phoenix-firestorm/indra/newview/lllocalbitmaps.h

160 lines
5.2 KiB
C++

/**
* @file lllocalbitmaps.h
* @author Vaalith Jinn
* @brief Local Bitmaps header
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LOCALBITMAPS_H
#define LL_LOCALBITMAPS_H
#include "llavatarappearancedefines.h"
#include "lleventtimer.h"
#include "llpointer.h"
#include "llwearabletype.h"
class LLScrollListCtrl;
class LLImageRaw;
class LLViewerObject;
class LLGLTFMaterial;
class LLLocalBitmap
{
public: /* main */
LLLocalBitmap(std::string filename);
~LLLocalBitmap();
public: /* accessors */
std::string getFilename() const;
std::string getShortName() const;
LLUUID getTrackingID() const;
LLUUID getWorldID() const;
bool getValid() const;
public: /* self update public section */
enum EUpdateType
{
UT_FIRSTUSE,
UT_REGUPDATE
};
bool updateSelf(EUpdateType = UT_REGUPDATE);
typedef boost::signals2::signal<void(const LLUUID& tracking_id,
const LLUUID& old_id,
const LLUUID& new_id)> LLLocalTextureChangedSignal;
typedef LLLocalTextureChangedSignal::slot_type LLLocalTextureCallback;
boost::signals2::connection setChangedCallback(const LLLocalTextureCallback& cb);
void addGLTFMaterial(LLGLTFMaterial* mat);
private: /* self update private section */
bool decodeBitmap(LLPointer<LLImageRaw> raw);
void replaceIDs(const LLUUID &old_id, LLUUID new_id);
std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id, U32 channel);
void updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel);
void updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel);
void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
void updateGLTFMaterials(LLUUID old_id, LLUUID new_id);
LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind);
private: /* private enums */
enum ELinkStatus
{
LS_ON,
LS_BROKEN,
};
enum EExtension
{
ET_IMG_BMP,
ET_IMG_TGA,
ET_IMG_JPG,
ET_IMG_PNG
};
private: /* members */
std::string mFilename;
std::string mShortName;
LLUUID mTrackingID;
LLUUID mWorldID;
bool mValid;
LLSD mLastModified;
EExtension mExtension;
ELinkStatus mLinkStatus;
S32 mUpdateRetries;
LLLocalTextureChangedSignal mChangedSignal;
// Store a list of accosiated materials
// Might be a better idea to hold this in LLGLTFMaterialList
typedef std::vector<LLPointer<LLGLTFMaterial> > mat_list_t;
mat_list_t mGLTFMaterialWithLocalTextures;
};
class LLLocalBitmapTimer : public LLEventTimer
{
public:
LLLocalBitmapTimer();
~LLLocalBitmapTimer();
public:
void startTimer();
void stopTimer();
bool isRunning();
bool tick();
};
class LLLocalBitmapMgr : public LLSingleton<LLLocalBitmapMgr>
{
LLSINGLETON(LLLocalBitmapMgr);
~LLLocalBitmapMgr();
public:
bool addUnit(const std::vector<std::string>& filenames);
LLUUID addUnit(const std::string& filename);
void delUnit(LLUUID tracking_id);
bool checkTextureDimensions(std::string filename);
LLUUID getTrackingID(const LLUUID& world_id) const;
LLUUID getWorldID(const LLUUID &tracking_id) const;
bool isLocal(const LLUUID& world_id) const;
std::string getFilename(const LLUUID &tracking_id) const;
boost::signals2::connection setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback& cb);
void associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat);
void feedScrollList(LLScrollListCtrl* ctrl);
void doUpdates();
void setNeedsRebake();
void doRebake();
private:
std::list<LLLocalBitmap*> mBitmapList;
LLLocalBitmapTimer mTimer;
bool mNeedsRebake;
typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
typedef std::list<LLLocalBitmap*>::const_iterator local_list_citer;
};
#endif