138 lines
4.8 KiB
C++
138 lines
4.8 KiB
C++
/**
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* @file llviewertexteditor.h
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* @brief Text editor widget to let users enter a multi-line document//
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_VIEWERTEXTEDITOR_H
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#define LL_VIEWERTEXTEDITOR_H
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#include "lltexteditor.h"
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//
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// Classes
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//
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class LLViewerTextEditor : public LLTextEditor
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{
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public:
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struct Params : public LLInitParam::Block<Params, LLTextEditor::Params>
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{};
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protected:
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LLViewerTextEditor(const Params&);
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friend class LLUICtrlFactory;
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public:
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virtual ~LLViewerTextEditor();
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virtual void makePristine();
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/*virtual*/ void onVisibilityChange( BOOL new_visibility );
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// mousehandler overrides
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virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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virtual BOOL handleHover(S32 x, S32 y, MASK mask);
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virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask );
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virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
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BOOL drop, EDragAndDropType cargo_type,
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void *cargo_data, EAcceptance *accept, std::string& tooltip_msg);
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const class LLInventoryItem* getDragItem() const { return mDragItem; }
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virtual BOOL importBuffer(const char* buffer, S32 length);
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virtual bool importStream(std::istream& str);
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virtual BOOL exportBuffer(std::string& buffer);
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virtual void onValueChange(S32 start, S32 end);
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void setNotecardInfo(const LLUUID& notecard_item_id, const LLUUID& object_id, const LLUUID& preview_id)
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{
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mNotecardInventoryID = notecard_item_id;
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mObjectID = object_id;
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mPreviewID = preview_id;
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}
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void setNotecardObjectID(const LLUUID& object_id){ mObjectID = object_id;}
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void setASCIIEmbeddedText(const std::string& instr);
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void setEmbeddedText(const std::string& instr);
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std::string getEmbeddedText();
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// Appends Second Life time, small font, grey.
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// If this starts a line, you need to prepend a newline.
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std::string appendTime(bool prepend_newline);
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void copyInventory(const LLInventoryItem* item, U32 callback_id = 0);
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// returns true if there is embedded inventory.
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// *HACK: This is only useful because the notecard verifier may
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// change the asset if there is embedded inventory. This mechanism
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// should be changed to get a different asset id from the verifier
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// rather than checking if a re-load is necessary. Phoenix 2007-02-27
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bool hasEmbeddedInventory();
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private:
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// Embedded object operations
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void findEmbeddedItemSegments(S32 start, S32 end);
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virtual llwchar pasteEmbeddedItem(llwchar ext_char);
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BOOL openEmbeddedItemAtPos( S32 pos );
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BOOL openEmbeddedItem(LLPointer<LLInventoryItem> item, llwchar wc);
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S32 insertEmbeddedItem(S32 pos, LLInventoryItem* item);
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// *NOTE: most of openEmbeddedXXX methods except openEmbeddedLandmark take pointer to LLInventoryItem.
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// Be sure they don't bind it to callback function to avoid situation when it gets invalid when
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// callback is trigged after text editor is closed. See EXT-8459.
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void openEmbeddedTexture( LLInventoryItem* item, llwchar wc );
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void openEmbeddedSound( LLInventoryItem* item, llwchar wc );
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void openEmbeddedLandmark( LLPointer<LLInventoryItem> item_ptr, llwchar wc );
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void openEmbeddedCallingcard( LLInventoryItem* item, llwchar wc);
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void openEmbeddedSetting(LLInventoryItem* item, llwchar wc);
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void openEmbeddedGLTFMaterial(LLInventoryItem* item, llwchar wc);
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void showCopyToInvDialog( LLInventoryItem* item, llwchar wc );
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void showUnsavedAlertDialog( LLInventoryItem* item );
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bool onCopyToInvDialog(const LLSD& notification, const LLSD& response );
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static bool onNotecardDialog(const LLSD& notification, const LLSD& response );
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LLPointer<LLInventoryItem> mDragItem;
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LLTextSegment* mDragSegment;
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llwchar mDragItemChar;
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BOOL mDragItemSaved;
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class LLEmbeddedItems* mEmbeddedItemList;
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LLUUID mObjectID;
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LLUUID mNotecardInventoryID;
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LLUUID mPreviewID;
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LLPointer<class LLEmbeddedNotecardOpener> mInventoryCallback;
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//
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// Inner classes
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//
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class TextCmdInsertEmbeddedItem;
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};
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#endif // LL_VIEWERTEXTEDITOR_H
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