473 lines
16 KiB
C++
473 lines
16 KiB
C++
/**
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* @file llfloatertexturefetchdebugger.cpp
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* @brief LLFloaterTextureFetchDebugger class definition
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2012, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatertexturefetchdebugger.h"
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#include "lluictrlfactory.h"
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#include "llbutton.h"
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#include "llspinctrl.h"
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#include "llresmgr.h"
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#include "llmath.h"
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#include "llviewerwindow.h"
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#include "llappviewer.h"
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#include "lltexturefetch.h"
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#include "llviewercontrol.h"
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LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key)
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: LLFloater(key),
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mDebugger(NULL)
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{
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setTitle("Texture Fetching Debugger Floater");
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mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this));
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mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this));
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}
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//----------------------------------------------
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BOOL LLFloaterTextureFetchDebugger::postBuild(void)
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{
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mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger();
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mStartStatus = (S32)LLTextureFetchDebugger::IDLE;
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//set states for buttons
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mButtonStateMap["start_btn"] = true;
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mButtonStateMap["close_btn"] = true;
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mButtonStateMap["clear_btn"] = true;
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mButtonStateMap["cacheread_btn"] = false;
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mButtonStateMap["cachewrite_btn"] = false;
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mButtonStateMap["http_btn"] = false;
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mButtonStateMap["decode_btn"] = false;
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mButtonStateMap["gl_btn"] = false;
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mButtonStateMap["refetchviscache_btn"] = false;
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mButtonStateMap["refetchvishttp_btn"] = false;
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mButtonStateMap["refetchallcache_btn"] = false;
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mButtonStateMap["refetchallhttp_btn"] = false;
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updateButtons();
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getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio"));
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return TRUE ;
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}
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LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger()
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{
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//stop everything
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mDebugger->setStopDebug();
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}
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void LLFloaterTextureFetchDebugger::updateButtons()
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{
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for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter)
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{
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if(iter->second)
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{
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childEnable(iter->first.c_str());
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}
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else
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{
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childDisable(iter->first.c_str());
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}
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}
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}
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void LLFloaterTextureFetchDebugger::disableButtons()
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{
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childDisable("start_btn");
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childDisable("clear_btn");
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childDisable("cacheread_btn");
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childDisable("cachewrite_btn");
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childDisable("http_btn");
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childDisable("decode_btn");
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childDisable("gl_btn");
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childDisable("refetchviscache_btn");
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childDisable("refetchvishttp_btn");
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childDisable("refetchallcache_btn");
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childDisable("refetchallhttp_btn");
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}
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void LLFloaterTextureFetchDebugger::setStartStatus(S32 status)
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{
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llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ;
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mStartStatus = status;
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}
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bool LLFloaterTextureFetchDebugger::idleStart()
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{
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if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE)
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{
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mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus);
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mStartStatus = (S32)LLTextureFetchDebugger::IDLE;
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return true;
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}
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return false;
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}
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void LLFloaterTextureFetchDebugger::idle()
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{
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if(idleStart())
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{
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return;
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}
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const F32 max_time = 0.005f; //5ms
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LLTextureFetchDebugger::e_debug_state state = mDebugger->getState();
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if(mDebugger->update(max_time))
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{
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switch(state)
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{
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case LLTextureFetchDebugger::IDLE:
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break;
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case LLTextureFetchDebugger::START_DEBUG:
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mButtonStateMap["cacheread_btn"] = true;
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mButtonStateMap["http_btn"] = true;
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mButtonStateMap["refetchviscache_btn"] = true;
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mButtonStateMap["refetchvishttp_btn"] = true;
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mButtonStateMap["refetchallcache_btn"] = true;
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mButtonStateMap["refetchallhttp_btn"] = true;
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break;
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case LLTextureFetchDebugger::READ_CACHE:
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mButtonStateMap["decode_btn"] = true;
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break;
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case LLTextureFetchDebugger::WRITE_CACHE:
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break;
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case LLTextureFetchDebugger::DECODING:
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mButtonStateMap["gl_btn"] = true;
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break;
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case LLTextureFetchDebugger::HTTP_FETCHING:
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mButtonStateMap["cacheread_btn"] = true;
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mButtonStateMap["cachewrite_btn"] = true;
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mButtonStateMap["decode_btn"] = true;
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break;
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case LLTextureFetchDebugger::GL_TEX:
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break;
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case LLTextureFetchDebugger::REFETCH_VIS_CACHE:
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break;
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case LLTextureFetchDebugger::REFETCH_VIS_HTTP:
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break;
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case LLTextureFetchDebugger::REFETCH_ALL_CACHE:
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break;
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case LLTextureFetchDebugger::REFETCH_ALL_HTTP:
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break;
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default:
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break;
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}
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if(state != LLTextureFetchDebugger::IDLE)
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{
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updateButtons();
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}
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}
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}
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//----------------------
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void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio()
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{
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gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal());
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}
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void LLFloaterTextureFetchDebugger::onClickStart()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG);
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mButtonStateMap["start_btn"] = false;
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updateButtons();
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}
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void LLFloaterTextureFetchDebugger::onClickClose()
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{
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setVisible(FALSE);
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//stop everything
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mDebugger->setStopDebug();
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delete this;
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}
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void LLFloaterTextureFetchDebugger::onClickClear()
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{
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mButtonStateMap["start_btn"] = true;
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mButtonStateMap["close_btn"] = true;
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mButtonStateMap["clear_btn"] = true;
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mButtonStateMap["cacheread_btn"] = false;
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mButtonStateMap["cachewrite_btn"] = false;
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mButtonStateMap["http_btn"] = false;
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mButtonStateMap["decode_btn"] = false;
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mButtonStateMap["gl_btn"] = false;
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mButtonStateMap["refetchviscache_btn"] = true;
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mButtonStateMap["refetchvishttp_btn"] = true;
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updateButtons();
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//stop everything
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mDebugger->setStopDebug();
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mDebugger->clearHistory();
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}
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void LLFloaterTextureFetchDebugger::onClickCacheRead()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE);
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}
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void LLFloaterTextureFetchDebugger::onClickCacheWrite()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE);
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}
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void LLFloaterTextureFetchDebugger::onClickHTTPLoad()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING);
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}
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void LLFloaterTextureFetchDebugger::onClickDecode()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::DECODING);
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}
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void LLFloaterTextureFetchDebugger::onClickGLTexture()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::GL_TEX);
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}
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void LLFloaterTextureFetchDebugger::onClickRefetchVisCache()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE);
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}
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void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP);
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}
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void LLFloaterTextureFetchDebugger::onClickRefetchAllCache()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE);
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}
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void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP()
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{
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disableButtons();
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setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP);
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}
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void LLFloaterTextureFetchDebugger::draw()
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{
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//total number of fetched textures
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{
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getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures()));
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}
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//total number of fetching requests
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{
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getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests()));
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}
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//total number of cache hits
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{
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getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits()));
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}
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//total number of visible textures
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{
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getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures()));
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}
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//total number of visible texture fetching requests
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{
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getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests()));
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}
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//total number of fetched data
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{
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getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10));
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getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10));
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getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f));
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}
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//total number of visible fetched data
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{
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getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10));
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getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10));
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}
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//total number of rendered fetched data
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{
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getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10));
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getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10));
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getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f));
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}
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//total time on cache readings
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if(mDebugger->getCacheReadTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime()));
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}
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//total time on cache writings
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if(mDebugger->getCacheWriteTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime()));
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}
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//total time on decoding
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if(mDebugger->getDecodeTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime()));
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}
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//total time on gl texture creation
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if(mDebugger->getGLCreationTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime()));
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}
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//total time on HTTP fetching
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if(mDebugger->getHTTPTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime()));
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}
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//total time on entire fetching
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{
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getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime()));
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}
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//total time on refetching visible textures from cache
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if(mDebugger->getRefetchVisCacheTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime()));
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10));
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getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f));
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}
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//total time on refetching all textures from cache
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if(mDebugger->getRefetchAllCacheTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime()));
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10));
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getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f));
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}
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//total time on refetching visible textures from http
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if(mDebugger->getRefetchVisHTTPTime() < 0.f)
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{
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----"));
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----"));
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}
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else
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{
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime()));
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10));
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getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f));
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}
|
|
|
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//total time on refetching all textures from http
|
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if(mDebugger->getRefetchAllHTTPTime() < 0.f)
|
|
{
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----"));
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----"));
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----"));
|
|
}
|
|
else
|
|
{
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime()));
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10));
|
|
getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f));
|
|
}
|
|
|
|
LLFloater::draw();
|
|
}
|