| .. |
|
atmosphericsF.glsl
|
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
|
2018-09-14 21:52:52 +01:00 |
|
atmosphericsHelpersF.glsl
|
De-duplicate deferred shader code for atmospherics and transport.
|
2018-03-12 22:26:22 +01:00 |
|
atmosphericsHelpersV.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
atmosphericsV.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
atmosphericsVarsF.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
atmosphericsVarsV.glsl
|
SL-9711 modify clamping range on atmospheric additive color to balance between maintaining old look of WL settings and fixing SL1491 lens flare bug
|
2018-09-24 19:50:08 +01:00 |
|
atmosphericsVarsWaterF.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
atmosphericsVarsWaterV.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
cloudsF.glsl
|
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
|
2018-09-14 21:52:52 +01:00 |
|
cloudsV.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
gammaF.glsl
|
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
|
2018-09-14 21:52:52 +01:00 |
|
skyF.glsl
|
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
|
2018-09-14 21:52:52 +01:00 |
|
skyV.glsl
|
remove execute permission from many files that should not have it
|
2015-11-10 09:48:56 -05:00 |
|
transportF.glsl
|
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
|
2018-09-14 21:52:52 +01:00 |