189 lines
4.1 KiB
C++
189 lines
4.1 KiB
C++
/**
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* @file lldeadmantimer.cpp
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* @brief Simple deadman-switch timer.
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* @author monty@lindenlab.com
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*
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* $LicenseInfo:firstyear=2013&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2013, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "lldeadmantimer.h"
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// *TODO: Currently, this uses lltimer functions for its time
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// aspects and this leaks into the apis in the U64s/F64s. Would
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// like to perhaps switch this over to TSC register-based timers
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// sometime and drop the overhead some more.
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// Flag states and their meaning:
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// mActive mDone Meaning
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// false false Nothing running, no result available
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// true false Timer running, no result available
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// false true Timer finished, result can be read once
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// true true Not allowed
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//
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LLDeadmanTimer::LLDeadmanTimer(F64 horizon, bool inc_cpu)
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: mHorizon(time_type(llmax(horizon, F64(0.0)) * gClockFrequency)),
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mActive(false), // If true, a timer is running.
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mDone(false), // If true, timer has completed and can be read (once)
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mStarted(U64L(0)),
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mExpires(U64L(0)),
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mStopped(U64L(0)),
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mCount(U64L(0)),
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mIncCPU(inc_cpu),
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mUStartCPU(LLProcInfo::time_type(U64L(0))),
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mUEndCPU(LLProcInfo::time_type(U64L(0))),
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mSStartCPU(LLProcInfo::time_type(U64L(0))),
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mSEndCPU(LLProcInfo::time_type(U64L(0)))
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{}
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// static
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LLDeadmanTimer::time_type LLDeadmanTimer::getNow()
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{
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return LLTimer::getCurrentClockCount();
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}
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void LLDeadmanTimer::start(time_type now)
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{
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// *TODO: If active, let's complete an existing timer and save
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// the result to the side. I think this will be useful later.
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// For now, wipe out anything in progress, start fresh.
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if (! now)
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{
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now = LLTimer::getCurrentClockCount();
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}
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mActive = true;
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mDone = false;
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mStarted = now;
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mExpires = now + mHorizon;
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mStopped = now;
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mCount = U64L(0);
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if (mIncCPU)
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{
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LLProcInfo::getCPUUsage(mUStartCPU, mSStartCPU);
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}
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}
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void LLDeadmanTimer::stop(time_type now)
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{
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if (! mActive)
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{
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return;
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}
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if (! now)
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{
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now = getNow();
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}
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mStopped = now;
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mActive = false;
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mDone = true;
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if (mIncCPU)
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{
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LLProcInfo::getCPUUsage(mUEndCPU, mSEndCPU);
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}
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}
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bool LLDeadmanTimer::isExpired(time_type now, F64 & started, F64 & stopped, U64 & count,
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U64 & user_cpu, U64 & sys_cpu)
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{
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const bool status(isExpired(now, started, stopped, count));
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if (status)
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{
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user_cpu = U64(mUEndCPU - mUStartCPU);
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sys_cpu = U64(mSEndCPU - mSStartCPU);
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}
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return status;
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}
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bool LLDeadmanTimer::isExpired(time_type now, F64 & started, F64 & stopped, U64 & count)
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{
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if (mActive && ! mDone)
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{
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if (! now)
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{
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now = getNow();
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}
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if (now >= mExpires)
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{
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// mStopped from ringBell() is the value we want
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mActive = false;
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mDone = true;
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}
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}
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if (! mDone)
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{
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return false;
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}
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started = mStarted * gClockFrequencyInv;
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stopped = mStopped * gClockFrequencyInv;
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count = mCount;
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mDone = false;
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return true;
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}
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void LLDeadmanTimer::ringBell(time_type now, unsigned int count)
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{
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if (! mActive)
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{
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return;
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}
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if (! now)
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{
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now = getNow();
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}
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if (now >= mExpires)
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{
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// Timer has expired, this event will be dropped
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mActive = false;
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mDone = true;
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}
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else
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{
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// Timer renewed, keep going
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mStopped = now;
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mExpires = now + mHorizon;
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mCount += count;
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if (mIncCPU)
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{
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LLProcInfo::getCPUUsage(mUEndCPU, mSEndCPU);
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}
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}
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return;
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}
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