70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/**
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* @file fsavatarsearchlistctrl.cpp
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* @brief A avatar search-specific implementation of scrolllist
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*
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* $LicenseInfo:firstyear=2014&license=viewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (c) 2014 Ansariel Hiller
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "fsavatarsearchlistctrl.h"
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#include "llscrolllistitem.h"
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static LLDefaultChildRegistry::Register<FSAvatarSearchListCtrl> r("fs_avatar_search_list");
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FSAvatarSearchListCtrl::FSAvatarSearchListCtrl(const Params& p)
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: FSScrollListCtrl(p)
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{
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}
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BOOL FSAvatarSearchListCtrl::handleRightMouseDown(S32 x, S32 y, MASK mask)
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{
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BOOL handled = LLUICtrl::handleRightMouseDown(x, y, mask);
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if (mContextMenu)
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{
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std::vector<LLScrollListItem*> selected_items = getAllSelected();
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if (selected_items.size() > 1)
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{
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uuid_vec_t selected_uuids;
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for (std::vector<LLScrollListItem*>::iterator it = selected_items.begin(); it != selected_items.end(); ++it)
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{
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selected_uuids.push_back((*it)->getUUID());
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}
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mContextMenu->show(this, selected_uuids, x, y);
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}
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else
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{
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LLScrollListItem* hit_item = hitItem(x, y);
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if (hit_item)
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{
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LLUUID val = hit_item->getValue();
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selectByID(val);
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uuid_vec_t selected_uuids;
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selected_uuids.push_back(val);
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mContextMenu->show(this, selected_uuids, x, y);
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}
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}
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}
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return handled;
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}
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