phoenix-firestorm/indra/llwindow
Ansariel 410704b5c6 Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2022-05-03 11:37:50 +02:00
..
CMakeLists.txt Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llappdelegate-objc.h
llcursortypes.cpp
llcursortypes.h
lldragdropwin32.cpp
lldragdropwin32.h
lldxhardware.cpp
lldxhardware.h
llkeyboard.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboard.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardheadless.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardheadless.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardmacosx.cpp
llkeyboardmacosx.h
llkeyboardsdl.cpp
llkeyboardsdl.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardsdl2.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardsdl2.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llkeyboardwin32.cpp
llkeyboardwin32.h
llmousehandler.cpp
llmousehandler.h
llopenglview-objc.h
llopenglview-objc.mm
llpreeditor.h
llwindow.cpp
llwindow.h Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2021-11-20 22:35:31 +01:00
llwindowcallbacks.cpp
llwindowcallbacks.h
llwindowheadless.cpp
llwindowheadless.h
llwindowmacosx-objc.h
llwindowmacosx-objc.mm SL-16789 FIXED [MAC] only default cursor is shown after nstalling the Viewer in a directory with a non-ASCII name 2022-02-14 12:51:30 +01:00
llwindowmacosx.cpp Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm 2022-03-02 10:12:19 +01:00
llwindowmacosx.h Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2021-11-20 22:35:31 +01:00
llwindowmesaheadless.cpp
llwindowmesaheadless.h
llwindowsdl.cpp FIRE-31486; Make UTF8 the default clipboard format 2022-03-25 18:23:44 +01:00
llwindowsdl.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llwindowsdl2.cpp Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llwindowsdl2.h Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still. 2022-04-25 21:24:29 +02:00
llwindowwin32.cpp Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2022-05-03 11:37:50 +02:00
llwindowwin32.h Merge branch 'master' (DRTVWR-557) into DRTVWR-546 2022-03-01 13:41:42 +02:00