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CMakeLists.txt
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Speeding up cmake configuration, especially on linux. Re-arranged llrender/llwindow cmake source a bit
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2012-10-15 17:36:51 +00:00 |
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llcubemap.cpp
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…
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llcubemap.h
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…
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llfontbitmapcache.cpp
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…
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llfontbitmapcache.h
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…
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llfontfreetype.cpp
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Merged with Appearance-Misc tip
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2013-02-04 21:06:34 +01:00 |
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llfontfreetype.h
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…
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llfontgl.cpp
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Proper support for using Source Code and OCR-A fonts
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2013-05-18 12:42:48 -06:00 |
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llfontgl.h
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Proper support for using Source Code and OCR-A fonts
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2013-05-18 12:42:48 -06:00 |
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llfontregistry.cpp
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Indention fix
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2013-05-11 13:53:19 +02:00 |
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llfontregistry.h
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Merge LL 3.4.3,
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2012-12-18 00:36:35 -08:00 |
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llgl.cpp
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FIRE-7603: Revert fix for MAINT-804 because FBO's and deferred rendering appear to be working on Intel cards.
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2013-04-13 17:23:01 -06:00 |
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llgl.h
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SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance.
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2012-11-28 16:36:34 -05:00 |
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llgldbg.cpp
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…
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llgldbg.h
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…
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llglheaders.h
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…
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llglslshader.cpp
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FIRE-6855; Rainbow UI for Intel HD (4000) graphics chips. Use a special shader for Intel which does not pass colors as vertex attributes, but an uniform.
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2013-01-03 05:03:46 +01:00 |
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llglslshader.h
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first pass merge
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2013-02-04 10:52:32 -08:00 |
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llglstates.h
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…
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llgltexture.cpp
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Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture
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2012-09-04 17:43:08 +00:00 |
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llgltexture.h
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SH-3344 WIP - additional debugging output for avatar local textures
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2012-12-20 10:27:18 -05:00 |
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llgltypes.h
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…
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llimagegl.cpp
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Merge FS LGPL tip
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2013-02-23 17:09:53 -08:00 |
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llimagegl.h
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Merge FS LGPL tip
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2013-02-23 17:09:53 -08:00 |
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llpostprocess.cpp
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Backed out changeset: a5e3c6daa768
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2013-02-20 22:17:45 +01:00 |
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llpostprocess.h
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…
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llrender.cpp
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Forgot the #ifdefs for the Havok enabled version, so setCount of llstrider is only called on non Havok builds.
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2013-04-20 03:31:54 +02:00 |
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llrender.h
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…
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llrender2dutils.cpp
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restore nicky's Intel HD rainbow UI fix
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2013-02-24 19:57:18 -08:00 |
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llrender2dutils.h
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Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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2012-09-08 04:39:11 +00:00 |
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llrendernavprim.cpp
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llrendernavprim.h
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…
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llrendersphere.cpp
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llrendersphere.h
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…
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llrendertarget.cpp
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Automated merge with ssh://bitbucket.org/lindenlab/viewer-development
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2012-12-11 16:38:10 -05:00 |
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llrendertarget.h
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Automated merge with ssh://bitbucket.org/lindenlab/viewer-development
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2012-12-11 16:38:10 -05:00 |
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llshadermgr.cpp
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Re-applied Tofu Buzzard's SSR with faster SSAO; Option to disable feature from NiranV Dean
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2013-02-20 23:23:06 +01:00 |
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llshadermgr.h
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Re-applied Tofu Buzzard's SSR with faster SSAO; Option to disable feature from NiranV Dean
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2013-02-20 23:23:06 +01:00 |
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lltexture.cpp
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lltexture.h
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Set virtual inheritance on LLTexture -> LLRefCount
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2012-09-04 17:47:16 +00:00 |
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lluiimage.cpp
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Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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2012-09-08 04:39:11 +00:00 |
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lluiimage.h
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Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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2012-09-08 04:39:11 +00:00 |
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llvertexbuffer.cpp
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Performance; Remove FastTimers from Vertexbuffer (hot code path) found by Zwagoth (NACL) & me.
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2013-04-24 01:15:29 +02:00 |
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llvertexbuffer.h
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Disable caching of vbo memory in LLVBOPool. Had been there once and it was a memory hog, now it's back and it's again keeping massive amounts of memory
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2012-11-02 00:05:28 +01:00 |