64 lines
2.4 KiB
C++
64 lines
2.4 KiB
C++
/**
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* @file llrngwriter.h
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* @brief Generates Relax NG schema files from a param block
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LLRNGWRITER_H
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#define LLRNGWRITER_H
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#include "llinitparam.h"
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#include "llxmlnode.h"
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class LLRNGWriter : public LLInitParam::Parser
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{
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LOG_CLASS(LLRNGWriter);
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public:
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void writeRNG(const std::string& name, LLXMLNodePtr node, const LLInitParam::BaseBlock& block, const std::string& xml_namespace);
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void addDefinition(const std::string& type_name, const LLInitParam::BaseBlock& block);
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std::string getCurrentElementName() override { return LLStringUtil::null; }
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LLRNGWriter();
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private:
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LLXMLNodePtr createCardinalityNode(LLXMLNodePtr parent_node, S32 min_count, S32 max_count);
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void addTypeNode(LLXMLNodePtr parent_node, const std::string& type, const std::vector<std::string>* possible_values);
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void writeAttribute(const std::string& type, const Parser::name_stack_t&, S32 min_count, S32 max_count, const std::vector<std::string>* possible_values);
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LLXMLNodePtr mElementNode;
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LLXMLNodePtr mChildrenNode;
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LLXMLNodePtr mGrammarNode;
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std::string mDefinitionName;
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typedef std::pair<LLXMLNodePtr, std::set<std::string> > attribute_data_t;
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typedef std::map<std::string, attribute_data_t> elements_map_t;
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typedef std::set<std::string> defined_elements_t;
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defined_elements_t mDefinedElements;
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attribute_data_t mAttributesWritten;
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elements_map_t mElementsWritten;
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};
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#endif //LLRNGWRITER_H
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