phoenix-firestorm/indra/newview/llfloatervoiceeffect.cpp

260 lines
8.3 KiB
C++

/**
* @file llfloatervoiceeffect.cpp
* @brief Selection and preview of voice effect.
*
* $LicenseInfo:firstyear=2010&license=viewergpl$
*
* Copyright (c) 2002-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloatervoiceeffect.h"
#include "llscrolllistctrl.h"
#include "lltrans.h"
#include "llweb.h"
LLFloaterVoiceEffect::LLFloaterVoiceEffect(const LLSD& key)
: LLFloater(key)
{
mCommitCallbackRegistrar.add("VoiceEffect.Record", boost::bind(&LLFloaterVoiceEffect::onClickRecord, this));
mCommitCallbackRegistrar.add("VoiceEffect.Play", boost::bind(&LLFloaterVoiceEffect::onClickPlay, this));
mCommitCallbackRegistrar.add("VoiceEffect.Add", boost::bind(&LLFloaterVoiceEffect::onClickAdd, this));
mCommitCallbackRegistrar.add("VoiceEffect.Activate", boost::bind(&LLFloaterVoiceEffect::onClickActivate, this));
}
// virtual
LLFloaterVoiceEffect::~LLFloaterVoiceEffect()
{
if(LLVoiceClient::instanceExists())
{
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface)
{
effect_interface->removeObserver(this);
}
}
}
// virtual
BOOL LLFloaterVoiceEffect::postBuild()
{
setDefaultBtn("record_btn");
mVoiceEffectList = getChild<LLScrollListCtrl>("voice_effect_list");
if (mVoiceEffectList)
{
mVoiceEffectList->setDoubleClickCallback(boost::bind(&LLFloaterVoiceEffect::onClickActivate, this));
}
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface)
{
effect_interface->addObserver(this);
}
update();
return TRUE;
}
// virtual
void LLFloaterVoiceEffect::onClose(bool app_quitting)
{
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface)
{
effect_interface->clearPreviewBuffer();
}
}
void LLFloaterVoiceEffect::update()
{
if (!mVoiceEffectList)
{
return;
}
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (!effect_interface)
{
mVoiceEffectList->setEnabled(false);
return;
}
LL_DEBUGS("Voice")<< "Rebuilding voice effect list."<< LL_ENDL;
// Preserve selected items and scroll position
S32 scroll_pos = mVoiceEffectList->getScrollPos();
uuid_vec_t selected_items;
std::vector<LLScrollListItem*> items = mVoiceEffectList->getAllSelected();
for(std::vector<LLScrollListItem*>::const_iterator it = items.begin(); it != items.end(); it++)
{
selected_items.push_back((*it)->getUUID());
}
mVoiceEffectList->deleteAllItems();
{
// Add the "No Voice Effect" entry
LLSD element;
element["id"] = LLUUID::null;
element["columns"][0]["column"] = "name";
element["columns"][0]["value"] = getString("no_voice_effect");
element["columns"][0]["font"]["name"] = "SANSSERIF";
element["columns"][0]["font"]["style"] = "BOLD";
LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM);
// *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :(
if(sl_item)
{
((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(LLFontGL::BOLD);
}
}
const voice_effect_list_t& template_list = effect_interface->getVoiceEffectTemplateList();
if (!template_list.empty())
{
for (voice_effect_list_t::const_iterator it = template_list.begin(); it != template_list.end(); ++it)
{
const LLUUID& effect_id = it->second;
std::string effect_name = it->first;
LLSD effect_properties = effect_interface->getVoiceEffectProperties(effect_id);
bool is_template_only = effect_properties["template_only"].asBoolean();
bool is_new = effect_properties["is_new"].asBoolean();
std::string expiry_date = effect_properties["expiry_date"].asString();
std::string font_style = "NORMAL";
if (!is_template_only)
{
font_style = "BOLD";
}
LLSD element;
element["id"] = effect_id;
element["columns"][0]["column"] = "name";
element["columns"][0]["value"] = effect_name;
element["columns"][0]["font"]["name"] = "SANSSERIF";
element["columns"][0]["font"]["style"] = font_style;
element["columns"][1]["column"] = "new";
element["columns"][1]["value"] = is_new ? getString("new_voice_effect") : "";
element["columns"][1]["font"]["name"] = "SANSSERIF";
element["columns"][1]["font"]["style"] = font_style;
element["columns"][2]["column"] = "expires";
element["columns"][2]["value"] = !is_template_only ? expiry_date : "";
element["columns"][2]["font"]["name"] = "SANSSERIF";
element["columns"][2]["font"]["style"] = font_style;
LLScrollListItem* sl_item = mVoiceEffectList->addElement(element, ADD_BOTTOM);
// *HACK: Copied from llfloatergesture.cpp : ["font"]["style"] does not affect font style :(
if(sl_item)
{
LLFontGL::StyleFlags style = is_template_only ? LLFontGL::NORMAL : LLFontGL::BOLD;
((LLScrollListText*)sl_item->getColumn(0))->setFontStyle(style);
}
}
}
// Re-select items that were selected before, and restore the scroll position
for(uuid_vec_t::iterator it = selected_items.begin(); it != selected_items.end(); it++)
{
mVoiceEffectList->selectByID(*it);
}
mVoiceEffectList->setScrollPos(scroll_pos);
mVoiceEffectList->setValue(effect_interface->getVoiceEffect());
mVoiceEffectList->setEnabled(true);
// Update button states
// *TODO: Should separate this from rebuilding the effects list, to avoid rebuilding it unnecessarily
bool recording = effect_interface->isPreviewRecording();
getChild<LLButton>("record_btn")->setVisible(!recording);
getChild<LLButton>("record_stop_btn")->setVisible(recording);
getChild<LLButton>("play_btn")->setEnabled(effect_interface->isPreviewReady());
bool playing = effect_interface->isPreviewPlaying();
getChild<LLButton>("play_btn")->setVisible(!playing);
getChild<LLButton>("play_stop_btn")->setVisible(playing);
}
// virtual
void LLFloaterVoiceEffect::onVoiceEffectChanged(bool new_effects)
{
update();
}
void LLFloaterVoiceEffect::onClickRecord()
{
LL_DEBUGS("Voice") << "Record clicked" << LL_ENDL;
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface)
{
bool record = !effect_interface->isPreviewRecording();
effect_interface->recordPreviewBuffer(record);
getChild<LLButton>("record_btn")->setVisible(!record);
getChild<LLButton>("record_stop_btn")->setVisible(record);
}
}
void LLFloaterVoiceEffect::onClickPlay()
{
LL_DEBUGS("Voice") << "Play clicked" << LL_ENDL;
if (!mVoiceEffectList)
{
return;
}
const LLUUID& effect_id = mVoiceEffectList->getCurrentID();
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface)
{
bool play = !effect_interface->isPreviewPlaying();
effect_interface->playPreviewBuffer(play, effect_id);
getChild<LLButton>("play_btn")->setVisible(!play);
getChild<LLButton>("play_stop_btn")->setVisible(play);
}
}
void LLFloaterVoiceEffect::onClickAdd()
{
// Open the voice morphing info web page
LLWeb::loadURL(getString("get_voice_effects_url"));
}
void LLFloaterVoiceEffect::onClickActivate()
{
LLVoiceEffectInterface* effect_interface = LLVoiceClient::instance().getVoiceEffectInterface();
if (effect_interface && mVoiceEffectList)
{
effect_interface->setVoiceEffect(mVoiceEffectList->getCurrentID());
}
}