460 lines
16 KiB
C++
460 lines
16 KiB
C++
/**
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* @file llfloatergesture.cpp
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* @brief LLFloaterMyEnvironment class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2019, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatermyenvironment.h"
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#include "llinventory.h"
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#include "llinventorybridge.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodel.h"
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#include "llagent.h"
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#include "llclipboard.h"
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#include "llcheckboxctrl.h"
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#include "llviewerinventory.h"
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#include "llenvironment.h"
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#include "llparcel.h"
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#include "llviewerparcelmgr.h"
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//=========================================================================
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namespace
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{
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const std::string CHECK_DAYS("chk_days");
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const std::string CHECK_SKIES("chk_skies");
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const std::string CHECK_WATER("chk_water");
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const std::string FLT_SEARCH("flt_search");
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const std::string PANEL_SETTINGS("pnl_settings");
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const std::string CHECK_SHOWFOLDERS("chk_showfolders");
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const std::string BUTTON_NEWSETTINGS("btn_gear");
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const std::string BUTTON_GEAR("btn_newsettings");
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const std::string BUTTON_DELETE("btn_del");
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const std::string ACTION_DOCREATE("MyEnvironments.DoCreate");
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const std::string ACTION_DOEDIT("MyEnvironments.DoEdit");
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const std::string ACTION_DOAPPLY("MyEnvironments.DoApply");
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const std::string ACTION_COPYPASTE("MyEnvironments.CopyPaste");
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const std::string ENABLE_ACTION("MyEnvironments.EnableAction");
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const std::string ENABLE_CANAPPLY("MyEnvironments.CanApply");
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const std::string ENABLE_ENVIRONMENT("MyEnvironments.EnvironmentEnabled");
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const std::string PARAMETER_REGION("region");
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const std::string PARAMETER_PARCEL("parcel");
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const std::string PARAMETER_LOCAL("local");
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const std::string PARAMETER_EDIT("edit");
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const std::string PARAMETER_COPY("copy");
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const std::string PARAMETER_PASTE("paste");
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const std::string PARAMETER_COPYUUID("copy_uuid");
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}
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//=========================================================================
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LLFloaterMyEnvironment::LLFloaterMyEnvironment(const LLSD& key) :
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LLFloater(key),
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mInventoryList(nullptr),
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mShowFolders(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS),
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mTypeFilter((0x01 << static_cast<U64>(LLSettingsType::ST_DAYCYCLE)) | (0x01 << static_cast<U64>(LLSettingsType::ST_SKY)) | (0x01 << static_cast<U64>(LLSettingsType::ST_WATER))),
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mSelectedAsset()
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{
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mCommitCallbackRegistrar.add(ACTION_DOCREATE, [this](LLUICtrl *, const LLSD &userdata) { onDoCreate(userdata); });
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mCommitCallbackRegistrar.add(ACTION_DOEDIT, [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->openSelected(); });
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mCommitCallbackRegistrar.add(ACTION_DOAPPLY, [this](LLUICtrl *, const LLSD &userdata) { onDoApply(userdata.asString()); });
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mCommitCallbackRegistrar.add(ACTION_COPYPASTE, [this](LLUICtrl *, const LLSD &userdata) { mInventoryList->doToSelected(userdata.asString()); });
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mEnableCallbackRegistrar.add(ENABLE_ACTION, [this](LLUICtrl *, const LLSD &userdata) { return canAction(userdata.asString()); });
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mEnableCallbackRegistrar.add(ENABLE_CANAPPLY, [this](LLUICtrl *, const LLSD &userdata) { return canApply(userdata.asString()); });
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mEnableCallbackRegistrar.add(ENABLE_ENVIRONMENT, [](LLUICtrl *, const LLSD &) { return LLEnvironment::instance().isInventoryEnabled(); });
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}
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LLFloaterMyEnvironment::~LLFloaterMyEnvironment()
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{
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}
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BOOL LLFloaterMyEnvironment::postBuild()
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{
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mInventoryList = getChild<LLInventoryPanel>(PANEL_SETTINGS);
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if (mInventoryList)
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{
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U32 filter_types = 0x0;
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filter_types |= 0x1 << LLInventoryType::IT_SETTINGS;
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mInventoryList->setFilterTypes(filter_types);
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mInventoryList->setSelectCallback([this](const std::deque<LLFolderViewItem*>&, BOOL) { onSelectionChange(); });
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mInventoryList->setShowFolderState(mShowFolders);
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mInventoryList->setFilterSettingsTypes(mTypeFilter);
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}
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childSetCommitCallback(CHECK_DAYS, [this](LLUICtrl*, void*) { onFilterCheckChange(); }, nullptr);
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childSetCommitCallback(CHECK_SKIES, [this](LLUICtrl*, void*) { onFilterCheckChange(); }, nullptr);
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childSetCommitCallback(CHECK_WATER, [this](LLUICtrl*, void*) { onFilterCheckChange(); }, nullptr);
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childSetCommitCallback(CHECK_SHOWFOLDERS, [this](LLUICtrl*, void*) { onShowFoldersChange(); }, nullptr);
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mFilterEdit = getChild<LLFilterEditor>(FLT_SEARCH);
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mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ onFilterEdit(param.asString()); });
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childSetCommitCallback(BUTTON_DELETE, [this](LLUICtrl *, void*) { onDeleteSelected(); }, nullptr);
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mSavedFolderState.setApply(FALSE);
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return TRUE;
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}
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void LLFloaterMyEnvironment::refresh()
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{
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getChild<LLCheckBoxCtrl>(CHECK_SHOWFOLDERS)->setValue(LLSD::Boolean(mShowFolders == LLInventoryFilter::SHOW_ALL_FOLDERS));
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getChild<LLCheckBoxCtrl>(CHECK_DAYS)->setValue(LLSD::Boolean(mTypeFilter & (0x01 << static_cast<U64>(LLSettingsType::ST_DAYCYCLE))));
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getChild<LLCheckBoxCtrl>(CHECK_SKIES)->setValue(LLSD::Boolean(mTypeFilter & (0x01 << static_cast<U64>(LLSettingsType::ST_SKY))));
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getChild<LLCheckBoxCtrl>(CHECK_WATER)->setValue(LLSD::Boolean(mTypeFilter & (0x01 << static_cast<U64>(LLSettingsType::ST_WATER))));
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refreshButtonStates();
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}
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void LLFloaterMyEnvironment::onOpen(const LLSD& key)
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{
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LLFloater::onOpen(key);
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if (key.has("asset_id") && mInventoryList)
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{
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mSelectedAsset = key["asset_id"].asUUID();
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if (!mSelectedAsset.isNull())
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{
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LLUUID obj_id = findItemByAssetId(mSelectedAsset, false, false);
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if (!obj_id.isNull())
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mInventoryList->setSelection(obj_id, false);
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}
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}
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else
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{
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mSelectedAsset.setNull();
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}
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refresh();
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}
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//-------------------------------------------------------------------------
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void LLFloaterMyEnvironment::onShowFoldersChange()
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{
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bool show_check(getChild<LLCheckBoxCtrl>(CHECK_SHOWFOLDERS)->getValue().asBoolean());
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mShowFolders = (show_check) ? LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS;
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if (mInventoryList)
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mInventoryList->setShowFolderState(mShowFolders);
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}
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void LLFloaterMyEnvironment::onFilterCheckChange()
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{
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mTypeFilter = 0x0;
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if (getChild<LLCheckBoxCtrl>(CHECK_DAYS)->getValue().asBoolean())
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mTypeFilter |= 0x01 << static_cast<U64>(LLSettingsType::ST_DAYCYCLE);
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if (getChild<LLCheckBoxCtrl>(CHECK_SKIES)->getValue().asBoolean())
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mTypeFilter |= 0x01 << static_cast<U64>(LLSettingsType::ST_SKY);
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if (getChild<LLCheckBoxCtrl>(CHECK_WATER)->getValue().asBoolean())
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mTypeFilter |= 0x01 << static_cast<U64>(LLSettingsType::ST_WATER);
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if (mInventoryList)
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mInventoryList->setFilterSettingsTypes(mTypeFilter);
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}
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void LLFloaterMyEnvironment::onSelectionChange()
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{
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refreshButtonStates();
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}
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void LLFloaterMyEnvironment::onFilterEdit(const std::string& search_string)
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{
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std::string upper_case_search_string = search_string;
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LLStringUtil::toUpper(upper_case_search_string);
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if (upper_case_search_string.empty())
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{
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if (mInventoryList->getFilterSubString().empty())
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{
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// current filter and new filter empty, do nothing
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return;
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}
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mSavedFolderState.setApply(TRUE);
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mInventoryList->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
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// add folder with current item to list of previously opened folders
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LLOpenFoldersWithSelection opener;
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mInventoryList->getRootFolder()->applyFunctorRecursively(opener);
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mInventoryList->getRootFolder()->scrollToShowSelection();
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}
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else if (mInventoryList->getFilterSubString().empty())
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{
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// first letter in search term, save existing folder open state
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mSavedFolderState.setApply(FALSE);
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mInventoryList->getRootFolder()->applyFunctorRecursively(mSavedFolderState);
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}
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mInventoryList->setFilterSubString(search_string);
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}
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void LLFloaterMyEnvironment::onDeleteSelected()
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{
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uuid_vec_t selected;
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getSelectedIds(selected);
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if (selected.empty())
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return;
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const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
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for (const LLUUID& itemid: selected)
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{
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LLInventoryItem* inv_item = gInventory.getItem(itemid);
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if (inv_item && inv_item->getInventoryType() == LLInventoryType::IT_SETTINGS)
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{
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LLInventoryModel::update_list_t update;
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LLInventoryModel::LLCategoryUpdate old_folder(inv_item->getParentUUID(), -1);
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update.push_back(old_folder);
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LLInventoryModel::LLCategoryUpdate new_folder(trash_id, 1);
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update.push_back(new_folder);
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gInventory.accountForUpdate(update);
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LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(inv_item);
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new_item->setParent(trash_id);
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new_item->updateParentOnServer(FALSE);
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gInventory.updateItem(new_item);
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}
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}
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gInventory.notifyObservers();
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}
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void LLFloaterMyEnvironment::onDoCreate(const LLSD &data)
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{
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menu_create_inventory_item(mInventoryList, NULL, data);
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}
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void LLFloaterMyEnvironment::onDoApply(const std::string &context)
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{
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uuid_vec_t selected;
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getSelectedIds(selected);
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if (selected.size() != 1) // Exactly one item selected.
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return;
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LLUUID item_id(selected.front());
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LLInventoryItem* itemp = gInventory.getItem(item_id);
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if (itemp && itemp->getInventoryType() == LLInventoryType::IT_SETTINGS)
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{
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LLUUID asset_id = itemp->getAssetUUID();
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std::string name = itemp->getName();
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U32 flags(0);
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if (!itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID()))
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flags |= LLSettingsBase::FLAG_NOMOD;
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if (!itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
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flags |= LLSettingsBase::FLAG_NOTRANS;
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if (context == PARAMETER_REGION)
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{
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LLEnvironment::instance().updateRegion(asset_id, name, LLEnvironment::NO_TRACK, -1, -1, flags);
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LLEnvironment::instance().setSharedEnvironment();
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}
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else if (context == PARAMETER_PARCEL)
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{
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LLParcel *parcel(LLViewerParcelMgr::instance().getAgentOrSelectedParcel());
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if (!parcel)
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{
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LL_WARNS("ENVIRONMENT") << "Unable to determine parcel." << LL_ENDL;
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return;
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}
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), asset_id, name, LLEnvironment::NO_TRACK, -1, -1, flags);
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LLEnvironment::instance().setSharedEnvironment();
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}
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else if (context == PARAMETER_LOCAL)
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{
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LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, asset_id);
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LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
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}
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}
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}
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bool LLFloaterMyEnvironment::canAction(const std::string &context)
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{
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uuid_vec_t selected;
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getSelectedIds(selected);
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if (selected.empty())
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return false;
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if (context == PARAMETER_EDIT)
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{
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return (selected.size() == 1) && isSettingSelected(selected.front());
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}
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else if (context == PARAMETER_COPY)
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{
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for (std::vector<LLUUID>::iterator it = selected.begin(); it != selected.end(); it++)
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{
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if(!isSettingSelected(*it))
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{
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return false;
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}
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}
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return true;
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}
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else if (context == PARAMETER_PASTE)
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{
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if (!LLClipboard::instance().hasContents())
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return false;
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std::vector<LLUUID> ids;
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LLClipboard::instance().pasteFromClipboard(ids);
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for (std::vector<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
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{
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if (!isSettingSelected(*it))
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{
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return false;
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}
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}
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return (selected.size() == 1);
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}
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else if (context == PARAMETER_COPYUUID)
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{
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return (selected.size() == 1) && isSettingSelected(selected.front());
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}
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return false;
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}
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bool LLFloaterMyEnvironment::canApply(const std::string &context)
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{
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uuid_vec_t selected;
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getSelectedIds(selected);
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if (selected.size() != 1) // Exactly one item selected.
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return false;
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if (context == PARAMETER_REGION)
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{
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return LLEnvironment::instance().canAgentUpdateRegionEnvironment();
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}
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else if (context == PARAMETER_PARCEL)
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{
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return LLEnvironment::instance().canAgentUpdateParcelEnvironment();
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}
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else
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{
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return (context == PARAMETER_LOCAL);
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}
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}
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//-------------------------------------------------------------------------
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void LLFloaterMyEnvironment::refreshButtonStates()
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{
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bool settings_ok = LLEnvironment::instance().isInventoryEnabled();
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uuid_vec_t selected;
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getSelectedIds(selected);
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getChild<LLUICtrl>(BUTTON_GEAR)->setEnabled(settings_ok);
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getChild<LLUICtrl>(BUTTON_NEWSETTINGS)->setEnabled(true);
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getChild<LLUICtrl>(BUTTON_DELETE)->setEnabled(settings_ok && !selected.empty());
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}
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//-------------------------------------------------------------------------
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LLUUID LLFloaterMyEnvironment::findItemByAssetId(LLUUID asset_id, bool copyable_only, bool ignore_library)
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{
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/*TODO: Rider: Move this to gInventory? */
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LLViewerInventoryCategory::cat_array_t cats;
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LLViewerInventoryItem::item_array_t items;
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LLAssetIDMatches asset_id_matches(asset_id);
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gInventory.collectDescendentsIf(LLUUID::null,
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cats,
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items,
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LLInventoryModel::INCLUDE_TRASH,
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asset_id_matches);
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if (!items.empty())
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{
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// search for copyable version first
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for (auto & item : items)
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{
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const LLPermissions& item_permissions = item->getPermissions();
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if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID()))
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{
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if(!ignore_library || !gInventory.isObjectDescendentOf(item->getUUID(),gInventory.getLibraryRootFolderID()))
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{
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return item->getUUID();
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}
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}
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}
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// otherwise just return first instance, unless copyable requested
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if (copyable_only)
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{
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return LLUUID::null;
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}
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else
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{
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if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID()))
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{
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return items[0]->getUUID();
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}
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}
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}
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return LLUUID::null;
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}
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bool LLFloaterMyEnvironment::isSettingSelected(LLUUID item_id)
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{
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LLInventoryItem* itemp = gInventory.getItem(item_id);
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if (itemp && itemp->getInventoryType() == LLInventoryType::IT_SETTINGS)
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{
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return true;
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}
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return false;
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}
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void LLFloaterMyEnvironment::getSelectedIds(uuid_vec_t& ids) const
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{
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LLInventoryPanel::selected_items_t items = mInventoryList->getSelectedItems();
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for (auto itemview : items)
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{
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LLFolderViewModelItemInventory* itemp = static_cast<LLFolderViewModelItemInventory*>(itemview->getViewModelItem());
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ids.push_back(itemp->getUUID());
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}
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}
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