144 lines
4.5 KiB
C++
144 lines
4.5 KiB
C++
/**
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* @file lldebugview.cpp
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* @brief A view containing UI elements only visible in build mode.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lldebugview.h"
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// library includes
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#include "llfasttimerview.h"
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#include "llmemoryview.h"
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#include "llconsole.h"
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#include "lltextureview.h"
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#include "llresmgr.h"
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#include "imageids.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llappviewer.h"
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#include "llmemoryview.h"
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#include "llviewertexture.h"
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//
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// Globals
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//
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LLDebugView* gDebugView = NULL;
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//
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// Methods
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//
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static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
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LLDebugView::LLDebugView(const LLDebugView::Params& p)
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: LLView(p)
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{}
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void LLDebugView::init()
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{
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LLRect r;
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LLRect rect = getLocalRect();
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r.set(10, rect.getHeight() - 100, rect.getWidth()/2, 100);
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LLConsole::Params cp;
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cp.name("debug console");
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cp.max_lines(20);
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cp.rect(r);
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cp.font(LLFontGL::getFontMonospace());
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cp.follows.flags(FOLLOWS_BOTTOM | FOLLOWS_LEFT);
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cp.visible(false);
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mDebugConsolep = LLUICtrlFactory::create<LLConsole>(cp);
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addChild(mDebugConsolep);
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r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
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r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
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(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
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mFastTimerView = new LLFastTimerView(r);
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mFastTimerView->setFollowsTop();
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mFastTimerView->setFollowsLeft();
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mFastTimerView->setVisible(FALSE); // start invisible
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addChild(mFastTimerView);
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r.set(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
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(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
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LLMemoryView::Params mp;
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mp.name("memory");
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mp.rect(r);
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mp.follows.flags(FOLLOWS_TOP | FOLLOWS_LEFT);
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mp.visible(false);
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mMemoryView = LLUICtrlFactory::create<LLMemoryView>(mp);
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addChild(mMemoryView);
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r.set(150, rect.getHeight() - 50, 820, 100);
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LLTextureView::Params tvp;
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tvp.name("gTextureView");
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tvp.rect(r);
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tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
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tvp.visible(false);
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gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
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addChild(gTextureView);
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//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
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if(gAuditTexture)
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{
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r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100);
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LLTextureSizeView::Params tsv ;
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tsv.name("gTextureSizeView");
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tsv.rect(r);
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tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
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tsv.visible(false);
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gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv);
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addChild(gTextureSizeView);
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gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ;
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r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100);
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LLTextureSizeView::Params tcv ;
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tcv.name("gTextureCategoryView");
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tcv.rect(r);
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tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
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tcv.visible(false);
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gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv);
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gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY);
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addChild(gTextureCategoryView);
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}
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}
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LLDebugView::~LLDebugView()
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{
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// These have already been deleted. Fix the globals appropriately.
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gDebugView = NULL;
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gTextureView = NULL;
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gTextureSizeView = NULL;
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gTextureCategoryView = NULL;
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}
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