121 lines
2.9 KiB
C++
121 lines
2.9 KiB
C++
/**
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* @file llbadgeowner.cpp
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* @brief Class to manage badges attached to a UI control
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llbadgeholder.h"
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#include "llbadgeowner.h"
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#include "llpanel.h"
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//
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// Classes
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//
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LLBadgeOwner::LLBadgeOwner(LLHandle< LLView > viewHandle)
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: mHasBadgeHolderParent(false),
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mBadge(NULL),
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mBadgeOwnerView(viewHandle)
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{
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}
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void LLBadgeOwner::initBadgeParams(const LLBadge::Params& p)
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{
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if (!p.equals(LLUICtrlFactory::getDefaultParams<LLBadge>()))
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{
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mBadge = createBadge(p);
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mHasBadgeHolderParent = false;
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LLView * owner_view = mBadgeOwnerView.get();
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if (owner_view)
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{
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mBadge->addToView(owner_view);
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}
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}
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}
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void LLBadgeOwner::reshapeBadge(const LLRect& new_rect)
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{
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if (mBadge)
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{
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mBadge->setShape(new_rect);
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}
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}
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void LLBadgeOwner::setBadgeVisibility(bool visible)
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{
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if (mBadge)
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{
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mBadge->setVisible(visible);
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}
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}
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void LLBadgeOwner::setDrawBadgeAtTop(bool draw_at_top)
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{
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if (mBadge)
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{
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mBadge->setDrawAtParentTop(draw_at_top);
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}
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}
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void LLBadgeOwner::addBadgeToParentHolder()
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{
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LLView * owner_view = mBadgeOwnerView.get();
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if (mBadge && owner_view)
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{
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LLBadgeHolder * badge_holder = NULL;
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// Find the appropriate holder for the badge
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LLView * parent = owner_view->getParent();
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while (parent)
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{
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LLBadgeHolder * badge_holder_panel = dynamic_cast<LLBadgeHolder *>(parent);
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if (badge_holder_panel && badge_holder_panel->acceptsBadge())
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{
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badge_holder = badge_holder_panel;
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break;
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}
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parent = parent->getParent();
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}
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if (badge_holder)
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{
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mHasBadgeHolderParent = badge_holder->addBadge(mBadge);
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}
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}
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}
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LLBadge* LLBadgeOwner::createBadge(const LLBadge::Params& p)
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{
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LLBadge::Params badge_params(p);
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badge_params.owner = mBadgeOwnerView;
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return LLUICtrlFactory::create<LLBadge>(badge_params);
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}
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