84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
/**
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* @file llfetchedgltfmaterial.h
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*
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* $LicenseInfo:firstyear=2022&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2022, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#pragma once
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#include "llgltfmaterial.h"
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#include "llpointer.h"
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#include "llviewertexture.h"
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class LLGLSLShader;
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class LLFetchedGLTFMaterial: public LLGLTFMaterial
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{
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friend class LLGLTFMaterialList; // for lifetime management
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public:
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LLFetchedGLTFMaterial();
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virtual ~LLFetchedGLTFMaterial();
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LLFetchedGLTFMaterial& operator=(const LLFetchedGLTFMaterial& rhs);
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// LLGLTFMaterial::operator== is defined, but LLFetchedGLTFMaterial::operator== is not.
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bool operator==(const LLGLTFMaterial& rhs) const = delete;
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// If this material is loaded, fire the given function
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void onMaterialComplete(std::function<void()> material_complete);
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// bind this material for rendering
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// media_tex - optional media texture that may override the base color texture
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void bind(LLViewerTexture* media_tex = nullptr);
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bool isFetching() const { return mFetching; }
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bool isLoaded() const { return !mFetching && mFetchSuccess; }
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void addTextureEntry(LLTextureEntry* te) override;
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void removeTextureEntry(LLTextureEntry* te) override;
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virtual bool replaceLocalTexture(const LLUUID& tracking_id, const LLUUID& old_id, const LLUUID& new_id) override;
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virtual void updateTextureTracking() override;
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// Textures used for fetching/rendering
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LLPointer<LLViewerFetchedTexture> mBaseColorTexture;
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LLPointer<LLViewerFetchedTexture> mNormalTexture;
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LLPointer<LLViewerFetchedTexture> mMetallicRoughnessTexture;
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LLPointer<LLViewerFetchedTexture> mEmissiveTexture;
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std::set<LLTextureEntry*> mTextureEntires;
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// default material for when assets don't have one
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static LLFetchedGLTFMaterial sDefault;
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protected:
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// Lifetime management
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void materialBegin();
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void materialComplete(bool success);
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F64 mExpectedFlusTime; // since epoch in seconds
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bool mActive = true;
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bool mFetching = false;
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bool mFetchSuccess = false;
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std::vector<std::function<void()>> materialCompleteCallbacks;
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};
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