178 lines
4.9 KiB
C++
178 lines
4.9 KiB
C++
/**
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* @file llpointer.h
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* @brief A reference-counted pointer for objects derived from LLRefCount
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LLPOINTER_H
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#define LLPOINTER_H
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#include "llerror.h" // *TODO: consider eliminating this
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//----------------------------------------------------------------------------
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// RefCount objects should generally only be accessed by way of LLPointer<>'s
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// NOTE: LLPointer<LLFoo> x = new LLFoo(); MAY NOT BE THREAD SAFE
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// if LLFoo::LLFoo() does anything like put itself in an update queue.
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// The queue may get accessed before it gets assigned to x.
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// The correct implementation is:
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// LLPointer<LLFoo> x = new LLFoo; // constructor does not do anything interesting
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// x->instantiate(); // does stuff like place x into an update queue
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// see llthread.h for LLThreadSafeRefCount
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//----------------------------------------------------------------------------
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// Note: relies on Type having ref() and unref() methods
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template <class Type> class LLPointer
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{
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public:
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LLPointer() :
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mPointer(NULL)
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{
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}
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LLPointer(Type* ptr) :
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mPointer(ptr)
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{
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ref();
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}
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LLPointer(const LLPointer<Type>& ptr) :
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mPointer(ptr.mPointer)
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{
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ref();
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}
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// support conversion up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
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template<typename Subclass>
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LLPointer(const LLPointer<Subclass>& ptr) :
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mPointer(ptr.get())
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{
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ref();
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}
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~LLPointer()
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{
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unref();
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}
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Type* get() const { return mPointer; }
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const Type* operator->() const { return mPointer; }
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Type* operator->() { return mPointer; }
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const Type& operator*() const { return *mPointer; }
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Type& operator*() { return *mPointer; }
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operator BOOL() const { return (mPointer != NULL); }
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operator bool() const { return (mPointer != NULL); }
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bool operator!() const { return (mPointer == NULL); }
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bool isNull() const { return (mPointer == NULL); }
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bool notNull() const { return (mPointer != NULL); }
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operator Type*() const { return mPointer; }
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operator const Type*() const { return mPointer; }
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bool operator !=(Type* ptr) const { return (mPointer != ptr); }
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bool operator ==(Type* ptr) const { return (mPointer == ptr); }
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bool operator ==(const LLPointer<Type>& ptr) const { return (mPointer == ptr.mPointer); }
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bool operator < (const LLPointer<Type>& ptr) const { return (mPointer < ptr.mPointer); }
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bool operator > (const LLPointer<Type>& ptr) const { return (mPointer > ptr.mPointer); }
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LLPointer<Type>& operator =(Type* ptr)
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{
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if( mPointer != ptr )
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{
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unref();
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mPointer = ptr;
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ref();
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}
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return *this;
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}
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LLPointer<Type>& operator =(const LLPointer<Type>& ptr)
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{
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if( mPointer != ptr.mPointer )
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{
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unref();
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mPointer = ptr.mPointer;
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ref();
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}
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return *this;
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}
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// support assignment up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
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template<typename Subclass>
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LLPointer<Type>& operator =(const LLPointer<Subclass>& ptr)
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{
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if( mPointer != ptr.get() )
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{
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unref();
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mPointer = ptr.get();
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ref();
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}
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return *this;
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}
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// Just exchange the pointers, which will not change the reference counts.
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static void swap(LLPointer<Type>& a, LLPointer<Type>& b)
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{
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Type* temp = a.mPointer;
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a.mPointer = b.mPointer;
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b.mPointer = temp;
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}
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protected:
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void ref()
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{
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if (mPointer)
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{
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mPointer->ref();
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}
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}
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void unref()
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{
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if (mPointer)
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{
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Type *tempp = mPointer;
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mPointer = NULL;
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tempp->unref();
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if (mPointer != NULL)
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{
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llwarns << "Unreference did assignment to non-NULL because of destructor" << llendl;
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unref();
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}
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}
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}
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protected:
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Type* mPointer;
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};
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#endif
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