phoenix-firestorm/indra/newview/app_settings/shaders/class1/objects
Graham Linden 1df7760d31 SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
Make sky and cloud shaders use common scaleSoftClip implementation in gammaF.glsl
2018-09-14 21:52:52 +01:00
..
bumpF.glsl
bumpV.glsl
emissiveSkinnedV.glsl
emissiveV.glsl
fullbrightF.glsl
fullbrightNoColorV.glsl
fullbrightShinyF.glsl
fullbrightShinySkinnedV.glsl
fullbrightShinyV.glsl
fullbrightShinyWaterF.glsl
fullbrightSkinnedV.glsl
fullbrightV.glsl
fullbrightWaterF.glsl
impostorF.glsl
impostorV.glsl
indexedTextureF.glsl
indexedTextureV.glsl
nonindexedTextureV.glsl
previewF.glsl
previewV.glsl
shinyF.glsl
shinySimpleSkinnedV.glsl
shinyV.glsl
shinyWaterF.glsl
simpleF.glsl
simpleNoColorV.glsl
simpleNonIndexedV.glsl
simpleSkinnedV.glsl
simpleTexGenV.glsl
simpleV.glsl
simpleWaterF.glsl
treeV.glsl