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39aefc63d1
phoenix-firestorm
/
indra
/
llrender
History
RunitaiLinden
a09b083b1b
Merge branch 'DRTVWR-596' into davep/SL-20611
2023-11-30 12:19:38 -06:00
..
CMakeLists.txt
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
2023-10-03 19:00:33 +03:00
llatmosphere.cpp
…
llatmosphere.h
…
llcubemap.cpp
…
llcubemap.h
…
llcubemaparray.cpp
SL-20498 Preserve default probe when resetting reflection probes.
2023-10-23 13:54:00 -05:00
llcubemaparray.h
SL-20498 Preserve default probe when resetting reflection probes.
2023-10-23 13:54:00 -05:00
llfontbitmapcache.cpp
…
llfontbitmapcache.h
…
llfontfreetype.cpp
…
llfontfreetype.h
…
llfontgl.cpp
Merge branch 'main' (DRTVWR-580) into DRTVWR-567
2023-07-17 23:34:59 +03:00
llfontgl.h
Merge branch 'main' (DRTVWR-580) into DRTVWR-567
2023-07-17 23:34:59 +03:00
llfontregistry.cpp
…
llfontregistry.h
…
llgl.cpp
Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (
#292
)
2023-07-18 14:38:18 -07:00
llgl.h
…
llglcommonfunc.cpp
…
llglcommonfunc.h
…
llglheaders.h
…
llglslshader.cpp
…
llglslshader.h
SL-20611 followup -- remove now unused glsl files. Fix transparent water.
2023-11-17 10:10:58 -06:00
llglstates.h
…
llgltexture.cpp
SL-20411 Thumbnail textures should have less of an impact on performance
#1
2023-11-21 22:11:30 +02:00
llgltexture.h
SL-20411 Thumbnail textures should have less of an impact on performance
#1
2023-11-21 22:11:30 +02:00
llgltypes.h
…
llimagegl.cpp
Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (
#393
)
2023-09-28 15:05:37 -05:00
llimagegl.h
Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (
#393
)
2023-09-28 15:05:37 -05:00
llpostprocess.cpp
…
llpostprocess.h
…
llrender.cpp
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
2023-08-22 13:17:58 -05:00
llrender.h
Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge
2023-10-25 16:44:14 -07:00
llrender2dutils.cpp
…
llrender2dutils.h
…
llrendernavprim.cpp
…
llrendernavprim.h
…
llrendersphere.cpp
…
llrendersphere.h
…
llrendertarget.cpp
…
llrendertarget.h
…
llshadermgr.cpp
SL-20611 followup -- remove now unused glsl files. Fix transparent water.
2023-11-17 10:10:58 -06:00
llshadermgr.h
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
2023-08-22 13:17:58 -05:00
lltexture.cpp
…
lltexture.h
…
lltexturemanagerbridge.cpp
…
lltexturemanagerbridge.h
…
lluiimage.cpp
…
lluiimage.h
…
lluiimage.inl
…
llvertexbuffer.cpp
SL-19709 Fix for fullbright shiny not factoring out exposure (update)
2023-09-05 16:59:48 +02:00
llvertexbuffer.h
…