159 lines
4.3 KiB
C++
159 lines
4.3 KiB
C++
/**
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* @file llstatusbar.h
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* @brief LLStatusBar class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSTATUSBAR_H
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#define LL_LLSTATUSBAR_H
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#include "llpanel.h"
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// "Constants" loaded from settings.xml at start time
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extern S32 STATUS_BAR_HEIGHT;
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class LLButton;
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class LLLineEditor;
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class LLMessageSystem;
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class LLTextBox;
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class LLTextEditor;
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class LLUICtrl;
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class LLUUID;
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class LLFrameTimer;
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class LLStatGraph;
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class LLPanelPresetsCameraPulldown;
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class LLPanelPresetsPulldown;
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class LLPanelVolumePulldown;
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class LLPanelNearByMedia;
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class LLIconCtrl;
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class LLSearchEditor;
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namespace ll
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{
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namespace statusbar
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{
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struct SearchData;
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}
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}
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class LLStatusBar
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: public LLPanel
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{
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public:
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LLStatusBar(const LLRect& rect );
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/*virtual*/ ~LLStatusBar();
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/*virtual*/ void draw();
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/*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
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/*virtual*/ bool postBuild();
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// MANIPULATORS
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void setBalance(S32 balance);
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void debitBalance(S32 debit);
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void creditBalance(S32 credit);
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// Request the latest currency balance from the server.
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// Reply at process_money_balance_reply()
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static void sendMoneyBalanceRequest();
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void setHealth(S32 percent);
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void setLandCredit(S32 credit);
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void setLandCommitted(S32 committed);
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void refresh();
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void setVisibleForMouselook(bool visible);
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// some elements should hide in mouselook
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// ACCESSORS
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S32 getBalance() const;
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S32 getHealth() const;
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bool isUserTiered() const;
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S32 getSquareMetersCredit() const;
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S32 getSquareMetersCommitted() const;
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S32 getSquareMetersLeft() const;
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void setBalanceVisible(bool visible);
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LLPanelNearByMedia* getNearbyMediaPanel() { return mPanelNearByMedia; }
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private:
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void onClickBuyCurrency();
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void onVolumeChanged(const LLSD& newvalue);
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void onVoiceChanged(const LLSD& newvalue);
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void onObscureBalanceChanged(const LLSD& newvalue);
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void onMouseEnterPresetsCamera();
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void onMouseEnterPresets();
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void onMouseEnterVolume();
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void onMouseEnterNearbyMedia();
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static void onClickMediaToggle(void* data);
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static void onClickRefreshBalance(void* data);
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void onClickToggleBalance();
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LLSearchEditor *mFilterEdit;
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LLPanel *mSearchPanel;
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void onUpdateFilterTerm();
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std::unique_ptr< ll::statusbar::SearchData > mSearchData;
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void collectSearchableItems();
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void updateMenuSearchVisibility( const LLSD& data );
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void updateMenuSearchPosition(); // depends onto balance position
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void updateBalancePanelPosition();
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private:
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LLTextBox *mTextTime;
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LLStatGraph *mSGBandwidth;
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LLStatGraph *mSGPacketLoss;
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LLIconCtrl *mIconPresetsCamera;
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LLIconCtrl *mIconPresetsGraphic;
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LLButton *mBtnVolume;
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LLTextBox *mBoxBalance;
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LLButton *mMediaToggle;
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LLFrameTimer mClockUpdateTimer;
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S32 mBalance;
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bool mBalanceClicked;
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bool mObscureBalance;
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LLTimer mBalanceClickTimer;
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S32 mHealth;
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S32 mSquareMetersCredit;
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S32 mSquareMetersCommitted;
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LLPanelPresetsCameraPulldown* mPanelPresetsCameraPulldown;
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LLPanelPresetsPulldown* mPanelPresetsPulldown;
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LLPanelVolumePulldown* mPanelVolumePulldown;
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LLPanelNearByMedia* mPanelNearByMedia;
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};
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// *HACK: Status bar owns your cached money balance. JC
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bool can_afford_transaction(S32 cost);
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extern LLStatusBar *gStatusBar;
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#endif
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