phoenix-firestorm/indra/llmath
Dave Parks d42dc0c367 SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast) 2011-12-16 17:43:30 -06:00
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tests EXP-1129 FIX SLURLs with only 2 coordinates are interpreted as center of sim 2011-08-22 13:16:58 -07:00
CMakeLists.txt STORM-1315 Ability to do simple math in numeric edit fields 2011-06-29 23:40:20 -07:00
camera.h
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coordframe.h
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llbbox.cpp
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llbbox.h
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llbboxlocal.cpp
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llbboxlocal.h
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llcalc.cpp Merge up to LL FUI 2011-10-28 02:00:09 -04:00
llcalc.h Merge up to LL FUI 2011-10-28 02:00:09 -04:00
llcalcparser.cpp Merge up to LL FUI 2011-10-28 02:00:09 -04:00
llcalcparser.h Merge up to LL FUI 2011-10-28 02:00:09 -04:00
llcamera.cpp
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llcamera.h
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llcoord.h
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llcoordframe.cpp
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llcoordframe.h
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llinterp.h
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llline.cpp
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llline.h
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llmath.h BUILDFIX fixing crash on performance analysis when there is no variation 2011-06-06 11:42:04 -04:00
llmatrix3a.cpp
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llmatrix3a.h
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llmatrix3a.inl
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llmatrix4a.h
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llmodularmath.cpp
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llmodularmath.h
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lloctree.h SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast) 2011-12-16 17:43:30 -06:00
llperlin.cpp
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llperlin.h
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llplane.h
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llquantize.h
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llquaternion.cpp
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llquaternion.h
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llquaternion2.h
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llquaternion2.inl
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llrect.cpp
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llrect.h
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llsdutil_math.cpp
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llsdutil_math.h
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llsimdmath.h
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llsimdtypes.h
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llsimdtypes.inl
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llsphere.cpp
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llsphere.h
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lltreenode.h
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llv4math.h
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llv4matrix3.h
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llv4matrix4.h
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llv4vector3.h
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llvector4a.cpp
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llvector4a.h
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llvector4a.inl
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llvector4logical.h
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llvolume.cpp SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast) 2011-12-16 17:43:30 -06:00
llvolume.h Merge up to LL FUI 2011-10-28 02:00:09 -04:00
llvolumemgr.cpp Merge backout of b782a75c99e6 2011-10-14 11:58:35 -05:00
llvolumemgr.h implment old version of bitmap browser, work done by Vaalith Jinn 2011-09-06 10:49:48 -07:00
llvolumeoctree.cpp
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llvolumeoctree.h
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m3math.cpp
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m3math.h
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m4math.cpp
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m4math.h
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raytrace.cpp
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raytrace.h
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v2math.cpp
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v2math.h
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v3color.cpp
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v3color.h
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v3dmath.cpp
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v3dmath.h
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v3math.cpp
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v3math.h
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v4color.cpp
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v4color.h
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v4coloru.cpp Do not put pointers into the LLColor4U union. That messes everything up when compiling under 64 Bit 2011-09-12 21:51:02 +02:00
v4coloru.h Do not put pointers into the LLColor4U union. That messes everything up when compiling under 64 Bit 2011-09-12 21:51:02 +02:00
v4math.cpp
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v4math.h
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xform.cpp
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xform.h Opensim - detect and use various configuration limits which might be different from SL, by ArminW 2011-08-28 07:10:09 -04:00