326 lines
9.6 KiB
C++
326 lines
9.6 KiB
C++
/**
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* @file llnotificationtemplate.h
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* @brief Description of notification contents
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* @author Q (with assistance from Richard and Coco)
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*
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* $LicenseInfo:firstyear=2008&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLNOTIFICATION_TEMPLATE_H
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#define LL_LLNOTIFICATION_TEMPLATE_H
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#include "llinitparam.h"
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#include "llnotifications.h"
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typedef std::shared_ptr<LLNotificationForm> LLNotificationFormPtr;
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// This is the class of object read from the XML file (notifications.xml,
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// from the appropriate local language directory).
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struct LLNotificationTemplate
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{
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struct CombineBehaviorNames
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: public LLInitParam::TypeValuesHelper<LLNotification::ECombineBehavior, CombineBehaviorNames>
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{
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static void declareValues()
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{
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declare("replace_with_new", LLNotification::REPLACE_WITH_NEW);
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declare("combine_with_new", LLNotification::COMBINE_WITH_NEW);
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declare("keep_old", LLNotification::KEEP_OLD);
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declare("cancel_old", LLNotification::CANCEL_OLD);
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}
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};
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struct GlobalString : public LLInitParam::Block<GlobalString>
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{
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Mandatory<std::string> name,
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value;
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GlobalString()
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: name("name"),
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value("value")
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{}
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};
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struct UniquenessContext : public LLInitParam::Block<UniquenessContext>
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{
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Mandatory<std::string> value;
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UniquenessContext()
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: value("value")
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{
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addSynonym(value, "key");
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}
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};
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struct UniquenessConstraint : public LLInitParam::Block<UniquenessConstraint>
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{
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private:
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// this idiom allows
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// <notification> <unique/> </notification>
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// as well as
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// <notification> <unique> <context></context> </unique>...
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Optional<LLInitParam::Flag> dummy_val;
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public:
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Multiple<UniquenessContext> contexts;
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Optional<LLNotification::ECombineBehavior, CombineBehaviorNames> combine;
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UniquenessConstraint()
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: contexts("context"),
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combine("combine", LLNotification::REPLACE_WITH_NEW),
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dummy_val("")
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{}
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};
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// Templates are used to define common form types, such as OK/Cancel dialogs, etc.
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struct Template : public LLInitParam::Block<Template>
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{
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Mandatory<std::string> name;
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Mandatory<LLNotificationForm::Params> form;
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Template()
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: name("name"),
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form("form")
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{}
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};
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// Reference a template to use its form elements
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struct TemplateRef : public LLInitParam::Block<TemplateRef>
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{
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Mandatory<std::string> name;
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Optional<std::string> yes_text,
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no_text,
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cancel_text,
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help_text,
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ignore_text;
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TemplateRef()
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: name("name"),
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yes_text("yestext"),
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no_text("notext"),
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cancel_text("canceltext"),
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help_text("helptext"),
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ignore_text("ignoretext")
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{}
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};
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struct URL : public LLInitParam::Block<URL>
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{
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Mandatory<S32> option;
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Mandatory<std::string> value;
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Optional<std::string> target;
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Ignored name;
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URL()
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: option("option", -1),
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value("value"),
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target("target", "_blank"),
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name("name")
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{}
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};
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struct FormRef : public LLInitParam::ChoiceBlock<FormRef>
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{
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Alternative<LLNotificationForm::Params> form;
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Alternative<TemplateRef> form_template;
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FormRef()
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: form("form"),
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form_template("usetemplate")
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{}
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};
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struct Tag : public LLInitParam::Block<Tag>
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{
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Mandatory<std::string> value;
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Tag()
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: value("value")
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{}
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};
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struct Footer : public LLInitParam::Block<Footer>
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{
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Mandatory<std::string> value;
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Footer()
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: value("value")
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{
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addSynonym(value, "");
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}
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};
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struct Params : public LLInitParam::Block<Params>
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{
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Mandatory<std::string> name;
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Optional<bool> persist,
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log_to_im,
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show_toast,
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fade_toast,
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log_to_chat,
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force_urls_external;
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Optional<std::string> functor,
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icon,
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label,
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sound,
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type,
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value;
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Optional<U32> duration;
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Optional<S32> expire_option;
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Optional<URL> url;
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Optional<UniquenessConstraint> unique;
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Optional<FormRef> form_ref;
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Optional<ENotificationPriority,
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NotificationPriorityValues> priority;
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Multiple<Tag> tags;
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Optional<Footer> footer;
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Params()
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: name("name"),
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persist("persist", false),
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fade_toast("fade_toast", true),
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log_to_im("log_to_im", false),
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show_toast("show_toast", true),
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log_to_chat("log_to_chat", true),
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force_urls_external("force_urls_external", false),
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functor("functor"),
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icon("icon"),
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label("label"),
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priority("priority"),
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sound("sound"),
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type("type"),
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value("value"),
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duration("duration"),
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expire_option("expireOption", -1),
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url("url"),
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unique("unique"),
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form_ref(""),
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tags("tag"),
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footer("footer")
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{}
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};
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struct Notifications : public LLInitParam::Block<Notifications>
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{
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Multiple<GlobalString> strings;
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Multiple<Template> templates;
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Multiple<Params> notifications;
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Notifications()
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: strings("global"),
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notifications("notification"),
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templates("template")
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{}
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};
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LLNotificationTemplate(const Params& p);
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// the name of the notification -- the key used to identify it
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// Ideally, the key should follow variable naming rules
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// (no spaces or punctuation).
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std::string mName;
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// The type of the notification
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// used to control which queue it's stored in
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std::string mType;
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// The text used to display the notification. Replaceable parameters
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// are enclosed in square brackets like this [].
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std::string mMessage;
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// The text used to display the notification, but under the form.
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std::string mFooter;
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// The label for the notification; used for
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// certain classes of notification (those with a window and a window title).
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// Also used when a notification pops up underneath the current one.
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// Replaceable parameters can be used in the label.
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std::string mLabel;
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// The name of the icon image. This should include an extension.
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std::string mIcon;
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// This is the Highlander bit -- "There Can Be Only One"
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// An outstanding notification with this bit set
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// is updated by an incoming notification with the same name,
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// rather than creating a new entry in the queue.
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// (used for things like progress indications, or repeating warnings
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// like "the grid is going down in N minutes")
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bool mUnique;
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LLNotification::ECombineBehavior mCombineBehavior;
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// if we want to be unique only if a certain part of the payload or substitutions args
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// are constant specify the field names for the payload. The notification will only be
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// combined if all of the fields named in the context are identical in the
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// new and the old notification; otherwise, the notification will be
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// duplicated. This is to support suppressing duplicate offers from the same
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// sender but still differentiating different offers. Example: Invitation to
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// conference chat.
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std::vector<std::string> mUniqueContext;
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// If this notification expires automatically, this value will be
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// nonzero, and indicates the number of seconds for which the notification
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// will be valid (a teleport offer, for example, might be valid for
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// 300 seconds).
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U32 mExpireSeconds;
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// if the offer expires, one of the options is chosen automatically
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// based on its "value" parameter. This controls which one.
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// If expireSeconds is specified, expireOption should also be specified.
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U32 mExpireOption;
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// if the notification contains a url, it's stored here (and replaced
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// into the message where [_URL] is found)
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std::string mURL;
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// if there's a URL in the message, this controls which option visits
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// that URL. Obsolete this and eliminate the buttons for affected
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// messages when we allow clickable URLs in the UI
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U32 mURLOption;
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//This is a flag that tells if option url needs to open externally dispite
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//what the user setting is.
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std::string mURLTarget;
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// All links clicked inside notification will be opened in external browser
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// Note: Some notifications block and exit viewer, yet they provide a link
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// to click, we should be able to open such links in external browser.
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bool mForceUrlsExternal;
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// does this notification persist across sessions? if so, it will be
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// serialized to disk on first receipt and read on startup
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bool mPersist;
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// This is the name of the default functor, if present, to be
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// used for the notification's callback. It is optional, and used only if
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// the notification is constructed without an identified functor.
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std::string mDefaultFunctor;
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// The form data associated with a given notification (buttons, text boxes, etc)
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LLNotificationFormPtr mForm;
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// default priority for notifications of this type
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ENotificationPriority mPriority;
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// Stores the sound name which can then be used to play the sound using make_ui_sound
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std::string mSoundName;
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// List of tags that rules can match against.
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std::list<std::string> mTags;
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// inject these notifications into chat/IM streams
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bool mLogToChat;
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bool mLogToIM;
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bool mShowToast;
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bool mFadeToast;
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};
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#endif //LL_LLNOTIFICATION_TEMPLATE_H
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