| .. |
|
CMakeLists.txt
|
Fix for build failures - disabling tcmalloc for now
|
2010-09-21 13:26:52 -04:00 |
|
llcubemap.cpp
|
SH-2031 Profile guided optimization of matrix ops
|
2011-10-07 03:12:11 -05:00 |
|
llcubemap.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llfontbitmapcache.cpp
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llfontbitmapcache.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llfontfreetype.cpp
|
fix for crash on startup (font system not initialized when first creating fonts)
|
2011-11-29 23:53:28 -08:00 |
|
llfontfreetype.h
|
Fix for build failures - disabling tcmalloc for now
|
2010-09-21 13:26:52 -04:00 |
|
llfontgl.cpp
|
storm-1723: fix character display when a lot of different characters are used
|
2011-12-15 15:19:50 -05:00 |
|
llfontgl.h
|
Added basic font size adjustment pref (needs better desc and additional work in prefs)
|
2011-08-21 18:00:44 -07:00 |
|
llfontregistry.cpp
|
Added basic font size adjustment pref (needs better desc and additional work in prefs)
|
2011-08-21 18:00:44 -07:00 |
|
llfontregistry.h
|
Added basic font size adjustment pref (needs better desc and additional work in prefs)
|
2011-08-21 18:00:44 -07:00 |
|
llgl.cpp
|
MAINT-708 Add checkbox to hardware settings for controlling texture compression. (By DaveP)
|
2012-03-08 23:13:29 -08:00 |
|
llgl.h
|
SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
|
2011-11-16 10:00:41 -08:00 |
|
llgldbg.cpp
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llgldbg.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llglheaders.h
|
SH-2244 Fix for linux build?
|
2011-09-23 23:39:45 -05:00 |
|
llglslshader.cpp
|
SH-2743 Fix for shader compiler error on some GL 3.x implementations.
|
2011-12-14 17:55:36 -06:00 |
|
llglslshader.h
|
SH-2743 Fix for shader compiler error on some GL 3.x implementations.
|
2011-12-14 17:55:36 -06:00 |
|
llglstates.h
|
SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
|
2011-02-17 17:18:57 -06:00 |
|
llgltypes.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llimagegl.cpp
|
MAINT-708 Use texture compression to minimize memory bloat (experimental)
|
2012-03-02 13:35:10 -06:00 |
|
llimagegl.h
|
MAINT-708 Use texture compression to minimize memory bloat (experimental)
|
2012-03-02 13:35:10 -06:00 |
|
llpostprocess.cpp
|
SH-2243 work in progress -- application side matrix stack management
|
2011-09-14 16:30:45 -05:00 |
|
llpostprocess.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llrender.cpp
|
Merge up to 26380 / 19ccfae26929 (V/dev tip).
|
2012-02-02 19:38:24 +01:00 |
|
llrender.h
|
SH-1912 Add environment map back into shiny when lighting and shadows enabled.
|
2011-11-29 17:13:11 -06:00 |
|
llrendersphere.cpp
|
SH-2553 Fix for glitches when rendering HUD attachments.
|
2011-10-06 15:00:14 -05:00 |
|
llrendersphere.h
|
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
|
2011-08-10 13:01:14 -05:00 |
|
llrendertarget.cpp
|
MAINT-708 Use texture compression to minimize memory bloat (experimental)
|
2012-03-02 13:35:10 -06:00 |
|
llrendertarget.h
|
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
|
2011-10-04 02:31:54 -05:00 |
|
llshadermgr.cpp
|
Fix for old ATI drivers showing all textures pink.
|
2012-02-13 00:33:53 +01:00 |
|
llshadermgr.h
|
SH-2666 Tweak depth of field optimizations based on resident feedback.
|
2011-11-10 16:12:50 -06:00 |
|
lltexture.cpp
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
lltexture.h
|
correct licenses (fix problem with license change merge)
|
2010-10-13 07:24:37 -04:00 |
|
llvertexbuffer.cpp
|
FIRE-5077; remove hardcoded limit for max. 65535 (U16 max) for broader testing.
|
2012-02-27 00:43:07 +01:00 |
|
llvertexbuffer.h
|
Merge up to 26380 / 19ccfae26929 (V/dev tip).
|
2012-02-02 19:38:24 +01:00 |