259 lines
7.6 KiB
C++
259 lines
7.6 KiB
C++
/**
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* @file llpreviewscript.h
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* @brief LLPreviewScript class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPREVIEWSCRIPT_H
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#define LL_LLPREVIEWSCRIPT_H
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#include "lldarray.h"
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#include "llpreview.h"
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#include "lltabcontainer.h"
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#include "llinventory.h"
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#include "llcombobox.h"
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#include "lliconctrl.h"
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#include "llframetimer.h"
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class LLMessageSystem;
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class LLTextEditor;
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class LLButton;
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class LLCheckBoxCtrl;
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class LLScrollListCtrl;
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class LLViewerObject;
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struct LLEntryAndEdCore;
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class LLMenuBarGL;
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class LLFloaterScriptSearch;
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class LLKeywordToken;
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class LLVFS;
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class LLViewerInventoryItem;
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// Inner, implementation class. LLPreviewScript and LLLiveLSLEditor each own one of these.
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class LLScriptEdCore : public LLPanel
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{
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friend class LLPreviewScript;
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friend class LLPreviewLSL;
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friend class LLLiveLSLEditor;
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friend class LLFloaterScriptSearch;
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public:
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LLScriptEdCore(
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const std::string& sample,
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const LLHandle<LLFloater>& floater_handle,
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void (*load_callback)(void* userdata),
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void (*save_callback)(void* userdata, BOOL close_after_save),
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void (*search_replace_callback)(void* userdata),
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void* userdata,
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S32 bottom_pad = 0); // pad below bottom row of buttons
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~LLScriptEdCore();
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void initMenu();
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virtual void draw();
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/*virtual*/ BOOL postBuild();
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BOOL canClose();
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void setScriptText(const std::string& text, BOOL is_valid);
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void doSave( BOOL close_after_save );
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bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
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bool handleReloadFromServerDialog(const LLSD& notification, const LLSD& response);
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static void onCheckLock(LLUICtrl*, void*);
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static void onHelpComboCommit(LLUICtrl* ctrl, void* userdata);
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static void onClickBack(void* userdata);
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static void onClickForward(void* userdata);
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static void onBtnInsertSample(void*);
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static void onBtnInsertFunction(LLUICtrl*, void*);
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virtual bool hasAccelerators() const { return true; }
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private:
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void onBtnHelp();
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void onBtnDynamicHelp();
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void onBtnUndoChanges();
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bool hasChanged();
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void selectFirstError();
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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void enableSave(BOOL b) {mEnableSave = b;}
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protected:
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void deleteBridges();
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void setHelpPage(const std::string& help_string);
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void updateDynamicHelp(BOOL immediate = FALSE);
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void addHelpItemToHistory(const std::string& help_string);
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static void onErrorList(LLUICtrl*, void* user_data);
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private:
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std::string mSampleText;
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LLTextEditor* mEditor;
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void (*mLoadCallback)(void* userdata);
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void (*mSaveCallback)(void* userdata, BOOL close_after_save);
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void (*mSearchReplaceCallback) (void* userdata);
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void* mUserdata;
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LLComboBox *mFunctions;
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BOOL mForceClose;
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LLPanel* mCodePanel;
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LLScrollListCtrl* mErrorList;
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LLDynamicArray<LLEntryAndEdCore*> mBridges;
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LLHandle<LLFloater> mLiveHelpHandle;
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LLKeywordToken* mLastHelpToken;
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LLFrameTimer mLiveHelpTimer;
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S32 mLiveHelpHistorySize;
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BOOL mEnableSave;
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BOOL mHasScriptData;
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};
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// Used to view and edit a LSL from your inventory.
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class LLPreviewLSL : public LLPreview
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{
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public:
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LLPreviewLSL(const LLSD& key );
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virtual void callbackLSLCompileSucceeded();
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virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
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/*virtual*/ BOOL postBuild();
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protected:
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virtual BOOL canClose();
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void closeIfNeeded();
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virtual void loadAsset();
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void saveIfNeeded();
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void uploadAssetViaCaps(const std::string& url,
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const std::string& filename,
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const LLUUID& item_id);
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void uploadAssetLegacy(const std::string& filename,
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const LLUUID& item_id,
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const LLTransactionID& tid);
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static void onSearchReplace(void* userdata);
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static void onLoad(void* userdata);
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static void onSave(void* userdata, BOOL close_after_save);
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static void onLoadComplete(LLVFS *vfs, const LLUUID& uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveComplete(const LLUUID& uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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protected:
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static void* createScriptEdPanel(void* userdata);
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protected:
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LLScriptEdCore* mScriptEd;
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// Can safely close only after both text and bytecode are uploaded
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S32 mPendingUploads;
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};
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// Used to view and edit an LSL that is attached to an object.
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class LLLiveLSLEditor : public LLPreview
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{
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public:
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LLLiveLSLEditor(const LLSD& key);
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~LLLiveLSLEditor();
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static void processScriptRunningReply(LLMessageSystem* msg, void**);
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virtual void callbackLSLCompileSucceeded(const LLUUID& task_id,
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const LLUUID& item_id,
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bool is_script_running);
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virtual void callbackLSLCompileFailed(const LLSD& compile_errors);
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/*virtual*/ BOOL postBuild();
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void setIsNew() { mIsNew = TRUE; }
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private:
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virtual BOOL canClose();
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void closeIfNeeded();
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virtual void draw();
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virtual void loadAsset();
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void loadAsset(BOOL is_new);
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void saveIfNeeded();
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void uploadAssetViaCaps(const std::string& url,
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const std::string& filename,
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const LLUUID& task_id,
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const LLUUID& item_id,
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BOOL is_running);
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void uploadAssetLegacy(const std::string& filename,
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LLViewerObject* object,
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const LLTransactionID& tid,
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BOOL is_running);
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BOOL monoChecked() const;
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static void onSearchReplace(void* userdata);
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static void onLoad(void* userdata);
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static void onSave(void* userdata, BOOL close_after_save);
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static void onLoadComplete(LLVFS *vfs, const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveTextComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveBytecodeComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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static void onRunningCheckboxClicked(LLUICtrl*, void* userdata);
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static void onReset(void* userdata);
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// void loadScriptText(const std::string& filename); // unused
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void loadScriptText(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type);
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static void onErrorList(LLUICtrl*, void* user_data);
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static void* createScriptEdPanel(void* userdata);
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static void onMonoCheckboxClicked(LLUICtrl*, void* userdata);
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private:
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bool mIsNew;
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LLScriptEdCore* mScriptEd;
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//LLUUID mTransmitID;
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LLCheckBoxCtrl* mRunningCheckbox;
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BOOL mAskedForRunningInfo;
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BOOL mHaveRunningInfo;
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LLButton* mResetButton;
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LLPointer<LLViewerInventoryItem> mItem;
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BOOL mCloseAfterSave;
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// need to save both text and script, so need to decide when done
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S32 mPendingUploads;
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BOOL getIsModifiable() const { return mIsModifiable; } // Evaluated on load assert
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LLCheckBoxCtrl* mMonoCheckbox;
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BOOL mIsModifiable;
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};
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#endif // LL_LLPREVIEWSCRIPT_H
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