phoenix-firestorm/indra/llrender
Dave Parks 4e8cd9437b SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display). 2021-10-26 14:07:00 +00:00
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CMakeLists.txt Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-519" 2021-03-08 13:56:16 +00:00
llatmosphere.cpp
llatmosphere.h
llcubemap.cpp SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default. 2021-10-11 16:03:40 +00:00
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default. 2021-10-11 16:03:40 +00:00
llfontfreetype.h
llfontgl.cpp SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontgl.h SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.cpp SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.h
llgl.cpp SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display). 2021-10-26 14:07:00 +00:00
llgl.h merge 2021-10-22 18:11:48 +01:00
llglcommonfunc.cpp
llglcommonfunc.h
llgldbg.cpp
llgldbg.h
llglheaders.h SL-16027: Only enable Tracy OpengL macros if Tracy is enabled 2021-09-21 17:46:11 -07:00
llglslshader.cpp SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead. 2021-10-19 02:26:41 +00:00
llglslshader.h SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead. 2021-10-19 02:26:41 +00:00
llglstates.h
llgltexture.cpp SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default. 2021-10-11 16:03:40 +00:00
llgltexture.h SL-16166 Optimization pass on LLRenderPass::pushBatch 2021-10-12 14:46:19 -05:00
llgltypes.h
llimagegl.cpp SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. 2021-10-21 21:19:48 +00:00
llimagegl.h SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. 2021-10-21 21:19:48 +00:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. 2021-10-21 21:19:48 +00:00
llrender.h SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. 2021-10-21 21:19:48 +00:00
llrender2dutils.cpp SL-13729 Performance of LLUI and LLRender2D 2020-09-17 19:59:48 +03:00
llrender2dutils.h Merge branch 'master' into DRTVWR-516-maint 2021-02-01 22:11:04 +02:00
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-16027: Add Tracy OpenGL support 2021-09-21 16:10:52 -07:00
llrendertarget.h
llshadermgr.cpp SL-14990 Turn on shader init logging after crash 2021-04-01 19:44:56 +03:00
llshadermgr.h DRTVWR-525, improve dev's quality-of-life 2021-02-04 10:54:00 -07:00
lltexture.cpp
lltexture.h SL-16166 Optimization pass on LLRenderPass::pushBatch 2021-10-12 14:46:19 -05:00
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display). 2021-10-26 14:07:00 +00:00
llvertexbuffer.h SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display). 2021-10-26 14:07:00 +00:00