249 lines
6.4 KiB
C++
249 lines
6.4 KiB
C++
/**
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* @file lldefs.h
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* @brief Various generic constant definitions.
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLDEFS_H
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#define LL_LLDEFS_H
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#include "stdtypes.h"
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#include <type_traits>
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// Often used array indices
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const U32 VX = 0;
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const U32 VY = 1;
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const U32 VZ = 2;
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const U32 VW = 3;
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const U32 VS = 3;
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const U32 VRED = 0;
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const U32 VGREEN = 1;
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const U32 VBLUE = 2;
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const U32 VALPHA = 3;
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const U32 INVALID_DIRECTION = 0xFFFFFFFF;
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const U32 EAST = 0;
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const U32 NORTH = 1;
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const U32 WEST = 2;
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const U32 SOUTH = 3;
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const U32 NORTHEAST = 4;
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const U32 NORTHWEST = 5;
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const U32 SOUTHWEST = 6;
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const U32 SOUTHEAST = 7;
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const U32 MIDDLE = 8;
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const U8 EAST_MASK = 0x1<<EAST;
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const U8 NORTH_MASK = 0x1<<NORTH;
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const U8 WEST_MASK = 0x1<<WEST;
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const U8 SOUTH_MASK = 0x1<<SOUTH;
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const U8 NORTHEAST_MASK = NORTH_MASK | EAST_MASK;
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const U8 NORTHWEST_MASK = NORTH_MASK | WEST_MASK;
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const U8 SOUTHWEST_MASK = SOUTH_MASK | WEST_MASK;
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const U8 SOUTHEAST_MASK = SOUTH_MASK | EAST_MASK;
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const U32 gDirOpposite[8] = {2, 3, 0, 1, 6, 7, 4, 5};
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const U32 gDirAdjacent[8][2] = {
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{4, 7},
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{4, 5},
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{5, 6},
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{6, 7},
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{0, 1},
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{1, 2},
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{2, 3},
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{0, 3}
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};
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// Magnitude along the x and y axis
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const S32 gDirAxes[8][2] = {
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{ 1, 0}, // east
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{ 0, 1}, // north
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{-1, 0}, // west
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{ 0,-1}, // south
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{ 1, 1}, // ne
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{-1, 1}, // nw
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{-1,-1}, // sw
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{ 1,-1}, // se
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};
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const S32 gDirMasks[8] = {
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EAST_MASK,
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NORTH_MASK,
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WEST_MASK,
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SOUTH_MASK,
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NORTHEAST_MASK,
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NORTHWEST_MASK,
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SOUTHWEST_MASK,
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SOUTHEAST_MASK
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};
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// Sides of a box...
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// . Z __.Y
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// /|\ /| 0 = NO_SIDE
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// | / 1 = FRONT_SIDE = +x
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// +------|-----------+ 2 = BACK_SIDE = -x
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// /| |/ / /| 3 = LEFT_SIDE = +y
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// / | -5- |/ / | 4 = RIGHT_SIDE = -y
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// / | /| -3- / | 5 = TOP_SIDE = +z
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// +------------------+ | 6 = BOTTOM_SIDE = -z
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// | | | / | |
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// | |/| | / | |/|
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// | 2 | | *-------|-1--------> X
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// |/| | -4- |/| |
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// | +----|---------|---+
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// | / / | /
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// | / -6- | /
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// |/ / |/
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// +------------------+
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const U32 NO_SIDE = 0;
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const U32 FRONT_SIDE = 1;
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const U32 BACK_SIDE = 2;
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const U32 LEFT_SIDE = 3;
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const U32 RIGHT_SIDE = 4;
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const U32 TOP_SIDE = 5;
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const U32 BOTTOM_SIDE = 6;
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const U8 LL_SOUND_FLAG_NONE = 0x0;
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const U8 LL_SOUND_FLAG_LOOP = 1<<0;
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const U8 LL_SOUND_FLAG_SYNC_MASTER = 1<<1;
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const U8 LL_SOUND_FLAG_SYNC_SLAVE = 1<<2;
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const U8 LL_SOUND_FLAG_SYNC_PENDING = 1<<3;
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const U8 LL_SOUND_FLAG_QUEUE = 1<<4;
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const U8 LL_SOUND_FLAG_STOP = 1<<5;
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const U8 LL_SOUND_FLAG_SYNC_MASK = LL_SOUND_FLAG_SYNC_MASTER | LL_SOUND_FLAG_SYNC_SLAVE | LL_SOUND_FLAG_SYNC_PENDING;
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//
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// *NOTE: These values may be used as hard-coded numbers in scanf() variants.
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//
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// --------------
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// DO NOT CHANGE.
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// --------------
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//
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const U32 LL_MAX_PATH = 1024; // buffer size of maximum path + filename string length
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// For strings we send in messages
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const U32 STD_STRING_BUF_SIZE = 255; // Buffer size
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const U32 STD_STRING_STR_LEN = 254; // Length of the string (not including \0)
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// *NOTE: This value is used as hard-coded numbers in scanf() variants.
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// DO NOT CHANGE.
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const U32 MAX_STRING = STD_STRING_BUF_SIZE; // Buffer size
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const U32 MAXADDRSTR = 17; // 123.567.901.345 = 15 chars + \0 + 1 for good luck
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// C++ is our friend. . . use template functions to make life easier!
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// specific inlines for basic types
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//
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// defined for all:
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// llmin(a,b)
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// llmax(a,b)
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// llclamp(a,minimum,maximum)
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//
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// defined for F32, F64:
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// llclampf(a) // clamps a to [0.0 .. 1.0]
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//
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// defined for U16, U32, U64, S16, S32, S64, :
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// llclampb(a) // clamps a to [0 .. 255]
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//
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template <typename T1, typename T2>
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inline auto llmax(T1 d1, T2 d2)
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{
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return (d1 > d2) ? d1 : d2;
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}
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template <typename T1, typename T2, typename T3>
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inline auto llmax(T1 d1, T2 d2, T3 d3)
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{
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auto r = llmax(d1,d2);
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return llmax(r, d3);
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}
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template <typename T1, typename T2, typename T3, typename T4>
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inline auto llmax(T1 d1, T2 d2, T3 d3, T4 d4)
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{
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auto r1 = llmax(d1,d2);
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auto r2 = llmax(d3,d4);
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return llmax(r1, r2);
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}
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template <typename T1, typename T2>
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inline auto llmin(T1 d1, T2 d2)
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{
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return (d1 < d2) ? d1 : d2;
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}
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template <typename T1, typename T2, typename T3>
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inline auto llmin(T1 d1, T2 d2, T3 d3)
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{
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auto r = llmin(d1,d2);
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return (r < d3 ? r : d3);
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}
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template <typename T1, typename T2, typename T3, typename T4>
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inline auto llmin(T1 d1, T2 d2, T3 d3, T4 d4)
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{
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auto r1 = llmin(d1,d2);
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auto r2 = llmin(d3,d4);
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return llmin(r1, r2);
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}
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template <typename A, typename MIN, typename MAX>
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inline A llclamp(A a, MIN minval, MAX maxval)
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{
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A aminval{ static_cast<A>(minval) }, amaxval{ static_cast<A>(maxval) };
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if ( a < aminval )
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{
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return aminval;
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}
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else if ( a > amaxval )
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{
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return amaxval;
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}
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return a;
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}
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template <class LLDATATYPE>
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inline LLDATATYPE llclampf(LLDATATYPE a)
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{
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return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(1));
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}
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template <class LLDATATYPE>
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inline LLDATATYPE llclampb(LLDATATYPE a)
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{
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return llmin(llmax(a, LLDATATYPE(0)), LLDATATYPE(255));
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}
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template <class LLDATATYPE>
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inline void llswap(LLDATATYPE& lhs, LLDATATYPE& rhs)
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{
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std::swap(lhs, rhs);
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}
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#endif // LL_LLDEFS_H
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