = utf8str_trim(utf8_text);
|
|
if (!utf8_text.empty())
|
|
{
|
|
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
|
|
}
|
|
|
|
// Don't animate for chats people can't hear (chat to scripts)
|
|
if (animate && (channel == 0))
|
|
{
|
|
if (type == CHAT_TYPE_WHISPER)
|
|
{
|
|
lldebugs << "You whisper " << utf8_text << llendl;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_NORMAL)
|
|
{
|
|
lldebugs << "You say " << utf8_text << llendl;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_SHOUT)
|
|
{
|
|
lldebugs << "You shout " << utf8_text << llendl;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
|
|
}
|
|
else
|
|
{
|
|
llinfos << "send_chat_from_viewer() - invalid volume" << llendl;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
|
|
{
|
|
lldebugs << "Channel chat: " << utf8_text << llendl;
|
|
}
|
|
}
|
|
|
|
msg->newMessageFast(_PREHASH_ChatFromViewer);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ChatData);
|
|
msg->addStringFast(_PREHASH_Message, utf8_out_text);
|
|
msg->addU8Fast(_PREHASH_Type, type);
|
|
msg->addS32("Channel", channel);
|
|
|
|
gAgent.sendReliableMessage();
|
|
|
|
gViewerStats->incStat(LLViewerStats::ST_CHAT_COUNT);
|
|
}
|
|
|
|
|
|
// static
|
|
void LLChatBar::onCommitGesture(LLUICtrl* ctrl, void* data)
|
|
{
|
|
LLChatBar* self = (LLChatBar*)data;
|
|
LLCtrlListInterface* gestures = self->mGestureCombo ? self->mGestureCombo->getListInterface() : NULL;
|
|
if (gestures)
|
|
{
|
|
S32 index = gestures->getFirstSelectedIndex();
|
|
if (index == 0)
|
|
{
|
|
return;
|
|
}
|
|
const std::string& trigger = gestures->getSimpleSelectedValue().asString();
|
|
|
|
// pretend the user chatted the trigger string, to invoke
|
|
// substitution and logging.
|
|
std::string text(trigger);
|
|
std::string revised_text;
|
|
gGestureManager.triggerAndReviseString(text, &revised_text);
|
|
|
|
revised_text = utf8str_trim(revised_text);
|
|
if (!revised_text.empty())
|
|
{
|
|
// Don't play nodding animation
|
|
self->sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE);
|
|
}
|
|
}
|
|
self->mGestureLabelTimer.start();
|
|
if (self->mGestureCombo != NULL)
|
|
{
|
|
// free focus back to chat bar
|
|
self->mGestureCombo->setFocus(FALSE);
|
|
}
|
|
}
|
|
|
|
void toggleChatHistory(void* user_data)
|
|
{
|
|
LLFloaterChat::toggleInstance(LLSD());
|
|
}
|