phoenix-firestorm/indra/newview/llfloaterbump.cpp

139 lines
3.7 KiB
C++

/**
* @file llfloaterbump.cpp
* @brief Floater showing recent bumps, hits with objects, pushes, etc.
* @author Cory Ondrejka, James Cook
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterbump.h"
#include "llscrolllistctrl.h"
#include "llsd.h"
#include "lluictrlfactory.h"
#include "llviewermessage.h"
///----------------------------------------------------------------------------
/// Class LLFloaterBump
///----------------------------------------------------------------------------
extern BOOL gNoRender;
// Default constructor
LLFloaterBump::LLFloaterBump(const LLSD& key)
: LLFloater(key)
{
if(gNoRender) return;
//LLUICtrlFactory::getInstance()->buildFloater(this, "floater_bumps.xml");
}
// Destroys the object
LLFloaterBump::~LLFloaterBump()
{
}
// virtual
void LLFloaterBump::onOpen(const LLSD& key)
{
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("bump_list");
if (!list)
return;
list->deleteAllItems();
if (gMeanCollisionList.empty())
{
std::string none_detected = getString("none_detected");
LLSD row;
row["columns"][0]["value"] = none_detected;
row["columns"][0]["font"] = "SansSerifBold";
list->addElement(row);
}
else
{
for (mean_collision_list_t::iterator iter = gMeanCollisionList.begin();
iter != gMeanCollisionList.end(); ++iter)
{
LLMeanCollisionData *mcd = *iter;
add(list, mcd);
}
}
}
void LLFloaterBump::add(LLScrollListCtrl* list, LLMeanCollisionData* mcd)
{
if (mcd->mFirstName.empty() || list->getItemCount() >= 20)
{
return;
}
std::string timeStr = getString ("timeStr");
LLSD substitution;
substitution["datetime"] = (S32) mcd->mTime;
LLStringUtil::format (timeStr, substitution);
std::string action;
switch(mcd->mType)
{
case MEAN_BUMP:
action = "bump";
break;
case MEAN_LLPUSHOBJECT:
action = "llpushobject";
break;
case MEAN_SELECTED_OBJECT_COLLIDE:
action = "selected_object_collide";
break;
case MEAN_SCRIPTED_OBJECT_COLLIDE:
action = "scripted_object_collide";
break;
case MEAN_PHYSICAL_OBJECT_COLLIDE:
action = "physical_object_collide";
break;
default:
llinfos << "LLFloaterBump::add unknown mean collision type "
<< mcd->mType << llendl;
return;
}
// All above action strings are in XML file
LLUIString text = getString(action);
text.setArg("[TIME]", timeStr);
text.setArg("[FIRST]", mcd->mFirstName);
text.setArg("[LAST]", mcd->mLastName);
LLSD row;
row["id"] = mcd->mPerp;
row["columns"][0]["value"] = text;
row["columns"][0]["font"] = "SansSerifBold";
list->addElement(row);
}