phoenix-firestorm/indra/llrender
Dave Parks 2dd8ce53e4 SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses. 2011-08-11 14:19:58 -05:00
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CMakeLists.txt Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llcubemap.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llcubemap.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontbitmapcache.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontfreetype.cpp STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in installables 2011-03-23 13:39:31 -07:00
llfontfreetype.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontgl.cpp Automated merge with http://hg.secondlife.com/viewer-development 2011-05-25 18:14:55 -07:00
llfontgl.h Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
llfontregistry.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llfontregistry.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgl.cpp SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses. 2011-08-11 14:19:58 -05:00
llgl.h SH-2242 Work in progress migrating to glVertexAttrib everywhere 2011-08-08 15:29:23 -05:00
llgldbg.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llgldbg.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llglheaders.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
llglslshader.cpp SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llglslshader.h SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available). 2011-07-29 17:46:16 -05:00
llglstates.h SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger. 2011-02-17 17:18:57 -06:00
llgltypes.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llimagegl.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llimagegl.h SH-469 GL_ARB_texture_multisample support 2011-05-24 15:29:33 -05:00
llpostprocess.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llpostprocess.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llrender.cpp SH-2242 Work in progress migrating to glVertexAttrib everywhere 2011-08-08 15:29:23 -05:00
llrender.h SH-2242 Work in progress migrating to glVertexAttrib everywhere 2011-08-08 15:29:23 -05:00
llrendersphere.cpp SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llrendersphere.h SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llrendertarget.cpp SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llrendertarget.h SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llshadermgr.cpp SH-2242 FXAA support instead of unreliable multisample textures (done here because it's a smaller change than integrating glVertexAttrib with FSAA pipe). Shader integration with LLDynamicTexture subclasses. 2011-08-11 14:19:58 -05:00
llshadermgr.h SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware. 2011-05-31 14:35:59 -05:00
lltexture.cpp correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
lltexture.h correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
llvertexbuffer.cpp SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00
llvertexbuffer.h SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed). 2011-08-10 13:01:14 -05:00