phoenix-firestorm/indra/newview/fspanelface.cpp

5983 lines
196 KiB
C++

/**
* @file fspanelface.cpp
* @brief Consolidated materials/texture panel in the tools floater
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
* Copyright (C) 2024, Zi Ree@Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fspanelface.h"
#include <unordered_set> // Used to find all faces with same texture
#include "llagent.h"
#include "llagentdata.h"
#include "llbutton.h"
#include "llcalc.h"
#include "llcheckboxctrl.h"
#include "llcolorswatch.h"
#include "llcombobox.h"
#include "lldrawpoolbump.h"
#include "llerror.h"
#include "llface.h"
// #include "llfilesystem.h"
#include "llfetchedgltfmaterial.h"
#include "llgltfmateriallist.h"
#include "llinventoryfunctions.h"
#include "llinventorymodel.h" // gInventory
#include "llinventorymodelbackgroundfetch.h"
#include "llfloatermediasettings.h"
#include "llfloaterreg.h"
#include "llfloatertools.h"
#include "llfontgl.h"
#include "lllineeditor.h"
#include "llmaterialmgr.h"
#include "llmaterialeditor.h"
#include "llmediactrl.h"
#include "llmediaentry.h"
#include "llmenubutton.h"
#include "llnotificationsutil.h"
#include "llpanelcontents.h"
#include "llpluginclassmedia.h"
#include "llradiogroup.h"
#include "llrect.h"
#include "llresmgr.h"
// #include "llsd.h"
// #include "llsdserialize.h"
// #include "llsdutil.h"
#include "llselectmgr.h"
#include "llspinctrl.h"
#include "llstring.h"
#include "lltextbox.h"
#include "lltexturectrl.h"
#include "lltextureentry.h"
#include "lltooldraganddrop.h"
#include "lltoolface.h"
#include "lltoolmgr.h"
#include "lltrans.h"
#include "llui.h"
// #include "llviewerassetupload.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
// #include "llviewermenufile.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvovolume.h"
#include "llvoinventorylistener.h"
#include "lluictrlfactory.h"
#include "llviewertexturelist.h"// Update sel manager as to which channel we're editing so it can reflect the correct overlay UI
// Dirty flags - taken from llmaterialeditor.cpp ... LL please put this in a .h! -Zi
static const U32 MATERIAL_BASE_COLOR_DIRTY = 0x1 << 0;
static const U32 MATERIAL_BASE_COLOR_TEX_DIRTY = 0x1 << 1;
static const U32 MATERIAL_NORMAL_TEX_DIRTY = 0x1 << 2;
static const U32 MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY = 0x1 << 3;
static const U32 MATERIAL_METALLIC_ROUGHTNESS_METALNESS_DIRTY = 0x1 << 4;
static const U32 MATERIAL_METALLIC_ROUGHTNESS_ROUGHNESS_DIRTY = 0x1 << 5;
static const U32 MATERIAL_EMISIVE_COLOR_DIRTY = 0x1 << 6;
static const U32 MATERIAL_EMISIVE_TEX_DIRTY = 0x1 << 7;
static const U32 MATERIAL_DOUBLE_SIDED_DIRTY = 0x1 << 8;
static const U32 MATERIAL_ALPHA_MODE_DIRTY = 0x1 << 9;
static const U32 MATERIAL_ALPHA_CUTOFF_DIRTY = 0x1 << 10;
FSPanelFace::Selection FSPanelFace::sMaterialOverrideSelection;
void FSPanelFace::updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func)
{
struct LLSelectedTEGLTFMaterialFunctor : public LLSelectedTEFunctor
{
LLSelectedTEGLTFMaterialFunctor(std::function<void(LLGLTFMaterial*)> func) : mFunc(func) {}
virtual ~LLSelectedTEGLTFMaterialFunctor() {};
bool apply(LLViewerObject* object, S32 face) override
{
LLGLTFMaterial new_override;
const LLTextureEntry* tep = object->getTE(face);
if (tep->getGLTFMaterialOverride())
{
new_override = *tep->getGLTFMaterialOverride();
}
mFunc(&new_override);
LLGLTFMaterialList::queueModify(object, face, &new_override);
return true;
}
std::function<void(LLGLTFMaterial*)> mFunc;
} select_func(func);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&select_func);
}
template<typename T>
void readSelectedGLTFMaterial(std::function<T(const LLGLTFMaterial*)> func, T& value, bool& identical, bool has_tolerance, T tolerance)
{
struct LLSelectedTEGetGLTFMaterialFunctor : public LLSelectedTEGetFunctor<T>
{
LLSelectedTEGetGLTFMaterialFunctor(std::function<T(const LLGLTFMaterial*)> func) : mFunc(func) {}
virtual ~LLSelectedTEGetGLTFMaterialFunctor() {};
T get(LLViewerObject* object, S32 face) override
{
const LLTextureEntry* tep = object->getTE(face);
const LLGLTFMaterial* render_material = tep->getGLTFRenderMaterial();
return mFunc(render_material);
}
std::function<T(const LLGLTFMaterial*)> mFunc;
} select_func(func);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&select_func, value, has_tolerance, tolerance);
}
//
// keep LLRenderMaterialFunctor in sync with llmaterialeditor.cpp - Would be nice if we
// had this in its own file so we could include it from both sides ... -Zi
//
// local preview of material changes
class LLRenderMaterialFunctor : public LLSelectedTEFunctor
{
public:
LLRenderMaterialFunctor(const LLUUID &id)
: mMatId(id)
{
}
bool apply(LLViewerObject* objectp, S32 te) override
{
if (objectp && objectp->permModify() && objectp->getVolume())
{
LLVOVolume* vobjp = (LLVOVolume*)objectp;
vobjp->setRenderMaterialID(te, mMatId, false /*preview only*/);
vobjp->updateTEMaterialTextures(te);
}
return true;
}
private:
LLUUID mMatId;
};
//
// keep LLRenderMaterialOverrideFunctor in sync with llmaterialeditor.cpp just take
// out the reverting functionality as it makes no real sense with all the texture
// controls visible for the material at all times.
// TODO: look at how to handle local textures, especially when saving materials
// - Would be nice if we had this in its own file so we could include it from both sides ... -Zi
//
class LLRenderMaterialOverrideFunctor : public LLSelectedNodeFunctor
{
public:
LLRenderMaterialOverrideFunctor(
LLGLTFMaterial* material_to_apply,
U32 unsaved_changes
)
: mMaterialToApply(material_to_apply)
, mUnsavedChanges(unsaved_changes)
{
}
virtual bool apply(LLSelectNode* nodep) override
{
LLViewerObject* objectp = nodep->getObject();
if (!objectp || !objectp->permModify() || !objectp->getVolume())
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10001 << " skipped object" << LL_ENDL;
return false;
}
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10002 << " " << num_tes << LL_ENDL;
// post override from given object and te to the simulator
// requestData should have:
// object_id - UUID of LLViewerObject
// side - S32 index of texture entry
// gltf_json - String of GLTF json for override data
for (S32 te = 0; te < num_tes; ++te)
{
if (!nodep->isTESelected(te))
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10003 << " skipping unselected te " << te << LL_ENDL;
continue;
}
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10004 << " te " << te << LL_ENDL;
// Get material from object
// Selection can cover multiple objects, and live editor is
// supposed to overwrite changed values only
LLTextureEntry* tep = objectp->getTE(te);
if (tep->getGLTFMaterial() == nullptr)
{
// overrides are not supposed to work or apply if
// there is no base material to work from
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10004 << " skipping te with no base material " << te << LL_ENDL;
continue;
}
LLPointer<LLGLTFMaterial> material = tep->getGLTFMaterialOverride();
LL_DEBUGS("APPLY_GLTF_CHANGES") << "10004b" << " material is null? " << material.isNull() << LL_ENDL;
// make a copy to not invalidate existing
// material for multiple objects
if (material.isNull())
{
// Start with a material override which does not make any changes
material = new LLGLTFMaterial();
}
else
{
material = new LLGLTFMaterial(*material);
}
// Override object's values with values from editor where appropriate
if (mUnsavedChanges & MATERIAL_BASE_COLOR_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_BASE_COLOR_DIRTY" << LL_ENDL;
material->setBaseColorFactor(mMaterialToApply->mBaseColor, true);
}
if (mUnsavedChanges & MATERIAL_BASE_COLOR_TEX_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_BASE_COLOR_TEX_DIRTY" << LL_ENDL;
material->setBaseColorId(mMaterialToApply->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR], true);
/*
LLUUID tracking_id = mEditor->getLocalTextureTrackingIdFromFlag(MATERIAL_BASE_COLOR_TEX_DIRTY);
if (tracking_id.notNull())
{
LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(tracking_id, material);
}
*/
}
if (mUnsavedChanges & MATERIAL_NORMAL_TEX_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_NORMAL_TEX_DIRTY" << LL_ENDL;
material->setNormalId(mMaterialToApply->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL], true);
/*
LLUUID tracking_id = mEditor->getLocalTextureTrackingIdFromFlag(MATERIAL_NORMAL_TEX_DIRTY);
if (tracking_id.notNull())
{
LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(tracking_id, material);
}
*/
}
if (mUnsavedChanges & MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY" << LL_ENDL;
material->setOcclusionRoughnessMetallicId(mMaterialToApply->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS], true);
/*
LLUUID tracking_id = mEditor->getLocalTextureTrackingIdFromFlag(MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY);
if (tracking_id.notNull())
{
LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(tracking_id, material);
}
*/
}
if (mUnsavedChanges & MATERIAL_METALLIC_ROUGHTNESS_METALNESS_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_METALLIC_ROUGHTNESS_METALNESS_DIRTY" << LL_ENDL;
material->setMetallicFactor(mMaterialToApply->mMetallicFactor, true);
}
if (mUnsavedChanges & MATERIAL_METALLIC_ROUGHTNESS_ROUGHNESS_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_METALLIC_ROUGHTNESS_ROUGHNESS_DIRTY" << LL_ENDL;
material->setRoughnessFactor(mMaterialToApply->mRoughnessFactor, true);
}
if (mUnsavedChanges & MATERIAL_EMISIVE_COLOR_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_EMISIVE_COLOR_DIRTY" << LL_ENDL;
material->setEmissiveColorFactor(LLColor3(mMaterialToApply->mEmissiveColor), true);
}
if (mUnsavedChanges & MATERIAL_EMISIVE_TEX_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_EMISIVE_TEX_DIRTY" << LL_ENDL;
material->setEmissiveId(mMaterialToApply->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE], true);
/*
LLUUID tracking_id = mEditor->getLocalTextureTrackingIdFromFlag(MATERIAL_EMISIVE_TEX_DIRTY);
if (tracking_id.notNull())
{
LLLocalBitmapMgr::getInstance()->associateGLTFMaterial(tracking_id, material);
}
*/
}
if (mUnsavedChanges & MATERIAL_DOUBLE_SIDED_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_DOUBLE_SIDED_DIRTY" << LL_ENDL;
material->setDoubleSided(mMaterialToApply->mDoubleSided, true);
}
if (mUnsavedChanges & MATERIAL_ALPHA_MODE_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_ALPHA_MODE_DIRTY" << LL_ENDL;
material->setAlphaMode(mMaterialToApply->mAlphaMode, true);
}
if (mUnsavedChanges & MATERIAL_ALPHA_CUTOFF_DIRTY)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "appyling MATERIAL_ALPHA_CUTOFF_DIRTY" << LL_ENDL;
material->setAlphaCutoff(mMaterialToApply->mAlphaCutoff, true);
}
LL_DEBUGS("APPLY_GLTF_CHANGES") << 10100 << " queueing material update " << te << LL_ENDL;
LLGLTFMaterialList::queueModify(objectp, te, material);
}
return true;
}
private:
LLGLTFMaterial* mMaterialToApply;
U32 mUnsavedChanges;
};
//
// Get all material parameters
//
struct LLSelectedTEGetmatId : public LLSelectedTEFunctor
{
LLSelectedTEGetmatId() :
mHasFacesWithoutPBR(false),
mHasFacesWithPBR(false),
mInitialized(false),
mMaterial(nullptr)
{
}
bool apply(LLViewerObject* object, S32 te_index) override
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << "object " << object << " te_index " << te_index << LL_ENDL;
LLUUID pbr_id = object->getRenderMaterialID(te_index);
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000000 << " Material: " << pbr_id << LL_ENDL;
if (pbr_id.isNull())
{
mHasFacesWithoutPBR = true;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000001 << LL_ENDL;
return false;
}
mHasFacesWithPBR = true;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000002 << LL_ENDL;
if (mInitialized)
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000003 << LL_ENDL;
if (mMaterialId != pbr_id)
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000004 << LL_ENDL;
mIdenticalMaterial = false;
}
LLGLTFMaterial* te_mat = object->getTE(te_index)->getGLTFMaterial();
LLGLTFMaterial* te_override = object->getTE(te_index)->getGLTFMaterialOverride();
// copy base material values to the override material, so we can apply the override to it in the next steps
if (te_mat)
{
mMaterialOverride = *te_mat;
}
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000005 << " te_override:" << te_override << LL_ENDL;
for(U32 map = 0; map < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; map++)
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000009 << " map:" << map << LL_ENDL;
LLUUID texture_map_id;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000018 << "te_mat:" << te_mat << " mMaterialOverride.mTextureId[map]:" << mMaterialOverride.mTextureId[map] << LL_ENDL;
texture_map_id = mMaterialOverride.mTextureId[map];
if (te_override)
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << "10000018b" << " te_override->mTextureId[map]:" << te_override->mTextureId[map] << LL_ENDL;
if (te_override->mTextureId[map].notNull())
{
texture_map_id = te_override->mTextureId[map];
if (texture_map_id == LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID)
{
texture_map_id.setNull();
}
}
}
if (texture_map_id != mMaterialSummary.mTextureId[map])
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000018 << " mIdenticalMap[" << map << "]: false" << LL_ENDL;
mIdenticalMap[map] = false;
}
}
if (te_override)
{
// copy values from base material to the override where the override has defaults
if (te_override->mBaseColor == LLGLTFMaterial::getDefaultBaseColor()) mMaterialOverride.mBaseColor = te_mat->mBaseColor;
if (te_override->mMetallicFactor == LLGLTFMaterial::getDefaultMetallicFactor()) mMaterialOverride.mMetallicFactor = te_mat->mMetallicFactor;
if (te_override->mRoughnessFactor == LLGLTFMaterial::getDefaultRoughnessFactor()) mMaterialOverride.mRoughnessFactor = te_mat->mRoughnessFactor;
if (te_override->mEmissiveColor == LLGLTFMaterial::getDefaultEmissiveColor()) mMaterialOverride.mEmissiveColor = te_mat->mEmissiveColor;
if (te_override->mDoubleSided == LLGLTFMaterial::getDefaultDoubleSided()) mMaterialOverride.mDoubleSided = te_mat->mDoubleSided;
if (te_override->mAlphaMode == LLGLTFMaterial::getDefaultAlphaMode()) mMaterialOverride.mAlphaMode = te_mat->mAlphaMode;
if (te_override->mAlphaCutoff == LLGLTFMaterial::getDefaultAlphaCutoff()) mMaterialOverride.mAlphaCutoff = te_mat->mAlphaCutoff;
}
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << "10000018c" << " te_mat->mEmissiveColor:" << te_mat->mEmissiveColor << LL_ENDL;
if (mMaterialOverride.mBaseColor != mMaterialSummary.mBaseColor) mIdenticalBaseColor = false;
if (mMaterialOverride.mMetallicFactor != mMaterialSummary.mMetallicFactor) mIdenticalMetallic = false;
if (mMaterialOverride.mRoughnessFactor != mMaterialSummary.mRoughnessFactor) mIdenticalRoughness = false;
if (mMaterialOverride.mEmissiveColor != mMaterialSummary.mEmissiveColor) mIdenticalEmissive = false;
if (mMaterialOverride.mDoubleSided != mMaterialSummary.mDoubleSided) mIdenticalDoubleSided = false;
if (mMaterialOverride.mAlphaMode != mMaterialSummary.mAlphaMode) mIdenticalAlphaMode = false;
if (mMaterialOverride.mAlphaCutoff != mMaterialSummary.mAlphaCutoff) mIdenticalAlphaCutoff = false;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000011 << LL_ENDL;
}
else
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000012 << LL_ENDL;
mIdenticalMaterial = true;
mIdenticalBaseColor = true;
mIdenticalMetallic = true;
mIdenticalRoughness = true;
mIdenticalEmissive = true;
mIdenticalDoubleSided = true;
mIdenticalAlphaMode = true;
mIdenticalAlphaCutoff = true;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000013 << LL_ENDL;
LLGLTFMaterial* mat = object->getTE(te_index)->getGLTFMaterial();
LLGLTFMaterial* override = object->getTE(te_index)->getGLTFMaterialOverride();
mMaterialId = pbr_id;
mMaterial = override;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000014 << " override:" << override << LL_ENDL;
// copy base material values to the "summary" material, so we can apply the override to it in the next step
if (mat)
{
mMaterialSummary = *mat;
}
for(U32 map = 0; map < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; map++)
{
// initialize array to say "all PBR maps are the same"
mIdenticalMap[map] = true;
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << 10000017 << " map:" << map << LL_ENDL;
if (override && override->mTextureId[map].notNull())
{
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS") << "10000017b" << " override->mTextureId[map]:" << override->mTextureId[map] << LL_ENDL;
if (override->mTextureId[map] == LLGLTFMaterial::GLTF_OVERRIDE_NULL_UUID)
{
mMaterialSummary.mTextureId[map].setNull();
}
else
{
mMaterialSummary.mTextureId[map] = override->mTextureId[map];
}
}
}
if (override)
{
// copy values from override to the "summary" material where the override differs from the default
if (override->mBaseColor != LLGLTFMaterial::getDefaultBaseColor()) mMaterialSummary.mBaseColor = override->mBaseColor;
if (override->mMetallicFactor != LLGLTFMaterial::getDefaultMetallicFactor()) mMaterialSummary.mMetallicFactor = override->mMetallicFactor;
if (override->mRoughnessFactor != LLGLTFMaterial::getDefaultRoughnessFactor()) mMaterialSummary.mRoughnessFactor = override->mRoughnessFactor;
if (override->mEmissiveColor != LLGLTFMaterial::getDefaultEmissiveColor()) mMaterialSummary.mEmissiveColor = override->mEmissiveColor;
if (override->mDoubleSided != LLGLTFMaterial::getDefaultDoubleSided()) mMaterialSummary.mDoubleSided = override->mDoubleSided;
if (override->mAlphaMode != LLGLTFMaterial::getDefaultAlphaMode()) mMaterialSummary.setAlphaMode(override->getAlphaMode());
if (override->mAlphaCutoff != LLGLTFMaterial::getDefaultAlphaCutoff()) mMaterialSummary.mAlphaCutoff = override->mAlphaCutoff;
}
mInitialized = true;
}
return true;
}
bool mHasFacesWithoutPBR;
bool mHasFacesWithPBR;
bool mInitialized;
LLGLTFMaterial* mMaterial;
LLGLTFMaterial mMaterialOverride;
LLGLTFMaterial mMaterialSummary;
bool mIdenticalMaterial;
bool mIdenticalMap[LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT];
bool mIdenticalBaseColor;
bool mIdenticalMetallic;
bool mIdenticalRoughness;
bool mIdenticalEmissive;
bool mIdenticalDoubleSided;
bool mIdenticalAlphaMode;
bool mIdenticalAlphaCutoff;
LLUUID mMaterialId;
};
//
// "Use texture" label for normal/specular type comboboxes
// Filled in at initialization from translated strings
//
std::string USE_TEXTURE_LABEL; // subtly different (and more clear) name from llpanelface.cpp to avoid clashes -Zi
FSPanelFace::FSPanelFace() :
LLPanel(),
mNeedMediaTitle(true),
mUnsavedChanges(0)
{
// register callbacks before buildFromFile() or they won't work!
mCommitCallbackRegistrar.add("BuildTool.Flip", boost::bind(&FSPanelFace::onCommitFlip, this, _2));
mCommitCallbackRegistrar.add("BuildTool.GLTFUVSpinner", boost::bind(&FSPanelFace::onCommitGLTFUVSpinner, this, _1, _2));
mCommitCallbackRegistrar.add("BuildTool.SelectSameTexture", boost::bind(&FSPanelFace::onClickBtnSelectSameTexture, this, _1, _2));
mCommitCallbackRegistrar.add("BuildTool.ShowFindAllButton", boost::bind(&FSPanelFace::onShowFindAllButton, this, _1, _2));
mCommitCallbackRegistrar.add("BuildTool.HideFindAllButton", boost::bind(&FSPanelFace::onHideFindAllButton, this, _1, _2));
buildFromFile("panel_fs_tools_texture.xml");
USE_TEXTURE_LABEL = LLTrans::getString("use_texture");
}
FSPanelFace::~FSPanelFace()
{
unloadMedia();
}
//
// Methods
//
// make sure all referenced UI controls are actually present in the skin
// and if not, terminate immediately with the line number of the error,
// so the skin creator will be alerted that something is wrong, and the
// rest of the code can assume all UI controls are actually there -Zi
#define SKIN_CHECK(x) if ( !(x) ) { skin_error(__LINE__); }
void skin_error(int line)
{
LL_ERRS("BuildTool") << "Skin error in line: " << line << LL_ENDL;
}
void FSPanelFace::onMatTabChange()
{
static S32 last_mat = -1;
if( auto curr_mat = getCurrentMaterialType(); curr_mat != last_mat )
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
LLViewerObject* objectp = node ? node->getObject() : NULL;
if(objectp)
{
last_mat = curr_mat;
gSavedSettings.setBOOL("FSShowSelectedInBlinnPhong", (curr_mat == MATMEDIA_MATERIAL));
objectp->markForUpdate();
objectp->faceMappingChanged();
}
}
}
BOOL FSPanelFace::postBuild()
{
//
// grab pointers to all relevant UI elements here and verify they are good
//
// Tab controls
SKIN_CHECK(mTabsPBRMatMedia = findChild<LLTabContainer>("tabs_material_type"));
SKIN_CHECK(mTabsMatChannel = findChild<LLTabContainer>("tabs_blinn_phong_uvs"));
SKIN_CHECK(mTabsPBRChannel = findChild<LLTabContainer>("tabs_pbr_transforms"));
// common controls and parameters for Blinn-Phong and PBR
SKIN_CHECK(mBtnCopyFaces = findChild<LLButton>("copy_face_btn"));
SKIN_CHECK(mBtnPasteFaces = findChild<LLButton>("paste_face_btn"));
SKIN_CHECK(mCtrlGlow = findChild<LLSpinCtrl>("glow"));
SKIN_CHECK(mCtrlRpt = findChild<LLSpinCtrl>("rptctrl"));
// Blinn-Phong alpha parameters
SKIN_CHECK(mCtrlColorTransp = findChild<LLSpinCtrl>("ColorTrans"));
SKIN_CHECK(mColorTransPercent = findChild<LLView>("color trans percent"));
SKIN_CHECK(mLabelAlphaMode = findChild<LLTextBox>("label alphamode"));
SKIN_CHECK(mComboAlphaMode = findChild<LLComboBox>("combobox alphamode"));
SKIN_CHECK(mCtrlMaskCutoff = findChild<LLSpinCtrl>("maskcutoff"));
SKIN_CHECK(mCheckFullbright = findChild<LLCheckBoxCtrl>("checkbox fullbright"));
// Blinn-Phong texture transforms and controls
SKIN_CHECK(mLabelTexGen = findChild<LLView>("tex gen"));
SKIN_CHECK(mComboTexGen = findChild<LLComboBox>("combobox texgen"));
SKIN_CHECK(mCheckPlanarAlign = findChild<LLCheckBoxCtrl>("checkbox planar align"));
SKIN_CHECK(mLabelBumpiness = findChild<LLView>("label bumpiness"));
SKIN_CHECK(mComboBumpiness = findChild<LLComboBox>("combobox bumpiness"));
SKIN_CHECK(mLabelShininess = findChild<LLView>("label shininess"));
SKIN_CHECK(mComboShininess = findChild<LLComboBox>("combobox shininess"));
SKIN_CHECK(mCtrlTexScaleU = findChild<LLSpinCtrl>("TexScaleU"));
SKIN_CHECK(mCtrlTexScaleV = findChild<LLSpinCtrl>("TexScaleV"));
SKIN_CHECK(mCtrlTexOffsetU = findChild<LLSpinCtrl>("TexOffsetU"));
SKIN_CHECK(mCtrlTexOffsetV = findChild<LLSpinCtrl>("TexOffsetV"));
SKIN_CHECK(mCtrlTexRot = findChild<LLSpinCtrl>("TexRot"));
SKIN_CHECK(mCtrlBumpyScaleU = findChild<LLSpinCtrl>("bumpyScaleU"));
SKIN_CHECK(mCtrlBumpyScaleV = findChild<LLSpinCtrl>("bumpyScaleV"));
SKIN_CHECK(mCtrlBumpyOffsetU = findChild<LLSpinCtrl>("bumpyOffsetU"));
SKIN_CHECK(mCtrlBumpyOffsetV = findChild<LLSpinCtrl>("bumpyOffsetV"));
SKIN_CHECK(mCtrlBumpyRot = findChild<LLSpinCtrl>("bumpyRot"));
SKIN_CHECK(mCtrlShinyScaleU = findChild<LLSpinCtrl>("shinyScaleU"));
SKIN_CHECK(mCtrlShinyScaleV = findChild<LLSpinCtrl>("shinyScaleV"));
SKIN_CHECK(mCtrlShinyOffsetU = findChild<LLSpinCtrl>("shinyOffsetU"));
SKIN_CHECK(mCtrlShinyOffsetV = findChild<LLSpinCtrl>("shinyOffsetV"));
SKIN_CHECK(mCtrlShinyRot = findChild<LLSpinCtrl>("shinyRot"));
SKIN_CHECK(mCtrlGlossiness = findChild<LLSpinCtrl>("glossiness"));
SKIN_CHECK(mCtrlEnvironment = findChild<LLSpinCtrl>("environment"));
// Blinn-Phong Diffuse tint color swatch
SKIN_CHECK(mColorSwatch = findChild<LLColorSwatchCtrl>("colorswatch"));
// Blinn-Phong Diffuse texture swatch
SKIN_CHECK(mTextureCtrl = findChild<LLTextureCtrl>("texture control"));
// Blinn-Phong Normal texture swatch
SKIN_CHECK(mBumpyTextureCtrl = findChild<LLTextureCtrl>("bumpytexture control"));
// Blinn-Phong Specular texture swatch
SKIN_CHECK(mShinyTextureCtrl = findChild<LLTextureCtrl>("shinytexture control"));
// Blinn-Phong Specular tint color swatch
SKIN_CHECK(mShinyColorSwatch = findChild<LLColorSwatchCtrl>("shinycolorswatch"));
// Texture alignment and maps synchronization
SKIN_CHECK(mBtnAlignMedia = findChild<LLButton>("button align"));
SKIN_CHECK(mBtnAlignTextures = findChild<LLButton>("button align textures"));
SKIN_CHECK(mCheckSyncMaterials = findChild<LLCheckBoxCtrl>("checkbox_sync_settings"))
// Media
SKIN_CHECK(mBtnDeleteMedia = findChild<LLButton>("delete_media"));
SKIN_CHECK(mBtnAddMedia = findChild<LLButton>("add_media"));
SKIN_CHECK(mTitleMedia = findChild<LLMediaCtrl>("title_media"));
SKIN_CHECK(mTitleMediaText = findChild<LLTextBox>("media_info"));
// PBR
SKIN_CHECK(mMaterialCtrlPBR = findChild<LLTextureCtrl>("pbr_control"));
SKIN_CHECK(mBaseTexturePBR = findChild<LLTextureCtrl>("base_color_picker"));
SKIN_CHECK(mBaseTintPBR = findChild<LLColorSwatchCtrl>("base_color_tint_picker"));
SKIN_CHECK(mNormalTexturePBR = findChild<LLTextureCtrl>("normal_map_picker"));
SKIN_CHECK(mORMTexturePBR = findChild<LLTextureCtrl>("metallic_map_picker"));
SKIN_CHECK(mEmissiveTexturePBR = findChild<LLTextureCtrl>("emissive_map_picker"));
SKIN_CHECK(mEmissiveTintPBR = findChild<LLColorSwatchCtrl>("emissive_color_tint_picker"));
SKIN_CHECK(mCheckDoubleSidedPBR = findChild<LLCheckBoxCtrl>("double sided"));
SKIN_CHECK(mAlphaPBR = findChild<LLSpinCtrl>("transparency"));
SKIN_CHECK(mLabelAlphaModePBR = findChild<LLTextBox>("blend mode label"));
SKIN_CHECK(mAlphaModePBR = findChild<LLComboBox>("alpha mode"));
SKIN_CHECK(mMaskCutoffPBR = findChild<LLSpinCtrl>("alpha cutoff"));
SKIN_CHECK(mMetallicFactorPBR = findChild<LLSpinCtrl>("metalness factor"));
SKIN_CHECK(mRoughnessFactorPBR = findChild<LLSpinCtrl>("roughness factor"));
SKIN_CHECK(mBtnSavePBR = findChild<LLButton>("save_selected_pbr"));
//
// hook up callbacks and do setup of all relevant UI elements here
//
mTabsPBRMatMedia->setCommitCallback(boost::bind(&FSPanelFace::onMatTabChange, this));
// common controls and parameters for Blinn-Phong and PBR
mBtnCopyFaces->setCommitCallback(boost::bind(&FSPanelFace::onCopyFaces, this));
mBtnPasteFaces->setCommitCallback(boost::bind(&FSPanelFace::onPasteFaces, this));
mCtrlGlow->setCommitCallback(boost::bind(&FSPanelFace::onCommitGlow, this));
mCtrlRpt->setCommitCallback(boost::bind(&FSPanelFace::onCommitRepeatsPerMeter, this));
// Blinn-Phong alpha parameters
mCtrlColorTransp->setCommitCallback(boost::bind(&FSPanelFace::onCommitAlpha, this));
mComboAlphaMode->setCommitCallback(boost::bind(&FSPanelFace::onCommitAlphaMode, this));
mCtrlMaskCutoff->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialMaskCutoff, this));
mCheckFullbright->setCommitCallback(boost::bind(&FSPanelFace::onCommitFullbright, this));
// Blinn-Phong texture transforms and controls
mComboTexGen->setCommitCallback(boost::bind(&FSPanelFace::onCommitTexGen, this));
mCheckPlanarAlign->setCommitCallback(boost::bind(&FSPanelFace::onCommitPlanarAlign, this));
mComboBumpiness->setCommitCallback(boost::bind(&FSPanelFace::onCommitBump, this));
mComboShininess->setCommitCallback(boost::bind(&FSPanelFace::onCommitShiny, this));
mCtrlTexScaleU->setCommitCallback(boost::bind(&FSPanelFace::onCommitTextureScaleX, this));
mCtrlTexScaleV->setCommitCallback(boost::bind(&FSPanelFace::onCommitTextureScaleY, this));
mCtrlTexOffsetU->setCommitCallback(boost::bind(&FSPanelFace::onCommitTextureOffsetX, this));
mCtrlTexOffsetV->setCommitCallback(boost::bind(&FSPanelFace::onCommitTextureOffsetY, this));
mCtrlTexRot->setCommitCallback(boost::bind(&FSPanelFace::onCommitTextureRot, this));
mCtrlBumpyScaleU->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialBumpyScaleX, this));
mCtrlBumpyScaleV->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialBumpyScaleY, this));
mCtrlBumpyOffsetU->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialBumpyOffsetX, this));
mCtrlBumpyOffsetV->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialBumpyOffsetY, this));
mCtrlBumpyRot->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialBumpyRot, this));
mCtrlShinyScaleU->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialShinyScaleX, this));
mCtrlShinyScaleV->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialShinyScaleY, this));
mCtrlShinyOffsetU->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialShinyOffsetX, this));
mCtrlShinyOffsetV->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialShinyOffsetY, this));
mCtrlShinyRot->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialShinyRot, this));
mCtrlGlossiness->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialGloss, this));
mCtrlEnvironment->setCommitCallback(boost::bind(&FSPanelFace::onCommitMaterialEnv, this));
// Blinn-Phong Diffuse tint color swatch
mColorSwatch->setCommitCallback(boost::bind(&FSPanelFace::onCommitColor, this));
mColorSwatch->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelColor, this));
mColorSwatch->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectColor, this));
// Blinn-Phong Diffuse texture swatch
mTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE);
mTextureCtrl->setCommitCallback(boost::bind(&FSPanelFace::onCommitTexture, this, _1, _2));
mTextureCtrl->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelTexture, this));
mTextureCtrl->setDragCallback(boost::bind(&FSPanelFace::onDragTexture, this, _2));
mTextureCtrl->setOnCloseCallback(boost::bind(&FSPanelFace::onCloseTexturePicker, this, _2));
mTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
// Blinn-Phong Normal texture swatch
mBumpyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_NORMAL);
mBumpyTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mBumpyTextureCtrl->setCommitCallback(boost::bind(&FSPanelFace::onCommitNormalTexture, this, _1, _2));
mBumpyTextureCtrl->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelNormalTexture, this));
mBumpyTextureCtrl->setDragCallback(boost::bind(&FSPanelFace::onDragTexture, this, _2));
mBumpyTextureCtrl->setOnCloseCallback(boost::bind(&FSPanelFace::onCloseTexturePicker, this, _2));
mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mBumpyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
// Blinn-Phong Specular texture swatch
mShinyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_SPECULAR);
mShinyTextureCtrl->setCommitCallback(boost::bind(&FSPanelFace::onCommitSpecularTexture, this, _1, _2));
mShinyTextureCtrl->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelSpecularTexture, this));
mShinyTextureCtrl->setDragCallback(boost::bind(&FSPanelFace::onDragTexture, this, _2));
mShinyTextureCtrl->setOnCloseCallback(boost::bind(&FSPanelFace::onCloseTexturePicker, this, _2));
mShinyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mShinyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
// Blinn-Phong Specular tint color swatch
mShinyColorSwatch->setCommitCallback(boost::bind(&FSPanelFace::onCommitShinyColor, this));
mShinyColorSwatch->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelShinyColor, this));
mShinyColorSwatch->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectShinyColor, this));
mShinyColorSwatch->setCanApplyImmediately(TRUE);
// Texture alignment and maps synchronization
mBtnAlignMedia->setCommitCallback(boost::bind(&FSPanelFace::onClickAutoFix, this));
mBtnAlignTextures->setCommitCallback(boost::bind(&FSPanelFace::onAlignTexture, this));
mCheckSyncMaterials->setCommitCallback(boost::bind(&FSPanelFace::onClickMapsSync, this));
// Media
mBtnDeleteMedia->setCommitCallback(boost::bind(&FSPanelFace::onClickBtnDeleteMedia, this));
mBtnAddMedia->setCommitCallback(boost::bind(&FSPanelFace::onClickBtnAddMedia, this));
// PBR Base Material swatch
// mMaterialCtrlPBR->setDefaultImageAssetID(LLUUID::null); // we have no default material, and null is standard for LLUUID -Zi
mMaterialCtrlPBR->setBlankImageAssetID(BLANK_MATERIAL_ASSET_ID);
mMaterialCtrlPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this));
mMaterialCtrlPBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this));
mMaterialCtrlPBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this));
mMaterialCtrlPBR->setDragCallback(boost::bind(&FSPanelFace::onDragPbr, this, _2));
mMaterialCtrlPBR->setOnTextureSelectedCallback(boost::bind(&FSPanelFace::onPbrSelectionChanged, this, _1));
mMaterialCtrlPBR->setOnCloseCallback(boost::bind(&FSPanelFace::onCloseTexturePicker, this, _2));
mMaterialCtrlPBR->setImmediateFilterPermMask(PERM_NONE);
mMaterialCtrlPBR->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
mMaterialCtrlPBR->setBakeTextureEnabled(false);
mMaterialCtrlPBR->setInventoryPickType(PICK_MATERIAL);
// PBR Base Color texture swatch
mBaseTexturePBR->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE);
mBaseTexturePBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mBaseTexturePBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mBaseTexturePBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR Base Color tint color swatch
mBaseTintPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mBaseTintPBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mBaseTintPBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR Base Normal map swatch
mNormalTexturePBR->setDefaultImageAssetID(DEFAULT_OBJECT_NORMAL);
mNormalTexturePBR->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mNormalTexturePBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mNormalTexturePBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mNormalTexturePBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR Base Emissive map swatch
mEmissiveTexturePBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mEmissiveTexturePBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mEmissiveTexturePBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR Emissive tint color swatch
mEmissiveTintPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mEmissiveTintPBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mEmissiveTintPBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR Base (O)RM map swatch
mORMTexturePBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mORMTexturePBR->setOnCancelCallback(boost::bind(&FSPanelFace::onCancelPbr, this, _1));
mORMTexturePBR->setOnSelectCallback(boost::bind(&FSPanelFace::onSelectPbr, this, _1));
// PBR parameters
mCheckDoubleSidedPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mAlphaPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mAlphaModePBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mMaskCutoffPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mMetallicFactorPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
mRoughnessFactorPBR->setCommitCallback(boost::bind(&FSPanelFace::onCommitPbr, this, _1));
// PBR Save material button
mBtnSavePBR->setCommitCallback(boost::bind(&FSPanelFace::onClickBtnSavePBR, this));
// Only allow fully permissive textures
if (!gAgent.isGodlike())
{
mBaseTexturePBR->setFilterPermissionMasks(PERM_COPY | PERM_TRANSFER);
mNormalTexturePBR->setFilterPermissionMasks(PERM_COPY | PERM_TRANSFER);
mORMTexturePBR->setFilterPermissionMasks(PERM_COPY | PERM_TRANSFER);
mEmissiveTexturePBR->setFilterPermissionMasks(PERM_COPY | PERM_TRANSFER);
}
//
// set up user interface
//
LLGLTFMaterialList::addSelectionUpdateCallback(onMaterialOverrideReceived);
sMaterialOverrideSelection.connect();
changePrecision(gSavedSettings.getS32("FSBuildToolDecimalPrecision"));
selectMaterialType(MATMEDIA_PBR); // TODO: add tab switching signal
selectMatChannel(MATTYPE_DIFFUSE); // TODO: add tab switching signal
selectPBRChannel(PBRTYPE_RENDER_MATERIAL_ID); // TODO: add tab switching signal
return TRUE;
}
//
// Things the UI provides...
//
LLUUID FSPanelFace::getCurrentNormalMap() { return mBumpyTextureCtrl->getImageAssetID(); }
LLUUID FSPanelFace::getCurrentSpecularMap() { return mShinyTextureCtrl->getImageAssetID(); }
U32 FSPanelFace::getCurrentShininess() { return mComboShininess->getCurrentIndex(); }
U32 FSPanelFace::getCurrentBumpiness() { return mComboBumpiness->getCurrentIndex(); }
U8 FSPanelFace::getCurrentDiffuseAlphaMode() { return (U8)mComboAlphaMode->getCurrentIndex(); }
U8 FSPanelFace::getCurrentAlphaMaskCutoff() { return (U8)mCtrlMaskCutoff->getValue().asInteger(); }
U8 FSPanelFace::getCurrentEnvIntensity() { return (U8)mCtrlEnvironment->getValue().asInteger(); }
U8 FSPanelFace::getCurrentGlossiness() { return (U8)mCtrlGlossiness->getValue().asInteger(); }
F32 FSPanelFace::getCurrentBumpyRot() { return mCtrlBumpyRot->getValue().asReal(); }
F32 FSPanelFace::getCurrentBumpyScaleU() { return mCtrlBumpyScaleU->getValue().asReal(); }
F32 FSPanelFace::getCurrentBumpyScaleV() { return mCtrlBumpyScaleV->getValue().asReal(); }
F32 FSPanelFace::getCurrentBumpyOffsetU() { return mCtrlBumpyOffsetU->getValue().asReal(); }
F32 FSPanelFace::getCurrentBumpyOffsetV() { return mCtrlBumpyOffsetV->getValue().asReal(); }
F32 FSPanelFace::getCurrentShinyRot() { return mCtrlShinyRot->getValue().asReal(); }
F32 FSPanelFace::getCurrentShinyScaleU() { return mCtrlShinyScaleU->getValue().asReal(); }
F32 FSPanelFace::getCurrentShinyScaleV() { return mCtrlShinyScaleV->getValue().asReal(); }
F32 FSPanelFace::getCurrentShinyOffsetU() { return mCtrlShinyOffsetU->getValue().asReal(); }
F32 FSPanelFace::getCurrentShinyOffsetV() { return mCtrlShinyOffsetV->getValue().asReal(); }
// <FS:CR> UI provided diffuse parameters
F32 FSPanelFace::getCurrentTextureRot() { return mCtrlTexRot->getValue().asReal(); }
F32 FSPanelFace::getCurrentTextureScaleU() { return mCtrlTexScaleU->getValue().asReal(); }
F32 FSPanelFace::getCurrentTextureScaleV() { return mCtrlTexScaleV->getValue().asReal(); }
F32 FSPanelFace::getCurrentTextureOffsetU() { return mCtrlTexOffsetU->getValue().asReal(); }
F32 FSPanelFace::getCurrentTextureOffsetV() { return mCtrlTexOffsetV->getValue().asReal(); }
// </FS:CR>
LLRender::eTexIndex FSPanelFace::getTextureChannelToEdit()
{
LLRender::eTexIndex channel_to_edit = LLRender::DIFFUSE_MAP;
S32 matmedia_selection = getCurrentMaterialType();
if (matmedia_selection == MATMEDIA_MATERIAL)
{
channel_to_edit = (LLRender::eTexIndex) getCurrentMatChannel();
if (channel_to_edit == LLRender::NORMAL_MAP && getCurrentNormalMap().isNull()) return LLRender::DIFFUSE_MAP;
if (channel_to_edit == LLRender::SPECULAR_MAP && getCurrentSpecularMap().isNull()) return LLRender::DIFFUSE_MAP;
}
// this is technically not correct, the return type is not the same, which forces us to cast -Zi
else if (matmedia_selection == MATMEDIA_PBR)
{
channel_to_edit = (LLRender::eTexIndex) getCurrentPBRChannel();
if (channel_to_edit == PBRTYPE_NORMAL && mNormalTexturePBR->getImageAssetID().isNull()) return (LLRender::eTexIndex) PBRTYPE_BASE_COLOR;
if (channel_to_edit == PBRTYPE_METALLIC_ROUGHNESS && mORMTexturePBR->getImageAssetID().isNull()) return (LLRender::eTexIndex) PBRTYPE_BASE_COLOR;
if (channel_to_edit == PBRTYPE_EMISSIVE && mEmissiveTexturePBR->getImageAssetID().isNull()) return (LLRender::eTexIndex) PBRTYPE_BASE_COLOR;
}
return channel_to_edit;
}
LLRender::eTexIndex FSPanelFace::getTextureDropChannel()
{
if (getCurrentMaterialType() == MATMEDIA_MATERIAL)
{
return getTextureChannelToEdit();
}
return LLRender::eTexIndex(MATTYPE_DIFFUSE);
}
LLGLTFMaterial::TextureInfo FSPanelFace::getPBRDropChannel()
{
if (getCurrentMaterialType() == MATMEDIA_PBR)
{
S32 current_pbr_channel = getCurrentPBRChannel();
if (current_pbr_channel == PBRTYPE_NORMAL) return LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL;
if (current_pbr_channel == PBRTYPE_METALLIC_ROUGHNESS) return LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS;
if (current_pbr_channel == PBRTYPE_EMISSIVE) return LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE;
}
return LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR;
}
LLMaterialPtr FSPanelFace::createDefaultMaterial(LLMaterialPtr current_material)
{
LLMaterialPtr new_material(current_material.notNull() ? new LLMaterial(current_material->asLLSD()) : new LLMaterial());
llassert_always(new_material);
// Preserve old diffuse alpha mode or assert correct default blend mode as appropriate for the alpha channel content of the diffuse texture
//
new_material->setDiffuseAlphaMode(current_material.isNull() ? (isAlpha() ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE) : current_material->getDiffuseAlphaMode());
return new_material;
}
void FSPanelFace::onVisibilityChange(BOOL new_visibility)
{
if (new_visibility)
{
gAgent.showLatestFeatureNotification("gltf");
}
LLPanel::onVisibilityChange(new_visibility);
}
void FSPanelFace::draw()
{
// TODO(Beq) why does it have to call applyTE?
updateCopyTexButton();
// grab media name/title and update the UI widget
// Todo: move it, it's preferable not to update
// labels inside draw
updateMediaTitle();
LLPanel::draw();
// not sure if there isn't a better place for this, but for the time being this seems to work,
// and trying other places always failed in some way or other -Zi
static U64MicrosecondsImplicit next_update_time = 0LL;
if (mUnsavedChanges && gFrameTime > next_update_time)
{
LL_DEBUGS("APPLY_GLTF_CHANGES") << "detected unsaved changes: " << mUnsavedChanges << LL_ENDL;
LLPointer<LLGLTFMaterial> mat = new LLGLTFMaterial();
getGLTFMaterial(mat);
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
LLRenderMaterialOverrideFunctor override_func(mat, mUnsavedChanges);
selected_objects->applyToNodes(&override_func);
LLGLTFMaterialList::flushUpdates();
mUnsavedChanges = 0;
next_update_time = gFrameTime + 100000LL; // 100 ms
// delete mat; // do not delete mat, it's still referenced elsewhere (probably in the material list) -Zi
}
if (sMaterialOverrideSelection.update())
{
setMaterialOverridesFromSelection();
updatePBROverrideDisplay();
}
}
void FSPanelFace::sendTexture()
{
if (!mTextureCtrl->getTentative())
{
// we grab the item id first, because we want to do a
// permissions check in the selection manager. ARGH!
LLUUID id = mTextureCtrl->getImageItemID();
if (id.isNull())
{
id = mTextureCtrl->getImageAssetID();
}
if (!LLSelectMgr::getInstance()->selectionSetImage(id, getCurrentMaterialType()==MATMEDIA_PBR) )
{
// need to refresh value in texture ctrl
refresh();
}
}
}
void FSPanelFace::sendBump(U32 bumpiness)
{
if (bumpiness < BUMPY_TEXTURE)
{
LL_DEBUGS("Materials") << "clearing bumptexture control" << LL_ENDL;
mBumpyTextureCtrl->clear();
mBumpyTextureCtrl->setImageAssetID(LLUUID());
}
updateBumpyControls(bumpiness == BUMPY_TEXTURE, true);
LLUUID current_normal_map = mBumpyTextureCtrl->getImageAssetID();
U8 bump = (U8)bumpiness & TEM_BUMP_MASK;
// Clear legacy bump to None when using an actual normal map
//
if (!current_normal_map.isNull())
{
bump = 0;
}
// Set the normal map or reset it to null as appropriate
//
LLSelectedTEMaterial::setNormalID(this, current_normal_map);
LLSelectMgr::getInstance()->selectionSetBumpmap(bump, mBumpyTextureCtrl->getImageItemID());
}
void FSPanelFace::sendTexGen()
{
U8 tex_gen = (U8) mComboTexGen->getCurrentIndex() << TEM_TEX_GEN_SHIFT;
LLSelectMgr::getInstance()->selectionSetTexGen(tex_gen);
}
void FSPanelFace::sendShiny(U32 shininess)
{
if (shininess < SHINY_TEXTURE)
{
mShinyTextureCtrl->clear();
mShinyTextureCtrl->setImageAssetID(LLUUID());
}
LLUUID specmap = getCurrentSpecularMap();
U8 shiny = (U8)shininess & TEM_SHINY_MASK;
if (!specmap.isNull())
{
shiny = 0;
}
LLSelectedTEMaterial::setSpecularID(this, specmap);
LLSelectMgr::getInstance()->selectionSetShiny(shiny, mShinyTextureCtrl->getImageItemID());
updateShinyControls(!specmap.isNull(), true);
}
void FSPanelFace::sendFullbright()
{
U8 fullbright = mCheckFullbright->get() ? TEM_FULLBRIGHT_MASK : 0;
LLSelectMgr::getInstance()->selectionSetFullbright(fullbright);
}
void FSPanelFace::sendColor()
{
LLSelectMgr::getInstance()->selectionSetColorOnly(mColorSwatch->get());
}
void FSPanelFace::sendAlpha()
{
F32 alpha = (100.0f - mCtrlColorTransp->get()) / 100.0f;
LLSelectMgr::getInstance()->selectionSetAlphaOnly(alpha);
}
void FSPanelFace::sendGlow()
{
LLSelectMgr::getInstance()->selectionSetGlow(mCtrlGlow->get());
}
struct FSPanelFaceSetTEFunctor : public LLSelectedTEFunctor
{
FSPanelFaceSetTEFunctor(FSPanelFace* panel) :
mPanel(panel)
{
}
virtual bool apply(LLViewerObject* object, S32 te)
{
BOOL valid;
F32 value;
std::string prefix;
// Effectively the same as MATMEDIA_PBR - separate for the sake of clarity
const std::string& tab_name = mPanel->mTabsMatChannel->getCurrentPanel()->getName();
prefix = "Tex";
if (tab_name == "panel_blinn_phong_normal")
{
prefix = "bumpy";
}
else if (tab_name == "panel_blinn_phong_specular")
{
prefix = "shiny";
}
LLSpinCtrl* ctrlTexScaleS = mPanel->findChild<LLSpinCtrl>(prefix + "ScaleU");
LLSpinCtrl* ctrlTexScaleT = mPanel->findChild<LLSpinCtrl>(prefix + "ScaleV");
LLSpinCtrl* ctrlTexOffsetS = mPanel->findChild<LLSpinCtrl>(prefix + "OffsetU");
LLSpinCtrl* ctrlTexOffsetT = mPanel->findChild<LLSpinCtrl>(prefix + "OffsetV");
LLSpinCtrl* ctrlTexRotation = mPanel->findChild<LLSpinCtrl>(prefix + "Rot");
bool align_planar = mPanel->mCheckPlanarAlign->get();
llassert(comboTexGen);
llassert(object);
if (ctrlTexScaleS)
{
valid = !ctrlTexScaleS->getTentative();
if (valid || align_planar)
{
value = ctrlTexScaleS->get();
if (mPanel->mComboTexGen->getCurrentIndex() == 1)
{
value *= 0.5f;
}
object->setTEScaleS(te, value);
if (align_planar)
{
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te, object->getID());
}
}
}
if (ctrlTexScaleT)
{
valid = !ctrlTexScaleT->getTentative();
if (valid || align_planar)
{
value = ctrlTexScaleT->get();
if (mPanel->mComboTexGen->getCurrentIndex() == 1)
{
value *= 0.5f;
}
object->setTEScaleT(te, value);
if (align_planar)
{
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te, object->getID());
}
}
}
if (ctrlTexOffsetS)
{
valid = !ctrlTexOffsetS->getTentative();
if (valid || align_planar)
{
value = ctrlTexOffsetS->get();
object->setTEOffsetS(te, value);
if (align_planar)
{
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te, object->getID());
}
}
}
if (ctrlTexOffsetT)
{
valid = !ctrlTexOffsetT->getTentative();
if (valid || align_planar)
{
value = ctrlTexOffsetT->get();
object->setTEOffsetT(te, value);
if (align_planar)
{
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te, object->getID());
}
}
}
if (ctrlTexRotation)
{
valid = !ctrlTexRotation->getTentative();
if (valid || align_planar)
{
value = ctrlTexRotation->get() * DEG_TO_RAD;
object->setTERotation(te, value);
if (align_planar)
{
FSPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te, object->getID());
}
}
}
return true;
}
private:
FSPanelFace* mPanel;
};
// Functor that aligns a face to mCenterFace
struct FSPanelFaceSetAlignedTEFunctor : public LLSelectedTEFunctor
{
FSPanelFaceSetAlignedTEFunctor(FSPanelFace* panel, LLFace* center_face) :
mPanel(panel),
mCenterFace(center_face)
{
}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return true;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{
return true;
}
bool set_aligned = true;
if (facep == mCenterFace)
{
set_aligned = false;
}
if (set_aligned)
{
LLVector2 uv_offset, uv_scale;
F32 uv_rot;
set_aligned = facep->calcAlignedPlanarTE(mCenterFace, &uv_offset, &uv_scale, &uv_rot);
if (set_aligned)
{
object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
object->setTERotation(te, uv_rot);
FSPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
}
}
if (!set_aligned)
{
FSPanelFaceSetTEFunctor setfunc(mPanel);
setfunc.apply(object, te);
}
return true;
}
private:
FSPanelFace* mPanel;
LLFace* mCenterFace;
};
struct FSPanelFaceSetAlignedConcreteTEFunctor : public LLSelectedTEFunctor
{
FSPanelFaceSetAlignedConcreteTEFunctor(FSPanelFace* panel, LLFace* center_face, LLRender::eTexIndex map) :
mPanel(panel),
mChefFace(center_face),
mMap(map)
{
}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return true;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{
return true;
}
if (mChefFace != facep)
{
LLVector2 uv_offset, uv_scale;
F32 uv_rot;
if (facep->calcAlignedPlanarTE(mChefFace, &uv_offset, &uv_scale, &uv_rot, mMap))
{
switch (mMap)
{
case LLRender::DIFFUSE_MAP:
object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
object->setTERotation(te, uv_rot);
break;
case LLRender::NORMAL_MAP:
FSPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
break;
case LLRender::SPECULAR_MAP:
FSPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID());
FSPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID());
break;
default: /*make compiler happy*/
break;
}
}
}
return true;
}
private:
FSPanelFace* mPanel;
LLFace* mChefFace;
LLRender::eTexIndex mMap;
};
// Functor that tests if a face is aligned to mCenterFace
struct FSPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor
{
FSPanelFaceGetIsAlignedTEFunctor(LLFace* center_face) :
mCenterFace(center_face)
{
}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return false;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{ //volume face does not exist, can't be aligned
return false;
}
if (facep == mCenterFace)
{
return true;
}
LLVector2 aligned_st_offset, aligned_st_scale;
F32 aligned_st_rot;
if ( facep->calcAlignedPlanarTE(mCenterFace, &aligned_st_offset, &aligned_st_scale, &aligned_st_rot) )
{
const LLTextureEntry* tep = facep->getTextureEntry();
LLVector2 st_offset, st_scale;
tep->getOffset(&st_offset.mV[VX], &st_offset.mV[VY]);
tep->getScale(&st_scale.mV[VX], &st_scale.mV[VY]);
F32 st_rot = tep->getRotation();
bool eq_offset_x = is_approx_equal_fraction(st_offset.mV[VX], aligned_st_offset.mV[VX], 12);
bool eq_offset_y = is_approx_equal_fraction(st_offset.mV[VY], aligned_st_offset.mV[VY], 12);
bool eq_scale_x = is_approx_equal_fraction(st_scale.mV[VX], aligned_st_scale.mV[VX], 12);
bool eq_scale_y = is_approx_equal_fraction(st_scale.mV[VY], aligned_st_scale.mV[VY], 12);
bool eq_rot = is_approx_equal_fraction(st_rot, aligned_st_rot, 6);
// needs a fuzzy comparison, because of fp errors
if (eq_offset_x &&
eq_offset_y &&
eq_scale_x &&
eq_scale_y &&
eq_rot)
{
return true;
}
}
return false;
}
private:
LLFace* mCenterFace;
};
struct FSPanelFaceSendFunctor : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* object)
{
object->sendTEUpdate();
return true;
}
};
void FSPanelFace::sendTextureInfo()
{
if (mCheckPlanarAlign->getValue().asBoolean())
{
LLFace* last_face = NULL;
bool identical_face =false;
LLSelectedTE::getFace(last_face, identical_face);
FSPanelFaceSetAlignedTEFunctor setfunc(this, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
FSPanelFaceSetTEFunctor setfunc(this);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
FSPanelFaceSendFunctor sendfunc;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
void FSPanelFace::alignTextureLayer()
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
// TODO: make this respect PBR channels -Zi
FSPanelFaceSetAlignedConcreteTEFunctor setfunc(this, last_face, getTextureChannelToEdit());
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
void FSPanelFace::getState()
{
updateUI();
}
void FSPanelFace::updateUI(bool force_set_values /*false*/)
{ //set state of UI to match state of texture entry(ies) (calls setEnabled, setValue, etc, but NOT setVisible)
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
LLViewerObject* objectp = node ? node->getObject() : NULL;
if (objectp
&& objectp->getPCode() == LL_PCODE_VOLUME
&& objectp->permModify())
{
// TODO: Find out what "permanent" objects are supposed to allow to be edited. Right now this will
// completely blank out the texture panel, so we could just move that into the if() above -Zi
bool editable = !objectp->isPermanentEnforced();
bool attachment = objectp->isAttachment();
// this object's faces can potentially be edited by us, so display the edit controls unless this is
// a "permanent" pathfinding(?) object -Zi
gSavedSettings.setBOOL("FSInternalCanEditObjectFaces", editable);
LL_DEBUGS("ENABLEDISABLETOOLS") << "show face edit controls: " << editable << LL_ENDL;
// TODO: editable always true here so we don't have to go through all the following code and strip it out
// until we know what the permanent thing abobe is supposed to do and we know if blanking out all
// controls has any unforseen side effects to editing. -Zi
editable = true;
bool has_pbr_material;
bool has_faces_without_pbr;
updateUIGLTF(objectp, has_pbr_material, has_faces_without_pbr, force_set_values);
// TODO: if has_pbr_material AND has_faces_without_pbr give "Mixed Selection!" warning somehow
mTabsPBRMatMedia->enableTabButton(
mTabsPBRMatMedia->getIndexForPanel(
mTabsPBRMatMedia->getPanelByName("panel_material_type_blinn_phong")), editable );
// only turn on auto-adjust button if there is a media renderer and the media is loaded
mBtnAlignMedia->setEnabled(editable);
bool enable_material_controls = (!gSavedSettings.getBOOL("SyncMaterialSettings"));
// *NOTE: The "identical" variable is currently only used to decide if
// the texgen control should be tentative - this is not used by GLTF
// materials. -Cosmic;2022-11-09
bool identical = true; // true because it is anded below
bool identical_diffuse = false;
bool identical_norm = false;
bool identical_spec = false;
LLUUID id;
LLUUID normmap_id;
LLUUID specmap_id;
LLSelectedTE::getTexId(id, identical_diffuse);
LLSelectedTEMaterial::getNormalID(normmap_id, identical_norm);
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);
mTabsMatChannel->setEnabled(editable);
mTabsPBRChannel->setEnabled(editable);
mCheckSyncMaterials->setEnabled(editable);
mCheckSyncMaterials->setValue(gSavedSettings.getBOOL("SyncMaterialSettings"));
updateVisibility(objectp);
LLColor4 color = LLColor4::white;
bool identical_color = false;
LLSelectedTE::getColor(color, identical_color);
LLColor4 prev_color = mColorSwatch->get();
mColorSwatch->setOriginal(color);
mColorSwatch->set(color, force_set_values || (prev_color != color) || !editable);
mColorSwatch->setValid(editable);
mColorSwatch->setEnabled(editable);
mColorSwatch->setCanApplyImmediately( editable );
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
mCtrlColorTransp->setValue(editable ? transparency : 0);
mCtrlColorTransp->setEnabled(editable );
mColorTransPercent->setMouseOpaque(editable );
U8 shiny = 0;
// Shiny
{
bool identical_shiny = false;
// Shiny - Legacy only, Blinn-Pbong specular is done further down
LLSelectedTE::getShiny(shiny, identical_shiny);
identical = identical && identical_shiny;
shiny = specmap_id.isNull() ? shiny : SHINY_TEXTURE;
mComboShininess->selectNthItem(shiny);
mComboShininess->setEnabled(editable);
mComboShininess->setTentative(!identical_shiny);
mLabelShininess->setEnabled(editable);
}
U8 bumpy = 0;
// Bumpy
{
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy, identical_bumpy);
LLUUID norm_map_id = getCurrentNormalMap();
bumpy = norm_map_id.isNull() ? bumpy : BUMPY_TEXTURE;
mComboBumpiness->selectNthItem(bumpy);
mComboBumpiness->setEnabled(editable);
mComboBumpiness->setTentative(!identical_bumpy);
mLabelBumpiness->setEnabled(editable);
}
// Texture
{
mIsAlpha = false;
LLGLenum image_format = GL_RGB;
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
mIsAlpha = true;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in FSPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
if (LLViewerMedia::getInstance()->textureHasMedia(id))
{
mBtnAlignMedia->setEnabled(editable);
}
if (identical_diffuse)
{
mTextureCtrl->setTentative(false);
mTextureCtrl->setEnabled(editable);
mTextureCtrl->setImageAssetID(id);
mComboAlphaMode->setEnabled(editable && mIsAlpha && transparency <= 0.f );
mCtrlMaskCutoff->setEnabled(editable && mIsAlpha );
mTextureCtrl->setBakeTextureEnabled(true);
}
else if (id.isNull())
{
// None selected
mTextureCtrl->setTentative(false);
mTextureCtrl->setEnabled(false);
mTextureCtrl->setImageAssetID(LLUUID::null);
mComboAlphaMode->setEnabled(false);
mCtrlMaskCutoff->setEnabled(false);
mTextureCtrl->setBakeTextureEnabled(false);
}
else
{
// Tentative: multiple selected with different textures
mTextureCtrl->setTentative(true);
mTextureCtrl->setEnabled(editable );
mTextureCtrl->setImageAssetID(id);
mComboAlphaMode->setEnabled(editable && mIsAlpha && transparency <= 0.f );
mCtrlMaskCutoff->setEnabled(editable && mIsAlpha );
mTextureCtrl->setBakeTextureEnabled(true);
}
mShinyTextureCtrl->setTentative(!identical_spec);
mShinyTextureCtrl->setEnabled(editable);
mShinyTextureCtrl->setImageAssetID(specmap_id);
mBumpyTextureCtrl->setTentative(!identical_norm);
mBumpyTextureCtrl->setEnabled(editable );
mBumpyTextureCtrl->setImageAssetID(normmap_id);
if (attachment)
{
// attachments are in world and in inventory,
// server doesn't support changing permissions
// in such case
mTextureCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
mShinyTextureCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
else
{
mTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mShinyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
}
// Diffuse Alpha Mode
// Init to the default that is appropriate for the alpha content of the asset
//
U8 alpha_mode = mIsAlpha ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
bool identical_alpha_mode = false;
// See if that's been overridden by a material setting for same...
//
LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(alpha_mode, identical_alpha_mode, mIsAlpha);
// it is invalid to have any alpha mode other than blend if transparency is greater than zero ...
// Want masking? Want emissive? Tough! You get BLEND!
alpha_mode = (transparency > 0.f) ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : alpha_mode;
// ... unless there is no alpha channel in the texture, in which case alpha mode MUST be none
alpha_mode = mIsAlpha ? alpha_mode : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
mComboAlphaMode->selectNthItem(alpha_mode);
updateAlphaControls();
mLabelAlphaMode->setEnabled(mComboAlphaMode->getEnabled());
}
// planar align
bool align_planar = mCheckPlanarAlign->get();
bool identical_planar_aligned = false;
{
const bool texture_info_selected = (getCurrentMaterialType() == MATMEDIA_PBR && getCurrentPBRChannel() != PBRTYPE_RENDER_MATERIAL_ID);
const bool enabled = (editable && isIdenticalPlanarTexgen() && !texture_info_selected);
mCheckPlanarAlign->setValue(align_planar && enabled);
mCheckPlanarAlign->setEnabled(enabled);
mBtnAlignTextures->setEnabled(enabled && LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1);
if (align_planar && enabled)
{
LLFace* last_face = nullptr;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
FSPanelFaceGetIsAlignedTEFunctor get_is_aligend_func(last_face);
// this will determine if the texture param controls are tentative:
identical_planar_aligned = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&get_is_aligend_func);
}
}
// Needs to be public and before tex scale settings below to properly reflect
// behavior when in planar vs default texgen modes in the
// NORSPEC-84 et al
//
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
bool identical_texgen = true;
bool identical_planar_texgen = false;
{
LLSelectedTE::getTexGen(selected_texgen, identical_texgen);
identical_planar_texgen = (identical_texgen && (selected_texgen == LLTextureEntry::TEX_GEN_PLANAR));
}
// Texture scale
{
bool identical_diff_scale_s = false;
bool identical_spec_scale_s = false;
bool identical_norm_scale_s = false;
identical = align_planar ? identical_planar_aligned : identical;
F32 diff_scale_s = 1.f;
F32 spec_scale_s = 1.f;
F32 norm_scale_s = 1.f;
LLSelectedTE::getScaleS(diff_scale_s, identical_diff_scale_s);
LLSelectedTEMaterial::getSpecularRepeatX(spec_scale_s, identical_spec_scale_s);
LLSelectedTEMaterial::getNormalRepeatX(norm_scale_s, identical_norm_scale_s);
diff_scale_s = editable ? diff_scale_s : 1.0f;
diff_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
norm_scale_s = editable ? norm_scale_s : 1.0f;
norm_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
spec_scale_s = editable ? spec_scale_s : 1.0f;
spec_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
mCtrlTexScaleU->setValue(diff_scale_s);
mCtrlShinyScaleU->setValue(spec_scale_s);
mCtrlBumpyScaleU->setValue(norm_scale_s);
// TODO: do we need to enable/disable all these manually anymore? -Zi
/*
mCtrlTexScaleU->setEnabled(editable && has_material);
mCtrlShinyScaleU->setEnabled(editable && has_material && specmap_id.notNull() && enable_material_controls);
mCtrlBumpyScaleU->setEnabled(editable && has_material && normmap_id.notNull() && enable_material_controls);
childSetEnabled("flipTextureScaleSU", mCtrlShinyScaleU->getEnabled());
childSetEnabled("flipTextureScaleNU", mCtrlBumpyScaleU->getEnabled());
*/
bool diff_scale_tentative = !(identical && identical_diff_scale_s);
bool norm_scale_tentative = !(identical && identical_norm_scale_s);
bool spec_scale_tentative = !(identical && identical_spec_scale_s);
mCtrlTexScaleU->setTentative( LLSD(diff_scale_tentative));
mCtrlShinyScaleU->setTentative(LLSD(spec_scale_tentative));
mCtrlBumpyScaleU->setTentative(LLSD(norm_scale_tentative));
mCheckSyncMaterials->setEnabled(editable && (specmap_id.notNull() || normmap_id.notNull()) && !align_planar);
}
{
bool identical_diff_scale_t = false;
bool identical_spec_scale_t = false;
bool identical_norm_scale_t = false;
F32 diff_scale_t = 1.f;
F32 spec_scale_t = 1.f;
F32 norm_scale_t = 1.f;
LLSelectedTE::getScaleT(diff_scale_t, identical_diff_scale_t);
LLSelectedTEMaterial::getSpecularRepeatY(spec_scale_t, identical_spec_scale_t);
LLSelectedTEMaterial::getNormalRepeatY(norm_scale_t, identical_norm_scale_t);
diff_scale_t = editable ? diff_scale_t : 1.0f;
diff_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
norm_scale_t = editable ? norm_scale_t : 1.0f;
norm_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
spec_scale_t = editable ? spec_scale_t : 1.0f;
spec_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
bool diff_scale_tentative = !identical_diff_scale_t;
bool norm_scale_tentative = !identical_norm_scale_t;
bool spec_scale_tentative = !identical_spec_scale_t;
// TODO: do we need to enable/disable all these manually anymore? -Zi
/*
mCtrlTexScaleV->setEnabled(editable && has_material);
mCtrlShinyScaleV->setEnabled(editable && has_material && specmap_id.notNull() && enable_material_controls);
mCtrlBumpyScaleV->setEnabled(editable && has_material && normmap_id.notNull() && enable_material_controls);
childSetEnabled("flipTextureScaleSV", mCtrlShinyScaleU->getEnabled());
childSetEnabled("flipTextureScaleNV", mCtrlBumpyScaleU->getEnabled());
*/
if (force_set_values)
{
mCtrlTexScaleV->forceSetValue(diff_scale_t);
}
else
{
mCtrlTexScaleV->setValue(diff_scale_t);
}
mCtrlShinyScaleV->setValue(norm_scale_t);
mCtrlBumpyScaleV->setValue(spec_scale_t);
mCtrlTexScaleV->setTentative(LLSD(diff_scale_tentative));
mCtrlShinyScaleV->setTentative(LLSD(norm_scale_tentative));
mCtrlBumpyScaleV->setTentative(LLSD(spec_scale_tentative));
}
// Texture offset
{
bool identical_diff_offset_s = false;
bool identical_norm_offset_s = false;
bool identical_spec_offset_s = false;
F32 diff_offset_s = 0.0f;
F32 norm_offset_s = 0.0f;
F32 spec_offset_s = 0.0f;
LLSelectedTE::getOffsetS(diff_offset_s, identical_diff_offset_s);
LLSelectedTEMaterial::getNormalOffsetX(norm_offset_s, identical_norm_offset_s);
LLSelectedTEMaterial::getSpecularOffsetX(spec_offset_s, identical_spec_offset_s);
bool diff_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_diff_offset_s);
bool norm_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_norm_offset_s);
bool spec_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_spec_offset_s);
mCtrlTexOffsetU->setValue( editable ? diff_offset_s : 0.0f);
mCtrlBumpyOffsetU->setValue(editable ? norm_offset_s : 0.0f);
mCtrlShinyOffsetU->setValue(editable ? spec_offset_s : 0.0f);
mCtrlTexOffsetU->setTentative(LLSD(diff_offset_u_tentative));
mCtrlBumpyOffsetU->setTentative(LLSD(norm_offset_u_tentative));
mCtrlShinyOffsetU->setTentative(LLSD(spec_offset_u_tentative));
// TODO: do we need to enable/disable all these manually anymore? -Zi
/*
mCtrlTexOffsetU->setEnabled(editable && has_material);
mCtrlShinyOffsetU->setEnabled(editable && has_material && specmap_id.notNull() && enable_material_controls);
mCtrlBumpyOffsetU->setEnabled(editable && has_material && normmap_id.notNull() && enable_material_controls);
*/
}
{
bool identical_diff_offset_t = false;
bool identical_norm_offset_t = false;
bool identical_spec_offset_t = false;
F32 diff_offset_t = 0.0f;
F32 norm_offset_t = 0.0f;
F32 spec_offset_t = 0.0f;
LLSelectedTE::getOffsetT(diff_offset_t, identical_diff_offset_t);
LLSelectedTEMaterial::getNormalOffsetY(norm_offset_t, identical_norm_offset_t);
LLSelectedTEMaterial::getSpecularOffsetY(spec_offset_t, identical_spec_offset_t);
bool diff_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_diff_offset_t);
bool norm_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_norm_offset_t);
bool spec_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_spec_offset_t);
mCtrlTexOffsetV->setValue( editable ? diff_offset_t : 0.0f);
mCtrlBumpyOffsetV->setValue(editable ? norm_offset_t : 0.0f);
mCtrlShinyOffsetV->setValue(editable ? spec_offset_t : 0.0f);
mCtrlTexOffsetV->setTentative(LLSD(diff_offset_v_tentative));
mCtrlBumpyOffsetV->setTentative(LLSD(norm_offset_v_tentative));
mCtrlShinyOffsetV->setTentative(LLSD(spec_offset_v_tentative));
// TODO: do we need to enable/disable all these manually anymore? -Zi
/*
mCtrlTexOffsetV->setEnabled(editable && has_material);
mCtrlShinyOffsetV->setEnabled(editable && has_material && specmap_id.notNull() && enable_material_controls);
mCtrlBumpyOffsetV->setEnabled(editable && has_material && normmap_id.notNull() && enable_material_controls);
*/
}
// Texture rotation
{
bool identical_diff_rotation = false;
bool identical_norm_rotation = false;
bool identical_spec_rotation = false;
F32 diff_rotation = 0.f;
F32 norm_rotation = 0.f;
F32 spec_rotation = 0.f;
LLSelectedTE::getRotation(diff_rotation,identical_diff_rotation);
LLSelectedTEMaterial::getSpecularRotation(spec_rotation,identical_spec_rotation);
LLSelectedTEMaterial::getNormalRotation(norm_rotation,identical_norm_rotation);
bool diff_rot_tentative = !(align_planar ? identical_planar_aligned : identical_diff_rotation);
bool norm_rot_tentative = !(align_planar ? identical_planar_aligned : identical_norm_rotation);
bool spec_rot_tentative = !(align_planar ? identical_planar_aligned : identical_spec_rotation);
F32 diff_rot_deg = diff_rotation * RAD_TO_DEG;
F32 norm_rot_deg = norm_rotation * RAD_TO_DEG;
F32 spec_rot_deg = spec_rotation * RAD_TO_DEG;
// TODO: do we need to enable/disable all these manually anymore? -Zi
/*
mCtrlTexRot->setEnabled(editable && has_material);
mCtrlShinyRot->setEnabled(editable && has_material && specmap_id.notNull() && enable_material_controls);
mCtrlBumpyRot->setEnabled(editable && has_material && normmap_id.notNull() && enable_material_controls);
*/
mCtrlTexRot->setTentative(diff_rot_tentative);
mCtrlBumpyRot->setTentative(LLSD(norm_rot_tentative));
mCtrlShinyRot->setTentative(LLSD(spec_rot_tentative));
mCtrlTexRot->setValue( editable ? diff_rot_deg : 0.0f);
mCtrlShinyRot->setValue(editable ? spec_rot_deg : 0.0f);
mCtrlBumpyRot->setValue(editable ? norm_rot_deg : 0.0f);
}
{
F32 glow = 0.f;
bool identical_glow = false;
LLSelectedTE::getGlow(glow,identical_glow);
mCtrlGlow->setValue(glow);
mCtrlGlow->setTentative(!identical_glow);
mCtrlGlow->setEnabled(editable);
}
{
// Maps from enum to combobox entry index
mComboTexGen->selectNthItem(((S32)selected_texgen) >> 1);
mComboTexGen->setEnabled(editable);
mComboTexGen->setTentative(!identical);
mLabelTexGen->setEnabled(editable);
}
{
U8 fullbright_flag = 0;
bool identical_fullbright = false;
LLSelectedTE::getFullbright(fullbright_flag,identical_fullbright);
mCheckFullbright->setValue((S32)(fullbright_flag != 0));
mCheckFullbright->setEnabled(editable );
mCheckFullbright->setTentative(!identical_fullbright);
// TODO: find a better way to do this without relying on the name -Zi
childSetEnabled("panel_material_type_media", !has_pbr_material);
LL_DEBUGS("ENABLEDISABLETOOLS") << "panel_material_type_media " << !has_pbr_material << LL_ENDL;
}
// Repeats per meter
{
F32 repeats_diff = 1.f;
F32 repeats_norm = 1.f;
F32 repeats_spec = 1.f;
bool identical_diff_repeats = false;
bool identical_norm_repeats = false;
bool identical_spec_repeats = false;
LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats);
LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats);
LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats);
S32 index = mComboTexGen->getCurrentIndex();
bool enabled = editable && (index != 1);
bool identical_repeats = true;
S32 material_selection = getCurrentMaterialType();
F32 repeats = 1.0f;
U32 material_type = MATTYPE_DIFFUSE;
if (material_selection == MATMEDIA_MATERIAL)
{
material_type = getCurrentMatChannel();
}
// TODO: check if repeats per meter even apply to PBR materials -Zi
else if (material_selection == MATMEDIA_PBR)
{
enabled = editable;
material_type = getCurrentPBRChannel();
}
switch (material_type)
{
default:
case MATTYPE_DIFFUSE:
{
if (material_selection != MATMEDIA_PBR)
{
enabled = editable && !id.isNull();
}
identical_repeats = identical_diff_repeats;
repeats = repeats_diff;
}
break;
case MATTYPE_SPECULAR:
{
if (material_selection != MATMEDIA_PBR)
{
enabled = (editable && ((shiny == SHINY_TEXTURE) && !specmap_id.isNull())
&& enable_material_controls); // <FS:CR> Materials Alignment
}
identical_repeats = identical_spec_repeats;
repeats = repeats_spec;
}
break;
case MATTYPE_NORMAL:
{
if (material_selection != MATMEDIA_PBR)
{
enabled = (editable && ((bumpy == BUMPY_TEXTURE) && !normmap_id.isNull())
&& enable_material_controls); // <FS:CR> Materials Alignment
}
identical_repeats = identical_norm_repeats;
repeats = repeats_norm;
}
break;
}
bool repeats_tentative = !identical_repeats;
if (force_set_values)
{
//onCommit, previosly edited element updates related ones
mCtrlRpt->forceSetValue(editable ? repeats : 1.0f);
}
else
{
mCtrlRpt->setValue(editable ? repeats : 1.0f);
}
mCtrlRpt->setTentative(LLSD(repeats_tentative));
mCtrlRpt->setEnabled(!identical_planar_texgen && enabled);
}
// Blinn-Phong Materials
{
LLMaterialPtr material;
LLSelectedTEMaterial::getCurrent(material, identical);
mComboShininess->setTentative(!identical_spec);
mCtrlGlossiness->setTentative(!identical_spec);
mCtrlEnvironment->setTentative(!identical_spec);
mShinyColorSwatch->setTentative(!identical_spec);
if (material && editable)
{
LL_DEBUGS("Materials") << material->asLLSD() << LL_ENDL;
// Alpha
U32 alpha_mode = material->getDiffuseAlphaMode();
if (transparency > 0.f)
{ //it is invalid to have any alpha mode other than blend if transparency is greater than zero ...
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
}
if (!mIsAlpha)
{ // ... unless there is no alpha channel in the texture, in which case alpha mode MUST be none
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
}
mComboAlphaMode->selectNthItem(alpha_mode);
mCtrlMaskCutoff->setValue(material->getAlphaMaskCutoff());
updateAlphaControls();
identical_planar_texgen = isIdenticalPlanarTexgen();
// Shiny (specular)
F32 offset_x, offset_y, repeat_x, repeat_y, rot;
mShinyTextureCtrl->setImageAssetID(material->getSpecularID());
if (material->getSpecularID().notNull() && (shiny == SHINY_TEXTURE))
{
material->getSpecularOffset(offset_x,offset_y);
material->getSpecularRepeat(repeat_x,repeat_y);
if (identical_planar_texgen)
{
repeat_x *= 2.0f;
repeat_y *= 2.0f;
}
rot = material->getSpecularRotation();
mCtrlShinyScaleU->setValue(repeat_x);
mCtrlShinyScaleV->setValue(repeat_y);
mCtrlShinyRot->setValue(rot*RAD_TO_DEG);
mCtrlShinyOffsetU->setValue(offset_x);
mCtrlShinyOffsetV->setValue(offset_y);
mCtrlGlossiness->setValue(material->getSpecularLightExponent());
mCtrlEnvironment->setValue(material->getEnvironmentIntensity());
updateShinyControls(!material->getSpecularID().isNull(), true);
}
// Assert desired colorswatch color to match material AFTER updateShinyControls
// to avoid getting overwritten with the default on some UI state changes.
//
if (material->getSpecularID().notNull())
{
LLColor4 new_color = material->getSpecularLightColor();
LLColor4 old_color = mShinyColorSwatch->get();
mShinyColorSwatch->setOriginal(new_color);
mShinyColorSwatch->set(new_color, force_set_values || old_color != new_color || !editable);
}
// Bumpy (normal)
mBumpyTextureCtrl->setImageAssetID(material->getNormalID());
if (material->getNormalID().notNull())
{
material->getNormalOffset(offset_x,offset_y);
material->getNormalRepeat(repeat_x,repeat_y);
if (identical_planar_texgen)
{
repeat_x *= 2.0f;
repeat_y *= 2.0f;
}
rot = material->getNormalRotation();
mCtrlBumpyScaleU->setValue(repeat_x);
mCtrlBumpyScaleV->setValue(repeat_y);
mCtrlBumpyRot->setValue(rot*RAD_TO_DEG);
mCtrlBumpyOffsetU->setValue(offset_x);
mCtrlBumpyOffsetV->setValue(offset_y);
updateBumpyControls(!material->getNormalID().isNull(), true);
}
}
}
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
bool single_volume = (selected_count == 1);
mBtnCopyFaces->setEnabled(editable && single_volume);
mBtnPasteFaces->setEnabled(editable && !mClipboardParams.emptyMap() && (mClipboardParams.has("color") || mClipboardParams.has("texture")));
// Set variable values for numeric expressions
LLCalc* calcp = LLCalc::getInstance();
calcp->setVar(LLCalc::TEX_U_SCALE, getCurrentTextureScaleU());
calcp->setVar(LLCalc::TEX_V_SCALE, getCurrentTextureScaleV());
calcp->setVar(LLCalc::TEX_U_OFFSET, getCurrentTextureOffsetU());
calcp->setVar(LLCalc::TEX_V_OFFSET, getCurrentTextureOffsetV());
calcp->setVar(LLCalc::TEX_ROTATION, getCurrentTextureRot());
calcp->setVar(LLCalc::TEX_TRANSPARENCY, mCtrlColorTransp->getValue().asReal());
calcp->setVar(LLCalc::TEX_GLOW, mCtrlGlow->getValue().asReal());
// Find all faces with same texture
// TODO: these were not yet added to the new texture panel -Zi
/*
getChild<LLUICtrl>("btn_select_same_diff")->setEnabled(LLSelectMgr::getInstance()->getTEMode() && mTextureCtrl->getEnabled());
getChild<LLUICtrl>("btn_select_same_norm")->setEnabled(LLSelectMgr::getInstance()->getTEMode() && mBumpyTextureCtrl->getEnabled());
getChild<LLUICtrl>("btn_select_same_spec")->setEnabled(LLSelectMgr::getInstance()->getTEMode() && mShinyTextureCtrl->getEnabled());
*/
}
else
{
// we can not edit this object's faces or there is no object selected, so
// we can just as well blank out the whole thing. -Zi
gSavedSettings.setBOOL("FSInternalCanEditObjectFaces", false);
LL_DEBUGS("ENABLEDISABLETOOLS") << "hide face edit controls" << LL_ENDL;
}
}
// One-off listener that updates the build floater UI when the agent inventory adds or removes an item
// TODO: CHECK - Why do we even have this? -Zi
class PBRPickerAgentListener : public LLInventoryObserver
{
protected:
bool mChangePending = true;
public:
PBRPickerAgentListener() : LLInventoryObserver()
{
gInventory.addObserver(this);
}
const bool isListening()
{
return mChangePending;
}
void changed(U32 mask) override
{
if (!(mask & (ADD | REMOVE)))
{
return;
}
if (gFloaterTools)
{
gFloaterTools->dirty();
}
gInventory.removeObserver(this);
mChangePending = false;
}
~PBRPickerAgentListener() override
{
gInventory.removeObserver(this);
mChangePending = false;
}
};
// One-off listener that updates the build floater UI when the prim inventory updates
// TODO: CHECK - Why do we even have this? -Zi
class PBRPickerObjectListener : public LLVOInventoryListener
{
protected:
LLViewerObject* mObjectp;
bool mChangePending = true;
public:
PBRPickerObjectListener(LLViewerObject* object)
: mObjectp(object)
{
registerVOInventoryListener(mObjectp, nullptr);
}
const bool isListeningFor(const LLViewerObject* objectp) const
{
return mChangePending && (objectp == mObjectp);
}
void inventoryChanged(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void* user_data) override
{
if (gFloaterTools)
{
gFloaterTools->dirty();
}
removeVOInventoryListener();
mChangePending = false;
}
~PBRPickerObjectListener()
{
removeVOInventoryListener();
mChangePending = false;
}
};
void FSPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material, bool& has_faces_without_pbr, bool force_set_values)
{
const bool has_pbr_capabilities = LLMaterialEditor::capabilitiesAvailable();
mTabsPBRMatMedia->enableTabButton(
mTabsPBRMatMedia->getIndexForPanel(
mTabsPBRMatMedia->getPanelByName("panel_material_type_pbr")), has_pbr_capabilities);
LL_DEBUGS("ENABLEDISABLETOOLS") << "panel_material_type_pbr " << has_pbr_capabilities << LL_ENDL;
LLSelectedTEGetmatId func;
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func);
has_pbr_material = func.mHasFacesWithPBR;
has_faces_without_pbr = func.mHasFacesWithoutPBR;
// this could just be saved in the class instead of fetching it again after updateUI() already did -Zi
const bool settable = has_pbr_capabilities && objectp->permModify() && !objectp->isPermanentEnforced(); // do not depend on non-PBR here so we can turn any face into PBR -Zi
const bool editable = LLMaterialEditor::canModifyObjectsMaterial() && !has_faces_without_pbr;
const bool saveable = LLMaterialEditor::canSaveObjectsMaterial() && !has_faces_without_pbr;
mMaterialCtrlPBR->setEnabled(settable);
mMaterialCtrlPBR->setTentative(!func.mIdenticalMaterial);
mMaterialCtrlPBR->setImageAssetID(func.mMaterialId);
LL_DEBUGS("ENABLEDISABLETOOLS") << "mMaterialCtrlPBR " << settable << LL_ENDL;
LL_DEBUGS("ENABLEDISABLETOOLS") << "PBR controls overall: " << editable << LL_ENDL;
mBaseTexturePBR->setEnabled(editable);
mBaseTexturePBR->setImageAssetID(editable ? func.mMaterialSummary.mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] : LLUUID::null);
mBaseTexturePBR->setTentative(!func.mIdenticalMap[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR]);
mBaseTintPBR->setEnabled(editable);
mBaseTintPBR->set(srgbColor4(func.mMaterialSummary.mBaseColor));
mBaseTintPBR->setTentative(!func.mIdenticalBaseColor); // TODO: split alpha from color? -Zi
mBaseTintPBR->setValid(editable);
LL_DEBUGS("ENABLEDISABLETOOLS") << "mBaseTintPBR valid " << editable << LL_ENDL;
mBaseTintPBR->setFallbackImage(LLUI::getUIImage("locked_image.j2c") );
mNormalTexturePBR->setEnabled(editable);
mNormalTexturePBR->setImageAssetID(editable ? func.mMaterialSummary.mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] : LLUUID::null);
mNormalTexturePBR->setTentative(!func.mIdenticalMap[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL]);
mORMTexturePBR->setEnabled(editable);
mORMTexturePBR->setImageAssetID(editable ? func.mMaterialSummary.mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] : LLUUID::null);
mORMTexturePBR->setTentative(!func.mIdenticalMap[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS]);
mEmissiveTexturePBR->setEnabled(editable);
mEmissiveTexturePBR->setImageAssetID(editable ? func.mMaterialSummary.mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] : LLUUID::null);
mEmissiveTexturePBR->setTentative(!func.mIdenticalMap[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE]);
mEmissiveTintPBR->setEnabled(editable);
mEmissiveTintPBR->set(srgbColor4(func.mMaterialSummary.mEmissiveColor));
mEmissiveTintPBR->setTentative(!func.mIdenticalEmissive);
mEmissiveTintPBR->setValid(editable);
LL_DEBUGS("ENABLEDISABLETOOLS") << "mEmissiveTintPBR valid " << editable << LL_ENDL;
mEmissiveTintPBR->setFallbackImage(LLUI::getUIImage("locked_image.j2c") );
mCheckDoubleSidedPBR->setEnabled(editable);
mCheckDoubleSidedPBR->setValue(func.mMaterialSummary.mDoubleSided);
mCheckDoubleSidedPBR->setTentative(!func.mIdenticalDoubleSided);
mAlphaPBR->setEnabled(editable);
mAlphaPBR->setValue(func.mMaterialSummary.mBaseColor.mV[VALPHA]);
mAlphaPBR->setTentative(!func.mIdenticalBaseColor); // TODO: split alpha from color? -Zi
mAlphaModePBR->setEnabled(editable);
mAlphaModePBR->setValue(func.mMaterialSummary.getAlphaMode());
mAlphaModePBR->setTentative(!func.mIdenticalAlphaMode);
mLabelAlphaModePBR->setEnabled(editable);
mMaskCutoffPBR->setEnabled(editable);
mMaskCutoffPBR->setValue(func.mMaterialSummary.mAlphaCutoff);
mMaskCutoffPBR->setTentative(!func.mIdenticalAlphaCutoff);
mMetallicFactorPBR->setEnabled(editable);
mMetallicFactorPBR->setValue(func.mMaterialSummary.mMetallicFactor);
mMetallicFactorPBR->setTentative(!func.mIdenticalMetallic);
mRoughnessFactorPBR->setEnabled(editable);
mRoughnessFactorPBR->setValue(func.mMaterialSummary.mRoughnessFactor);
mRoughnessFactorPBR->setTentative(!func.mIdenticalRoughness);
if (func.mMaterial)
{
mPBRBaseMaterialParams.mMap = func.mMaterial->mTextureId;
mPBRBaseMaterialParams.mBaseColorTint = srgbColor4(func.mMaterial->mBaseColor);
mPBRBaseMaterialParams.mMetallic = func.mMaterial->mMetallicFactor;
mPBRBaseMaterialParams.mRoughness = func.mMaterial->mRoughnessFactor;
mPBRBaseMaterialParams.mEmissiveTint = func.mMaterial->mEmissiveColor;
mPBRBaseMaterialParams.mAlphaMode = func.mMaterial->mAlphaMode;
mPBRBaseMaterialParams.mAlphaCutoff = func.mMaterial->mAlphaCutoff;
mPBRBaseMaterialParams.mDoubleSided = func.mMaterial->mDoubleSided;
}
if (objectp->isAttachment())
{
// TODO: coming in from latest patch, seems broken?
mMaterialCtrlPBR->setFilterPermissionMasks(PERM_COPY | PERM_TRANSFER | PERM_MODIFY);
// TODO: before:
// mMaterialCtrlPBR->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER | PERM_MODIFY);
}
else
{
mMaterialCtrlPBR->setImmediateFilterPermMask(PERM_NONE);
}
mBtnSavePBR->setEnabled(saveable); // TODO: flag for "something is not identical" -Zi && pbr_identical);
LL_DEBUGS("ENABLEDISABLETOOLS") << "mBtnSavePBR " << saveable << LL_ENDL;
// TODO: CHECK - Find out if we need this at all -Zi
if (objectp->isInventoryPending())
{
// Reuse the same listener when possible
if (!mVOInventoryListener || !mVOInventoryListener->isListeningFor(objectp))
{
mVOInventoryListener = std::make_unique<PBRPickerObjectListener>(objectp);
}
}
else
{
mVOInventoryListener = nullptr;
}
if (!func.mIdenticalMaterial || func.mMaterialId.isNull() || func.mMaterialId == BLANK_MATERIAL_ASSET_ID)
{
mAgentInventoryListener = nullptr;
}
else
{
if (!mAgentInventoryListener || !mAgentInventoryListener->isListening())
{
mAgentInventoryListener = std::make_unique<PBRPickerAgentListener>();
}
}
// Control values will be set once per frame in setMaterialOverridesFromSelection
sMaterialOverrideSelection.setDirty();
}
void FSPanelFace::updateCopyTexButton()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
mBtnCopyFaces->setEnabled(objectp && objectp->getPCode() == LL_PCODE_VOLUME && objectp->permModify()
&& !objectp->isPermanentEnforced() && !objectp->isInventoryPending()
&& (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1)
&& LLMaterialEditor::canClipboardObjectsMaterial());
std::string tooltip = (objectp && objectp->isInventoryPending()) ? LLTrans::getString("LoadingContents") : getString("paste_options");
mBtnCopyFaces->setToolTip(tooltip);
}
void FSPanelFace::refresh()
{
LL_DEBUGS("Materials") << LL_ENDL;
getState();
}
void FSPanelFace::refreshMedia()
{
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
LLViewerObject* first_object = selected_objects->getFirstObject();
if (!(first_object
&& first_object->getPCode() == LL_PCODE_VOLUME
&& first_object->permModify()
))
{
mBtnAddMedia->setEnabled(false);
mTitleMediaText->clear();
clearMediaSettings();
return;
}
std::string url = first_object->getRegion()->getCapability("ObjectMedia");
bool has_media_capability = (!url.empty());
if (!has_media_capability)
{
mBtnAddMedia->setEnabled(false);
LL_WARNS("LLFloaterToolsMedia") << "Media not enabled (no capability) in this region!" << LL_ENDL;
clearMediaSettings();
return;
}
bool is_nonpermanent_enforced = (LLSelectMgr::getInstance()->getSelection()->getFirstRootNode()
&& LLSelectMgr::getInstance()->selectGetRootsNonPermanentEnforced())
|| LLSelectMgr::getInstance()->selectGetNonPermanentEnforced();
bool editable = is_nonpermanent_enforced && (first_object->permModify() || selectedMediaEditable());
// Check modify permissions and whether any selected objects are in
// the process of being fetched. If they are, then we're not editable
if (editable)
{
LLObjectSelection::iterator iter = selected_objects->begin();
LLObjectSelection::iterator end = selected_objects->end();
for (; iter != end; ++iter)
{
LLSelectNode* node = *iter;
LLVOVolume* object = dynamic_cast<LLVOVolume*>(node->getObject());
if (object && !object->permModify())
{
LL_INFOS("LLFloaterToolsMedia")
<< "Selection not editable due to lack of modify permissions on object id "
<< object->getID() << LL_ENDL;
editable = false;
break;
}
}
}
// Media settings
bool bool_has_media = false;
struct media_functor : public LLSelectedTEGetFunctor<bool>
{
bool get(LLViewerObject* object, S32 face)
{
LLTextureEntry *te = object->getTE(face);
if (te)
{
return te->hasMedia();
}
return false;
}
} func;
// check if all faces have media (or, all don't have media)
LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo = selected_objects->getSelectedTEValue(&func, bool_has_media);
const LLMediaEntry default_media_data;
struct functor_getter_media_data : public LLSelectedTEGetFunctor< LLMediaEntry>
{
functor_getter_media_data(const LLMediaEntry& entry) : mMediaEntry(entry) {}
LLMediaEntry get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return *(object->getTE(face)->getMediaData());
}
return mMediaEntry;
};
const LLMediaEntry& mMediaEntry;
} func_media_data(default_media_data);
LLMediaEntry media_data_get;
LLFloaterMediaSettings::getInstance()->mMultipleMedia = !(selected_objects->getSelectedTEValue(&func_media_data, media_data_get));
std::string multi_media_info_str = LLTrans::getString("Multiple Media");
std::string media_title = "";
// update UI depending on whether "object" (prim or face) has media
// and whether or not you are allowed to edit it.
mBtnAddMedia->setEnabled(editable);
// IF all the faces have media (or all don't have media)
if (LLFloaterMediaSettings::getInstance()->mIdenticalHasMediaInfo)
{
// TODO: get media title and set it.
mTitleMediaText->clear();
// if identical is set, all faces are same (whether all empty or has the same media)
if (!(LLFloaterMediaSettings::getInstance()->mMultipleMedia))
{
// media data is valid
if (media_data_get != default_media_data)
{
// initial media title is the media URL (until we get the name)
media_title = media_data_get.getHomeURL();
}
// else all faces might be empty
}
else // there are Different media been set on on the faces
{
media_title = multi_media_info_str;
}
mBtnDeleteMedia->setEnabled(bool_has_media && editable);
// TODO: display a list of all media on the face - use 'identical' flag
}
else // not all faces have media but at least one does
{
// selected faces have not identical value
LLFloaterMediaSettings::getInstance()->mMultipleValidMedia = selected_objects->isMultipleTEValue(&func_media_data, default_media_data);
if (LLFloaterMediaSettings::getInstance()->mMultipleValidMedia)
{
media_title = multi_media_info_str;
}
else
{
// Media data is valid
if (media_data_get != default_media_data)
{
// initial media title is the media URL (until we get the name)
media_title = media_data_get.getHomeURL();
}
}
mBtnDeleteMedia->setEnabled(TRUE);
}
S32 materials_media = getCurrentMaterialType();
if (materials_media == MATMEDIA_MEDIA)
{
// currently displaying media info, navigateTo and update title
navigateToTitleMedia(media_title);
}
else
{
// Media can be heavy, don't keep it around
// MAC specific: MAC doesn't support setVolume(0) so if not
// unloaded, it might keep playing audio until user closes editor
unloadMedia();
mNeedMediaTitle = false;
}
mTitleMediaText->setText(media_title);
// load values for media settings
updateMediaSettings();
LLFloaterMediaSettings::initValues(mMediaSettings, editable);
}
void FSPanelFace::unloadMedia()
{
// destroy media source used to grab media title
mTitleMedia->unloadMediaSource();
}
void FSPanelFace::onMaterialOverrideReceived(const LLUUID& object_id, S32 side)
{
sMaterialOverrideSelection.onSelectedObjectUpdated(object_id, side);
}
//////////////////////////////////////////////////////////////////////////////
//
void FSPanelFace::navigateToTitleMedia(const std::string url)
{
std::string multi_media_info_str = LLTrans::getString("Multiple Media");
if (url.empty() || multi_media_info_str == url)
{
// nothing to show
mNeedMediaTitle = false;
}
else
{
LLPluginClassMedia* media_plugin = mTitleMedia->getMediaPlugin();
// check if url changed or if we need a new media source
if (mTitleMedia->getCurrentNavUrl() != url || media_plugin == nullptr)
{
mTitleMedia->navigateTo(url);
LLViewerMediaImpl* impl = LLViewerMedia::getInstance()->getMediaImplFromTextureID(mTitleMedia->getTextureID());
if (impl)
{
// if it's a page with a movie, we don't want to hear it
impl->setVolume(0);
}
}
// flag that we need to update the title (even if no request were made)
mNeedMediaTitle = true;
}
}
bool FSPanelFace::selectedMediaEditable()
{
U32 owner_mask_on;
U32 owner_mask_off;
U32 valid_owner_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_OWNER,
&owner_mask_on, &owner_mask_off);
U32 group_mask_on;
U32 group_mask_off;
U32 valid_group_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_GROUP,
&group_mask_on, &group_mask_off);
U32 everyone_mask_on;
U32 everyone_mask_off;
S32 valid_everyone_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_EVERYONE,
&everyone_mask_on, &everyone_mask_off);
bool selected_Media_editable = false;
// if perms we got back are valid
if (valid_owner_perms &&
valid_group_perms &&
valid_everyone_perms)
{
if ((owner_mask_on & PERM_MODIFY) ||
(group_mask_on & PERM_MODIFY) ||
(everyone_mask_on & PERM_MODIFY))
{
selected_Media_editable = true;
}
else
{
// user is NOT allowed to press the RESET button
selected_Media_editable = false;
};
};
return selected_Media_editable;
}
void FSPanelFace::clearMediaSettings()
{
LLFloaterMediaSettings::clearValues(false);
}
void FSPanelFace::updateMediaSettings()
{
bool identical(false);
std::string base_key("");
std::string value_str("");
int value_int = 0;
bool value_bool = false;
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
// TODO: (CP) refactor this using something clever or boost or both !!
const LLMediaEntry default_media_data;
// controls
U8 value_u8 = default_media_data.getControls();
struct functor_getter_controls : public LLSelectedTEGetFunctor<U8>
{
functor_getter_controls(const LLMediaEntry &entry) : mMediaEntry(entry) {}
U8 get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getControls();
}
return mMediaEntry.getControls();
};
const LLMediaEntry &mMediaEntry;
} func_controls(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_controls, value_u8);
base_key = std::string(LLMediaEntry::CONTROLS_KEY);
mMediaSettings[base_key] = value_u8;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// First click (formerly left click)
value_bool = default_media_data.getFirstClickInteract();
struct functor_getter_first_click : public LLSelectedTEGetFunctor<bool>
{
functor_getter_first_click(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getFirstClickInteract();
}
return mMediaEntry.getFirstClickInteract();
};
const LLMediaEntry &mMediaEntry;
} func_first_click(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_first_click, value_bool);
base_key = std::string(LLMediaEntry::FIRST_CLICK_INTERACT_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Home URL
value_str = default_media_data.getHomeURL();
struct functor_getter_home_url : public LLSelectedTEGetFunctor<std::string>
{
functor_getter_home_url(const LLMediaEntry& entry) : mMediaEntry(entry) {}
std::string get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getHomeURL();
}
return mMediaEntry.getHomeURL();
};
const LLMediaEntry &mMediaEntry;
} func_home_url(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_home_url, value_str);
base_key = std::string(LLMediaEntry::HOME_URL_KEY);
mMediaSettings[base_key] = value_str;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Current URL
value_str = default_media_data.getCurrentURL();
struct functor_getter_current_url : public LLSelectedTEGetFunctor<std::string>
{
functor_getter_current_url(const LLMediaEntry& entry) : mMediaEntry(entry) {}
std::string get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getCurrentURL();
}
return mMediaEntry.getCurrentURL();
};
const LLMediaEntry &mMediaEntry;
} func_current_url(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_current_url, value_str);
base_key = std::string(LLMediaEntry::CURRENT_URL_KEY);
mMediaSettings[base_key] = value_str;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Auto zoom
value_bool = default_media_data.getAutoZoom();
struct functor_getter_auto_zoom : public LLSelectedTEGetFunctor<bool>
{
functor_getter_auto_zoom(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getAutoZoom();
}
return mMediaEntry.getAutoZoom();
};
const LLMediaEntry &mMediaEntry;
} func_auto_zoom(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_auto_zoom, value_bool);
base_key = std::string(LLMediaEntry::AUTO_ZOOM_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Auto play
//value_bool = default_media_data.getAutoPlay();
// set default to auto play TRUE -- angela EXT-5172
value_bool = true;
struct functor_getter_auto_play : public LLSelectedTEGetFunctor<bool>
{
functor_getter_auto_play(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getAutoPlay();
}
//return mMediaEntry.getAutoPlay(); set default to auto play TRUE -- angela EXT-5172
return true;
};
const LLMediaEntry &mMediaEntry;
} func_auto_play(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_auto_play, value_bool);
base_key = std::string(LLMediaEntry::AUTO_PLAY_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Auto scale
// set default to auto scale TRUE -- angela EXT-5172
//value_bool = default_media_data.getAutoScale();
value_bool = true;
struct functor_getter_auto_scale : public LLSelectedTEGetFunctor<bool>
{
functor_getter_auto_scale(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getAutoScale();
}
// return mMediaEntry.getAutoScale(); set default to auto scale TRUE -- angela EXT-5172
return true;
};
const LLMediaEntry &mMediaEntry;
} func_auto_scale(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_auto_scale, value_bool);
base_key = std::string(LLMediaEntry::AUTO_SCALE_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Auto loop
value_bool = default_media_data.getAutoLoop();
struct functor_getter_auto_loop : public LLSelectedTEGetFunctor<bool>
{
functor_getter_auto_loop(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getAutoLoop();
}
return mMediaEntry.getAutoLoop();
};
const LLMediaEntry &mMediaEntry;
} func_auto_loop(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_auto_loop, value_bool);
base_key = std::string(LLMediaEntry::AUTO_LOOP_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// width pixels (if not auto scaled)
value_int = default_media_data.getWidthPixels();
struct functor_getter_width_pixels : public LLSelectedTEGetFunctor<int>
{
functor_getter_width_pixels(const LLMediaEntry& entry) : mMediaEntry(entry) {}
int get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getWidthPixels();
}
return mMediaEntry.getWidthPixels();
};
const LLMediaEntry &mMediaEntry;
} func_width_pixels(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_width_pixels, value_int);
base_key = std::string(LLMediaEntry::WIDTH_PIXELS_KEY);
mMediaSettings[base_key] = value_int;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// height pixels (if not auto scaled)
value_int = default_media_data.getHeightPixels();
struct functor_getter_height_pixels : public LLSelectedTEGetFunctor<int>
{
functor_getter_height_pixels(const LLMediaEntry& entry) : mMediaEntry(entry) {}
int get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getHeightPixels();
}
return mMediaEntry.getHeightPixels();
};
const LLMediaEntry &mMediaEntry;
} func_height_pixels(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_height_pixels, value_int);
base_key = std::string(LLMediaEntry::HEIGHT_PIXELS_KEY);
mMediaSettings[base_key] = value_int;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Enable Alt image
value_bool = default_media_data.getAltImageEnable();
struct functor_getter_enable_alt_image : public LLSelectedTEGetFunctor<bool>
{
functor_getter_enable_alt_image(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getAltImageEnable();
}
return mMediaEntry.getAltImageEnable();
};
const LLMediaEntry &mMediaEntry;
} func_enable_alt_image(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_enable_alt_image, value_bool);
base_key = std::string(LLMediaEntry::ALT_IMAGE_ENABLE_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - owner interact
value_bool = 0 != (default_media_data.getPermsInteract() & LLMediaEntry::PERM_OWNER);
struct functor_getter_perms_owner_interact : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_owner_interact(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsInteract() & LLMediaEntry::PERM_OWNER));
}
return 0 != (mMediaEntry.getPermsInteract() & LLMediaEntry::PERM_OWNER);
};
const LLMediaEntry &mMediaEntry;
} func_perms_owner_interact(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_perms_owner_interact, value_bool);
base_key = std::string(LLPanelContents::PERMS_OWNER_INTERACT_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - owner control
value_bool = 0 != (default_media_data.getPermsControl() & LLMediaEntry::PERM_OWNER);
struct functor_getter_perms_owner_control : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_owner_control(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsControl() & LLMediaEntry::PERM_OWNER));
}
return 0 != (mMediaEntry.getPermsControl() & LLMediaEntry::PERM_OWNER);
};
const LLMediaEntry &mMediaEntry;
} func_perms_owner_control(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_perms_owner_control, value_bool);
base_key = std::string(LLPanelContents::PERMS_OWNER_CONTROL_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - group interact
value_bool = 0 != (default_media_data.getPermsInteract() & LLMediaEntry::PERM_GROUP);
struct functor_getter_perms_group_interact : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_group_interact(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsInteract() & LLMediaEntry::PERM_GROUP));
}
return 0 != (mMediaEntry.getPermsInteract() & LLMediaEntry::PERM_GROUP);
};
const LLMediaEntry &mMediaEntry;
} func_perms_group_interact(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_perms_group_interact, value_bool);
base_key = std::string(LLPanelContents::PERMS_GROUP_INTERACT_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - group control
value_bool = 0 != (default_media_data.getPermsControl() & LLMediaEntry::PERM_GROUP);
struct functor_getter_perms_group_control : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_group_control(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsControl() & LLMediaEntry::PERM_GROUP));
}
return 0 != (mMediaEntry.getPermsControl() & LLMediaEntry::PERM_GROUP);
};
const LLMediaEntry &mMediaEntry;
} func_perms_group_control(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_perms_group_control, value_bool);
base_key = std::string(LLPanelContents::PERMS_GROUP_CONTROL_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - anyone interact
value_bool = 0 != (default_media_data.getPermsInteract() & LLMediaEntry::PERM_ANYONE);
struct functor_getter_perms_anyone_interact : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_anyone_interact(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsInteract() & LLMediaEntry::PERM_ANYONE));
}
return 0 != (mMediaEntry.getPermsInteract() & LLMediaEntry::PERM_ANYONE);
};
const LLMediaEntry &mMediaEntry;
} func_perms_anyone_interact(default_media_data);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&func_perms_anyone_interact, value_bool);
base_key = std::string(LLPanelContents::PERMS_ANYONE_INTERACT_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// Perms - anyone control
value_bool = 0 != (default_media_data.getPermsControl() & LLMediaEntry::PERM_ANYONE);
struct functor_getter_perms_anyone_control : public LLSelectedTEGetFunctor<bool>
{
functor_getter_perms_anyone_control(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return (0 != (object->getTE(face)->getMediaData()->getPermsControl() & LLMediaEntry::PERM_ANYONE));
}
return 0 != (mMediaEntry.getPermsControl() & LLMediaEntry::PERM_ANYONE);
};
const LLMediaEntry &mMediaEntry;
} func_perms_anyone_control(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_perms_anyone_control, value_bool);
base_key = std::string(LLPanelContents::PERMS_ANYONE_CONTROL_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// security - whitelist enable
value_bool = default_media_data.getWhiteListEnable();
struct functor_getter_whitelist_enable : public LLSelectedTEGetFunctor<bool>
{
functor_getter_whitelist_enable(const LLMediaEntry& entry) : mMediaEntry(entry) {}
bool get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getWhiteListEnable();
}
return mMediaEntry.getWhiteListEnable();
};
const LLMediaEntry &mMediaEntry;
} func_whitelist_enable(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_whitelist_enable, value_bool);
base_key = std::string(LLMediaEntry::WHITELIST_ENABLE_KEY);
mMediaSettings[base_key] = value_bool;
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
// security - whitelist URLs
std::vector<std::string> value_vector_str = default_media_data.getWhiteList();
struct functor_getter_whitelist_urls : public LLSelectedTEGetFunctor<std::vector<std::string>>
{
functor_getter_whitelist_urls(const LLMediaEntry& entry) : mMediaEntry(entry) {}
std::vector<std::string> get(LLViewerObject* object, S32 face)
{
if (object && object->getTE(face) && object->getTE(face)->getMediaData())
{
return object->getTE(face)->getMediaData()->getWhiteList();
}
return mMediaEntry.getWhiteList();
};
const LLMediaEntry &mMediaEntry;
} func_whitelist_urls(default_media_data);
identical = selected_objects->getSelectedTEValue(&func_whitelist_urls, value_vector_str);
base_key = std::string(LLMediaEntry::WHITELIST_KEY);
mMediaSettings[base_key].clear();
std::vector< std::string >::iterator iter = value_vector_str.begin();
while (iter != value_vector_str.end())
{
std::string white_list_url = *iter;
mMediaSettings[base_key].append(white_list_url);
++iter;
};
mMediaSettings[base_key + std::string(LLPanelContents::TENTATIVE_SUFFIX)] = !identical;
}
void FSPanelFace::updateMediaTitle()
{
// only get the media name if we need it
if (!mNeedMediaTitle)
{
return;
}
// get plugin impl
LLPluginClassMedia* media_plugin = mTitleMedia->getMediaPlugin();
if (media_plugin && mTitleMedia->getCurrentNavUrl() == media_plugin->getNavigateURI())
{
// get the media name (asynchronous - must call repeatedly)
std::string media_title = media_plugin->getMediaName();
// only replace the title if what we get contains something
if (!media_title.empty())
{
// update the UI widget
mTitleMediaText->setText(media_title);
// stop looking for a title when we get one
mNeedMediaTitle = false;
}
}
}
void FSPanelFace::onCommitColor()
{
sendColor();
}
void FSPanelFace::onCommitShinyColor()
{
LLSelectedTEMaterial::setSpecularLightColor(this, mShinyColorSwatch->get());
}
void FSPanelFace::onCommitAlpha()
{
sendAlpha();
}
void FSPanelFace::onCancelColor()
{
LLSelectMgr::getInstance()->selectionRevertColors();
}
void FSPanelFace::onCancelShinyColor()
{
LLSelectMgr::getInstance()->selectionRevertShinyColors();
}
void FSPanelFace::onSelectColor()
{
LLSelectMgr::getInstance()->saveSelectedObjectColors();
sendColor();
}
void FSPanelFace::onSelectShinyColor()
{
LLSelectedTEMaterial::setSpecularLightColor(this, mShinyColorSwatch->get());
LLSelectMgr::getInstance()->saveSelectedShinyColors();
}
void FSPanelFace::updateVisibility(LLViewerObject* objectp /* = nullptr */)
{
updateAlphaControls();
// TODO: is this still needed? -Zi
updateShinyControls();
updateBumpyControls();
// Find all faces with same texture
// TODO: is this still needed? -Zi Probably not but we don't have these buttons yet anyway -Zi
/*
getChild<LLUICtrl>("btn_select_same_diff")->setVisible(mTextureCtrl->getVisible());
getChild<LLUICtrl>("btn_select_same_norm")->setVisible(mBumpyTextureCtrl->getVisible());
getChild<LLUICtrl>("btn_select_same_spec")->setVisible(mShinyTextureCtrl->getVisible());
*/
}
void FSPanelFace::onCommitBump()
{
sendBump(mComboBumpiness->getCurrentIndex());
}
void FSPanelFace::onCommitTexGen()
{
sendTexGen();
}
void FSPanelFace::updateShinyControls(bool is_setting_texture, bool mess_with_shiny_combobox)
{
LLUUID shiny_texture_ID = mShinyTextureCtrl->getImageAssetID();
LL_DEBUGS("Materials") << "Shiny texture selected: " << shiny_texture_ID << LL_ENDL;
if(mess_with_shiny_combobox)
{
if (shiny_texture_ID.notNull() && is_setting_texture)
{
if (!mComboShininess->itemExists(USE_TEXTURE_LABEL))
{
mComboShininess->add(USE_TEXTURE_LABEL);
}
mComboShininess->setSimple(USE_TEXTURE_LABEL);
}
else
{
if (mComboShininess->itemExists(USE_TEXTURE_LABEL))
{
mComboShininess->remove(SHINY_TEXTURE);
mComboShininess->selectFirstItem();
}
}
}
else
{
if (shiny_texture_ID.isNull() && mComboShininess->itemExists(USE_TEXTURE_LABEL))
{
mComboShininess->remove(SHINY_TEXTURE);
mComboShininess->selectFirstItem();
}
}
mShinyColorSwatch->setValid(shiny_texture_ID.notNull());
LL_DEBUGS("ENABLEDISABLETOOLS") << "mShinyColorSwatch valid " << shiny_texture_ID.notNull() << LL_ENDL;
mShinyColorSwatch->setFallbackImage(LLUI::getUIImage("locked_image.j2c"));
gSavedSettings.setBOOL("FSInternalFaceHasBPSpecularMap", shiny_texture_ID.notNull());
LL_DEBUGS("ENABLEDISABLETOOLS") << "panel_blinn_phong_specular " << shiny_texture_ID.notNull() << LL_ENDL;
}
void FSPanelFace::updateBumpyControls(bool is_setting_texture, bool mess_with_combobox)
{
LLUUID bumpy_texture_ID = mBumpyTextureCtrl->getImageAssetID();
LL_DEBUGS("Materials") << "texture: " << bumpy_texture_ID << (mess_with_combobox ? "" : " do not") << " update combobox" << LL_ENDL;
if (mess_with_combobox)
{
LLUUID bumpy_texture_ID = mBumpyTextureCtrl->getImageAssetID();
LL_DEBUGS("Materials") << "texture: " << bumpy_texture_ID << (mess_with_combobox ? "" : " do not") << " update combobox" << LL_ENDL;
if (bumpy_texture_ID.notNull() && is_setting_texture)
{
if (!mComboBumpiness->itemExists(USE_TEXTURE_LABEL))
{
mComboBumpiness->add(USE_TEXTURE_LABEL);
}
mComboBumpiness->setSimple(USE_TEXTURE_LABEL);
}
else
{
if (mComboBumpiness->itemExists(USE_TEXTURE_LABEL))
{
mComboBumpiness->remove(BUMPY_TEXTURE);
mComboBumpiness->selectFirstItem();
}
}
}
gSavedSettings.setBOOL("FSInternalFaceHasBPNormalMap", bumpy_texture_ID.notNull());
LL_DEBUGS("ENABLEDISABLETOOLS") << "panel_blinn_phong_normal " << bumpy_texture_ID.notNull() << LL_ENDL;
}
void FSPanelFace::onCommitShiny()
{
sendShiny(mComboShininess->getCurrentIndex());
}
void FSPanelFace::updateAlphaControls()
{
mCtrlMaskCutoff->setEnabled(getCurrentDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK);
}
void FSPanelFace::onCommitAlphaMode()
{
updateAlphaControls();
LLSelectedTEMaterial::setDiffuseAlphaMode(this, getCurrentDiffuseAlphaMode());
}
void FSPanelFace::onCommitFullbright()
{
sendFullbright();
}
void FSPanelFace::onCommitGlow()
{
sendGlow();
}
//
// PBR
//
// Get a dump of the json representation of the current state of the editor UI
// in GLTF format, excluding transforms as they are not supported in material
// assets. (See also LLGLTFMaterial::sanitizeAssetMaterial())
void FSPanelFace::getGLTFMaterial(LLGLTFMaterial* mat)
{
mat->mBaseColor = linearColor4(LLColor4(mBaseTintPBR->get()));
mat->mBaseColor.mV[VALPHA] = mAlphaPBR->get();
mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] = mBaseTexturePBR->getImageAssetID();
mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] = mNormalTexturePBR->getImageAssetID();
mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] = mORMTexturePBR->getImageAssetID();
mat->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] = mEmissiveTexturePBR->getImageAssetID();
mat->mEmissiveColor = linearColor4(LLColor4(mEmissiveTintPBR->get()));
mat->mMetallicFactor = mMetallicFactorPBR->get();
mat->mRoughnessFactor = mRoughnessFactorPBR->get();
mat->mDoubleSided = mCheckDoubleSidedPBR->get();
mat->setAlphaMode(mAlphaModePBR->getValue().asString());
mat->mAlphaCutoff = mMaskCutoffPBR->getValue().asReal();
}
BOOL FSPanelFace::onDragPbr(LLInventoryItem* item)
{
bool accept = true;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
{
accept = false;
break;
}
}
return accept;
}
void FSPanelFace::onCommitPbr()
{
if (!mMaterialCtrlPBR->getTentative())
{
// we grab the item id first, because we want to do a
// permissions check in the selection manager. ARGH!
LLUUID id = mMaterialCtrlPBR->getImageItemID();
if (id.isNull())
{
id = mMaterialCtrlPBR->getImageAssetID();
}
if (!LLSelectMgr::getInstance()->selectionSetGLTFMaterial(id))
{
// If failed to set material, refresh mMaterialCtrlPBR's value
refresh();
}
}
}
void FSPanelFace::onCancelPbr()
{
LLSelectMgr::getInstance()->selectionRevertGLTFMaterials();
}
void FSPanelFace::onSelectPbr()
{
LLSelectMgr::getInstance()->saveSelectedObjectTextures();
onCommitPbr();
}
void FSPanelFace::onCommitPbr(const LLUICtrl* pbr_ctrl)
{
LL_WARNS("FACEPANELM") << "committed pbr map " << pbr_ctrl->getName() << LL_ENDL;
if (pbr_ctrl == mBaseTexturePBR)
{
mUnsavedChanges |= MATERIAL_BASE_COLOR_TEX_DIRTY;
}
else if (pbr_ctrl == mNormalTexturePBR)
{
mUnsavedChanges |= MATERIAL_NORMAL_TEX_DIRTY;
}
else if (pbr_ctrl == mEmissiveTexturePBR)
{
mUnsavedChanges |= MATERIAL_EMISIVE_TEX_DIRTY;
}
else if (pbr_ctrl == mORMTexturePBR)
{
mUnsavedChanges |= MATERIAL_METALLIC_ROUGHTNESS_TEX_DIRTY;
}
else if (pbr_ctrl == mBaseTintPBR)
{
mUnsavedChanges |= MATERIAL_BASE_COLOR_DIRTY;
}
else if (pbr_ctrl == mEmissiveTintPBR)
{
mUnsavedChanges |= MATERIAL_EMISIVE_COLOR_DIRTY;
}
else if (pbr_ctrl == mCheckDoubleSidedPBR)
{
mUnsavedChanges |= MATERIAL_DOUBLE_SIDED_DIRTY;
}
else if (pbr_ctrl == mAlphaPBR)
{
mUnsavedChanges |= MATERIAL_BASE_COLOR_DIRTY;
}
else if (pbr_ctrl == mAlphaModePBR)
{
mUnsavedChanges |= MATERIAL_ALPHA_MODE_DIRTY;
}
else if (pbr_ctrl == mMaskCutoffPBR)
{
mUnsavedChanges |= MATERIAL_ALPHA_CUTOFF_DIRTY;
}
else if (pbr_ctrl == mMetallicFactorPBR)
{
mUnsavedChanges |= MATERIAL_METALLIC_ROUGHTNESS_METALNESS_DIRTY;
}
else if (pbr_ctrl == mRoughnessFactorPBR)
{
mUnsavedChanges |= MATERIAL_METALLIC_ROUGHTNESS_ROUGHNESS_DIRTY;
}
}
// highlights PBR material parameters that are part of a material override
void FSPanelFace::updatePBROverrideDisplay()
{
LLColor4 labelTextColor = LLUIColorTable::instance().getColor("LabelTextColor");
LLColor4 emphasisColor = LLUIColorTable::instance().getColor("EmphasisColor"); // TODO: maybe create distinct color for skins -Zi
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
if (!objectp || !node)
{
return;
}
// a way to resolve situations where source and target have different amount of faces
S32 num_tes = llmin((S32)objectp->getNumTEs(), objectp->getNumFaces());
for (S32 te = 0; te < num_tes; ++te)
{
if (!node->isTESelected(te))
{
continue;
}
LLTextureEntry* tep = objectp->getTE(te);
if (!tep)
{
continue;
}
LLGLTFMaterial* override_material = tep->getGLTFMaterialOverride();
if (!override_material)
{
continue;
}
LL_DEBUGS("GET_GLTF_MATERIAL_PARAMS")
<< override_material << "\n"
<< override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR] << "\n"
<< override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL] << "\n"
<< override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS] << "\n"
<< override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE] << "\n"
<< override_material->mBaseColor << "\n"
<< override_material->mEmissiveColor << "\n"
<< override_material->mAlphaMode << "\n"
<< override_material->mAlphaCutoff << "\n"
<< override_material->mMetallicFactor << "\n"
<< override_material->mRoughnessFactor << "\n"
<< override_material->mDoubleSided << "\n"
<< LL_ENDL;
mBaseTexturePBR->setLabelColor(override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR].isNull() ? labelTextColor : emphasisColor);
mNormalTexturePBR->setLabelColor(override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL].isNull() ? labelTextColor : emphasisColor);
mORMTexturePBR->setLabelColor(override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS].isNull() ? labelTextColor : emphasisColor);
mEmissiveTexturePBR->setLabelColor(override_material->mTextureId[LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE].isNull() ? labelTextColor : emphasisColor);
mBaseTintPBR->setLabelColor(override_material->mBaseColor == LLGLTFMaterial::getDefaultBaseColor() ? labelTextColor : emphasisColor);
mAlphaPBR->setLabelColor(override_material->mBaseColor == LLGLTFMaterial::getDefaultBaseColor() ? labelTextColor : emphasisColor);
mLabelAlphaModePBR->setColor(override_material->mAlphaMode == LLGLTFMaterial::getDefaultAlphaMode() ? labelTextColor : emphasisColor);
mMaskCutoffPBR->setLabelColor(override_material->mAlphaCutoff == LLGLTFMaterial::getDefaultAlphaCutoff() ? labelTextColor : emphasisColor);
mMetallicFactorPBR->setLabelColor(override_material->mMetallicFactor == LLGLTFMaterial::getDefaultMetallicFactor() ? labelTextColor : emphasisColor);
mRoughnessFactorPBR->setLabelColor(override_material->mRoughnessFactor == LLGLTFMaterial::getDefaultRoughnessFactor() ? labelTextColor : emphasisColor);
mEmissiveTintPBR->setLabelColor(override_material->mEmissiveColor == LLGLTFMaterial::getDefaultEmissiveColor() ? labelTextColor : emphasisColor);
mCheckDoubleSidedPBR->setEnabledColor(override_material->mDoubleSided == LLGLTFMaterial::getDefaultDoubleSided() ? labelTextColor : emphasisColor);
// refresh checkbox, as LLCheckBoxCtrl does not refresh its label when you change the color
mCheckDoubleSidedPBR->setEnabled(mCheckDoubleSidedPBR->getEnabled());
break;
}
}
void FSPanelFace::onCancelPbr(const LLUICtrl* map_ctrl)
{
// TODO -Zi
}
void FSPanelFace::onSelectPbr(const LLUICtrl* map_ctrl)
{
onCommitPbr(map_ctrl);
}
BOOL FSPanelFace::onDragTexture(LLInventoryItem* item)
{
bool accept = true;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
{
accept = false;
break;
}
}
return accept;
}
void FSPanelFace::onCommitTexture(const LLUICtrl* ctrl, const LLSD& data)
{
LL_WARNS() << "onCommitTexture" << LL_ENDL;
add(LLStatViewer::EDIT_TEXTURE, 1);
LLSelectMgr::getInstance()->saveSelectedObjectTextures();
sendTexture();
LLGLenum image_format;
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
U32 alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in FSPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
mComboAlphaMode->selectNthItem(alpha_mode);
LLSelectedTEMaterial::setDiffuseAlphaMode(this, getCurrentDiffuseAlphaMode());
// can't just pass "ctrl" on because it's const, and we also need to check
// the ctrl type so we make sure it's a texture swatch
onTextureSelectionChanged(ctrl->getName());
}
void FSPanelFace::onCommitNormalTexture(const LLUICtrl* ctrl, const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
LLUUID nmap_id = getCurrentNormalMap();
sendBump(nmap_id.isNull() ? 0 : BUMPY_TEXTURE);
onTextureSelectionChanged(ctrl->getName());
}
void FSPanelFace::onCommitSpecularTexture(const LLUICtrl* ctrl, const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
sendShiny(SHINY_TEXTURE);
onTextureSelectionChanged(ctrl->getName());
}
void FSPanelFace::onCloseTexturePicker(const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
updateUI();
}
void FSPanelFace::onCancelTexture()
{
LL_WARNS() << "onCancelTexture" << LL_ENDL;
LLSelectMgr::getInstance()->selectionRevertTextures();
}
void FSPanelFace::onCancelNormalTexture()
{
U8 bumpy = 0;
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy, identical_bumpy);
LLUUID normal_map_id = mBumpyTextureCtrl->getImageAssetID();
bumpy = normal_map_id.isNull() ? bumpy : BUMPY_TEXTURE;
sendBump(bumpy);
}
void FSPanelFace::onCancelSpecularTexture()
{
U8 shiny = 0;
bool identical_shiny = false;
LLSelectedTE::getShiny(shiny, identical_shiny);
LLUUID spec_map_id = mShinyTextureCtrl->getImageAssetID();
shiny = spec_map_id.isNull() ? shiny : SHINY_TEXTURE;
sendShiny(shiny);
}
//////////////////////////////////////////////////////////////////////////////
// called when a user wants to edit existing media settings on a prim or prim face
// TODO: test if there is media on the item and only allow editing if present
// NOTE: there is no actual "Button" Edit Media, but this function is called from
// onClickBtnAddMedia() where needed, so the naming is probably just old cruft -Zi
void FSPanelFace::onClickBtnEditMedia()
{
refreshMedia();
LLFloaterReg::showInstance("media_settings");
}
//////////////////////////////////////////////////////////////////////////////
// called when a user wants to delete media from a prim or prim face
void FSPanelFace::onClickBtnDeleteMedia()
{
LLNotificationsUtil::add("DeleteMedia", LLSD(), LLSD(), boost::bind(&FSPanelFace::deleteMediaConfirm, this, _1, _2));
}
//////////////////////////////////////////////////////////////////////////////
// called when a user wants to add media to a prim or prim face
void FSPanelFace::onClickBtnAddMedia()
{
// check if multiple faces are selected
if (LLSelectMgr::getInstance()->getSelection()->isMultipleTESelected())
{
refreshMedia();
LLNotificationsUtil::add("MultipleFacesSelected", LLSD(), LLSD(), boost::bind(&FSPanelFace::multipleFacesSelectedConfirm, this, _1, _2));
}
else
{
onClickBtnEditMedia();
}
}
bool FSPanelFace::deleteMediaConfirm(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
switch (option)
{
case 0: // "Yes"
LLSelectMgr::getInstance()->selectionSetMedia(0, LLSD());
if (LLFloaterReg::instanceVisible("media_settings"))
{
LLFloaterReg::hideInstance("media_settings");
}
break;
case 1: // "No"
default:
break;
}
return false;
}
bool FSPanelFace::multipleFacesSelectedConfirm(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
switch (option)
{
case 0: // "Yes"
LLFloaterReg::showInstance("media_settings");
break;
case 1: // "No"
default:
break;
}
return false;
}
//static
void FSPanelFace::syncOffsetX(FSPanelFace* self, F32 offsetU)
{
LLSelectedTEMaterial::setNormalOffsetX(self,offsetU);
LLSelectedTEMaterial::setSpecularOffsetX(self,offsetU);
self->mCtrlTexOffsetU->forceSetValue(offsetU);
self->sendTextureInfo();
}
//static
void FSPanelFace::syncOffsetY(FSPanelFace* self, F32 offsetV)
{
LLSelectedTEMaterial::setNormalOffsetY(self,offsetV);
LLSelectedTEMaterial::setSpecularOffsetY(self,offsetV);
self->mCtrlTexOffsetV->forceSetValue(offsetV);
self->sendTextureInfo();
}
void FSPanelFace::onCommitMaterialBumpyOffsetX()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetX(this, getCurrentBumpyOffsetU());
}
else
{
LLSelectedTEMaterial::setNormalOffsetX(this, getCurrentBumpyOffsetU());
}
}
void FSPanelFace::onCommitMaterialBumpyOffsetY()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetY(this, getCurrentBumpyOffsetV());
}
else
{
LLSelectedTEMaterial::setNormalOffsetY(this, getCurrentBumpyOffsetV());
}
}
void FSPanelFace::onCommitMaterialShinyOffsetX()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetX(this, getCurrentShinyOffsetU());
}
else
{
LLSelectedTEMaterial::setSpecularOffsetX(this, getCurrentShinyOffsetU());
}
}
void FSPanelFace::onCommitMaterialShinyOffsetY()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetY(this, getCurrentShinyOffsetV());
}
else
{
LLSelectedTEMaterial::setSpecularOffsetY(this, getCurrentShinyOffsetV());
}
}
//static
void FSPanelFace::syncRepeatX(FSPanelFace* self, F32 scaleU)
{
LLSelectedTEMaterial::setNormalRepeatX(self,scaleU);
LLSelectedTEMaterial::setSpecularRepeatX(self,scaleU);
self->sendTextureInfo();
}
//static
void FSPanelFace::syncRepeatY(FSPanelFace* self, F32 scaleV)
{
LLSelectedTEMaterial::setNormalRepeatY(self,scaleV);
LLSelectedTEMaterial::setSpecularRepeatY(self,scaleV);
self->sendTextureInfo();
}
void FSPanelFace::onCommitMaterialBumpyScaleX()
{
F32 bumpy_scale_u = getCurrentBumpyScaleU();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_u *= 0.5f;
}
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexScaleU->forceSetValue(getCurrentBumpyScaleU());
syncRepeatX(this, bumpy_scale_u);
}
else
{
LLSelectedTEMaterial::setNormalRepeatX(this, bumpy_scale_u);
}
}
void FSPanelFace::onCommitMaterialBumpyScaleY()
{
F32 bumpy_scale_v = getCurrentBumpyScaleV();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_v *= 0.5f;
}
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexScaleV->forceSetValue(getCurrentBumpyScaleV());
syncRepeatY(this, bumpy_scale_v);
}
else
{
LLSelectedTEMaterial::setNormalRepeatY(this, bumpy_scale_v);
}
}
void FSPanelFace::onCommitMaterialShinyScaleX()
{
F32 shiny_scale_u = getCurrentShinyScaleU();
if (isIdenticalPlanarTexgen())
{
shiny_scale_u *= 0.5f;
}
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexScaleU->forceSetValue(getCurrentShinyScaleU());
syncRepeatX(this, shiny_scale_u);
}
else
{
LLSelectedTEMaterial::setSpecularRepeatX(this, shiny_scale_u);
}
}
void FSPanelFace::onCommitMaterialShinyScaleY()
{
F32 shiny_scale_v = getCurrentShinyScaleV();
if (isIdenticalPlanarTexgen())
{
shiny_scale_v *= 0.5f;
}
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexScaleV->forceSetValue(getCurrentShinyScaleV());
syncRepeatY(this, shiny_scale_v);
}
else
{
LLSelectedTEMaterial::setSpecularRepeatY(this, shiny_scale_v);
}
}
//static
void FSPanelFace::syncMaterialRot(FSPanelFace* self, F32 rot, int te)
{
LLSelectedTEMaterial::setNormalRotation(self,rot * DEG_TO_RAD, te);
LLSelectedTEMaterial::setSpecularRotation(self,rot * DEG_TO_RAD, te);
self->sendTextureInfo();
}
void FSPanelFace::onCommitMaterialBumpyRot()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexRot->forceSetValue(getCurrentBumpyRot());
syncMaterialRot(this, getCurrentBumpyRot());
}
else
{
if (mCheckPlanarAlign->getValue().asBoolean())
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
FSPanelFaceSetAlignedTEFunctor setfunc(this, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
LLSelectedTEMaterial::setNormalRotation(this, getCurrentBumpyRot() * DEG_TO_RAD);
}
}
}
void FSPanelFace::onCommitMaterialShinyRot()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
mCtrlTexRot->forceSetValue(getCurrentShinyRot());
syncMaterialRot(this, getCurrentShinyRot());
}
else
{
if (mCheckPlanarAlign->getValue().asBoolean())
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
FSPanelFaceSetAlignedTEFunctor setfunc(this, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
LLSelectedTEMaterial::setSpecularRotation(this, getCurrentShinyRot() * DEG_TO_RAD);
}
}
}
void FSPanelFace::onCommitMaterialGloss()
{
LLSelectedTEMaterial::setSpecularLightExponent(this, getCurrentGlossiness());
}
void FSPanelFace::onCommitMaterialEnv()
{
LLSelectedTEMaterial::setEnvironmentIntensity(this, getCurrentEnvIntensity());
}
void FSPanelFace::onCommitMaterialMaskCutoff()
{
LLSelectedTEMaterial::setAlphaMaskCutoff(this, getCurrentAlphaMaskCutoff());
}
void FSPanelFace::onCommitTextureScaleX()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
F32 bumpy_scale_u = mCtrlTexScaleU->getValue().asReal();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_u *= 0.5f;
}
syncRepeatX(this, bumpy_scale_u);
}
else
{
sendTextureInfo();
}
updateUI(true);
}
void FSPanelFace::onCommitTextureScaleY()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
F32 bumpy_scale_v = mCtrlTexScaleV->getValue().asReal();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_v *= 0.5f;
}
syncRepeatY(this, bumpy_scale_v);
}
else
{
sendTextureInfo();
}
updateUI(true);
}
void FSPanelFace::onCommitTextureRot()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncMaterialRot(this, mCtrlTexRot->getValue().asReal());
}
else
{
sendTextureInfo();
}
updateUI(true);
}
void FSPanelFace::onCommitTextureOffsetX()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetX(this, mCtrlTexOffsetU->getValue().asReal());
}
else
{
sendTextureInfo();
}
updateUI(true);
}
void FSPanelFace::onCommitTextureOffsetY()
{
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
syncOffsetY(this, mCtrlTexOffsetV->getValue().asReal());
}
else
{
sendTextureInfo();
}
updateUI(true);
}
// Commit the number of repeats per meter
void FSPanelFace::onCommitRepeatsPerMeter()
{
S32 materials_media = getCurrentMaterialType();
S32 material_type = 0;
// TODO: check if repeats per meter is even used for PBR -Zi
if (materials_media == MATMEDIA_PBR)
{
material_type = getCurrentPBRChannel();
}
if (materials_media == MATMEDIA_MATERIAL)
{
material_type = getCurrentMatChannel();
}
F32 repeats_per_meter = mCtrlRpt->getValue().asReal();
F32 obj_scale_s = 1.0f;
F32 obj_scale_t = 1.0f;
bool identical_scale_s = false;
bool identical_scale_t = false;
LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s);
LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t);
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter);
mCtrlBumpyScaleU->setValue(obj_scale_s * repeats_per_meter);
mCtrlBumpyScaleV->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter);
mCtrlShinyScaleU->setValue(obj_scale_s * repeats_per_meter);
mCtrlShinyScaleV->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter);
}
else
{
switch (material_type)
{
case MATTYPE_DIFFUSE:
{
LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter);
}
break;
case MATTYPE_NORMAL:
{
mCtrlBumpyScaleU->setValue(obj_scale_s * repeats_per_meter);
mCtrlBumpyScaleV->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter);
}
break;
case MATTYPE_SPECULAR:
{
mCtrlShinyScaleU->setValue(obj_scale_s * repeats_per_meter);
mCtrlShinyScaleV->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter);
}
break;
default:
llassert(false);
break;
}
}
// vertical scale and repeats per meter depends on each other, so force set on changes
updateUI(true);
}
struct FSPanelFaceSetMediaFunctor : public LLSelectedTEFunctor
{
virtual bool apply(LLViewerObject* object, S32 te)
{
viewer_media_t pMediaImpl;
const LLTextureEntry &tep = object->getTEref(te);
const LLMediaEntry* mep = tep.hasMedia() ? tep.getMediaData() : NULL;
if (mep)
{
pMediaImpl = LLViewerMedia::getInstance()->getMediaImplFromTextureID(mep->getMediaID());
}
if (pMediaImpl.isNull())
{
// If we didn't find face media for this face, check whether this face is showing parcel media.
pMediaImpl = LLViewerMedia::getInstance()->getMediaImplFromTextureID(tep.getID());
}
if (pMediaImpl.notNull())
{
LLPluginClassMedia *media = pMediaImpl->getMediaPlugin();
if(media)
{
S32 media_width = media->getWidth();
S32 media_height = media->getHeight();
S32 texture_width = media->getTextureWidth();
S32 texture_height = media->getTextureHeight();
F32 scale_s = (F32)media_width / (F32)texture_width;
F32 scale_t = (F32)media_height / (F32)texture_height;
// set scale and adjust offset
object->setTEScaleS( te, scale_s );
object->setTEScaleT( te, scale_t ); // don't need to flip Y anymore since QT does this for us now.
object->setTEOffsetS( te, -( 1.0f - scale_s ) / 2.0f );
object->setTEOffsetT( te, -( 1.0f - scale_t ) / 2.0f );
}
}
return true;
};
};
void FSPanelFace::onClickAutoFix()
{
FSPanelFaceSetMediaFunctor setfunc;
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
FSPanelFaceSendFunctor sendfunc;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
void FSPanelFace::onAlignTexture()
{
alignTextureLayer();
}
void FSPanelFace::onClickBtnSavePBR()
{
LLMaterialEditor::saveObjectsMaterialAs();
}
enum EPasteMode
{
PASTE_COLOR,
PASTE_TEXTURE
};
struct FSPanelFacePasteTexFunctor : public LLSelectedTEFunctor
{
public:
FSPanelFacePasteTexFunctor(FSPanelFace* panel, EPasteMode mode) :
mPanelFace(panel),
mMode(mode)
{
}
virtual bool apply(LLViewerObject* objectp, S32 te)
{
switch(mMode)
{
case PASTE_COLOR:
mPanelFace->onPasteColor(objectp, te);
break;
case PASTE_TEXTURE:
mPanelFace->onPasteTexture(objectp, te);
break;
}
return true;
}
private:
FSPanelFace *mPanelFace;
EPasteMode mMode;
};
struct FSPanelFaceUpdateFunctor : public LLSelectedObjectFunctor
{
public:
FSPanelFaceUpdateFunctor(bool update_media) :
mUpdateMedia(update_media)
{
}
virtual bool apply(LLViewerObject* object)
{
object->sendTEUpdate();
if (mUpdateMedia)
{
LLVOVolume *vo = dynamic_cast<LLVOVolume*>(object);
if (vo && vo->hasMedia())
{
vo->sendMediaDataUpdate();
}
}
return true;
}
private:
bool mUpdateMedia;
};
struct FSPanelFaceNavigateHomeFunctor : public LLSelectedTEFunctor
{
virtual bool apply(LLViewerObject* objectp, S32 te)
{
if (objectp && objectp->getTE(te))
{
LLTextureEntry* tep = objectp->getTE(te);
const LLMediaEntry *media_data = tep->getMediaData();
if (media_data)
{
if (media_data->getCurrentURL().empty() && media_data->getAutoPlay())
{
viewer_media_t media_impl =
LLViewerMedia::getInstance()->getMediaImplFromTextureID(tep->getMediaData()->getMediaID());
if (media_impl)
{
media_impl->navigateHome();
}
}
}
}
return true;
}
};
void FSPanelFace::onCopyColor()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (!objectp || !node
|| objectp->getPCode() != LL_PCODE_VOLUME
|| !objectp->permModify()
|| objectp->isPermanentEnforced()
|| selected_count > 1)
{
return;
}
if (mClipboardParams.has("color"))
{
mClipboardParams["color"].clear();
}
else
{
mClipboardParams["color"] = LLSD::emptyArray();
}
std::map<LLUUID, LLUUID> asset_item_map;
// a way to resolve situations where source and target have different amount of faces
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces());
mClipboardParams["color_all_tes"] = (num_tes != 1) || (LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool());
for (S32 te = 0; te < num_tes; ++te)
{
if (node->isTESelected(te))
{
LLTextureEntry* tep = objectp->getTE(te);
if (tep)
{
LLSD te_data;
// asLLSD() includes media
te_data["te"] = tep->asLLSD(); // Note: includes a lot more than just color/alpha/glow
mClipboardParams["color"].append(te_data);
}
}
}
}
void FSPanelFace::onPasteColor()
{
if (!mClipboardParams.has("color"))
{
return;
}
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (!objectp || !node
|| objectp->getPCode() != LL_PCODE_VOLUME
|| !objectp->permModify()
|| objectp->isPermanentEnforced()
|| selected_count > 1)
{
// not supposed to happen
LL_WARNS() << "Failed to paste color due to missing or wrong selection" << LL_ENDL;
return;
}
bool face_selection_mode = LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool();
LLSD &clipboard = mClipboardParams["color"]; // array
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces());
S32 compare_tes = num_tes;
if (face_selection_mode)
{
compare_tes = 0;
for (S32 te = 0; te < num_tes; ++te)
{
if (node->isTESelected(te))
{
compare_tes++;
}
}
}
// we can copy if single face was copied in edit face mode or if face count matches
if (!((clipboard.size() == 1) && mClipboardParams["color_all_tes"].asBoolean())
&& compare_tes != clipboard.size())
{
LLSD notif_args;
if (face_selection_mode)
{
static std::string reason = getString("paste_error_face_selection_mismatch");
notif_args["REASON"] = reason;
}
else
{
static std::string reason = getString("paste_error_object_face_count_mismatch");
notif_args["REASON"] = reason;
}
LLNotificationsUtil::add("FacePasteFailed", notif_args);
return;
}
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
FSPanelFacePasteTexFunctor paste_func(this, PASTE_COLOR);
selected_objects->applyToTEs(&paste_func);
FSPanelFaceUpdateFunctor sendfunc(false);
selected_objects->applyToObjects(&sendfunc);
}
void FSPanelFace::onPasteColor(LLViewerObject* objectp, S32 te)
{
LLSD te_data;
LLSD &clipboard = mClipboardParams["color"]; // array
if ((clipboard.size() == 1) && mClipboardParams["color_all_tes"].asBoolean())
{
te_data = *(clipboard.beginArray());
}
else if (clipboard[te])
{
te_data = clipboard[te];
}
else
{
return;
}
LLTextureEntry* tep = objectp->getTE(te);
if (tep)
{
if (te_data.has("te"))
{
// Color / Alpha
if (te_data["te"].has("colors"))
{
LLColor4 color = tep->getColor();
LLColor4 clip_color;
clip_color.setValue(te_data["te"]["colors"]);
// Color
color.mV[VRED] = clip_color.mV[VRED];
color.mV[VGREEN] = clip_color.mV[VGREEN];
color.mV[VBLUE] = clip_color.mV[VBLUE];
// Alpha
color.mV[VALPHA] = clip_color.mV[VALPHA];
objectp->setTEColor(te, color);
}
// Color/fullbright
if (te_data["te"].has("fullbright"))
{
objectp->setTEFullbright(te, te_data["te"]["fullbright"].asInteger());
}
// Glow
if (te_data["te"].has("glow"))
{
objectp->setTEGlow(te, (F32)te_data["te"]["glow"].asReal());
}
}
}
}
void FSPanelFace::onCopyTexture()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (!objectp || !node
|| objectp->getPCode() != LL_PCODE_VOLUME
|| !objectp->permModify()
|| objectp->isPermanentEnforced()
|| selected_count > 1
|| !LLMaterialEditor::canClipboardObjectsMaterial())
{
return;
}
if (mClipboardParams.has("texture"))
{
mClipboardParams["texture"].clear();
}
else
{
mClipboardParams["texture"] = LLSD::emptyArray();
}
std::map<LLUUID, LLUUID> asset_item_map;
// a way to resolve situations where source and target have different amount of faces
S32 num_tes = llmin((S32)objectp->getNumTEs(), objectp->getNumFaces());
mClipboardParams["texture_all_tes"] = (num_tes != 1) || (LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool());
for (S32 te = 0; te < num_tes; ++te)
{
if (node->isTESelected(te))
{
LLTextureEntry* tep = objectp->getTE(te);
if (tep)
{
LLSD te_data;
// asLLSD() includes media
te_data["te"] = tep->asLLSD();
te_data["te"]["shiny"] = tep->getShiny();
te_data["te"]["bumpmap"] = tep->getBumpmap();
te_data["te"]["bumpshiny"] = tep->getBumpShiny();
te_data["te"]["bumpfullbright"] = tep->getBumpShinyFullbright();
te_data["te"]["texgen"] = tep->getTexGen();
te_data["te"]["pbr"] = objectp->getRenderMaterialID(te);
if (tep->getGLTFMaterialOverride() != nullptr)
{
te_data["te"]["pbr_override"] = tep->getGLTFMaterialOverride()->asJSON();
}
if (te_data["te"].has("imageid"))
{
LLUUID item_id;
LLUUID id = te_data["te"]["imageid"].asUUID();
bool from_library = get_is_predefined_texture(id);
bool full_perm = from_library;
if (!full_perm
&& objectp->permCopy()
&& objectp->permTransfer()
&& objectp->permModify())
{
// If agent created this object and nothing is limiting permissions, mark as full perm
// If agent was granted permission to edit objects owned and created by somebody else, mark full perm
// This check is not perfect since we can't figure out whom textures belong to so this ended up restrictive
std::string creator_app_link;
LLUUID creator_id;
LLSelectMgr::getInstance()->selectGetCreator(creator_id, creator_app_link);
full_perm = objectp->mOwnerID == creator_id;
}
if (id.notNull() && !full_perm)
{
std::map<LLUUID, LLUUID>::iterator iter = asset_item_map.find(id);
if (iter != asset_item_map.end())
{
item_id = iter->second;
}
else
{
// What this does is simply searches inventory for item with same asset id,
// as result it is highly unreliable, leaves little control to user, borderline hack
// but there are little options to preserve permissions - multiple inventory
// items might reference same asset and inventory search is expensive.
bool no_transfer = false;
if (objectp->getInventoryItemByAsset(id))
{
no_transfer = !objectp->getInventoryItemByAsset(id)->getIsFullPerm();
}
item_id = get_copy_free_item_by_asset_id(id, no_transfer);
// record value to avoid repeating inventory search when possible
asset_item_map[id] = item_id;
}
}
if (item_id.notNull() && gInventory.isObjectDescendentOf(item_id, gInventory.getLibraryRootFolderID()))
{
full_perm = true;
from_library = true;
}
// TODO: why scope this? -Zi
{
te_data["te"]["itemfullperm"] = full_perm;
te_data["te"]["fromlibrary"] = from_library;
// If full permission object, texture is free to copy,
// but otherwise we need to check inventory and extract permissions
//
// Normally we care only about restrictions for current user and objects
// don't inherit any 'next owner' permissions from texture, so there is
// no need to record item id if full_perm==true
if (!full_perm && !from_library && item_id.notNull())
{
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
if (itemp)
{
LLPermissions item_permissions = itemp->getPermissions();
if (item_permissions.allowOperationBy(PERM_COPY,
gAgent.getID(),
gAgent.getGroupID()))
{
te_data["te"]["imageitemid"] = item_id;
te_data["te"]["itemfullperm"] = itemp->getIsFullPerm();
if (!itemp->isFinished())
{
// needed for dropTextureAllFaces
LLInventoryModelBackgroundFetch::instance().start(item_id, false);
}
}
}
}
}
}
LLMaterialPtr material_ptr = tep->getMaterialParams();
if (!material_ptr.isNull())
{
LLSD mat_data;
mat_data["NormMap"] = material_ptr->getNormalID();
mat_data["SpecMap"] = material_ptr->getSpecularID();
mat_data["NormRepX"] = material_ptr->getNormalRepeatX();
mat_data["NormRepY"] = material_ptr->getNormalRepeatY();
mat_data["NormOffX"] = material_ptr->getNormalOffsetX();
mat_data["NormOffY"] = material_ptr->getNormalOffsetY();
mat_data["NormRot"] = material_ptr->getNormalRotation();
mat_data["SpecRepX"] = material_ptr->getSpecularRepeatX();
mat_data["SpecRepY"] = material_ptr->getSpecularRepeatY();
mat_data["SpecOffX"] = material_ptr->getSpecularOffsetX();
mat_data["SpecOffY"] = material_ptr->getSpecularOffsetY();
mat_data["SpecRot"] = material_ptr->getSpecularRotation();
mat_data["SpecColor"] = material_ptr->getSpecularLightColor().getValue();
mat_data["SpecExp"] = material_ptr->getSpecularLightExponent();
mat_data["EnvIntensity"] = material_ptr->getEnvironmentIntensity();
mat_data["AlphaMaskCutoff"] = material_ptr->getAlphaMaskCutoff();
mat_data["DiffuseAlphaMode"] = material_ptr->getDiffuseAlphaMode();
// Replace no-copy textures, destination texture will get used instead if available
if (mat_data.has("NormMap"))
{
LLUUID id = mat_data["NormMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
mat_data["NormMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
mat_data["NormMapNoCopy"] = true;
}
}
if (mat_data.has("SpecMap"))
{
LLUUID id = mat_data["SpecMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
mat_data["SpecMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
mat_data["SpecMapNoCopy"] = true;
}
}
te_data["material"] = mat_data;
}
mClipboardParams["texture"].append(te_data);
}
}
}
}
void FSPanelFace::onPasteTexture()
{
if (!mClipboardParams.has("texture"))
{
return;
}
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (!objectp || !node
|| objectp->getPCode() != LL_PCODE_VOLUME
|| !objectp->permModify()
|| objectp->isPermanentEnforced()
|| selected_count > 1
|| !LLMaterialEditor::canClipboardObjectsMaterial())
{
// not supposed to happen
LL_WARNS() << "Failed to paste texture due to missing or wrong selection" << LL_ENDL;
return;
}
bool face_selection_mode = LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool();
LLSD &clipboard = mClipboardParams["texture"]; // array
S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces());
S32 compare_tes = num_tes;
if (face_selection_mode)
{
compare_tes = 0;
for (S32 te = 0; te < num_tes; ++te)
{
if (node->isTESelected(te))
{
compare_tes++;
}
}
}
// we can copy if single face was copied in edit face mode or if face count matches
if (!((clipboard.size() == 1) && mClipboardParams["texture_all_tes"].asBoolean())
&& compare_tes != clipboard.size())
{
LLSD notif_args;
if (face_selection_mode)
{
static std::string reason = getString("paste_error_face_selection_mismatch");
notif_args["REASON"] = reason;
}
else
{
static std::string reason = getString("paste_error_object_face_count_mismatch");
notif_args["REASON"] = reason;
}
LLNotificationsUtil::add("FacePasteFailed", notif_args);
return;
}
bool full_perm_object = true;
LLSD::array_const_iterator iter = clipboard.beginArray();
LLSD::array_const_iterator end = clipboard.endArray();
for (; iter != end; ++iter)
{
const LLSD& te_data = *iter;
if (te_data.has("te") && te_data["te"].has("imageid"))
{
bool full_perm = te_data["te"].has("itemfullperm") && te_data["te"]["itemfullperm"].asBoolean();
full_perm_object &= full_perm;
if (!full_perm)
{
if (te_data["te"].has("imageitemid"))
{
LLUUID item_id = te_data["te"]["imageitemid"].asUUID();
if (item_id.notNull())
{
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
if (!itemp)
{
// image might be in object's inventory, but it can be not up to date
LLSD notif_args;
static std::string reason = getString("paste_error_inventory_not_found");
notif_args["REASON"] = reason;
LLNotificationsUtil::add("FacePasteFailed", notif_args);
return;
}
}
}
else
{
// Item was not found on 'copy' stage
// Since this happened at copy, might be better to either show this
// at copy stage or to drop clipboard here
LLSD notif_args;
static std::string reason = getString("paste_error_inventory_not_found");
notif_args["REASON"] = reason;
LLNotificationsUtil::add("FacePasteFailed", notif_args);
return;
}
}
}
}
if (!full_perm_object)
{
LLNotificationsUtil::add("FacePasteTexturePermissions");
}
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
FSPanelFacePasteTexFunctor paste_func(this, PASTE_TEXTURE);
selected_objects->applyToTEs(&paste_func);
FSPanelFaceUpdateFunctor sendfunc(true);
selected_objects->applyToObjects(&sendfunc);
LLGLTFMaterialList::flushUpdates();
FSPanelFaceNavigateHomeFunctor navigate_home_func;
selected_objects->applyToTEs(&navigate_home_func);
}
void FSPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
{
LLSD te_data;
LLSD &clipboard = mClipboardParams["texture"]; // array
if ((clipboard.size() == 1) && mClipboardParams["texture_all_tes"].asBoolean())
{
te_data = *(clipboard.beginArray());
}
else if (clipboard[te])
{
te_data = clipboard[te];
}
else
{
return;
}
LLTextureEntry* tep = objectp->getTE(te);
if (tep)
{
if (te_data.has("te"))
{
// Texture
bool full_perm = te_data["te"].has("itemfullperm") && te_data["te"]["itemfullperm"].asBoolean();
bool from_library = te_data["te"].has("fromlibrary") && te_data["te"]["fromlibrary"].asBoolean();
if (te_data["te"].has("imageid"))
{
const LLUUID& imageid = te_data["te"]["imageid"].asUUID(); //texture or asset id
LLViewerInventoryItem* itemp_res = NULL;
if (te_data["te"].has("imageitemid"))
{
LLUUID item_id = te_data["te"]["imageitemid"].asUUID();
if (item_id.notNull())
{
LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
if (itemp && itemp->isFinished())
{
// dropTextureAllFaces will fail if incomplete
itemp_res = itemp;
}
else
{
// Theoretically shouldn't happen, but if it does happen, we
// might need to add a notification to user that paste will fail
// since inventory isn't fully loaded
LL_WARNS() << "Item " << item_id << " is incomplete, paste might fail silently." << LL_ENDL;
}
}
}
// for case when item got removed from inventory after we pressed 'copy'
// or texture got pasted into previous object
if (!itemp_res && !full_perm)
{
// Due to checks for imageitemid in FSPanelFace::onPasteTexture() this should no longer be reachable.
LL_INFOS() << "Item " << te_data["te"]["imageitemid"].asUUID() << " no longer in inventory." << LL_ENDL;
// Todo: fix this, we are often searching same texture multiple times (equal to number of faces)
// Perhaps just mPanelFace->onPasteTexture(objectp, te, &asset_to_item_id_map); ? Not pretty, but will work
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLAssetIDMatches asset_id_matches(imageid);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
asset_id_matches);
// Extremely unreliable and performance unfriendly.
// But we need this to check permissions and it is how texture control finds items
for (S32 i = 0; i < items.size(); i++)
{
LLViewerInventoryItem* itemp = items[i];
if (itemp && itemp->isFinished())
{
// dropTextureAllFaces will fail if incomplete
LLPermissions item_permissions = itemp->getPermissions();
if (item_permissions.allowOperationBy(PERM_COPY,
gAgent.getID(),
gAgent.getGroupID()))
{
itemp_res = itemp;
break; // first match
}
}
}
}
if (itemp_res)
{
if (te == -1) // all faces
{
LLToolDragAndDrop::dropTextureAllFaces(objectp,
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null,
false);
}
else // one face
{
LLToolDragAndDrop::dropTextureOneFace(objectp,
te,
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null,
false,
0);
}
}
// not an inventory item or no complete items
else if (full_perm)
{
// Either library, local or existed as fullperm when user made a copy
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(imageid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
objectp->setTEImage(U8(te), image);
}
}
if (te_data["te"].has("bumpmap"))
{
objectp->setTEBumpmap(te, (U8)te_data["te"]["bumpmap"].asInteger());
}
if (te_data["te"].has("bumpshiny"))
{
objectp->setTEBumpShiny(te, (U8)te_data["te"]["bumpshiny"].asInteger());
}
if (te_data["te"].has("bumpfullbright"))
{
objectp->setTEBumpShinyFullbright(te, (U8)te_data["te"]["bumpfullbright"].asInteger());
}
if (te_data["te"].has("texgen"))
{
objectp->setTETexGen(te, (U8)te_data["te"]["texgen"].asInteger());
}
// PBR/GLTF
if (te_data["te"].has("pbr"))
{
objectp->setRenderMaterialID(te, te_data["te"]["pbr"].asUUID(), false /*managing our own update*/);
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
LLSD override_data;
override_data["object_id"] = objectp->getID();
override_data["side"] = te;
if (te_data["te"].has("pbr_override"))
{
override_data["gltf_json"] = te_data["te"]["pbr_override"];
}
else
{
override_data["gltf_json"] = "";
}
override_data["asset_id"] = te_data["te"]["pbr"].asUUID();
LLGLTFMaterialList::queueUpdate(override_data);
}
else
{
objectp->setRenderMaterialID(te, LLUUID::null, false /*send in bulk later*/ );
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
// blank out most override data on the server
LLGLTFMaterialList::queueApply(objectp, te, LLUUID::null);
}
// Texture map
if (te_data["te"].has("scales") && te_data["te"].has("scalet"))
{
objectp->setTEScale(te, (F32)te_data["te"]["scales"].asReal(), (F32)te_data["te"]["scalet"].asReal());
}
if (te_data["te"].has("offsets") && te_data["te"].has("offsett"))
{
objectp->setTEOffset(te, (F32)te_data["te"]["offsets"].asReal(), (F32)te_data["te"]["offsett"].asReal());
}
if (te_data["te"].has("imagerot"))
{
objectp->setTERotation(te, (F32)te_data["te"]["imagerot"].asReal());
}
// Media
if (te_data["te"].has("media_flags"))
{
U8 media_flags = te_data["te"]["media_flags"].asInteger();
objectp->setTEMediaFlags(te, media_flags);
LLVOVolume *vo = dynamic_cast<LLVOVolume*>(objectp);
if (vo && te_data["te"].has(LLTextureEntry::TEXTURE_MEDIA_DATA_KEY))
{
vo->syncMediaData(te, te_data["te"][LLTextureEntry::TEXTURE_MEDIA_DATA_KEY], true/*merge*/, true/*ignore_agent*/);
}
}
else
{
// Keep media flags on destination unchanged
}
}
if (te_data.has("material"))
{
LLUUID object_id = objectp->getID();
// Normal
// Replace placeholders with target's
if (te_data["material"].has("NormMapNoCopy"))
{
LLMaterialPtr material = tep->getMaterialParams();
if (material.notNull())
{
LLUUID id = material->getNormalID();
if (id.notNull())
{
te_data["material"]["NormMap"] = id;
}
}
}
LLSelectedTEMaterial::setNormalID(this, te_data["material"]["NormMap"].asUUID(), te, object_id);
LLSelectedTEMaterial::setNormalRepeatX(this, (F32)te_data["material"]["NormRepX"].asReal(), te, object_id);
LLSelectedTEMaterial::setNormalRepeatY(this, (F32)te_data["material"]["NormRepY"].asReal(), te, object_id);
LLSelectedTEMaterial::setNormalOffsetX(this, (F32)te_data["material"]["NormOffX"].asReal(), te, object_id);
LLSelectedTEMaterial::setNormalOffsetY(this, (F32)te_data["material"]["NormOffY"].asReal(), te, object_id);
LLSelectedTEMaterial::setNormalRotation(this, (F32)te_data["material"]["NormRot"].asReal(), te, object_id);
// Specular
// Replace placeholders with target's
if (te_data["material"].has("SpecMapNoCopy"))
{
LLMaterialPtr material = tep->getMaterialParams();
if (material.notNull())
{
LLUUID id = material->getSpecularID();
if (id.notNull())
{
te_data["material"]["SpecMap"] = id;
}
}
}
LLSelectedTEMaterial::setSpecularID(this, te_data["material"]["SpecMap"].asUUID(), te, object_id);
LLSelectedTEMaterial::setSpecularRepeatX(this, (F32)te_data["material"]["SpecRepX"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularRepeatY(this, (F32)te_data["material"]["SpecRepY"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularOffsetX(this, (F32)te_data["material"]["SpecOffX"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularOffsetY(this, (F32)te_data["material"]["SpecOffY"].asReal(), te, object_id);
LLSelectedTEMaterial::setSpecularRotation(this, (F32)te_data["material"]["SpecRot"].asReal(), te, object_id);
LLColor4U spec_color(te_data["material"]["SpecColor"]);
LLSelectedTEMaterial::setSpecularLightColor(this, spec_color, te);
LLSelectedTEMaterial::setSpecularLightExponent(this, (U8)te_data["material"]["SpecExp"].asInteger(), te, object_id);
LLSelectedTEMaterial::setEnvironmentIntensity(this, (U8)te_data["material"]["EnvIntensity"].asInteger(), te, object_id);
LLSelectedTEMaterial::setDiffuseAlphaMode(this, (U8)te_data["material"]["DiffuseAlphaMode"].asInteger(), te, object_id);
LLSelectedTEMaterial::setAlphaMaskCutoff(this, (U8)te_data["material"]["AlphaMaskCutoff"].asInteger(), te, object_id);
if (te_data.has("te") && te_data["te"].has("shiny"))
{
objectp->setTEShiny(te, (U8)te_data["te"]["shiny"].asInteger());
}
}
}
}
void FSPanelFace::onCopyFaces()
{
onCopyTexture();
onCopyColor();
mBtnPasteFaces->setEnabled(!mClipboardParams.emptyMap() && (mClipboardParams.has("color") || mClipboardParams.has("texture")));
}
void FSPanelFace::onPasteFaces()
{
LLObjectSelectionHandle selected_objects = LLSelectMgr::getInstance()->getSelection();
FSPanelFacePasteTexFunctor paste_texture_func(this, PASTE_TEXTURE);
selected_objects->applyToTEs(&paste_texture_func);
FSPanelFacePasteTexFunctor paste_color_func(this, PASTE_COLOR);
selected_objects->applyToTEs(&paste_color_func);
FSPanelFaceUpdateFunctor sendfunc(true);
selected_objects->applyToObjects(&sendfunc);
FSPanelFaceNavigateHomeFunctor navigate_home_func;
selected_objects->applyToTEs(&navigate_home_func);
}
void FSPanelFace::onCommitPlanarAlign()
{
getState();
sendTextureInfo();
}
void FSPanelFace::updateGLTFTextureTransform(float value, U32 pbr_channel, std::function<void(LLGLTFMaterial::TextureTransform*)> edit)
{
U32 texture_info_start;
U32 texture_info_end;
const LLGLTFMaterial::TextureInfo texture_info = mPBRChannelToTextureInfo[pbr_channel];
if (texture_info == LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT)
{
texture_info_start = 0;
texture_info_end = LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT;
}
else
{
texture_info_start = mPBRChannelToTextureInfo[pbr_channel];
texture_info_end = texture_info_start + 1;
}
updateSelectedGLTFMaterials([&](LLGLTFMaterial* new_override)
{
for (U32 ti = texture_info_start; ti < texture_info_end; ++ti)
{
LLGLTFMaterial::TextureTransform& new_transform = new_override->mTextureTransform[(LLGLTFMaterial::TextureInfo)ti];
edit(&new_transform);
}
});
}
void FSPanelFace::setMaterialOverridesFromSelection()
{
// TODO: move to .h -Zi
std::map<LLGLTFMaterial::TextureInfo, std::string> spinner_suffixes =
{
{ LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_BASE_COLOR, "_Base" },
{ LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_NORMAL, "_Normal" },
{ LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS, "_Metallic" },
{ LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_EMISSIVE, "_Emissive" }
};
bool read_transform = true;
LLGLTFMaterial::TextureTransform transform;
bool scale_u_same = true;
bool scale_v_same = true;
bool rotation_same = true;
bool offset_u_same = true;
bool offset_v_same = true;
// <FS:Zi> Always iterate over the whole set of texture channels
for (U32 i = 0; i < LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT; ++i)
{
std::string spinner_suffix = spinner_suffixes[(LLGLTFMaterial::TextureInfo) i];
LLGLTFMaterial::TextureTransform this_transform;
bool this_scale_u_same = true;
bool this_scale_v_same = true;
bool this_rotation_same = true;
bool this_offset_u_same = true;
bool this_offset_v_same = true;
readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
{
return mat ? mat->mTextureTransform[i].mScale[VX] : 0.f;
}, this_transform.mScale[VX], this_scale_u_same, true, 1e-3f);
readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
{
return mat ? mat->mTextureTransform[i].mScale[VY] : 0.f;
}, this_transform.mScale[VY], this_scale_v_same, true, 1e-3f);
readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
{
return mat ? mat->mTextureTransform[i].mRotation : 0.f;
}, this_transform.mRotation, this_rotation_same, true, 1e-3f);
readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
{
return mat ? mat->mTextureTransform[i].mOffset[VX] : 0.f;
}, this_transform.mOffset[VX], this_offset_u_same, true, 1e-3f);
readSelectedGLTFMaterial<float>([&](const LLGLTFMaterial* mat)
{
return mat ? mat->mTextureTransform[i].mOffset[VY] : 0.f;
}, this_transform.mOffset[VY], this_offset_v_same, true, 1e-3f);
scale_u_same = scale_u_same && this_scale_u_same;
scale_v_same = scale_v_same && this_scale_v_same;
rotation_same = rotation_same && this_rotation_same;
offset_u_same = offset_u_same && this_offset_u_same;
offset_v_same = offset_v_same && this_offset_v_same;
if (read_transform)
{
read_transform = false;
transform = this_transform;
}
else
{
scale_u_same = scale_u_same && (this_transform.mScale[VX] == transform.mScale[VX]);
scale_v_same = scale_v_same && (this_transform.mScale[VY] == transform.mScale[VY]);
rotation_same = rotation_same && (this_transform.mRotation == transform.mRotation);
offset_u_same = offset_u_same && (this_transform.mOffset[VX] == transform.mOffset[VX]);
offset_v_same = offset_v_same && (this_transform.mOffset[VY] == transform.mOffset[VY]);
}
LLUICtrl* gltfCtrlTextureScaleU = findChild<LLUICtrl>("gltfTextureScaleU" + spinner_suffix);
LLUICtrl* gltfCtrlTextureScaleV = findChild<LLUICtrl>("gltfTextureScaleV" + spinner_suffix);
LLUICtrl* gltfCtrlTextureRotation = findChild<LLUICtrl>("gltfTextureRotation" + spinner_suffix);
LLUICtrl* gltfCtrlTextureOffsetU = findChild<LLUICtrl>("gltfTextureOffsetU" + spinner_suffix);
LLUICtrl* gltfCtrlTextureOffsetV = findChild<LLUICtrl>("gltfTextureOffsetV" + spinner_suffix);
gltfCtrlTextureScaleU->setValue(this_transform.mScale[VX]);
gltfCtrlTextureScaleV->setValue(this_transform.mScale[VY]);
gltfCtrlTextureRotation->setValue(this_transform.mRotation * RAD_TO_DEG);
gltfCtrlTextureOffsetU->setValue(this_transform.mOffset[VX]);
gltfCtrlTextureOffsetV->setValue(this_transform.mOffset[VY]);
}
LLUICtrl* gltfCtrlTextureScaleU = findChild<LLUICtrl>("gltfTextureScaleU_All");
LLUICtrl* gltfCtrlTextureScaleV = findChild<LLUICtrl>("gltfTextureScaleV_All");
LLUICtrl* gltfCtrlTextureRotation = findChild<LLUICtrl>("gltfTextureRotation_All");
LLUICtrl* gltfCtrlTextureOffsetU = findChild<LLUICtrl>("gltfTextureOffsetU_All");
LLUICtrl* gltfCtrlTextureOffsetV = findChild<LLUICtrl>("gltfTextureOffsetV_All");
gltfCtrlTextureScaleU->setValue(transform.mScale[VX]);
gltfCtrlTextureScaleV->setValue(transform.mScale[VY]);
gltfCtrlTextureRotation->setValue(transform.mRotation * RAD_TO_DEG);
gltfCtrlTextureOffsetU->setValue(transform.mOffset[VX]);
gltfCtrlTextureOffsetV->setValue(transform.mOffset[VY]);
gltfCtrlTextureScaleU->setTentative(!scale_u_same);
gltfCtrlTextureScaleV->setTentative(!scale_v_same);
gltfCtrlTextureRotation->setTentative(!rotation_same);
gltfCtrlTextureOffsetU->setTentative(!offset_u_same);
gltfCtrlTextureOffsetV->setTentative(!offset_v_same);
}
void FSPanelFace::Selection::connect()
{
if (!mSelectConnection.connected())
{
mSelectConnection = LLSelectMgr::instance().mUpdateSignal.connect(boost::bind(&FSPanelFace::Selection::onSelectionChanged, this));
}
}
bool FSPanelFace::Selection::update()
{
const bool changed = mChanged || compareSelection();
mChanged = false;
return changed;
}
void FSPanelFace::Selection::onSelectedObjectUpdated(const LLUUID& object_id, S32 side)
{
if (object_id == mSelectedObjectID)
{
if (side == mLastSelectedSide)
{
mChanged = true;
}
else if (mLastSelectedSide == -1) // if last selected face was deselected
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
if (node && node->isTESelected(side))
{
mChanged = true;
}
}
}
}
bool FSPanelFace::Selection::compareSelection()
{
if (!mNeedsSelectionCheck)
{
return false;
}
mNeedsSelectionCheck = false;
const S32 old_object_count = mSelectedObjectCount;
const S32 old_te_count = mSelectedTECount;
const LLUUID old_object_id = mSelectedObjectID;
const S32 old_side = mLastSelectedSide;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLSelectNode* node = selection->getFirstNode();
if (node)
{
LLViewerObject* object = node->getObject();
mSelectedObjectCount = selection->getObjectCount();
mSelectedTECount = selection->getTECount();
mSelectedObjectID = object->getID();
mLastSelectedSide = node->getLastSelectedTE();
}
else
{
mSelectedObjectCount = 0;
mSelectedTECount = 0;
mSelectedObjectID = LLUUID::null;
mLastSelectedSide = -1;
}
const bool selection_changed =
old_object_count != mSelectedObjectCount
|| old_te_count != mSelectedTECount
|| old_object_id != mSelectedObjectID
|| old_side != mLastSelectedSide;
mChanged = mChanged || selection_changed;
return selection_changed;
}
void FSPanelFace::onCommitGLTFUVSpinner(const LLUICtrl* ctrl, const LLSD& user_data)
{
// TODO: put into .h -Zi
std::map<std::string, S32> types =
{
{ "all", PBRTYPE_RENDER_MATERIAL_ID },
{ "base", PBRTYPE_BASE_COLOR },
{ "normal", PBRTYPE_NORMAL },
{ "metallic", PBRTYPE_METALLIC_ROUGHNESS },
{ "emissive", PBRTYPE_EMISSIVE }
};
std::string user_data_string = user_data.asString();
if (!types.count(user_data_string))
{
LL_WARNS() << "Unknown PBR channel " << user_data_string << LL_ENDL;
return;
}
const S32 pbr_channel = types[user_data.asString()];
const std::string& spinner_name = ctrl->getName();
const float value = ctrl->getValue().asReal();
if (LLStringUtil::startsWith(spinner_name, "gltfTextureScaleU"))
{
updateGLTFTextureTransform(value, pbr_channel, [&](LLGLTFMaterial::TextureTransform* new_transform)
{
new_transform->mScale.mV[VX] = value;
});
}
else if (LLStringUtil::startsWith(spinner_name, "gltfTextureScaleV"))
{
updateGLTFTextureTransform(value, pbr_channel, [&](LLGLTFMaterial::TextureTransform* new_transform)
{
new_transform->mScale.mV[VY] = value;
});
}
else if (LLStringUtil::startsWith(spinner_name, "gltfTextureRotation"))
{
updateGLTFTextureTransform(value, pbr_channel, [&](LLGLTFMaterial::TextureTransform* new_transform)
{
new_transform->mRotation = value * DEG_TO_RAD;
});
}
else if (LLStringUtil::startsWith(spinner_name, "gltfTextureOffsetU"))
{
updateGLTFTextureTransform(value, pbr_channel, [&](LLGLTFMaterial::TextureTransform* new_transform)
{
new_transform->mOffset.mV[VX] = value;
});
}
else if (LLStringUtil::startsWith(spinner_name, "gltfTextureOffsetV"))
{
updateGLTFTextureTransform(value, pbr_channel, [&](LLGLTFMaterial::TextureTransform* new_transform)
{
new_transform->mOffset.mV[VY] = value;
});
}
}
// selection inside the texture/material picker changed
void FSPanelFace::onTextureSelectionChanged(const std::string& which_control)
{
LL_DEBUGS("Materials") << "control " << which_control << LL_ENDL;
LLTextureCtrl* texture_ctrl = findChild<LLTextureCtrl>(which_control);
if (texture_ctrl)
{
LLInventoryItem* itemp = gInventory.getItem(texture_ctrl->getImageItemID());
if (!itemp)
{
// no inventory asset available, i.e. could be "Blank"
return;
}
LL_WARNS("Materials") << "item inventory id " << itemp->getUUID() << " - item asset " << itemp->getAssetUUID() << LL_ENDL;
LLUUID obj_owner_id;
std::string obj_owner_name;
LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name);
LLSaleInfo sale_info;
LLSelectMgr::instance().selectGetSaleInfo(sale_info);
bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture?
bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture?
bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent?
bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale?
if (can_copy && can_transfer)
{
texture_ctrl->setCanApply(true, true);
return;
}
// if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale
texture_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale);
if (gSavedSettings.getBOOL("TextureLivePreview"))
{
LLNotificationsUtil::add("LivePreviewUnavailable");
}
}
}
// selection inside the texture/material picker changed
void FSPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp)
{
LLUUID obj_owner_id;
std::string obj_owner_name;
LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name);
LLSaleInfo sale_info;
LLSelectMgr::instance().selectGetSaleInfo(sale_info);
bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this material?
bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this material?
bool can_modify = itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgentID); // do we have perm to transfer this material?
bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply material belong to the agent?
bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply material not for sale?
if (can_copy && can_transfer && can_modify)
{
mMaterialCtrlPBR->setCanApply(true, true);
return;
}
// if material has (no-transfer) attribute it can be applied only for object which we own and is not for sale
mMaterialCtrlPBR->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale);
if (gSavedSettings.getBOOL("TextureLivePreview"))
{
LLNotificationsUtil::add("LivePreviewUnavailablePBR");
}
}
bool FSPanelFace::isIdenticalPlanarTexgen()
{
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
bool identical_texgen = false;
LLSelectedTE::getTexGen(selected_texgen, identical_texgen);
return (identical_texgen && (selected_texgen == LLTextureEntry::TEX_GEN_PLANAR));
}
void FSPanelFace::LLSelectedTE::getFace(LLFace*& face_to_return, bool& identical_face)
{
struct LLSelectedTEGetFace : public LLSelectedTEGetFunctor<LLFace *>
{
LLFace* get(LLViewerObject* object, S32 te)
{
return (object->mDrawable) ? object->mDrawable->getFace(te): NULL;
}
} get_te_face_func;
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_te_face_func, face_to_return, false, (LLFace*)nullptr);
}
void FSPanelFace::LLSelectedTE::getImageFormat(LLGLenum& image_format_to_return, bool& identical_face)
{
LLGLenum image_format{ GL_RGB };
struct LLSelectedTEGetImageFormat : public LLSelectedTEGetFunctor<LLGLenum>
{
LLGLenum get(LLViewerObject* object, S32 te_index)
{
LLViewerTexture* image = object->getTEImage(te_index);
return image ? image->getPrimaryFormat() : GL_RGB;
}
} get_glenum;
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_glenum, image_format);
image_format_to_return = image_format;
}
void FSPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
{
struct LLSelectedTEGetTexId : public LLSelectedTEGetFunctor<LLUUID>
{
LLUUID get(LLViewerObject* object, S32 te_index)
{
LLTextureEntry *te = object->getTE(te_index);
if (te)
{
if ((te->getID() == IMG_USE_BAKED_EYES) || (te->getID() == IMG_USE_BAKED_HAIR) || (te->getID() == IMG_USE_BAKED_HEAD) || (te->getID() == IMG_USE_BAKED_LOWER) || (te->getID() == IMG_USE_BAKED_SKIRT) || (te->getID() == IMG_USE_BAKED_UPPER)
|| (te->getID() == IMG_USE_BAKED_LEFTARM) || (te->getID() == IMG_USE_BAKED_LEFTLEG) || (te->getID() == IMG_USE_BAKED_AUX1) || (te->getID() == IMG_USE_BAKED_AUX2) || (te->getID() == IMG_USE_BAKED_AUX3))
{
return te->getID();
}
}
LLUUID id;
LLViewerTexture* image = object->getTEImage(te_index);
if (image)
{
id = image->getID();
}
if (!id.isNull() && LLViewerMedia::getInstance()->textureHasMedia(id))
{
if (te)
{
LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID(), TEX_LIST_STANDARD) : NULL;
if(!tex)
{
tex = LLViewerFetchedTexture::sDefaultImagep;
}
if (tex)
{
id = tex->getID();
}
}
}
return id;
}
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
}
void FSPanelFace::LLSelectedTEMaterial::getCurrent(LLMaterialPtr& material_ptr, bool& identical_material)
{
struct MaterialFunctor : public LLSelectedTEGetFunctor<LLMaterialPtr>
{
LLMaterialPtr get(LLViewerObject* object, S32 te_index)
{
return object->getTEref(te_index).getMaterialParams();
}
} func;
identical_material = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_ptr);
}
void FSPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxSpecRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
LLMaterial* mat = object->getTEref(face).getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
{
mat->getSpecularRepeat(repeats_s, repeats_t);
repeats_s /= object->getScale().mV[s_axis];
repeats_t /= object->getScale().mV[t_axis];
}
return llmax(repeats_s, repeats_t);
}
} max_spec_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_spec_repeats_func, repeats);
}
void FSPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxNormRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
LLMaterial* mat = object->getTEref(face).getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
{
mat->getNormalRepeat(repeats_s, repeats_t);
repeats_s /= object->getScale().mV[s_axis];
repeats_t /= object->getScale().mV[t_axis];
}
return llmax(repeats_s, repeats_t);
}
} max_norm_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_norm_repeats_func, repeats);
}
void FSPanelFace::LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, const bool diffuse_texture_has_alpha)
{
struct LLSelectedTEGetDiffuseAlphaMode : public LLSelectedTEGetFunctor<U8>
{
LLSelectedTEGetDiffuseAlphaMode() : _isAlpha(false) {}
LLSelectedTEGetDiffuseAlphaMode(bool diffuse_texture_has_alpha) : _isAlpha(diffuse_texture_has_alpha) {}
virtual ~LLSelectedTEGetDiffuseAlphaMode() {}
U8 get(LLViewerObject* object, S32 face)
{
U8 diffuse_mode = _isAlpha ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
LLTextureEntry* tep = object->getTE(face);
if (tep)
{
LLMaterial* mat = tep->getMaterialParams().get();
if (mat)
{
diffuse_mode = mat->getDiffuseAlphaMode();
}
}
return diffuse_mode;
}
bool _isAlpha; // whether or not the diffuse texture selected contains alpha information
} get_diff_mode(diffuse_texture_has_alpha);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &get_diff_mode, diffuse_alpha_mode);
}
void FSPanelFace::LLSelectedTE::getObjectScaleS(F32& scale_s, bool& identical)
{
struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
return object->getScale().mV[s_axis];
}
} scale_s_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &scale_s_func, scale_s );
}
void FSPanelFace::LLSelectedTE::getObjectScaleT(F32& scale_t, bool& identical)
{
struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
return object->getScale().mV[t_axis];
}
} scale_t_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &scale_t_func, scale_t );
}
void FSPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxDiffuseRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
F32 repeats_s = object->getTEref(face).mScaleS / object->getScale().mV[s_axis];
F32 repeats_t = object->getTEref(face).mScaleT / object->getScale().mV[t_axis];
return llmax(repeats_s, repeats_t);
}
} max_diff_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats );
}
void FSPanelFace::onClickMapsSync()
{
getState();
if (gSavedSettings.getBOOL("SyncMaterialSettings"))
{
alignMaterialsProperties();
}
}
// used to be called from two places but onCommitFlip() now does it a different way
// so we end up with this still being a function but strictly it could be moved
// into onClickMapsSync() -Zi
void FSPanelFace::alignMaterialsProperties()
{
// <FS:TS> FIRE-11911: Synchronize materials doesn't work with planar textures
// Don't even try to do the alignment if we wind up here and planar is enabled.
if (mCheckPlanarAlign->getValue().asBoolean())
{
return;
}
// </FS:TS> FIRE-11911
F32 tex_scale_u = getCurrentTextureScaleU();
F32 tex_scale_v = getCurrentTextureScaleV();
F32 tex_offset_u = getCurrentTextureOffsetU();
F32 tex_offset_v = getCurrentTextureOffsetV();
F32 tex_rot = getCurrentTextureRot();
//<FS:TS> FIRE-12275: Material offset not working correctly
// Since the server cannot store negative offsets for materials
// textures, we normalize them to equivalent positive values here.
tex_offset_u = (tex_offset_u < 0.0) ? 1.0 + tex_offset_u : tex_offset_u;
tex_offset_v = (tex_offset_v < 0.0) ? 1.0 + tex_offset_v : tex_offset_v;
//</FS:TS> FIRE-12275
//<FS:TS> FIRE-12831: Negative rotations revert to zero
// The same goes for rotations as for offsets.
tex_rot = (tex_rot < 0.0) ? 360.0 + tex_rot : tex_rot;
//</FS:TS> FIRE-12831
mCtrlShinyScaleU->setValue(tex_scale_u);
mCtrlShinyScaleV->setValue(tex_scale_v);
mCtrlShinyOffsetU->setValue(tex_offset_u);
mCtrlShinyOffsetV->setValue(tex_offset_v);
mCtrlShinyRot->setValue(tex_rot);
// What is this abomination!? -Zi
LLSelectedTEMaterial::setSpecularRepeatX(this, tex_scale_u);
LLSelectedTEMaterial::setSpecularRepeatY(this, tex_scale_v);
LLSelectedTEMaterial::setSpecularOffsetX(this, tex_offset_u);
LLSelectedTEMaterial::setSpecularOffsetY(this, tex_offset_v);
LLSelectedTEMaterial::setSpecularRotation(this, tex_rot * DEG_TO_RAD);
mCtrlBumpyScaleU->setValue(tex_scale_u);
mCtrlBumpyScaleV->setValue(tex_scale_v);
mCtrlBumpyOffsetU->setValue(tex_offset_u);
mCtrlBumpyOffsetV->setValue(tex_offset_v);
mCtrlBumpyRot->setValue(tex_rot);
// What is this abomination!? -Zi
LLSelectedTEMaterial::setNormalRepeatX(this, tex_scale_u);
LLSelectedTEMaterial::setNormalRepeatY(this, tex_scale_v);
LLSelectedTEMaterial::setNormalOffsetX(this, tex_offset_u);
LLSelectedTEMaterial::setNormalOffsetY(this, tex_offset_v);
LLSelectedTEMaterial::setNormalRotation(this, tex_rot * DEG_TO_RAD);
}
void FSPanelFace::onCommitFlip(const LLSD& user_data)
{
LL_WARNS() << "onCommitFlip" << LL_ENDL;
std::string control_name = user_data.asString();
if (control_name.empty())
{
LL_WARNS() << "empty user data!" << LL_ENDL;
return;
}
LL_WARNS() << "control name: " << control_name << LL_ENDL;
LLSpinCtrl* spinner = findChild<LLSpinCtrl>(control_name);
if (spinner)
{
// TODO: compensate for normal/specular map doubling of values in planar mapping mode -Zi
F32 value = -(spinner->getValue().asReal());
spinner->setValue(value);
spinner->forceEditorCommit();
}
else
{
LL_WARNS() << "spinner not found: " << control_name << LL_ENDL;
}
}
void FSPanelFace::changePrecision(S32 decimal_precision)
{
mCtrlTexScaleU->setPrecision(decimal_precision);
mCtrlTexScaleV->setPrecision(decimal_precision);
mCtrlBumpyScaleU->setPrecision(decimal_precision);
mCtrlBumpyScaleV->setPrecision(decimal_precision);
mCtrlShinyScaleU->setPrecision(decimal_precision);
mCtrlShinyScaleV->setPrecision(decimal_precision);
mCtrlTexOffsetU->setPrecision(decimal_precision);
mCtrlTexOffsetV->setPrecision(decimal_precision);
mCtrlBumpyOffsetU->setPrecision(decimal_precision);
mCtrlBumpyOffsetV->setPrecision(decimal_precision);
mCtrlShinyOffsetU->setPrecision(decimal_precision);
mCtrlShinyOffsetV->setPrecision(decimal_precision);
mCtrlTexRot->setPrecision(decimal_precision);
mCtrlBumpyRot->setPrecision(decimal_precision);
mCtrlShinyRot->setPrecision(decimal_precision);
mCtrlRpt->setPrecision(decimal_precision);
// TODO: add PBR spinners -Zi
}
void FSPanelFace::onShowFindAllButton(LLUICtrl* ctrl, const LLSD& user_data)
{
findChildView(user_data.asStringRef())->setVisible(true);
}
void FSPanelFace::onHideFindAllButton(LLUICtrl* ctrl, const LLSD& user_data)
{
findChildView(user_data.asStringRef())->setVisible(false);
}
// Find all faces with same texture
void FSPanelFace::onClickBtnSelectSameTexture(const LLUICtrl* ctrl, const LLSD& user_data)
{
std::unordered_set<LLViewerObject*> objects;
// get a list of all linksets where at least one face is selected
for (auto iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
objects.insert((*iter)->getObject()->getRootEdit());
}
// clean out the selection
LLSelectMgr::getInstance()->deselectAll();
// select all faces of all linksets that were found before
LLObjectSelectionHandle handle;
for(auto objectp : objects)
{
handle = LLSelectMgr::getInstance()->selectObjectAndFamily(objectp, true, false);
}
// get the texture channel we are interested in - using the first letter is sufficient
// and makes things faster in the if () blocks
char channel = user_data.asStringRef()[0];
// grab the texture ID from the texture selector
LLTextureCtrl* texture_control = mTextureCtrl;
if (channel == 'n')
{
texture_control = mBumpyTextureCtrl;
}
else if (channel == 's')
{
texture_control = mShinyTextureCtrl;
}
else if (channel == 'g')
{
texture_control = mMaterialCtrlPBR;
}
LLUUID id = texture_control->getImageAssetID();
// go through all selected links in all selected linksets
for (auto iter = handle->begin(); iter != handle->end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* objectp = node->getObject();
U8 te_count = objectp->getNumTEs();
for (U8 i = 0; i < te_count; i++)
{
LLUUID image_id;
if (channel == 'd')
{
image_id = objectp->getTEImage(i)->getID();
}
else if (channel == 'g')
{
image_id = objectp->getRenderMaterialID(i);
}
else
{
const LLMaterialPtr mat = objectp->getTEref(i).getMaterialParams();
if (mat.notNull())
{
if (channel == 'n')
{
image_id = mat->getNormalID();
}
else if (channel == 's')
{
image_id = mat->getSpecularID();
}
}
}
// deselect all faces that use a different texture UUID
if (image_id != id)
{
objectp->setTESelected(i, false);
node->selectTE(i, false);
}
}
}
}
//
// convenience functions around tab containers -Zi
//
S32 FSPanelFace::getCurrentMaterialType() const
{
const std::string& tab_name = mTabsPBRMatMedia->getCurrentPanel()->getName();
if (tab_name == "panel_material_type_pbr")
{
return MATMEDIA_PBR;
}
else if (tab_name == "panel_material_type_media")
{
return MATMEDIA_MEDIA;
}
return MATMEDIA_MATERIAL;
}
S32 FSPanelFace::getCurrentMatChannel() const
{
const std::string& tab_name = mTabsMatChannel->getCurrentPanel()->getName();
if (tab_name == "panel_blinn_phong_normal")
{
return MATTYPE_NORMAL;
}
if (tab_name == "panel_blinn_phong_specular")
{
return MATTYPE_SPECULAR;
}
return MATTYPE_DIFFUSE;
}
S32 FSPanelFace::getCurrentPBRChannel() const
{
const std::string& tab_name = mTabsPBRChannel->getCurrentPanel()->getName();
if (tab_name == "panel_pbr_transforms_base_color")
{
return PBRTYPE_BASE_COLOR;
}
if (tab_name == "panel_pbr_transforms_normal")
{
return PBRTYPE_NORMAL;
}
if (tab_name == "panel_pbr_transforms_metallic")
{
return PBRTYPE_METALLIC_ROUGHNESS; // TODO: we use specular editor color for now -Zi
}
if (tab_name == "panel_pbr_transforms_emissive")
{
return PBRTYPE_EMISSIVE; // TODO: "emissive" has no defined editor color yet -Zi
}
return PBRTYPE_RENDER_MATERIAL_ID;
}
void FSPanelFace::selectMaterialType(S32 material_type)
{
if (material_type == MATMEDIA_PBR)
{
mTabsPBRMatMedia->selectTabByName("panel_material_type_pbr");
}
else if (material_type == MATMEDIA_MEDIA)
{
mTabsPBRMatMedia->selectTabByName("panel_material_type_media");
}
else
{
mTabsPBRMatMedia->selectTabByName("panel_material_type_blinn_phong");
}
onMatTabChange(); // set up relative to active tab
}
void FSPanelFace::selectMatChannel(S32 mat_channel)
{
if (mat_channel == MATTYPE_NORMAL)
{
mTabsMatChannel->selectTabByName("panel_blinn_phong_normal");
}
else if (mat_channel == MATTYPE_SPECULAR)
{
mTabsMatChannel->selectTabByName("panel_blinn_phong_specular");
}
else
{
mTabsMatChannel->selectTabByName("panel_blinn_phong_diffuse");
}
}
void FSPanelFace::selectPBRChannel(S32 pbr_channel)
{
if (pbr_channel == PBRTYPE_NORMAL)
{
mTabsMatChannel->selectTabByName("panel_pbr_transforms_base_color");
}
else if (pbr_channel == PBRTYPE_BASE_COLOR)
{
mTabsMatChannel->selectTabByName("panel_pbr_transforms_normal");
}
else if (pbr_channel == PBRTYPE_METALLIC_ROUGHNESS)
{
mTabsMatChannel->selectTabByName("panel_pbr_transforms_metallic");
}
else if (pbr_channel == PBRTYPE_EMISSIVE)
{
mTabsMatChannel->selectTabByName("panel_pbr_transforms_emissive");
}
else
{
mTabsMatChannel->selectTabByName("panel_pbr_transforms_all");
}
}