90 lines
2.6 KiB
C++
90 lines
2.6 KiB
C++
/**
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* @file lltransientfloatermgr.h
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* @brief LLFocusMgr base class
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTRANSIENTFLOATERMGR_H
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#define LL_LLTRANSIENTFLOATERMGR_H
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#include "llui.h"
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#include "llsingleton.h"
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#include "llfloater.h"
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class LLTransientFloater;
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/**
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* Provides functionality to hide transient floaters.
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*/
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class LLTransientFloaterMgr: public LLSingleton<LLTransientFloaterMgr>
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{
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LLSINGLETON(LLTransientFloaterMgr);
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public:
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enum ETransientGroup
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{
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GLOBAL, DOCKED, IM
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};
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void registerTransientFloater(LLTransientFloater* floater);
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void unregisterTransientFloater(LLTransientFloater* floater);
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void addControlView(ETransientGroup group, LLView* view);
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void removeControlView(ETransientGroup group, LLView* view);
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void addControlView(LLView* view);
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void removeControlView(LLView* view);
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private:
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typedef std::set<LLHandle<LLView> > controls_set_t;
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typedef std::map<ETransientGroup, controls_set_t > group_controls_t;
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void hideTransientFloaters(S32 x, S32 y);
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void leftMouseClickCallback(S32 x, S32 y, MASK mask);
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bool isControlClicked(ETransientGroup group, controls_set_t& set, S32 x, S32 y);
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std::set<LLTransientFloater*> mTransSet;
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group_controls_t mGroupControls;
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};
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/**
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* An abstract class declares transient floater interfaces.
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*/
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class LLTransientFloater
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{
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protected:
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/**
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* Class initialization method.
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* Should be called from descendant constructor.
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*/
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void init(LLFloater* thiz);
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public:
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virtual LLTransientFloaterMgr::ETransientGroup getGroup() = 0;
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bool isTransientDocked() { return mFloater->isDocked(); };
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void setTransientVisible(bool visible) {mFloater->setVisible(visible); }
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private:
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LLFloater* mFloater;
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};
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#endif // LL_LLTRANSIENTFLOATERMGR_H
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