phoenix-firestorm/indra/newview/llviewercontrol.cpp

1461 lines
56 KiB
C++

/**
* @file llviewercontrol.cpp
* @brief Viewer configuration
* @author Richard Nelson
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewercontrol.h"
// Library includes
#include "llwindow.h" // getGamma()
// <FS:Zi> Handle IME text input getting enabled or disabled
#if LL_SDL2
#include "llwindowsdl2.h"
#endif
// </FS:Zi>
// For Listeners
#include "llaudioengine.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llconsole.h"
#include "lldrawpoolbump.h"
#include "lldrawpoolterrain.h"
#include "llflexibleobject.h"
#include "llfeaturemanager.h"
#include "llviewershadermgr.h"
#include "llsky.h"
#include "llvieweraudio.h"
#include "llviewermenu.h"
#include "llviewertexturelist.h"
#include "llviewerthrottle.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llvoiceclient.h"
#include "llvotree.h"
#include "llvovolume.h"
#include "llworld.h"
#include "llvlcomposition.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llparcel.h"
#include "llkeyboard.h"
#include "llerrorcontrol.h"
#include "llappviewer.h"
#include "llvosurfacepatch.h"
#include "llvowlsky.h"
#include "llrender.h"
#include "llnavigationbar.h"
#include "llnotificationsutil.h"
#include "llfloatertools.h"
#include "llpaneloutfitsinventory.h"
// <FS:Ansariel> [FS Login Panel]
//#include "llpanellogin.h"
#include "fspanellogin.h"
// </FS:Ansariel> [FS Login Panel]
// <FS:Zi> We don't use the mini location panel in Firestorm
// #include "llpaneltopinfobar.h"
#include "llspellcheck.h"
#include "llslurl.h"
#include "llstartup.h"
#include "llperfstats.h"
// [RLVa:KB] - Checked: 2015-12-27 (RLVa-1.5.0)
#include "llvisualeffect.h"
#include "rlvactions.h"
#include "rlvcommon.h"
// [/RLVa:KB]
// Firestorm inclues
#include "fsfloatercontacts.h"
#include "fsfloaterim.h"
#include "fsfloaternearbychat.h"
#include "fsfloaterposestand.h"
#include "fsfloaterteleporthistory.h"
#include "fslslbridge.h"
#include "fsradar.h"
#include "llavataractions.h"
#include "lldiskcache.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
#include "llhudtext.h"
#include "llnotificationsutil.h"
#include "llpanelplaces.h"
#include "llstatusbar.h"
#include "llviewerinput.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "NACLantispam.h"
#include "nd/ndlogthrottle.h"
// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
#include "llanimationstates.h"
// Third party library includes
#include <boost/algorithm/string.hpp>
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
BOOL gHackGodmode = FALSE;
#endif
// Should you contemplate changing the name "Global", please first grep for
// that string literal. There are at least a couple other places in the C++
// code that assume the LLControlGroup named "Global" is gSavedSettings.
LLControlGroup gSavedSettings("Global"); // saved at end of session
LLControlGroup gSavedPerAccountSettings("PerAccount"); // saved at end of session
LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session
LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings
std::string gLastRunVersion;
extern BOOL gResizeScreenTexture;
extern BOOL gResizeShadowTexture;
extern BOOL gDebugGL;
// <FS:Ansariel> FIRE-6809: Quickly moving the bandwidth slider has no effect
class BandwidthUpdater : public LLEventTimer
{
public:
BandwidthUpdater()
:LLEventTimer(0.5f)
{
mEventTimer.stop();
}
virtual ~BandwidthUpdater(){}
void update(const LLSD& new_value)
{
mNewValue = new_value.asReal();
mEventTimer.start();
}
protected:
BOOL tick()
{
gViewerThrottle.setMaxBandwidth(mNewValue);
mEventTimer.stop();
static LLCachedControl<bool> alreadyComplainedAboutBW(gWarningSettings, "FSBandwidthTooHigh");
if (!alreadyComplainedAboutBW && mNewValue > 1500.f)
{
LLNotificationsUtil::add("FSBWTooHigh");
gWarningSettings.setBOOL("FSBandwidthTooHigh", TRUE);
}
return FALSE;
}
private:
F32 mNewValue;
};
BandwidthUpdater sBandwidthUpdater;
// </FS:Ansariel>
////////////////////////////////////////////////////////////////////////////
// Listeners
static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue)
{
LLVOAvatar::sVisibleInFirstPerson = newvalue.asBoolean();
return true;
}
static bool handleRenderFarClipChanged(const LLSD& newvalue)
{
if (LLStartUp::getStartupState() >= STATE_STARTED)
{
F32 draw_distance = (F32)newvalue.asReal();
gAgentCamera.mDrawDistance = draw_distance;
LLWorld::getInstance()->setLandFarClip(draw_distance);
return true;
}
return false;
}
static bool handleTerrainScaleChanged(const LLSD& newvalue)
{
F64 scale = newvalue.asReal();
if (scale != 0.0)
{
LLDrawPoolTerrain::sDetailScale = F32(1.0 / scale);
}
return true;
}
static bool handlePBRTerrainScaleChanged(const LLSD& newvalue)
{
F64 scale = newvalue.asReal();
if (scale != 0.0)
{
LLDrawPoolTerrain::sPBRDetailScale = F32(1.0 / scale);
}
return true;
}
static bool handleDebugAvatarJointsChanged(const LLSD& newvalue)
{
std::string new_string = newvalue.asString();
LLJoint::setDebugJointNames(new_string);
return true;
}
static bool handleAvatarHoverOffsetChanged(const LLSD& newvalue)
{
if (isAgentAvatarValid())
{
gAgentAvatarp->setHoverIfRegionEnabled();
}
return true;
}
// <FS:Ansariel> Expose handleSetShaderChanged()
//static bool handleSetShaderChanged(const LLSD& newvalue)
bool handleSetShaderChanged(const LLSD& newvalue)
// </FS:Ansariel>
{
// changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
gBumpImageList.destroyGL();
gBumpImageList.restoreGL();
if (gPipeline.isInit())
{
// ALM depends onto atmospheric shaders, state might have changed
LLPipeline::refreshCachedSettings();
}
// else, leave terrain detail as is
LLViewerShaderMgr::instance()->setShaders();
return true;
}
static bool handleRenderPerfTestChanged(const LLSD& newvalue)
{
bool status = !newvalue.asBoolean();
if (!status)
{
gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
LLPipeline::RENDER_TYPE_TERRAIN,
LLPipeline::RENDER_TYPE_GRASS,
LLPipeline::RENDER_TYPE_TREE,
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false);
}
else
{
gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
LLPipeline::RENDER_TYPE_TERRAIN,
LLPipeline::RENDER_TYPE_GRASS,
LLPipeline::RENDER_TYPE_TREE,
LLPipeline::RENDER_TYPE_WATER,
LLPipeline::RENDER_TYPE_PASS_GRASS,
LLPipeline::RENDER_TYPE_HUD,
LLPipeline::RENDER_TYPE_CLOUDS,
LLPipeline::RENDER_TYPE_HUD_PARTICLES,
LLPipeline::END_RENDER_TYPES);
gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true);
}
return true;
}
bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.updateRenderTransparentWater();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
LLViewerShaderMgr::instance()->setShaders();
}
LLWorld::getInstance()->updateWaterObjects();
return true;
}
static bool handleShadowsResized(const LLSD& newvalue)
{
gPipeline.requestResizeShadowTexture();
return true;
}
static bool handleWindowResized(const LLSD& newvalue)
{
gPipeline.requestResizeScreenTexture();
return true;
}
static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
}
return true;
}
static bool handleLUTBufferChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
gPipeline.releaseLUTBuffers();
gPipeline.createLUTBuffers();
}
return true;
}
static bool handleAnisotropicChanged(const LLSD& newvalue)
{
LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
LLImageGL::dirtyTexOptions();
return true;
}
static bool handleVSyncChanged(const LLSD& newvalue)
{
LLPerfStats::tunables.vsyncEnabled = newvalue.asBoolean();
gViewerWindow->getWindow()->toggleVSync(newvalue.asBoolean());
if(newvalue.asBoolean() == true)
{
U32 current_target = gSavedSettings.getU32("TargetFPS");
gSavedSettings.setU32("TargetFPS", std::min((U32)gViewerWindow->getWindow()->getRefreshRate(), current_target));
}
return true;
}
static bool handleVolumeLODChanged(const LLSD& newvalue)
{
LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR);
LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
// <FS:PP> Warning about too high LOD on LOD change
if (LLVOVolume::sLODFactor > 4.0f)
{
LLNotificationsUtil::add("RenderVolumeLODFactorWarning");
}
// </FS:PP>
return true;
}
static bool handleAvatarLODChanged(const LLSD& newvalue)
{
LLVOAvatar::sLODFactor = llclamp((F32) newvalue.asReal(), 0.f, MAX_AVATAR_LOD_FACTOR);
return true;
}
static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue)
{
LLVOAvatar::sPhysicsLODFactor = llclamp((F32) newvalue.asReal(), 0.f, MAX_AVATAR_LOD_FACTOR);
return true;
}
static bool handleTerrainLODChanged(const LLSD& newvalue)
{
LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal();
//sqaure lod factor to get exponential range of [0,4] and keep
//a value of 1 in the middle of the detail slider for consistency
//with other detail sliders (see panel_preferences_graphics1.xml)
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor;
return true;
}
static bool handleTreeLODChanged(const LLSD& newvalue)
{
LLVOTree::sTreeFactor = (F32) newvalue.asReal();
return true;
}
static bool handleFlexLODChanged(const LLSD& newvalue)
{
LLVolumeImplFlexible::sUpdateFactor = (F32) newvalue.asReal();
return true;
}
static bool handleGammaChanged(const LLSD& newvalue)
{
F32 gamma = (F32) newvalue.asReal();
if (gamma == 0.0f)
{
gamma = 1.0f; // restore normal gamma
}
if (gViewerWindow && gViewerWindow->getWindow() && gamma != gViewerWindow->getWindow()->getGamma())
{
// Only save it if it's changed
if (!gViewerWindow->getWindow()->setGamma(gamma))
{
LL_WARNS() << "setGamma failed!" << LL_ENDL;
}
}
return true;
}
const F32 MAX_USER_FOG_RATIO = 10.f;
const F32 MIN_USER_FOG_RATIO = 0.5f;
static bool handleFogRatioChanged(const LLSD& newvalue)
{
F32 fog_ratio = llmax(MIN_USER_FOG_RATIO, llmin((F32) newvalue.asReal(), MAX_USER_FOG_RATIO));
gSky.setFogRatio(fog_ratio);
return true;
}
static bool handleMaxPartCountChanged(const LLSD& newvalue)
{
LLViewerPartSim::setMaxPartCount(newvalue.asInteger());
return true;
}
static bool handleChatFontSizeChanged(const LLSD& newvalue)
{
if(gConsole)
{
gConsole->setFontSize(newvalue.asInteger());
}
return true;
}
static bool handleChatPersistTimeChanged(const LLSD& newvalue)
{
if(gConsole)
{
gConsole->setLinePersistTime((F32) newvalue.asReal());
}
return true;
}
static bool handleConsoleMaxLinesChanged(const LLSD& newvalue)
{
if(gConsole)
{
gConsole->setMaxLines(newvalue.asInteger());
}
return true;
}
static void handleAudioVolumeChanged(const LLSD& newvalue)
{
audio_update_volume(true);
}
static bool handleJoystickChanged(const LLSD& newvalue)
{
LLViewerJoystick::getInstance()->setCameraNeedsUpdate(TRUE);
return true;
}
static bool handleUseOcclusionChanged(const LLSD& newvalue)
{
LLPipeline::sUseOcclusion = (newvalue.asBoolean()
&& LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0;
return true;
}
static bool handleUploadBakedTexOldChanged(const LLSD& newvalue)
{
LLPipeline::sForceOldBakedUpload = newvalue.asBoolean();
return true;
}
static bool handleWLSkyDetailChanged(const LLSD&)
{
if (gSky.mVOWLSkyp.notNull())
{
gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable);
}
return true;
}
static bool handleRepartition(const LLSD&)
{
if (gPipeline.isInit())
{
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
gObjectList.repartitionObjects();
}
return true;
}
static bool handleRenderDynamicLODChanged(const LLSD& newvalue)
{
LLPipeline::sDynamicLOD = newvalue.asBoolean();
return true;
}
static bool handleReflectionProbeDetailChanged(const LLSD& newvalue)
{
if (gPipeline.isInit())
{
LLPipeline::refreshCachedSettings();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
LLViewerShaderMgr::instance()->setShaders();
gPipeline.mReflectionMapManager.reset();
}
return true;
}
static bool handleRenderDebugPipelineChanged(const LLSD& newvalue)
{
gDebugPipeline = newvalue.asBoolean();
return true;
}
static bool handleRenderResolutionDivisorChanged(const LLSD&)
{
gResizeScreenTexture = TRUE;
return true;
}
static bool handleDebugViewsChanged(const LLSD& newvalue)
{
LLView::sDebugRects = newvalue.asBoolean();
return true;
}
static bool handleLogFileChanged(const LLSD& newvalue)
{
std::string log_filename = newvalue.asString();
LLFile::remove(log_filename);
LLError::logToFile(log_filename);
return true;
}
bool handleHideGroupTitleChanged(const LLSD& newvalue)
{
gAgent.setHideGroupTitle(newvalue);
return true;
}
bool handleEffectColorChanged(const LLSD& newvalue)
{
gAgent.setEffectColor(LLColor4(newvalue));
return true;
}
bool handleHighResSnapshotChanged(const LLSD& newvalue)
{
// High Res Snapshot active, must uncheck RenderUIInSnapshot
if (newvalue.asBoolean())
{
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
}
return true;
}
bool handleVoiceClientPrefsChanged(const LLSD& newvalue)
{
if (LLVoiceClient::instanceExists())
{
LLVoiceClient::getInstance()->updateSettings();
}
return true;
}
// NaCl - Antispam Registry
bool handleNaclAntiSpamGlobalQueueChanged(const LLSD& newvalue)
{
NACLAntiSpamRegistry::instance().setGlobalQueue(newvalue.asBoolean());
return true;
}
bool handleNaclAntiSpamTimeChanged(const LLSD& newvalue)
{
NACLAntiSpamRegistry::instance().setAllQueueTimes(newvalue.asInteger());
return true;
}
bool handleNaclAntiSpamAmountChanged(const LLSD& newvalue)
{
NACLAntiSpamRegistry::instance().setAllQueueAmounts(newvalue.asInteger());
return true;
}
// NaCl End
bool handleVelocityInterpolate(const LLSD& newvalue)
{
LLMessageSystem* msg = gMessageSystem;
if ( newvalue.asBoolean() )
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOn);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
LL_INFOS() << "Velocity Interpolation On" << LL_ENDL;
}
else
{
msg->newMessageFast(_PREHASH_VelocityInterpolateOff);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
LL_INFOS() << "Velocity Interpolation Off" << LL_ENDL;
}
return true;
}
bool handleForceShowGrid(const LLSD& newvalue)
{
// <FS:Ansariel> [FS Login Panel]
//LLPanelLogin::updateLocationSelectorsVisibility( );
FSPanelLogin::updateLocationSelectorsVisibility( );
// </FS:Ansariel> [FS Login Panel]
return true;
}
bool handleLoginLocationChanged()
{
/*
* This connects the default preference setting to the state of the login
* panel if it is displayed; if you open the preferences panel before
* logging in, and change the default login location there, the login
* panel immediately changes to match your new preference.
*/
std::string new_login_location = gSavedSettings.getString("LoginLocation");
LL_DEBUGS("AppInit")<<new_login_location<<LL_ENDL;
LLStartUp::setStartSLURL(LLSLURL(new_login_location));
return true;
}
bool handleSpellCheckChanged()
{
if (gSavedSettings.getBOOL("SpellCheck"))
{
std::list<std::string> dict_list;
std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary");
boost::split(dict_list, dict_setting, boost::is_any_of(std::string(",")));
if (!dict_list.empty())
{
LLSpellChecker::setUseSpellCheck(dict_list.front());
dict_list.pop_front();
LLSpellChecker::instance().setSecondaryDictionaries(dict_list);
return true;
}
}
LLSpellChecker::setUseSpellCheck(LLStringUtil::null);
return true;
}
bool toggle_agent_pause(const LLSD& newvalue)
{
if ( newvalue.asBoolean() )
{
send_agent_pause();
}
else
{
send_agent_resume();
}
return true;
}
// <FS:Zi> Is done inside XUI now, using visibility_control
// bool toggle_show_navigation_panel(const LLSD& newvalue)
// {
//bool value = newvalue.asBoolean();
//LLNavigationBar::getInstance()->setVisible(value);
//gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
//gViewerWindow->reshapeStatusBarContainer();
//return true;
// }
// <FS:Zi> We don't have the mini location bar
// bool toggle_show_mini_location_panel(const LLSD& newvalue)
// {
//bool value = newvalue.asBoolean();
//LLPanelTopInfoBar::getInstance()->setVisible(value);
//gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value);
//return true;
// </FS:Zi>
bool toggle_show_menubar_location_panel(const LLSD& newvalue)
{
bool value = newvalue.asBoolean();
if (gStatusBar)
gStatusBar->childSetVisible("parcel_info_panel",value);
return true;
}
bool toggle_show_object_render_cost(const LLSD& newvalue)
{
LLFloaterTools::sShowObjectCost = newvalue.asBoolean();
return true;
}
// <FS:Ansariel> Change visibility of main chatbar if autohide setting is changed
static void handleAutohideChatbarChanged(const LLSD& new_value)
{
// Flip MainChatbarVisible when chatbar autohide setting changes. This
// will trigger LLNearbyChat::showDefaultChatBar() being called. Since we
// don't want to loose focus of the preferences floater when changing the
// autohide setting, we have to use the workaround via gFloaterView.
LLFloater* focus = gFloaterView->getFocusedFloater();
gSavedSettings.setBOOL("MainChatbarVisible", !new_value.asBoolean());
if (focus)
{
focus->setFocus(TRUE);
}
}
// </FS:Ansariel>
// <FS:Ansariel> Clear places / teleport history search filter
static void handleUseStandaloneTeleportHistoryFloaterChanged()
{
LLFloaterSidePanelContainer* places = LLFloaterReg::findTypedInstance<LLFloaterSidePanelContainer>("places");
if (places)
{
places->findChild<LLPanelPlaces>("main_panel")->resetFilter();
}
FSFloaterTeleportHistory* tphistory = LLFloaterReg::findTypedInstance<FSFloaterTeleportHistory>("fs_teleporthistory");
if (tphistory)
{
tphistory->resetFilter();
}
}
// </FS:Ansariel> Clear places / teleport history search filter
// <FS:CR> Posestand Ground Lock
static void handleSetPoseStandLock(const LLSD& newvalue)
{
FSFloaterPoseStand* pose_stand = LLFloaterReg::findTypedInstance<FSFloaterPoseStand>("fs_posestand");
if (pose_stand)
{
pose_stand->setLock(newvalue);
pose_stand->onCommitCombo();
}
}
// </FS:CR> Posestand Ground Lock
// <FS:TT> Client LSL Bridge
static void handleFlightAssistOptionChanged(const LLSD& newvalue)
{
FSLSLBridge::instance().viewerToLSL("UseLSLFlightAssist|" + newvalue.asString());
}
// </FS:TT>
// <FS:PP> Movelock for Bridge
static void handleMovelockOptionChanged(const LLSD& newvalue)
{
FSLSLBridge::instance().updateBoolSettingValue("UseMoveLock", newvalue.asBoolean());
}
static void handleMovelockAfterMoveOptionChanged(const LLSD& newvalue)
{
FSLSLBridge::instance().updateBoolSettingValue("RelockMoveLockAfterMovement", newvalue.asBoolean());
}
// </FS:PP>
// <FS:PP> External integrations (OC, LM etc.) for Bridge
static void handleExternalIntegrationsOptionChanged()
{
FSLSLBridge::instance().updateIntegrations();
}
// </FS:PP>
static void handleDecimalPrecisionChanged(const LLSD& newvalue)
{
LLFloaterTools* build_tools = LLFloaterReg::findTypedInstance<LLFloaterTools>("build");
if (build_tools)
{
build_tools->changePrecision(newvalue);
}
}
// <FS:CR> FIRE-6659: Legacy "Resident" name toggle
void handleLegacyTrimOptionChanged(const LLSD& newvalue)
{
LLAvatarName::setTrimResidentSurname(newvalue.asBoolean());
LLAvatarNameCache::getInstance()->clearCache();
LLVOAvatar::invalidateNameTags();
FSFloaterContacts::getInstance()->onDisplayNameChanged();
FSRadar::getInstance()->updateNames();
}
void handleUsernameFormatOptionChanged(const LLSD& newvalue)
{
LLAvatarName::setUseLegacyFormat(newvalue.asBoolean());
LLAvatarNameCache::getInstance()->clearCache();
LLVOAvatar::invalidateNameTags();
FSFloaterContacts::getInstance()->onDisplayNameChanged();
FSRadar::getInstance()->updateNames();
}
// </FS:CR>
// <FS:Ansariel> Global online status toggle
void handleGlobalOnlineStatusChanged(const LLSD& newvalue)
{
bool visible = newvalue.asBoolean();
LLAvatarTracker::buddy_map_t all_buddies;
LLAvatarTracker::instance().copyBuddyList(all_buddies);
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
for (; buddy_it != all_buddies.end(); ++buddy_it)
{
LLUUID buddy_id = buddy_it->first;
const LLRelationship* relation = LLAvatarTracker::instance().getBuddyInfo(buddy_id);
if (relation == NULL)
{
// Lets have a warning log message instead of having a crash. EXT-4947.
LL_WARNS() << "Trying to modify rights for non-friend avatar. Skipped." << LL_ENDL;
return;
}
S32 cur_rights = relation->getRightsGrantedTo();
S32 new_rights = 0;
if (visible)
{
new_rights = LLRelationship::GRANT_ONLINE_STATUS + (cur_rights & LLRelationship::GRANT_MAP_LOCATION) + (cur_rights & LLRelationship::GRANT_MODIFY_OBJECTS);
}
else
{
new_rights = (cur_rights & LLRelationship::GRANT_MAP_LOCATION) + (cur_rights & LLRelationship::GRANT_MODIFY_OBJECTS);
}
LLAvatarPropertiesProcessor::getInstance()->sendFriendRights(buddy_id, new_rights);
}
LLNotificationsUtil::add("GlobalOnlineStatusToggle");
}
// </FS:Ansariel>
// <FS:Ansariel> FIRE-14083: Search filter for contact list
void handleContactListShowSearchChanged(const LLSD& newvalue)
{
bool visible = newvalue.asBoolean();
if (!visible)
{
FSFloaterContacts* instance = FSFloaterContacts::findInstance();
if (instance)
{
instance->resetFriendFilter();
}
}
}
// </FS:Ansariel>
// <FS:Ansariel> Debug setting to disable log throttle
void handleLogThrottleChanged(const LLSD& newvalue)
{
nd::logging::setThrottleEnabled(newvalue.asBoolean());
}
// </FS:Ansariel>
// <FS:Ansariel> FIRE-18250: Option to disable default eye movement
void handleStaticEyesChanged()
{
if (!isAgentAvatarValid())
{
return;
}
LLUUID anim_id(gSavedSettings.getString("FSStaticEyesUUID"));
if (gSavedPerAccountSettings.getBOOL("FSStaticEyes"))
{
gAgentAvatarp->startMotion(anim_id);
gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_START);
}
else
{
gAgentAvatarp->stopMotion(anim_id);
gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_STOP);
}
}
// </FS:Ansariel>
// <FS:Ansariel> Notification not showing if hiding the UI
void handleNavbarSettingsChanged()
{
gSavedSettings.setBOOL("FSInternalShowNavbarNavigationPanel", gSavedSettings.getBOOL("ShowNavbarNavigationPanel"));
gSavedSettings.setBOOL("FSInternalShowNavbarFavoritesPanel", gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"));
}
// </FS:Ansariel>
// <FS:Ansariel> FIRE-20288: Option to render friends only
void handleRenderFriendsOnlyChanged(const LLSD& newvalue)
{
if (newvalue.asBoolean())
{
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* avatar = (LLVOAvatar*)*iter;
if (avatar->getID() != gAgentID && !LLAvatarActions::isFriend(avatar->getID()) && !avatar->isControlAvatar())
{
gObjectList.killObject(avatar);
if (LLViewerRegion::sVOCacheCullingEnabled && avatar->getRegion())
{
avatar->getRegion()->killCacheEntry(avatar->getLocalID());
}
}
}
}
}
// </FS:Ansariel>
// <FS:LO> Add ability for the statistics window to not be able to receive focus
void handleFSStatisticsNoFocusChanged(const LLSD& newvalue)
{
LLFloater* stats = LLFloaterReg::findInstance("stats");
if (stats)
{
stats->setIsChrome(newvalue.asBoolean());
}
}
// </FS:LO>
// <FS:Ansariel> Output device selection
void handleOutputDeviceChanged(const LLSD& newvalue)
{
if (gAudiop)
{
gAudiop->setDevice(newvalue.asUUID());
}
}
// </FS:Ansariel>
// <FS:TS> FIRE-24081: Disable HiDPI by default and warn if set
void handleRenderHiDPIChanged(const LLSD& newvalue)
{
if (newvalue)
{
LLNotificationsUtil::add("EnableHiDPI");
}
}
// </FS:TS> FIRE-24081
// <FS:Ansariel> Optional small camera floater
void handleSmallCameraFloaterChanged(const LLSD& newValue)
{
std::string old_floater_name = newValue.asBoolean() ? "camera" : "fs_camera_small";
std::string new_floater_name = newValue.asBoolean() ? "fs_camera_small" : "camera";
if (LLFloaterReg::instanceVisible(old_floater_name))
{
LLFloaterReg::hideInstance(old_floater_name);
LLFloaterReg::showInstance(new_floater_name);
}
}
// </FS:Ansariel>
// <FS:Zi> FIRE-20390, FIRE-4269 - Option for 12/24 hour clock and seconds display
void handleStatusbarTimeformatChanged(const LLSD& newValue)
{
const std::string format = newValue.asString();
if (gStatusBar)
{
gStatusBar->onTimeFormatChanged(format);
}
}
// </FS:Zi>
// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
void handlePlayBentoIdleAnimationChanged(const LLSD& newValue)
{
EAnimRequest startStop = ANIM_REQUEST_STOP;
if (newValue.asBoolean())
{
startStop = ANIM_REQUEST_START;
}
gAgent.sendAnimationRequest(ANIM_AGENT_BENTO_IDLE, startStop);
}
// </FS:Zi>
// <FS:Ansariel> Better asset cache size control
void handleDiskCacheSizeChanged(const LLSD& newValue)
{
const unsigned int disk_cache_mb = gSavedSettings.getU32("FSDiskCacheSize");
const U64 disk_cache_bytes = disk_cache_mb * 1024ULL * 1024ULL;
LLDiskCache::getInstance()->setMaxSizeBytes(disk_cache_bytes);
}
// </FS:Ansariel>
// <FS:Beq> Better asset cache purge control
void handleDiskCacheHighWaterPctChanged(const LLSD& newValue)
{
const auto new_high = newValue.asReal();
LLDiskCache::getInstance()->setHighWaterPercentage(new_high);
}
void handleDiskCacheLowWaterPctChanged(const LLSD& newValue)
{
const auto new_low = newValue.asReal();
LLDiskCache::getInstance()->setLowWaterPercentage(new_low);
}
// </FS:Beq>
void handleTargetFPSChanged(const LLSD& newValue)
{
const auto targetFPS = gSavedSettings.getU32("TargetFPS");
U32 frame_rate_limit = gViewerWindow->getWindow()->getRefreshRate();
if(LLPerfStats::tunables.vsyncEnabled && (targetFPS > frame_rate_limit))
{
gSavedSettings.setU32("TargetFPS", std::min(frame_rate_limit, targetFPS));
}
else
{
LLPerfStats::tunables.userTargetFPS = targetFPS;
}
}
void handleAutoTuneLockChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getBOOL("AutoTuneLock");
LLPerfStats::tunables.userAutoTuneLock = newval;
gSavedSettings.setBOOL("AutoTuneFPS", newval);
}
void handleAutoTuneFPSChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getBOOL("AutoTuneFPS");
LLPerfStats::tunables.userAutoTuneEnabled = newval;
if(newval && LLPerfStats::renderAvatarMaxART_ns == 0) // If we've enabled autotune we override "unlimited" to max
{
gSavedSettings.setF32("RenderAvatarMaxART",log10(LLPerfStats::ART_UNLIMITED_NANOS-1000));//triggers callback to update static var
}
}
void handleRenderAvatarMaxARTChanged(const LLSD& newValue)
{
LLPerfStats::tunables.updateRenderCostLimitFromSettings();
}
void handleUserTargetDrawDistanceChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getF32("AutoTuneRenderFarClipTarget");
LLPerfStats::tunables.userTargetDrawDistance = newval;
}
void handlePerformanceStatsEnabledChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getBOOL("PerfStatsCaptureEnabled");
LLPerfStats::StatsRecorder::setEnabled(newval);
}
void handleUserImpostorByDistEnabledChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getBOOL("AutoTuneImpostorByDistEnabled");
LLPerfStats::tunables.userImpostorDistanceTuningEnabled = newval;
}
void handleUserImpostorDistanceChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getF32("AutoTuneImpostorFarAwayDistance");
LLPerfStats::tunables.userImpostorDistance = newval;
}
void handleFPSTuningStrategyChanged(const LLSD& newValue)
{
const auto newval = gSavedSettings.getU32("TuningFPSStrategy");
LLPerfStats::tunables.userFPSTuningStrategy = newval;
}
void handleLocalTerrainChanged(const LLSD& newValue)
{
for (U32 i = 0; i < LLTerrainMaterials::ASSET_COUNT; ++i)
{
const auto setting = gSavedSettings.getString(std::string("LocalTerrainAsset") + std::to_string(i + 1));
const LLUUID materialID(setting);
gLocalTerrainMaterials.setDetailAssetID(i, materialID);
}
}
// <FS:Ansariel> FIRE-6809: Quickly moving the bandwidth slider has no effect
void handleBandwidthChanged(const LLSD& newValue)
{
sBandwidthUpdater.update(newValue);
}
// </FS:Ansariel>
// <FS:Zi> Handle IME text input getting enabled or disabled
#if LL_SDL2
static bool handleSDL2IMEEnabledChanged(const LLSD& newvalue)
{
((LLWindowSDL*)gViewerWindow->getWindow())->enableIME(newvalue.asBoolean());
return true;
}
#endif
// </FS:Zi>
////////////////////////////////////////////////////////////////////////////
LLPointer<LLControlVariable> setting_get_control(LLControlGroup& group, const std::string& setting)
{
LLPointer<LLControlVariable> cntrl_ptr = group.getControl(setting);
if (cntrl_ptr.isNull())
{
LL_ERRS() << "Unable to set up setting listener for " << setting
<< ". Please reinstall viewer from https://www.firestormviewer.org/choose-your-platform/ and contact https://www.firestormviewer.org/support if issue persists after reinstall."
<< LL_ENDL;
}
return cntrl_ptr;
}
void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void(const LLSD& newvalue)> callback)
{
setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val)
{
callback(new_val);
});
}
void setting_setup_signal_listener(LLControlGroup& group, const std::string& setting, std::function<void()> callback)
{
setting_get_control(group, setting)->getSignal()->connect([callback](LLControlVariable* control, const LLSD& new_val, const LLSD& old_val)
{
callback();
});
}
void settings_setup_listeners()
{
setting_setup_signal_listener(gSavedSettings, "FirstPersonAvatarVisible", handleRenderAvatarMouselookChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFarClip", handleRenderFarClipChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainScale", handleTerrainScaleChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRScale", handlePBRTerrainScaleChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRDetail", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRPlanarSampleCount", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainPBRTriplanarBlendFactor", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "OctreeStaticObjectSizeFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeDistanceFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeMaxNodeCapacity", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeAlphaDistanceFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "OctreeAttachmentSizeFactor", handleRepartition);
setting_setup_signal_listener(gSavedSettings, "RenderMaxTextureIndex", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderUIBuffer", handleWindowResized);
setting_setup_signal_listener(gSavedSettings, "RenderDepthOfField", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFSAASamples", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderPostProcessingHDR", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResX", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularResY", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderSpecularExponent", handleLUTBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAnisotropic", handleAnisotropicChanged);
setting_setup_signal_listener(gSavedSettings, "RenderShadowResolutionScale", handleShadowsResized);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlow", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowResolutionPow", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowHDR", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGlowNoise", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGammaFull", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderVolumeLODFactor", handleVolumeLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAvatarLODFactor", handleAvatarLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAvatarPhysicsLODFactor", handleAvatarPhysicsLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTerrainLODFactor", handleTerrainLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderTreeLODFactor", handleTreeLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFlexTimeFactor", handleFlexLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderGamma", handleGammaChanged);
setting_setup_signal_listener(gSavedSettings, "RenderFogRatio", handleFogRatioChanged);
setting_setup_signal_listener(gSavedSettings, "RenderMaxPartCount", handleMaxPartCountChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDynamicLOD", handleRenderDynamicLODChanged);
setting_setup_signal_listener(gSavedSettings, "RenderVSyncEnable", handleVSyncChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDeferredNoise", handleReleaseGLBufferChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDebugPipeline", handleRenderDebugPipelineChanged);
setting_setup_signal_listener(gSavedSettings, "RenderResolutionDivisor", handleRenderResolutionDivisorChanged);
// [SL:KB] - Patch: Settings-RenderResolutionMultiplier | Checked: Catznip-5.4
setting_setup_signal_listener(gSavedSettings, "RenderResolutionMultiplier", handleRenderResolutionDivisorChanged);
// [/SL:KB]
setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeLevel", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderReflectionProbeDetail", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderReflectionsEnabled", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderScreenSpaceReflections", handleReflectionProbeDetailChanged);
setting_setup_signal_listener(gSavedSettings, "RenderShadowDetail", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderDeferredSSAO", handleSetShaderChanged);
setting_setup_signal_listener(gSavedSettings, "RenderPerformanceTest", handleRenderPerfTestChanged);
setting_setup_signal_listener(gSavedSettings, "ChatConsoleFontSize", handleChatFontSizeChanged);
setting_setup_signal_listener(gSavedSettings, "ChatPersistTime", handleChatPersistTimeChanged);
setting_setup_signal_listener(gSavedSettings, "ConsoleMaxLines", handleConsoleMaxLinesChanged);
setting_setup_signal_listener(gSavedSettings, "UploadBakedTexOld", handleUploadBakedTexOldChanged);
setting_setup_signal_listener(gSavedSettings, "UseOcclusion", handleUseOcclusionChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelMaster", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelSFX", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelUI", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelAmbient", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelMusic", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelMedia", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelVoice", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelDoppler", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelRolloff", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelUnderwaterRolloff", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteAudio", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteMusic", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteMedia", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteVoice", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteAmbient", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "MuteUI", handleAudioVolumeChanged);
setting_setup_signal_listener(gSavedSettings, "WLSkyDetail", handleWLSkyDetailChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "JoystickAxis6", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisScale6", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "FlycamAxisDeadZone6", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisScale5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "AvatarAxisDeadZone5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisScale5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone0", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone1", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone2", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone3", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone4", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "BuildAxisDeadZone5", handleJoystickChanged);
setting_setup_signal_listener(gSavedSettings, "DebugViews", handleDebugViewsChanged);
setting_setup_signal_listener(gSavedSettings, "UserLogFile", handleLogFileChanged);
setting_setup_signal_listener(gSavedSettings, "RenderHideGroupTitle", handleHideGroupTitleChanged);
setting_setup_signal_listener(gSavedSettings, "HighResSnapshot", handleHighResSnapshotChanged);
setting_setup_signal_listener(gSavedSettings, "EnableVoiceChat", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "PTTCurrentlyEnabled", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "PushToTalkButton", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "PushToTalkToggle", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "VoiceEarLocation", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "VoiceInputAudioDevice", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "VoiceOutputAudioDevice", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "AudioLevelMic", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "LipSyncEnabled", handleVoiceClientPrefsChanged);
setting_setup_signal_listener(gSavedSettings, "VelocityInterpolate", handleVelocityInterpolate);
setting_setup_signal_listener(gSavedSettings, "QAMode", show_debug_menus);
setting_setup_signal_listener(gSavedSettings, "UseDebugMenus", show_debug_menus);
setting_setup_signal_listener(gSavedSettings, "AgentPause", toggle_agent_pause);
// <FS:Zi> Is done inside XUI now, using visibility_control
// setting_setup_signal_listener(gSavedSettings, "ShowNavbarNavigationPanel", toggle_show_navigation_panel);
// </FS:Zi>
// <FS:Zi> We don't have the mini location bar
// setting_setup_signal_listener(gSavedSettings, "ShowMiniLocationPanel", toggle_show_mini_location_panel);
// </FS: Zi>
setting_setup_signal_listener(gSavedSettings, "ShowMenuBarLocation", toggle_show_menubar_location_panel);
setting_setup_signal_listener(gSavedSettings, "ShowObjectRenderingCost", toggle_show_object_render_cost);
setting_setup_signal_listener(gSavedSettings, "ForceShowGrid", handleForceShowGrid);
// <FS:Ansariel> Show start location setting has no effect on login
setting_setup_signal_listener(gSavedSettings, "ShowStartLocation", handleForceShowGrid);
setting_setup_signal_listener(gSavedSettings, "RenderTransparentWater", handleRenderTransparentWaterChanged);
setting_setup_signal_listener(gSavedSettings, "SpellCheck", handleSpellCheckChanged);
setting_setup_signal_listener(gSavedSettings, "SpellCheckDictionary", handleSpellCheckChanged);
setting_setup_signal_listener(gSavedSettings, "LoginLocation", handleLoginLocationChanged);
setting_setup_signal_listener(gSavedSettings, "DebugAvatarJoints", handleDebugAvatarJointsChanged);
setting_setup_signal_listener(gSavedSettings, "TargetFPS", handleTargetFPSChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneFPS", handleAutoTuneFPSChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneLock", handleAutoTuneLockChanged);
setting_setup_signal_listener(gSavedSettings, "RenderAvatarMaxART", handleRenderAvatarMaxARTChanged);
setting_setup_signal_listener(gSavedSettings, "PerfStatsCaptureEnabled", handlePerformanceStatsEnabledChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneRenderFarClipTarget", handleUserTargetDrawDistanceChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorFarAwayDistance", handleUserImpostorDistanceChanged);
setting_setup_signal_listener(gSavedSettings, "AutoTuneImpostorByDistEnabled", handleUserImpostorByDistEnabledChanged);
setting_setup_signal_listener(gSavedSettings, "TuningFPSStrategy", handleFPSTuningStrategyChanged);
setting_setup_signal_listener(gSavedSettings, "LocalTerrainAsset1", handleLocalTerrainChanged);
setting_setup_signal_listener(gSavedSettings, "LocalTerrainAsset2", handleLocalTerrainChanged);
setting_setup_signal_listener(gSavedSettings, "LocalTerrainAsset3", handleLocalTerrainChanged);
setting_setup_signal_listener(gSavedSettings, "LocalTerrainAsset4", handleLocalTerrainChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "AvatarHoverOffsetZ", handleAvatarHoverOffsetChanged);
// [RLVa:KB] - Checked: 2015-12-27 (RLVa-1.5.0)
setting_setup_signal_listener(gSavedSettings, RlvSettingNames::Main, RlvSettings::onChangedSettingMain);
// [/RLVa:KB]
// NaCl - Antispam Registry
setting_setup_signal_listener(gSavedSettings, "_NACL_AntiSpamGlobalQueue", handleNaclAntiSpamGlobalQueueChanged);
setting_setup_signal_listener(gSavedSettings, "_NACL_AntiSpamTime", handleNaclAntiSpamTimeChanged);
setting_setup_signal_listener(gSavedSettings, "_NACL_AntiSpamAmount", handleNaclAntiSpamAmountChanged);
// NaCl End
setting_setup_signal_listener(gSavedSettings, "AutohideChatBar", handleAutohideChatbarChanged);
// <FS:Ansariel> Clear places / teleport history search filter
setting_setup_signal_listener(gSavedSettings, "FSUseStandaloneTeleportHistoryFloater", handleUseStandaloneTeleportHistoryFloaterChanged);
// <FS:CR> Pose stand ground lock
setting_setup_signal_listener(gSavedSettings, "FSPoseStandLock", handleSetPoseStandLock);
setting_setup_signal_listener(gSavedPerAccountSettings, "UseLSLFlightAssist", handleFlightAssistOptionChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "UseMoveLock", handleMovelockOptionChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "RelockMoveLockAfterMovement", handleMovelockAfterMoveOptionChanged);
setting_setup_signal_listener(gSavedSettings, "FSBuildToolDecimalPrecision", handleDecimalPrecisionChanged);
// <FS:PP> External integrations (OC, LM etc.) for Bridge
setting_setup_signal_listener(gSavedPerAccountSettings, "BridgeIntegrationOC", handleExternalIntegrationsOptionChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "BridgeIntegrationLM", handleExternalIntegrationsOptionChanged);
setting_setup_signal_listener(gSavedSettings, "FSNameTagShowLegacyUsernames", handleUsernameFormatOptionChanged);
setting_setup_signal_listener(gSavedSettings, "FSTrimLegacyNames", handleLegacyTrimOptionChanged);
// <FS:Ansariel> [FS communication UI]
setting_setup_signal_listener(gSavedSettings, "PlainTextChatHistory", FSFloaterIM::processChatHistoryStyleUpdate);
setting_setup_signal_listener(gSavedSettings, "PlainTextChatHistory", FSFloaterNearbyChat::processChatHistoryStyleUpdate);
setting_setup_signal_listener(gSavedSettings, "ChatFontSize", FSFloaterIM::processChatHistoryStyleUpdate);
setting_setup_signal_listener(gSavedSettings, "ChatFontSize", FSFloaterNearbyChat::processChatHistoryStyleUpdate);
setting_setup_signal_listener(gSavedSettings, "ChatFontSize", LLViewerChat::signalChatFontChanged);
// </FS:Ansariel> [FS communication UI]
setting_setup_signal_listener(gSavedPerAccountSettings, "GlobalOnlineStatusToggle", handleGlobalOnlineStatusChanged);
// <FS:Ansariel> FIRE-17393: Control HUD text fading by options
setting_setup_signal_listener(gSavedSettings, "FSHudTextFadeDistance", LLHUDText::onFadeSettingsChanged);
setting_setup_signal_listener(gSavedSettings, "FSHudTextFadeRange", LLHUDText::onFadeSettingsChanged);
//<FS:HG> FIRE-6340, FIRE-6567, FIRE-6809 - Setting Bandwidth issues
setting_setup_signal_listener(gSavedSettings, "ThrottleBandwidthKBPS", handleBandwidthChanged);
setting_setup_signal_listener(gSavedSettings, "FSContactListShowSearch", handleContactListShowSearchChanged);
// <FS:Ansariel> Debug setting to disable log throttle
setting_setup_signal_listener(gSavedSettings, "FSEnableLogThrottle", handleLogThrottleChanged);
// <FS:Ansariel> FIRE-18250: Option to disable default eye movement
setting_setup_signal_listener(gSavedSettings, "FSStaticEyesUUID", handleStaticEyesChanged);
setting_setup_signal_listener(gSavedPerAccountSettings, "FSStaticEyes", handleStaticEyesChanged);
// </FS:Ansariel>
// <FS:Ansariel> FIRE-20288: Option to render friends only
setting_setup_signal_listener(gSavedPerAccountSettings, "FSRenderFriendsOnly", handleRenderFriendsOnlyChanged);
// <FS:Ansariel> Notification not showing if hiding the UI
setting_setup_signal_listener(gSavedSettings, "ShowNavbarFavoritesPanel", handleNavbarSettingsChanged);
setting_setup_signal_listener(gSavedSettings, "ShowNavbarNavigationPanel", handleNavbarSettingsChanged);
// </FS:Ansariel>
// <FS:LO> Add ability for the statistics window to not be able to receive focus
setting_setup_signal_listener(gSavedSettings, "FSStatisticsNoFocus", handleFSStatisticsNoFocusChanged);
// </FS:LO>
// <FS:Ansariel> Output device selection
setting_setup_signal_listener(gSavedSettings, "FSOutputDeviceUUID", handleOutputDeviceChanged);
// <FS:Ansariel> Optional small camera floater
setting_setup_signal_listener(gSavedSettings, "FSUseSmallCameraFloater", handleSmallCameraFloaterChanged);
// <FS:Zi> FIRE-20390, FIRE-4269 - Option for 12/24 hour clock and seconds display
setting_setup_signal_listener(gSavedSettings, "FSStatusBarTimeFormat", handleStatusbarTimeformatChanged);
// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
setting_setup_signal_listener(gSavedSettings, "FSPlayDefaultBentoAnimation", handlePlayBentoIdleAnimationChanged);
// <FS:Ansariel> Better asset cache size control
setting_setup_signal_listener(gSavedSettings, "FSDiskCacheSize", handleDiskCacheSizeChanged);
// <FS:Beq> Better asset cache purge control
setting_setup_signal_listener(gSavedSettings, "FSDiskCacheHighWaterPercent", handleDiskCacheHighWaterPctChanged);
setting_setup_signal_listener(gSavedSettings, "FSDiskCacheLowWaterPercent", handleDiskCacheLowWaterPctChanged);
// </FS:Beq>
// <FS:Zi> Handle IME text input getting enabled or disabled
#if LL_SDL2
setting_setup_signal_listener(gSavedSettings, "SDL2IMEEnabled", handleSDL2IMEEnabledChanged);
#endif
// </FS:Zi>
}
#if TEST_CACHED_CONTROL
#define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V)
DECL_LLCC(U32, (U32)666);
DECL_LLCC(S32, (S32)-666);
DECL_LLCC(F32, (F32)-666.666);
DECL_LLCC(bool, true);
DECL_LLCC(BOOL, FALSE);
static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value");
DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
DECL_LLCC(LLRect, LLRect(0, 0, 100, 500));
DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"];
DECL_LLCC(LLSD, test_llsd);
static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment");
void test_cached_control()
{
#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) LL_ERRS() << "Fail "#T << LL_ENDL; } while(0)
TEST_LLCC(U32, 666);
TEST_LLCC(S32, (S32)-666);
TEST_LLCC(F32, (F32)-666.666);
TEST_LLCC(bool, true);
TEST_LLCC(BOOL, FALSE);
if((std::string)mySetting_string != "Default String Value") LL_ERRS() << "Fail string" << LL_ENDL;
TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
TEST_LLCC(LLRect, LLRect(0, 0, 100, 500));
TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd);
// AO - Phoenixviewer doesn't want to send unecessary noise to secondlife.com
//if((std::string)test_BrowserHomePage != "http://www.secondlife.com") LL_ERRS() << "Fail BrowserHomePage" << LL_ENDL;
}
#endif // TEST_CACHED_CONTROL