On Mac, in the CMake USE_BUGSPLAT logic, we created both xcarchive.zip (which is what BugSplat wants to see) and secondlife-symbols-darwin -64.tar.bz2 (which we don't think is used for anything). The tarball was posted to codeticket -- but why? If the point is to manually re-upload to BugSplat in case of failure, we'll do better saving xcarchive.zip to codeticket. For SL-19243, posting xcarchive.zip directly supports the goal of breaking out the upload to BugSplat as a separate step. Anyway, since xcarchive.zip is a superset of the tarball, the tarball can be recreated from the zip file, whereas the zip file can't be recreated from the tarball without opening the .dmg installer and extracting the viewer executable. If the xcarchive.zip file exists (that is, on Mac), post that to codeticket or GitHub, as applicable, instead of the tarball. In fact, in the USE_BUGSPLAT case, don't even bother creating the tarball since we're going to ignore it. Make the new build.sh logic that insists on BUGSPLAT_USER and BUGSPLAT_PASS conditional on BUGSPLAT_DB. |
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| .github | ||
| doc | ||
| etc | ||
| indra | ||
| scripts | ||
| .clang-format | ||
| .gitignore | ||
| .pre-commit-config.yaml | ||
| BuildParams | ||
| LICENSE | ||
| README.md | ||
| autobuild.xml | ||
| build.sh | ||
| buildscripts_support_functions | ||
README.md
Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.
Open Source
Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.
Download
Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.
Third Party Viewers
Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.
Build Instructions
Contribute
Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the open source portal for details.