160 lines
5.2 KiB
C++
160 lines
5.2 KiB
C++
/**
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* @file lllocalbitmaps.h
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* @author Vaalith Jinn
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* @brief Local Bitmaps header
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LOCALBITMAPS_H
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#define LL_LOCALBITMAPS_H
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#include "llavatarappearancedefines.h"
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#include "lleventtimer.h"
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#include "llpointer.h"
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#include "llwearabletype.h"
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class LLScrollListCtrl;
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class LLImageRaw;
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class LLViewerObject;
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class LLGLTFMaterial;
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class LLLocalBitmap
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{
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public: /* main */
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LLLocalBitmap(std::string filename);
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~LLLocalBitmap();
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public: /* accessors */
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std::string getFilename() const;
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std::string getShortName() const;
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LLUUID getTrackingID() const;
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LLUUID getWorldID() const;
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bool getValid() const;
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public: /* self update public section */
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enum EUpdateType
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{
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UT_FIRSTUSE,
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UT_REGUPDATE
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};
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bool updateSelf(EUpdateType = UT_REGUPDATE);
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typedef boost::signals2::signal<void(const LLUUID& tracking_id,
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const LLUUID& old_id,
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const LLUUID& new_id)> LLLocalTextureChangedSignal;
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typedef LLLocalTextureChangedSignal::slot_type LLLocalTextureCallback;
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boost::signals2::connection setChangedCallback(const LLLocalTextureCallback& cb);
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void addGLTFMaterial(LLGLTFMaterial* mat);
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private: /* self update private section */
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bool decodeBitmap(LLPointer<LLImageRaw> raw);
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void replaceIDs(const LLUUID &old_id, LLUUID new_id);
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std::vector<LLViewerObject*> prepUpdateObjects(LLUUID old_id, U32 channel);
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void updateUserPrims(LLUUID old_id, LLUUID new_id, U32 channel);
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void updateUserVolumes(LLUUID old_id, LLUUID new_id, U32 channel);
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void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
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void updateGLTFMaterials(LLUUID old_id, LLUUID new_id);
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LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind);
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private: /* private enums */
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enum ELinkStatus
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{
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LS_ON,
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LS_BROKEN,
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};
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enum EExtension
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{
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ET_IMG_BMP,
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ET_IMG_TGA,
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ET_IMG_JPG,
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ET_IMG_PNG
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};
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private: /* members */
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std::string mFilename;
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std::string mShortName;
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LLUUID mTrackingID;
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LLUUID mWorldID;
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bool mValid;
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LLSD mLastModified;
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EExtension mExtension;
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ELinkStatus mLinkStatus;
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S32 mUpdateRetries;
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LLLocalTextureChangedSignal mChangedSignal;
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// Store a list of accosiated materials
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// Might be a better idea to hold this in LLGLTFMaterialList
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typedef std::vector<LLPointer<LLGLTFMaterial> > mat_list_t;
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mat_list_t mGLTFMaterialWithLocalTextures;
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};
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class LLLocalBitmapTimer : public LLEventTimer
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{
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public:
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LLLocalBitmapTimer();
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~LLLocalBitmapTimer();
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public:
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void startTimer();
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void stopTimer();
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bool isRunning();
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bool tick();
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};
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class LLLocalBitmapMgr : public LLSingleton<LLLocalBitmapMgr>
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{
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LLSINGLETON(LLLocalBitmapMgr);
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~LLLocalBitmapMgr();
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public:
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bool addUnit(const std::vector<std::string>& filenames);
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LLUUID addUnit(const std::string& filename);
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void delUnit(LLUUID tracking_id);
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bool checkTextureDimensions(std::string filename);
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LLUUID getTrackingID(const LLUUID& world_id) const;
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LLUUID getWorldID(const LLUUID &tracking_id) const;
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bool isLocal(const LLUUID& world_id) const;
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std::string getFilename(const LLUUID &tracking_id) const;
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boost::signals2::connection setOnChangedCallback(const LLUUID tracking_id, const LLLocalBitmap::LLLocalTextureCallback& cb);
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void associateGLTFMaterial(const LLUUID tracking_id, LLGLTFMaterial* mat);
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void feedScrollList(LLScrollListCtrl* ctrl);
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void doUpdates();
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void setNeedsRebake();
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void doRebake();
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private:
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std::list<LLLocalBitmap*> mBitmapList;
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LLLocalBitmapTimer mTimer;
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bool mNeedsRebake;
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typedef std::list<LLLocalBitmap*>::iterator local_list_iter;
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typedef std::list<LLLocalBitmap*>::const_iterator local_list_citer;
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};
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#endif
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