572 lines
16 KiB
C++
572 lines
16 KiB
C++
/**
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* @file llfloaterpay.cpp
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* @author Aaron Brashears, Kelly Washington, James Cook
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* @brief Implementation of the LLFloaterPay class.
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterpay.h"
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#include "message.h"
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#include "llfloater.h"
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#include "lllslconstants.h" // MAX_PAY_BUTTONS
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#include "lluuid.h"
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#include "llagent.h"
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#include "llfloaterreg.h"
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#include "llresmgr.h"
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#include "lltextbox.h"
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#include "lllineeditor.h"
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#include "llmutelist.h"
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#include "llfloaterreporter.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerwindow.h"
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#include "llbutton.h"
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#include "llselectmgr.h"
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#include "lltransactiontypes.h"
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#include "lluictrlfactory.h"
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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///----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLGiveMoneyInfo
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//
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// A small class used to track callback information
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFloaterPay;
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struct LLGiveMoneyInfo
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{
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LLFloaterPay* mFloater;
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S32 mAmount;
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LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) :
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mFloater(floater), mAmount(amount){}
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};
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///----------------------------------------------------------------------------
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/// Class LLFloaterPay
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///----------------------------------------------------------------------------
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class LLFloaterPay : public LLFloater
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{
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public:
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LLFloaterPay(const LLSD& key);
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virtual ~LLFloaterPay();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onClose(bool app_quitting);
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void setCallback(money_callback callback) { mCallback = callback; }
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static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
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static void payDirectly(money_callback callback,
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const LLUUID& target_id,
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bool is_group);
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private:
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static void onCancel(void* data);
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static void onKeystroke(LLLineEditor* editor, void* data);
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static void onGive(void* data);
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void give(S32 amount);
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static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
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void onCacheOwnerName(const LLUUID& owner_id,
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const std::string& firstname,
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const std::string& lastname,
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BOOL is_group);
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void finishPayUI(const LLUUID& target_id, BOOL is_group);
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protected:
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std::vector<LLGiveMoneyInfo*> mCallbackData;
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money_callback mCallback;
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LLTextBox* mObjectNameText;
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LLUUID mTargetUUID;
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BOOL mTargetIsGroup;
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BOOL mHaveName;
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LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
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LLGiveMoneyInfo* mQuickPayInfo[MAX_PAY_BUTTONS];
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LLSafeHandle<LLObjectSelection> mObjectSelection;
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static S32 sLastAmount;
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};
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S32 LLFloaterPay::sLastAmount = 0;
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const S32 MAX_AMOUNT_LENGTH = 10;
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const S32 FASTPAY_BUTTON_WIDTH = 80;
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LLFloaterPay::LLFloaterPay(const LLSD& key)
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: LLFloater(key),
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mCallbackData(),
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mCallback(NULL),
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mObjectNameText(NULL),
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mTargetUUID(key.asUUID()),
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mTargetIsGroup(FALSE)
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{
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}
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// Destroys the object
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LLFloaterPay::~LLFloaterPay()
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{
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std::for_each(mCallbackData.begin(), mCallbackData.end(), DeletePointer());
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// Name callbacks will be automatically disconnected since LLFloater is trackable
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}
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BOOL LLFloaterPay::postBuild()
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{
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S32 i = 0;
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LLGiveMoneyInfo* info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0);
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mCallbackData.push_back(info);
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childSetAction("fastpay 1",&LLFloaterPay::onGive,info);
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childSetVisible("fastpay 1", FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 1");
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mQuickPayInfo[i] = info;
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++i;
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info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1);
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mCallbackData.push_back(info);
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childSetAction("fastpay 5",&LLFloaterPay::onGive,info);
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childSetVisible("fastpay 5", FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 5");
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mQuickPayInfo[i] = info;
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++i;
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info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2);
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mCallbackData.push_back(info);
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childSetAction("fastpay 10",&LLFloaterPay::onGive,info);
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childSetVisible("fastpay 10", FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 10");
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mQuickPayInfo[i] = info;
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++i;
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info = new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3);
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mCallbackData.push_back(info);
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childSetAction("fastpay 20",&LLFloaterPay::onGive,info);
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childSetVisible("fastpay 20", FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 20");
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mQuickPayInfo[i] = info;
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++i;
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childSetVisible("amount text", FALSE);
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std::string last_amount;
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if(sLastAmount > 0)
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{
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last_amount = llformat("%d", sLastAmount);
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}
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childSetVisible("amount", FALSE);
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getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this);
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childSetText("amount", last_amount);
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childSetPrevalidate("amount", LLLineEditor::prevalidateNonNegativeS32);
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info = new LLGiveMoneyInfo(this, 0);
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mCallbackData.push_back(info);
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childSetAction("pay btn",&LLFloaterPay::onGive,info);
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setDefaultBtn("pay btn");
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childSetVisible("pay btn", FALSE);
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childSetEnabled("pay btn", (sLastAmount > 0));
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childSetAction("cancel btn",&LLFloaterPay::onCancel,this);
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return TRUE;
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}
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// virtual
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void LLFloaterPay::onClose(bool app_quitting)
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{
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// Deselect the objects
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mObjectSelection = NULL;
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}
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// static
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void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata)
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{
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LLFloaterPay* self = (LLFloaterPay*)userdata;
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if (self)
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{
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S32 price;
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LLUUID target;
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msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target);
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if (target != self->mTargetUUID)
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{
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// This is a message for a different object's pay info
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return;
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}
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msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price);
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if (PAY_PRICE_HIDE == price)
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{
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self->childSetVisible("amount", FALSE);
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self->childSetVisible("pay btn", FALSE);
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self->childSetVisible("amount text", FALSE);
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}
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else if (PAY_PRICE_DEFAULT == price)
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{
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self->childSetVisible("amount", TRUE);
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self->childSetVisible("pay btn", TRUE);
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self->childSetVisible("amount text", TRUE);
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}
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else
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{
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// PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values
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// So we take the absolute value here after we have checked for those cases
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self->childSetVisible("amount", TRUE);
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self->childSetVisible("pay btn", TRUE);
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self->childSetEnabled("pay btn", TRUE);
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self->childSetVisible("amount text", TRUE);
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self->childSetText("amount", llformat("%d", llabs(price)));
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}
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S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData);
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S32 i = 0;
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if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS;
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S32 max_pay_amount = 0;
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S32 padding_required = 0;
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for (i=0;i<num_blocks;++i)
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{
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S32 pay_button;
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msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i);
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if (pay_button > 0)
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{
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std::string button_str = "L$";
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button_str += LLResMgr::getInstance()->getMonetaryString( pay_button );
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self->mQuickPayButton[i]->setLabelSelected(button_str);
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self->mQuickPayButton[i]->setLabelUnselected(button_str);
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self->mQuickPayButton[i]->setVisible(TRUE);
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self->mQuickPayInfo[i]->mAmount = pay_button;
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self->childSetVisible("fastpay text",TRUE);
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if ( pay_button > max_pay_amount )
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{
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max_pay_amount = pay_button;
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}
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}
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else
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{
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self->mQuickPayButton[i]->setVisible(FALSE);
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}
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}
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// build a string containing the maximum value and calc nerw button width from it.
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std::string balance_str = "L$";
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balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount );
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const LLFontGL* font = LLFontGL::getFontSansSerif();
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S32 new_button_width = font->getWidth( std::string(balance_str));
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new_button_width += ( 12 + 12 ); // padding
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// dialong is sized for 2 digit pay amounts - larger pay values need to be scaled
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const S32 threshold = 100000;
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if ( max_pay_amount >= threshold )
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{
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S32 num_digits_threshold = (S32)log10((double)threshold) + 1;
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S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1;
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// calculate the extra width required by 2 buttons with max amount and some commas
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padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") );
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};
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// change in button width
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S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH;
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if ( button_delta < 0 )
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button_delta = 0;
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// now we know the maximum amount, we can resize all the buttons to be
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for (i=0;i<num_blocks;++i)
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{
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LLRect r;
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r = self->mQuickPayButton[i]->getRect();
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// RHS button colum needs to move further because LHS changed too
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if ( i % 2 )
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{
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r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 ,
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r.getCenterY(),
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r.getWidth() + button_delta,
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r.getHeight() );
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}
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else
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{
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r.setCenterAndSize( r.getCenterX() + button_delta / 2,
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r.getCenterY(),
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r.getWidth() + button_delta,
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r.getHeight() );
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}
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self->mQuickPayButton[i]->setRect( r );
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}
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for (i=num_blocks;i<MAX_PAY_BUTTONS;++i)
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{
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self->mQuickPayButton[i]->setVisible(FALSE);
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}
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self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE );
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}
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msg->setHandlerFunc("PayPriceReply",NULL,NULL);
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}
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// static
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void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
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{
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// Object that lead to the selection, may be child
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LLViewerObject* object = selection->getPrimaryObject();
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if (!object)
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return;
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LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
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if (!floater)
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return;
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floater->setCallback(callback);
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// Hold onto the selection until we close
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floater->mObjectSelection = selection;
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LLSelectNode* node = selection->getFirstRootNode();
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if (!node)
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{
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//FIXME: notify user object no longer exists
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floater->closeFloater();
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return;
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}
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LLHost target_region = object->getRegion()->getHost();
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LLMessageSystem* msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_RequestPayPrice);
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
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msg->sendReliable(target_region);
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msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
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LLUUID owner_id;
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BOOL is_group = FALSE;
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node->mPermissions->getOwnership(owner_id, is_group);
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floater->childSetText("object_name_text",node->mName);
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floater->finishPayUI(owner_id, is_group);
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}
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void LLFloaterPay::payDirectly(money_callback callback,
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const LLUUID& target_id,
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bool is_group)
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{
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LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id));
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if (!floater)
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return;
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floater->setCallback(callback);
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floater->mObjectSelection = NULL;
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floater->childSetVisible("amount", TRUE);
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floater->childSetVisible("pay btn", TRUE);
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floater->childSetVisible("amount text", TRUE);
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floater->childSetVisible("fastpay text",TRUE);
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for(S32 i=0;i<MAX_PAY_BUTTONS;++i)
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{
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floater->mQuickPayButton[i]->setVisible(TRUE);
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}
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floater->finishPayUI(target_id, is_group);
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}
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void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group)
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{
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gCacheName->get(target_id, is_group, boost::bind(&LLFloaterPay::onCacheOwnerName, this, _1, _2, _3, _4));
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// Make sure the amount field has focus
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childSetFocus("amount", TRUE);
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LLLineEditor* amount = getChild<LLLineEditor>("amount");
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amount->selectAll();
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mTargetIsGroup = is_group;
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}
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void LLFloaterPay::onCacheOwnerName(const LLUUID& owner_id,
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const std::string& firstname,
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const std::string& lastname,
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BOOL is_group)
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{
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if (is_group)
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{
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setTitle(getString("payee_group"));
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}
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else
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{
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setTitle(getString("payee_resident"));
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}
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childSetTextArg("payee_name", "[FIRST]", firstname);
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childSetTextArg("payee_name", "[LAST]", lastname);
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}
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// static
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void LLFloaterPay::onCancel(void* data)
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{
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LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
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if(self)
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{
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self->closeFloater();
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}
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}
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// static
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void LLFloaterPay::onKeystroke(LLLineEditor*, void* data)
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{
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LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
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if(self)
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{
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// enable the Pay button when amount is non-empty and positive, disable otherwise
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std::string amtstr = self->childGetText("amount");
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self->childSetEnabled("pay btn", !amtstr.empty() && atoi(amtstr.c_str()) > 0);
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}
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}
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// static
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void LLFloaterPay::onGive(void* data)
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{
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LLGiveMoneyInfo* info = reinterpret_cast<LLGiveMoneyInfo*>(data);
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if(info && info->mFloater)
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{
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info->mFloater->give(info->mAmount);
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info->mFloater->closeFloater();
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}
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}
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void LLFloaterPay::give(S32 amount)
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{
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if(mCallback)
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{
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// if the amount is 0, that menas that we should use the
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// text field.
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if(amount == 0)
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{
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amount = atoi(childGetText("amount").c_str());
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}
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sLastAmount = amount;
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// Try to pay an object.
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if (mObjectSelection.notNull())
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{
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LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
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if(dest_object)
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{
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LLViewerRegion* region = dest_object->getRegion();
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if (region)
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{
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// Find the name of the root object
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LLSelectNode* node = mObjectSelection->getFirstRootNode();
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std::string object_name;
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if (node)
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{
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object_name = node->mName;
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}
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S32 tx_type = TRANS_PAY_OBJECT;
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if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
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mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
|
|
mObjectSelection = NULL;
|
|
|
|
// request the object owner in order to check if the owner needs to be unmuted
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
|
|
msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID);
|
|
msg->sendReliable( region->getHost() );
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// just transfer the L$
|
|
mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, LLStringUtil::null);
|
|
|
|
// check if the payee needs to be unmuted
|
|
LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
|
|
}
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Namespace LLFloaterPayUtil
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
void LLFloaterPayUtil::registerFloater()
|
|
{
|
|
// Sneaky, use same code but different XML for dialogs
|
|
LLFloaterReg::add("pay_resident", "floater_pay.xml",
|
|
&LLFloaterReg::build<LLFloaterPay>);
|
|
LLFloaterReg::add("pay_object", "floater_pay_object.xml",
|
|
&LLFloaterReg::build<LLFloaterPay>);
|
|
}
|
|
|
|
void LLFloaterPayUtil::payViaObject(money_callback callback,
|
|
LLSafeHandle<LLObjectSelection> selection)
|
|
{
|
|
LLFloaterPay::payViaObject(callback, selection);
|
|
}
|
|
|
|
void LLFloaterPayUtil::payDirectly(money_callback callback,
|
|
const LLUUID& target_id,
|
|
bool is_group)
|
|
{
|
|
LLFloaterPay::payDirectly(callback, target_id, is_group);
|
|
}
|