phoenix-firestorm/indra/newview/llfloaterbump.h

104 lines
2.7 KiB
C++

/**
* @file llfloaterbump.h
* @brief Floater showing recent bumps, hits with objects, pushes, etc.
* @author Cory Ondrejka, James Cook
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERBUMP_H
#define LL_LLFLOATERBUMP_H
#include "llfloater.h"
#include "llmenugl.h"
#include "lllistcontextmenu.h"
class LLMeanCollisionData;
class LLScrollListCtrl;
class FSScrollListCtrl;
class LLFloaterBump
: public LLFloater
{
friend class LLFloaterReg;
protected:
void add(LLScrollListCtrl* list, LLMeanCollisionData *mcd);
void onScrollListRightClicked(LLUICtrl* ctrl, S32 x, S32 y);
public:
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
// <FS:Ansariel> Instant bump list floater update
/*virtual*/ void draw();
void setDirty() { mDirty = true; }
static LLFloaterBump* getInstance();
// <FS:Ansariel> Instant bump list floater update
//void populateCollisionList();
void startIM();
void startCall();
void reportAbuse();
void showProfile();
void addFriend();
void inviteToGroup();
bool enableAddFriend();
void muteAvatar();
void payAvatar();
void zoomInAvatar();
bool enableMute();
private:
LLFloaterBump(const LLSD& key);
virtual ~LLFloaterBump();
// <FS:Ansariel> Improved bump list
//LLScrollListCtrl* mList;
//LLHandle<LLContextMenu> mPopupMenuHandle;
//LLUUID mItemUUID;
//typedef std::map<LLUUID, std::string> uuid_map_t;
//uuid_map_t mNames;
FSScrollListCtrl* mList;
void updateList();
bool mDirty;
// </FS:Ansariel>
};
// <FS:Ansariel> FIRE-13888: Add copy function to bumps list
class FSBumpListMenu : public LLListContextMenu
{
public:
/*virtual*/ LLContextMenu* createMenu();
private:
void onContextMenuItemClick(const LLSD& userdata);
bool onContextMenuItemEnable(const LLSD& userdata);
};
extern FSBumpListMenu gFSBumpListMenu;
// </FS:Ansariel>
#endif