121 lines
4.7 KiB
C++
121 lines
4.7 KiB
C++
/**
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* @file llpanelmsgs.h
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* @brief Message popup preferences panel
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_VIEWERMEDIAFOCUS_H
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#define LL_VIEWERMEDIAFOCUS_H
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// includes for LLViewerMediaFocus
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#include "llfocusmgr.h"
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#include "llviewermedia.h"
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#include "llviewerobject.h"
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#include "llviewerwindow.h"
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#include "llselectmgr.h"
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class LLViewerMediaImpl;
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class LLPanelPrimMediaControls;
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class LLViewerMediaFocus :
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public LLFocusableElement,
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public LLSingleton<LLViewerMediaFocus>
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{
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LLSINGLETON(LLViewerMediaFocus);
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~LLViewerMediaFocus();
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public:
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// Set/clear the face that has media focus (takes keyboard input and has the full set of controls)
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void setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
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void clearFocus();
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// Set/clear the face that has "media hover" (has the mimimal set of controls to zoom in or pop out into a media browser).
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// If a media face has focus, the media hover will be ignored.
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void setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
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void clearHover();
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bool getFocus();
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/*virtual*/ bool handleKey(KEY key, MASK mask, bool called_from_parent) override;
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/*virtual*/ bool handleKeyUp(KEY key, MASK mask, bool called_from_parent) override;
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/*virtual*/ bool handleUnicodeChar(llwchar uni_char, bool called_from_parent) override;
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bool handleScrollWheel(const LLVector2& texture_coords, S32 clicks_x, S32 clicks_y);
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bool handleScrollWheel(S32 x, S32 y, S32 clicks_x, S32 clicks_y);
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void update();
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static LLVector3d setCameraZoom(LLViewerObject* object, LLVector3 normal, F32 padding_factor, bool zoom_in_only = false);
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static F32 getBBoxAspectRatio(const LLBBox& bbox, const LLVector3& normal, F32* height, F32* width, F32* depth);
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bool isFocusedOnFace(LLPointer<LLViewerObject> objectp, S32 face);
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bool isHoveringOverFace(LLPointer<LLViewerObject> objectp, S32 face);
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bool isHoveringOverFocused() { return mFocusedObjectID == mHoverObjectID && mFocusedObjectFace == mHoverObjectFace; };
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// These look up (by uuid) and return the values that were set with setFocusFace. They will return null if the objects have been destroyed.
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LLViewerMediaImpl* getFocusedMediaImpl();
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LLViewerObject* getFocusedObject();
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S32 getFocusedFace() { return mFocusedObjectFace; }
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LLUUID getFocusedObjectID() { return mFocusedObjectID; }
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// These look up (by uuid) and return the values that were set with setHoverFace. They will return null if the objects have been destroyed.
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LLViewerMediaImpl* getHoverMediaImpl();
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LLViewerObject* getHoverObject();
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S32 getHoverFace() { return mHoverObjectFace; }
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// Try to focus/zoom on the specified media (if it's on an object in world).
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void focusZoomOnMedia(LLUUID media_id);
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// Are we zoomed in?
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bool isZoomed() const;
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bool isZoomedOnMedia(LLUUID media_id);
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void unZoom();
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// Return the ID of the media instance the controls are currently attached to (either focus or hover).
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LLUUID getControlsMediaID();
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// The MoaP object wants keyup and keydown events. Overridden to return true.
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virtual bool wantsKeyUpKeyDown() const override;
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virtual bool wantsReturnKey() const override;
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protected:
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/*virtual*/ void onFocusReceived() override;
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/*virtual*/ void onFocusLost() override;
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private:
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LLHandle<LLPanelPrimMediaControls> mMediaControls;
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LLObjectSelectionHandle mSelection;
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LLUUID mFocusedObjectID;
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S32 mFocusedObjectFace;
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LLUUID mFocusedImplID;
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LLUUID mPrevFocusedImplID;
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LLVector3 mFocusedObjectNormal;
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LLUUID mHoverObjectID;
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S32 mHoverObjectFace;
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LLUUID mHoverImplID;
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LLVector3 mHoverObjectNormal;
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};
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#endif // LL_VIEWERMEDIAFOCUS_H
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