phoenix-firestorm/indra/llfilesystem/lldir_win32.cpp

456 lines
12 KiB
C++

/**
* @file lldir_win32.cpp
* @brief Implementation of directory utilities for windows
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#if LL_WINDOWS
#include "linden_common.h"
#include "lldir_win32.h"
#include "llerror.h"
#include "llstring.h"
#include "stringize.h"
#include "llfile.h"
#include <shlobj.h>
#include <fstream>
#include <direct.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
// Utility stuff to get versions of the sh
#define PACKVERSION(major,minor) MAKELONG(minor,major)
DWORD GetDllVersion(LPCTSTR lpszDllName);
namespace
{ // anonymous
enum class prst { INIT, OPEN, SKIP };
prst state{ prst::INIT };
// This is called so early that we can't count on static objects being
// properly constructed yet, so declare a pointer instead of an instance.
std::ofstream* prelogf = nullptr;
void prelog(const std::string& message)
{
std::optional<std::string> prelog_name;
switch (state)
{
case prst::INIT:
// assume we failed, until we succeed
state = prst::SKIP;
prelog_name = LLStringUtil::getoptenv("PRELOG");
if (! prelog_name)
// no PRELOG variable set, carry on
return;
prelogf = new llofstream(*prelog_name, std::ios_base::app);
if (! (prelogf && prelogf->is_open()))
// can't complain to anybody; how?
return;
// got the log file open, cool!
state = prst::OPEN;
(*prelogf) << "========================================================================"
<< std::endl;
// fall through, don't break
[[fallthrough]];
case prst::OPEN:
(*prelogf) << message << std::endl;
break;
case prst::SKIP:
// either PRELOG isn't set, or we failed to open that pathname
break;
}
}
} // anonymous namespace
#define PRELOG(expression) prelog(STRINGIZE(expression))
LLDir_Win32::LLDir_Win32()
{
// set this first: used by append() and add() methods
mDirDelimiter = "\\";
WCHAR w_str[MAX_PATH];
// Application Data is where user settings go. We rely on $APPDATA being
// correct.
auto APPDATA = LLStringUtil::getoptenv("APPDATA");
if (APPDATA)
{
mOSUserDir = *APPDATA;
}
PRELOG("APPDATA='" << mOSUserDir << "'");
// On Windows, we could have received a plain-ASCII pathname in which
// non-ASCII characters have been munged to '?', or the pathname could
// have been badly encoded and decoded such that we now have garbage
// instead of a valid path. Check that mOSUserDir actually exists.
if (mOSUserDir.empty() || ! fileExists(mOSUserDir))
{
PRELOG("APPDATA does not exist");
//HRESULT okay = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, w_str);
wchar_t *pwstr = NULL;
HRESULT okay = SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &pwstr);
PRELOG("SHGetKnownFolderPath(FOLDERID_RoamingAppData) returned " << okay);
if (SUCCEEDED(okay) && pwstr)
{
// But of course, only update mOSUserDir if SHGetKnownFolderPath() works.
mOSUserDir = ll_convert_wide_to_string(pwstr);
// Not only that: update our environment so that child processes
// will see a reasonable value as well.
_wputenv_s(L"APPDATA", pwstr);
// SHGetKnownFolderPath() contract requires us to free pwstr
CoTaskMemFree(pwstr);
PRELOG("mOSUserDir='" << mOSUserDir << "'");
}
}
// We want cache files to go on the local disk, even if the
// user is on a network with a "roaming profile".
//
// On Vista this is:
// C:\Users\James\AppData\Local
//
// We used to store the cache in AppData\Roaming, and the installer
// cleans up that version on upgrade. JC
auto LOCALAPPDATA = LLStringUtil::getoptenv("LOCALAPPDATA");
if (LOCALAPPDATA)
{
mOSCacheDir = *LOCALAPPDATA;
}
PRELOG("LOCALAPPDATA='" << mOSCacheDir << "'");
// Windows really does not deal well with pathnames containing non-ASCII
// characters. See above remarks about APPDATA.
if (mOSCacheDir.empty() || ! fileExists(mOSCacheDir))
{
PRELOG("LOCALAPPDATA does not exist");
//HRESULT okay = SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, w_str);
wchar_t *pwstr = NULL;
HRESULT okay = SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, NULL, &pwstr);
PRELOG("SHGetKnownFolderPath(FOLDERID_LocalAppData) returned " << okay);
if (SUCCEEDED(okay) && pwstr)
{
// But of course, only update mOSCacheDir if SHGetKnownFolderPath() works.
mOSCacheDir = ll_convert_wide_to_string(pwstr);
// Update our environment so that child processes will see a
// reasonable value as well.
_wputenv_s(L"LOCALAPPDATA", pwstr);
// SHGetKnownFolderPath() contract requires us to free pwstr
CoTaskMemFree(pwstr);
PRELOG("mOSCacheDir='" << mOSCacheDir << "'");
}
}
if (GetTempPath(MAX_PATH, w_str))
{
if (wcslen(w_str)) /* Flawfinder: ignore */
{
w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash
}
mTempDir = utf16str_to_utf8str(llutf16string(w_str));
if (mOSUserDir.empty())
{
mOSUserDir = mTempDir;
}
if (mOSCacheDir.empty())
{
mOSCacheDir = mTempDir;
}
}
else
{
mTempDir = mOSUserDir;
}
/*==========================================================================*|
// Now that we've got mOSUserDir, one way or another, let's see how we did
// with our environment variables.
{
auto report = [this](std::ostream& out){
out << "mOSUserDir = '" << mOSUserDir << "'\n"
<< "mOSCacheDir = '" << mOSCacheDir << "'\n"
<< "mTempDir = '" << mTempDir << "'" << std::endl;
};
int res = LLFile::mkdir(mOSUserDir);
if (res == -1)
{
// If we couldn't even create the directory, just blurt to stderr
report(std::cerr);
}
else
{
// successfully created logdir, plunk a log file there
std::string logfilename(add(mOSUserDir, "lldir.log"));
std::ofstream logfile(logfilename.c_str());
if (! logfile.is_open())
{
report(std::cerr);
}
else
{
report(logfile);
}
}
}
|*==========================================================================*/
// fprintf(stderr, "mTempDir = <%s>",mTempDir);
// Set working directory, for LLDir::getWorkingDir()
GetCurrentDirectory(MAX_PATH, w_str);
mWorkingDir = utf16str_to_utf8str(llutf16string(w_str));
// Set the executable directory
S32 size = GetModuleFileName(NULL, w_str, MAX_PATH);
if (size)
{
w_str[size] = '\0';
mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str));
S32 path_end = mExecutablePathAndName.find_last_of('\\');
if (path_end != std::string::npos)
{
mExecutableDir = mExecutablePathAndName.substr(0, path_end);
mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos);
}
else
{
mExecutableFilename = mExecutablePathAndName;
}
}
else
{
fprintf(stderr, "Couldn't get APP path, assuming current directory!");
mExecutableDir = mWorkingDir;
// Assume it's the current directory
}
// mAppRODataDir = ".";
// Determine the location of the App-Read-Only-Data
// Try the working directory then the exe's dir.
mAppRODataDir = mWorkingDir;
// if (mExecutableDir.find("indra") == std::string::npos)
// *NOTE:Mani - It is a mistake to put viewer specific code in
// the LLDir implementation. The references to 'skins' and
// 'llplugin' need to go somewhere else.
// alas... this also gets called during static initialization
// time due to the construction of gDirUtil in lldir.cpp.
if(! LLFile::isdir(add(mAppRODataDir, "skins")))
{
// What? No skins in the working dir?
// Try the executable's directory.
mAppRODataDir = mExecutableDir;
}
// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL;
mSkinBaseDir = add(mAppRODataDir, "skins");
// Build the default cache directory
mDefaultCacheDir = buildSLOSCacheDir();
// Make sure it exists
int res = LLFile::mkdir(mDefaultCacheDir);
if (res == -1)
{
LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << LL_ENDL;
}
mLLPluginDir = add(mExecutableDir, "llplugin");
}
LLDir_Win32::~LLDir_Win32()
{
}
// Implementation
void LLDir_Win32::initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir)
{
// Allow override so test apps can read newview directory
if (!app_read_only_data_dir.empty())
{
mAppRODataDir = app_read_only_data_dir;
mSkinBaseDir = add(mAppRODataDir, "skins");
}
mAppName = app_name;
mOSUserAppDir = add(mOSUserDir, app_name);
int res = LLFile::mkdir(mOSUserAppDir);
if (res == -1)
{
LL_WARNS() << "Couldn't create app user dir " << mOSUserAppDir << LL_ENDL;
LL_WARNS() << "Default to base dir" << mOSUserDir << LL_ENDL;
mOSUserAppDir = mOSUserDir;
}
//dumpCurrentDirectories();
res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
if (res == -1)
{
LL_WARNS() << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << LL_ENDL;
}
res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
if (res == -1)
{
LL_WARNS() << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << LL_ENDL;
}
res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
if (res == -1)
{
LL_WARNS() << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << LL_ENDL;
}
mCAFile = getExpandedFilename( LL_PATH_EXECUTABLE, "ca-bundle.crt" );
}
U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask)
{
HANDLE count_search_h;
U32 file_count;
file_count = 0;
WIN32_FIND_DATA FileData;
llutf16string pathname = utf8str_to_utf16str(dirname);
pathname += utf8str_to_utf16str(mask);
if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE)
{
file_count++;
while (FindNextFile(count_search_h, &FileData))
{
file_count++;
}
FindClose(count_search_h);
}
return (file_count);
}
std::string LLDir_Win32::getCurPath()
{
WCHAR w_str[MAX_PATH];
GetCurrentDirectory(MAX_PATH, w_str);
return utf16str_to_utf8str(llutf16string(w_str));
}
bool LLDir_Win32::fileExists(const std::string &filename) const
{
llstat stat_data;
// Check the age of the file
// Now, we see if the files we've gathered are recent...
int res = LLFile::stat(filename, &stat_data);
if (!res)
{
return true;
}
else
{
return false;
}
}
/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher()
{
return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
"SLPlugin.exe";
}
/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name)
{
return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
base_name + ".dll";
}
#if 0
// Utility function to get version number of a DLL
#define PACKVERSION(major,minor) MAKELONG(minor,major)
DWORD GetDllVersion(LPCTSTR lpszDllName)
{
HINSTANCE hinstDll;
DWORD dwVersion = 0;
hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */
if(hinstDll)
{
DLLGETVERSIONPROC pDllGetVersion;
pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion");
/*Because some DLLs might not implement this function, you
must test for it explicitly. Depending on the particular
DLL, the lack of a DllGetVersion function can be a useful
indicator of the version.
*/
if(pDllGetVersion)
{
DLLVERSIONINFO dvi;
HRESULT hr;
ZeroMemory(&dvi, sizeof(dvi));
dvi.cbSize = sizeof(dvi);
hr = (*pDllGetVersion)(&dvi);
if(SUCCEEDED(hr))
{
dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion);
}
}
FreeLibrary(hinstDll);
}
return dwVersion;
}
#endif
#endif