phoenix-firestorm/indra/newview/fsavatarrenderpersistence.h

67 lines
2.4 KiB
C++

/**
* @file fsavatarrenderpersistence.h
* @brief Firestorm avatar render settings persistence
*
* $LicenseInfo:firstyear=2016&license=viewerlgpl$
* Copyright (c) 2016 Ansariel Hiller @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
* $/LicenseInfo$
*/
#ifndef FS_AVATARRENDERPERSISTENCE_H
#define FS_AVATARRENDERPERSISTENCE_H
#include "llsingleton.h"
#include "llvoavatar.h"
class FSAvatarRenderPersistence
: public LLSingleton<FSAvatarRenderPersistence>
{
LOG_CLASS(FSAvatarRenderPersistence);
friend class FSPanelPreferenceBackup;
LLSINGLETON(FSAvatarRenderPersistence);
virtual ~FSAvatarRenderPersistence();
public:
void init();
LLVOAvatar::VisualMuteSettings getAvatarRenderSettings(const LLUUID& avatar_id);
void setAvatarRenderSettings(const LLUUID& avatar_id, LLVOAvatar::VisualMuteSettings render_settings);
typedef std::map<LLUUID, LLVOAvatar::VisualMuteSettings> avatar_render_setting_t;
avatar_render_setting_t getAvatarRenderMap() const { return mAvatarRenderMap; }
typedef boost::signals2::signal<void(const LLUUID& avatar_id, LLVOAvatar::VisualMuteSettings render_setting)> render_setting_changed_callback_t;
boost::signals2::connection setAvatarRenderSettingChangedCallback(const render_setting_changed_callback_t::slot_type& cb)
{
return mAvatarRenderSettingChangedCallback.connect(cb);
}
private:
void loadAvatarRenderSettings();
void saveAvatarRenderSettings();
avatar_render_setting_t mAvatarRenderMap;
render_setting_changed_callback_t mAvatarRenderSettingChangedCallback;
};
#endif // FS_AVATARRENDERPERSISTENCE_H