94 lines
3.0 KiB
C++
94 lines
3.0 KiB
C++
/**
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* @file lllocaltextureobject.h
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* @brief LLLocalTextureObject class header file
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LOCALTEXTUREOBJECT_H
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#define LL_LOCALTEXTUREOBJECT_H
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#include <boost/shared_ptr.hpp>
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#include "llviewertexture.h"
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class LLUUID;
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class LLTexLayer;
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class LLTextureEntry;
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class LLTexLayerTemplate;
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class LLWearable;
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// Stores all relevant information for a single texture
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// assumed to have ownership of all objects referred to -
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// will delete objects when being replaced or if object is destroyed.
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class LLLocalTextureObject
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{
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public:
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LLLocalTextureObject();
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LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id);
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LLLocalTextureObject(const LLLocalTextureObject& lto);
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~LLLocalTextureObject();
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LLViewerFetchedTexture* getImage() const;
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LLTexLayer* getTexLayer(U32 index) const;
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LLTexLayer* getTexLayer(const std::string &name);
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U32 getNumTexLayers() const;
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LLUUID getID() const;
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S32 getDiscard() const;
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BOOL getBakedReady() const;
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void setImage(LLViewerFetchedTexture* new_image);
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BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
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BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
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BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
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BOOL removeTexLayer(U32 index);
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void setID(LLUUID new_id);
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void setDiscard(S32 new_discard);
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void setBakedReady(BOOL ready);
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protected:
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private:
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LLPointer<LLViewerFetchedTexture> mImage;
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// NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
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// using shared pointers here only for smart assignment & cleanup
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// do NOT create new shared pointers to these objects, or keep pointers to them around
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typedef std::vector<LLTexLayer*> tex_layer_vec_t;
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tex_layer_vec_t mTexLayers;
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LLUUID mID;
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BOOL mIsBakedReady;
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S32 mDiscard;
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};
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#endif // LL_LOCALTEXTUREOBJECT_H
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