* #926 WIP - HDRI import prototype v0 * #926 WIP -- add OpenEXR to autobuild.xml * #926 WIP -- Add OpenEXR cmake * #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load * #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!) * implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926 * Fix Xcode/clang compile error regarding new[]/delete[] mismatch * #926 HDRI Preview finishing touches. - Full ACES when HDRI is enabled - Fix for probes getting stuck paused - Add exposure and rotation controls --------- Co-authored-by: Brad Linden <brad@lindenlab.com> |
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| .. | ||
| CMakeLists.txt | ||
| llatmosphere.cpp | ||
| llatmosphere.h | ||
| llcubemap.cpp | ||
| llcubemap.h | ||
| llcubemaparray.cpp | ||
| llcubemaparray.h | ||
| llfontbitmapcache.cpp | ||
| llfontbitmapcache.h | ||
| llfontfreetype.cpp | ||
| llfontfreetype.h | ||
| llfontfreetypesvg.cpp | ||
| llfontfreetypesvg.h | ||
| llfontgl.cpp | ||
| llfontgl.h | ||
| llfontregistry.cpp | ||
| llfontregistry.h | ||
| llgl.cpp | ||
| llgl.h | ||
| llglcommonfunc.cpp | ||
| llglcommonfunc.h | ||
| llglheaders.h | ||
| llglslshader.cpp | ||
| llglslshader.h | ||
| llglstates.h | ||
| llgltexture.cpp | ||
| llgltexture.h | ||
| llgltypes.h | ||
| llimagegl.cpp | ||
| llimagegl.h | ||
| llpostprocess.cpp | ||
| llpostprocess.h | ||
| llrender.cpp | ||
| llrender.h | ||
| llrender2dutils.cpp | ||
| llrender2dutils.h | ||
| llrendernavprim.cpp | ||
| llrendernavprim.h | ||
| llrendersphere.cpp | ||
| llrendersphere.h | ||
| llrendertarget.cpp | ||
| llrendertarget.h | ||
| llshadermgr.cpp | ||
| llshadermgr.h | ||
| lltexture.cpp | ||
| lltexture.h | ||
| lltexturemanagerbridge.cpp | ||
| lltexturemanagerbridge.h | ||
| lluiimage.cpp | ||
| lluiimage.h | ||
| lluiimage.inl | ||
| llvertexbuffer.cpp | ||
| llvertexbuffer.h | ||