196 lines
6.2 KiB
C++
196 lines
6.2 KiB
C++
/**
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* @file llspeakbutton.cpp
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* @brief LLSpeakButton class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h" // must be first include
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#include "llagent.h"
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#include "llbottomtray.h"
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#include "llfloaterreg.h"
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#include "llvoiceclient.h"
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#include "llvoicecontrolpanel.h"
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#include "lltransientfloatermgr.h"
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#include "llavatariconctrl.h"
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#include "llbutton.h"
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#include "llpanel.h"
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#include "lltextbox.h"
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#include "lloutputmonitorctrl.h"
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#include "llgroupmgr.h"
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#include "llspeakbutton.h"
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static LLDefaultChildRegistry::Register<LLSpeakButton> t1("talk_button");
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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LLSpeakButton::Params::Params()
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: speak_button("speak_button")
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, show_button("show_button")
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, monitor("monitor")
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{
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// See widgets/talk_button.xml
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}
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void LLSpeakButton::draw()
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{
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// gVoiceClient is the authoritative global source of info regarding our open-mic state, we merely reflect that state.
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bool openmic = gVoiceClient->getUserPTTState();
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mSpeakBtn->setToggleState(openmic);
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LLUICtrl::draw();
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}
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LLSpeakButton::LLSpeakButton(const Params& p)
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: LLUICtrl(p)
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, mPrivateCallPanel(NULL)
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, mOutputMonitor(NULL)
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, mSpeakBtn(NULL)
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, mShowBtn(NULL)
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{
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LLRect rect = p.rect();
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LLRect speak_rect(0, rect.getHeight(), rect.getWidth(), 0);
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LLRect show_rect = p.show_button.rect();
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show_rect.set(0, rect.getHeight(), show_rect.getWidth(), 0);
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speak_rect.mRight -= show_rect.getWidth();
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show_rect.mLeft = speak_rect.getWidth();
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show_rect.mRight = rect.getWidth();
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LLButton::Params speak_params = p.speak_button;
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speak_params.rect(speak_rect);
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mSpeakBtn = LLUICtrlFactory::create<LLButton>(speak_params);
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addChild(mSpeakBtn);
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LLTransientFloaterMgr::getInstance()->addControlView(mSpeakBtn);
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mSpeakBtn->setMouseDownCallback(boost::bind(&LLSpeakButton::onMouseDown_SpeakBtn, this));
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mSpeakBtn->setMouseUpCallback(boost::bind(&LLSpeakButton::onMouseUp_SpeakBtn, this));
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mSpeakBtn->setToggleState(FALSE);
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LLButton::Params show_params = p.show_button;
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show_params.rect(show_rect);
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mShowBtn = LLUICtrlFactory::create<LLButton>(show_params);
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addChild(mShowBtn);
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LLTransientFloaterMgr::getInstance()->addControlView(mShowBtn);
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mShowBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_ShowBtn, this));
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mShowBtn->setToggleState(FALSE);
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static const S32 MONITOR_RIGHT_PAD = 2;
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LLRect monitor_rect = p.monitor.rect();
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S32 monitor_height = monitor_rect.getHeight();
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monitor_rect.mLeft = speak_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD;
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monitor_rect.mRight = speak_rect.getWidth() - MONITOR_RIGHT_PAD;
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monitor_rect.mBottom = (rect.getHeight() / 2) - (monitor_height / 2);
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monitor_rect.mTop = monitor_rect.mBottom + monitor_height;
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LLOutputMonitorCtrl::Params monitor_params = p.monitor;
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monitor_params.draw_border(false);
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monitor_params.rect(monitor_rect);
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monitor_params.auto_update(true);
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monitor_params.speaker_id(gAgentID);
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mOutputMonitor = LLUICtrlFactory::create<LLOutputMonitorCtrl>(monitor_params);
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mSpeakBtn->addChild(mOutputMonitor);
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// never show "muted" because you can't mute yourself
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mOutputMonitor->setIsMuted(false);
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mOutputMonitor->setIsAgentControl(true);
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}
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LLSpeakButton::~LLSpeakButton()
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{
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LLTransientFloaterMgr::getInstance()->removeControlView(mSpeakBtn);
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LLTransientFloaterMgr::getInstance()->removeControlView(mShowBtn);
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}
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void LLSpeakButton::setSpeakToolTip(const std::string& msg)
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{
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mSpeakBtn->setToolTip(msg);
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}
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void LLSpeakButton::setShowToolTip(const std::string& msg)
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{
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mShowBtn->setToolTip(msg);
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}
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void LLSpeakButton::onMouseDown_SpeakBtn()
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{
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bool down = true;
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gVoiceClient->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk
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}
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void LLSpeakButton::onMouseUp_SpeakBtn()
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{
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bool down = false;
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gVoiceClient->inputUserControlState(down);
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}
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void LLSpeakButton::onClick_ShowBtn()
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{
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if(!mShowBtn->getToggleState())
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{
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mPrivateCallPanel->onClickClose(mPrivateCallPanel);
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delete mPrivateCallPanel;
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mPrivateCallPanel = NULL;
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mShowBtn->setToggleState(FALSE);
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return;
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}
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S32 x = mSpeakBtn->getRect().mLeft;
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S32 y = 0;
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localPointToScreen(x, y, &x, &y);
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mPrivateCallPanel = new LLVoiceControlPanel;
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getRootView()->addChild(mPrivateCallPanel);
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y = LLBottomTray::getInstance()->getRect().getHeight() + mPrivateCallPanel->getRect().getHeight();
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LLRect rect;
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rect.setLeftTopAndSize(x, y, mPrivateCallPanel->getRect().getWidth(), mPrivateCallPanel->getRect().getHeight());
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mPrivateCallPanel->setRect(rect);
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LLAvatarListItem* item = new LLAvatarListItem();
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item->showLastInteractionTime(false);
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item->showInfoBtn(true);
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item->showSpeakingIndicator(true);
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item->reshape(mPrivateCallPanel->getRect().getWidth(), item->getRect().getHeight(), FALSE);
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mPrivateCallPanel->addItem(item);
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mPrivateCallPanel->setVisible(TRUE);
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mPrivateCallPanel->setFrontmost(TRUE);
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mShowBtn->setToggleState(TRUE);
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}
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