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Nat Goodspeed 3eea556c28 SL-19243: Post xcarchive.zip instead of separate symbols tarball.
On Mac, in the CMake USE_BUGSPLAT logic, we created both xcarchive.zip (which
is what BugSplat wants to see) and secondlife-symbols-darwin -64.tar.bz2 (which
we don't think is used for anything). The tarball was posted to codeticket --
but why? If the point is to manually re-upload to BugSplat in case of failure,
we'll do better saving xcarchive.zip to codeticket.

For SL-19243, posting xcarchive.zip directly supports the goal of breaking out
the upload to BugSplat as a separate step.

Anyway, since xcarchive.zip is a superset of the tarball, the tarball can be
recreated from the zip file, whereas the zip file can't be recreated from the
tarball without opening the .dmg installer and extracting the viewer executable.

If the xcarchive.zip file exists (that is, on Mac), post that to codeticket or
GitHub, as applicable, instead of the tarball. In fact, in the USE_BUGSPLAT
case, don't even bother creating the tarball since we're going to ignore it.

Make the new build.sh logic that insists on BUGSPLAT_USER and BUGSPLAT_PASS
conditional on BUGSPLAT_DB.
2023-09-02 11:02:23 -04:00
.github SL-19243: Add post-mac-symbols job using viewer-post-bugsplat-mac. 2023-09-01 10:53:02 -04:00
doc Merge branch 'main' into DRTVWR-580-maint-T 2023-05-17 17:47:45 +03:00
etc SL-694 - stub support for ObjectAnimation message type 2017-05-30 22:03:43 +01:00
indra SL-19243: Post xcarchive.zip instead of separate symbols tarball. 2023-09-02 11:02:23 -04:00
scripts DRTVWR-558: Merge branch 'main' of secondlife/viewer into actions 2023-05-19 10:43:14 -04:00
.clang-format DRTVWR-497 tweak clang-format rules for argument packing 2020-08-24 13:52:57 -06:00
.gitignore Remove cygwin artifacts 2022-10-10 11:23:05 -07:00
.pre-commit-config.yaml SL-15741: Add pre-commit configuration 2022-01-24 18:47:10 +02:00
BuildParams Merge branch 'SL-15742' into DRTVWR-527-maint 2021-12-16 00:58:44 +02:00
LICENSE Renamed LICENSE.txt to follow naming scheme of other repos 2022-11-18 17:10:03 -05:00
README.md Fix readme logo for dark theme sites 2022-11-18 06:22:43 -05:00
autobuild.xml SL-19854: Update bugsplat to release v1.0.7-527603a. 2023-07-21 10:24:46 -04:00
build.sh SL-19243: Post xcarchive.zip instead of separate symbols tarball. 2023-09-02 11:02:23 -04:00
buildscripts_support_functions SL-18837: Get buildscripts_support_functions from sling-buildscripts 2023-06-28 16:58:32 -04:00

README.md

Second Life Logo

Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.

Open Source

Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.

Download

Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.

Third Party Viewers

Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.

Build Instructions

Windows

Mac

Linux

Contribute

Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the open source portal for details.