174 lines
4.6 KiB
C++
174 lines
4.6 KiB
C++
/**
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* @file llfloaterscriptdebug.cpp
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* @brief Chat window for showing script errors and warnings
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*
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* $LicenseInfo:firstyear=2006&license=viewergpl$
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*
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* Copyright (c) 2006-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterscriptdebug.h"
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#include "llfloaterreg.h"
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#include "lluictrlfactory.h"
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#include "llfontgl.h"
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#include "llrect.h"
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#include "llerror.h"
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#include "llstring.h"
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#include "message.h"
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// project include
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#include "llviewertexteditor.h"
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#include "llviewercontrol.h"
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#include "llviewerobjectlist.h"
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#include "llviewertexturelist.h"
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//
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// Statics
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//
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//
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// Member Functions
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//
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LLFloaterScriptDebug::LLFloaterScriptDebug(const LLSD& key)
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: LLMultiFloater(key)
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{
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// LLUICtrlFactory::getInstance()->buildFloater(this, "floater_script_debug.xml");
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// avoid resizing of the window to match
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// the initial size of the tabbed-childs, whenever a tab is opened or closed
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mAutoResize = FALSE;
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}
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LLFloaterScriptDebug::~LLFloaterScriptDebug()
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{
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}
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void LLFloaterScriptDebug::show(const LLUUID& object_id)
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{
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addOutputWindow(object_id);
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}
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BOOL LLFloaterScriptDebug::postBuild()
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{
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LLMultiFloater::postBuild();
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if (mTabContainer)
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{
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return TRUE;
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}
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return FALSE;
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}
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LLFloater* LLFloaterScriptDebug::addOutputWindow(const LLUUID &object_id)
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{
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LLMultiFloater* host = LLFloaterReg::showTypedInstance<LLMultiFloater>("script_debug", LLSD());
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if (!host)
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return NULL;
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LLFloater::setFloaterHost(host);
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LLFloater* floaterp = LLFloaterReg::showInstance("script_debug_output", object_id);
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LLFloater::setFloaterHost(NULL);
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return floaterp;
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}
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void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color, const LLUUID& source_id)
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{
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LLViewerObject* objectp = gObjectList.findObject(source_id);
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std::string floater_label;
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if (objectp)
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{
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objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
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floater_label = llformat("%s(%.2f, %.2f)", user_name.c_str(), objectp->getPositionRegion().mV[VX], objectp->getPositionRegion().mV[VY]);
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}
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else
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{
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floater_label = user_name;
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}
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addOutputWindow(LLUUID::null);
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addOutputWindow(source_id);
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// add to "All" floater
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LLFloaterScriptDebugOutput* floaterp = LLFloaterReg::getTypedInstance<LLFloaterScriptDebugOutput>("script_debug_output", LLUUID::null);
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if (floaterp)
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{
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floaterp->addLine(utf8mesg, user_name, color);
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}
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// add to specific script instance floater
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floaterp = LLFloaterReg::getTypedInstance<LLFloaterScriptDebugOutput>("script_debug_output", source_id);
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if (floaterp)
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{
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floaterp->addLine(utf8mesg, floater_label, color);
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}
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}
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//
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// LLFloaterScriptDebugOutput
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//
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LLFloaterScriptDebugOutput::LLFloaterScriptDebugOutput(const LLSD& object_id)
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: LLFloater(LLSD(object_id)),
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mObjectID(object_id.asUUID())
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{
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//LLUICtrlFactory::getInstance()->buildFloater(this, "floater_script_debug_panel.xml");
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}
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BOOL LLFloaterScriptDebugOutput::postBuild()
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{
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LLFloater::postBuild();
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mHistoryEditor = getChild<LLViewerTextEditor>("Chat History Editor");
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return TRUE;
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}
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LLFloaterScriptDebugOutput::~LLFloaterScriptDebugOutput()
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{
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}
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void LLFloaterScriptDebugOutput::addLine(const std::string &utf8mesg, const std::string &user_name, const LLColor4& color)
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{
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if (mObjectID.isNull())
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{
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setCanTearOff(FALSE);
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setCanClose(FALSE);
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}
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else
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{
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setTitle(user_name);
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setShortTitle(user_name);
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}
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mHistoryEditor->appendText(utf8mesg, true, LLStyle::Params().color(color));
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mHistoryEditor->blockUndo();
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}
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